70 lines
4.0 KiB
Plaintext
Executable File
70 lines
4.0 KiB
Plaintext
Executable File
GENERATE_RANDOM_FLOAT_IN_RANGE -> GET_RANDOM_FLOAT_IN_RANGE ~rbv
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GENERATE_RANDOM_INT_IN_RANGE -> GET_RANDOM_INT_IN_RANGE ~rbv
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GET_DISTANCE_BETWEEN_COORDS_2D -> GET_DISTANCE_BETWEEN_COORDS ~rbv ~XP
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GET_DISTANCE_BETWEEN_COORDS_3D -> GET_DISTANCE_BETWEEN_COORDS ~rbv ~XP
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CLEAR_AREA_OF_CARS -> CLEAR_AREA_OF_VEHICLES ~xp
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CLEAR_AREA_OF_CHARS -> CLEAR_AREA_OF_PEDS ~xp
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ACTIVATE_NETWORK_SETTINGS_MENU -> SET_NETWORK_SETTINGS_MENU ~XP
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DEACTIVATE_NETWORK_SETTINGS_MENU -> SET_NETWORK_SETTINGS_MENU ~XP
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START_CREDITS -> SET_CREDITS_ACTIVE ~XP
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START_CREDITS -> SET_CREDITS_ACTIVE ~XP
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STOP_CREDITS -> SET_CREDITS_ACTIVE ~XP
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STOP_CREDITS -> SET_CREDITS_ACTIVE ~XP
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OVERRIDE_NEXT_RESTART -> SET_RESTART_COORD_OVERRIDE ~xp
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FIRE_SINGLE_BULLET -> SHOOT_SINGLE_BULLET_BETWEEN_COORDS ~xp
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PAUSE_GAME -> SET_GAME_PAUSED ~XP
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UNPAUSE_GAME -> SET_GAME_PAUSED ~XP
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FORCE_WEATHER -> SET_WEATHER_TYPE_PERSIST ~SP
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FORCE_WEATHER_NOW -> SET_WEATHER_TYPE_NOW_PERSIST ~SP
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SUPPRESS_FADE_IN_AFTER_DEATH_ARREST -> SET_FADE_IN_AFTER_DEATH_ARREST ~SP
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PICK_RANDOM_WEATHER -> SET_RANDOM_WEATHER_TYPE
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RELEASE_WEATHER -> CLEAR_WEATHER_TYPE_PERSIST
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FORCE_WIND -> SET_WIND
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CLEAR_ANGLED_AREA_OF_CARS -> CLEAR_ANGLED_AREA_OF_VEHICLES
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ACTIVATE_SAVE_MENU -> SET_SAVE_MENU_ACTIVE
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THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME -> NETWORK_SET_SCRIPT_IS_SAFE_FOR_NETWORK_GAME
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FLUSH_ALL_OUT_OF_DATE_RADAR_BLIPS_FROM_MISSION_CLEANUP_LIST -> NETWORK_REMOVE_ALL_OUT_OF_DATE_RADAR_BLIPS_FROM_MISSION_CLEANUP_LIST
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THIS_SCRIPT_SHOULD_BE_SAVED -> SET_SCRIPT_SHOULD_BE_SAVED
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ALLOW_ONE_TIME_ONLY_COMMANDS_TO_RUN -> SET_ONE_TIME_ONLY_COMMANDS_TO_RUN
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CANCEL_OVERRIDE_RESTART -> CLEAR_RESTART_COORD_OVERRIDE
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ENABLE_SAVE_HOUSE -> SET_SAVE_HOUSE
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COMPARE_STRING -> ARE_STRINGS_EQUAL
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ALLOW_STUNT_JUMPS_TO_TRIGGER -> SET_STUNT_JUMPS_CAN_TRIGGER
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ALLOW_THIS_SCRIPT_TO_BE_PAUSED -> SET_THIS_SCRIPT_CAN_BE_PAUSED
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ACTIVATE_CHEAT -> SET_CHEAT_ACTIVE
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ENABLE_XBOX_SCREEN_SAVER -> SET_XBOX_SCREEN_SAVER
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GENERATE_RANDOM_FLOAT -> GENERATE_RANDOM_FLOAT ~TR
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GET_CURRENT_WEATHER -> GET_CURRENT_WEATHER ~TR
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GET_CURRENT_WEATHER_FULL -> GET_CURRENT_WEATHER_FULL ~TR
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ARE_CREDITS_FINISHED -> ARE_CREDITS_FINISHED ~TR
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SET_CREDITS_TO_RENDER_BEFORE_FADE -> SET_CREDITS_TO_RENDER_BEFORE_FADE ~TR
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SET_UP_TRIP_SKIP -> SET_UP_TRIP_SKIP ~TR
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CLEAR_UP_TRIP_SKIP -> CLEAR_UP_TRIP_SKIP ~TR
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SET_UP_TRIP_SKIP_AFTER_MISSION -> SET_UP_TRIP_SKIP_AFTER_MISSION ~TR
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SET_UP_TRIP_SKIP_FOR_SPECIFIC_VEHICLE -> SET_UP_TRIP_SKIP_FOR_SPECIFIC_VEHICLE ~TR
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SET_UP_TRIP_SKIP_TO_BE_FINISHED_BY_SCRIPT -> SET_UP_TRIP_SKIP_TO_BE_FINISHED_BY_SCRIPT ~TR
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SET_UP_TRIP_SKIP_FOR_VEHICLE_FINISHED_BY_SCRIPT -> SET_UP_TRIP_SKIP_FOR_VEHICLE_FINISHED_BY_SCRIPT ~TR
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IS_TRIP_SKIP_WAITING_FOR_SCRIPT_TO_FADE_IN -> IS_TRIP_SKIP_WAITING_FOR_SCRIPT_TO_FADE_IN ~TR
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SET_EXTRA_HOSPITAL_RESTART_POINT -> SET_EXTRA_HOSPITAL_RESTART_POINT ~TR
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SET_EXTRA_POLICE_STATION_RESTART_POINT -> SET_EXTRA_POLICE_STATION_RESTART_POINT ~TR
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SET_FADE_IN_AFTER_LOAD -> SET_FADE_IN_AFTER_LOAD ~TR
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SET_FAKE_WANTED_CIRCLE -> SET_FAKE_WANTED_CIRCLE ~TR
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START_KILL_FRENZY -> START_KILL_FRENZY ~TR
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READ_KILL_FRENZY_STATUS -> READ_KILL_FRENZY_STATUS ~TR
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FAIL_KILL_FRENZY -> FAIL_KILL_FRENZY ~TR
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GET_LINE_HEIGHT -> GET_LINE_HEIGHT ~TR
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GET_WIDTH_OF_LITERAL_STRING -> GET_WIDTH_OF_LITERAL_STRING ~TR
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LIMIT_ANGLE -> LIMIT_ANGLE ~TR
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SET_GRAVITY_OFF -> SET_GRAVITY_OFF ~TR
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IS_JAPANESE_VERSION -> IS_JAPANESE_VERSION ~TR
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GET_OVERRIDE_NO_SPRINTING_ON_PHONE_IN_MULTIPLAYER -> GET_OVERRIDE_NO_SPRINTING_ON_PHONE_IN_MULTIPLAYER ~TR
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FORCE_POPULATION_INIT -> FORCE_POPULATION_INIT ~TR
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IS_IN_ATTRACT_MODE -> IS_IN_ATTRACT_MODE ~TR
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CHEAT_HAPPENED_RECENTLY -> CHEAT_HAPPENED_RECENTLY ~TR
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SET_CLEAR_MANIFOLDS -> SET_CLEAR_MANIFOLDS ~TR
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SET_PHYS_CCD_HANDLES_ROTATION -> SET_PHYS_CCD_HANDLES_ROTATION ~TR
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IMPROVE_LOW_PERFORMANCE_MISSION_PER_FRAME_FLAG -> IMPROVE_LOW_PERFORMANCE_MISSION_PER_FRAME_FLAG ~TR
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REGISTER_ANIM_USE -> REGISTER_ANIM_USE ~TR
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REGISTER_TEXTURE_USE -> REGISTER_TEXTURE_USE ~TR
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REGISTER_CARREC_USE -> REGISTER_CARREC_USE ~TR
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