218 lines
6.9 KiB
XML
Executable File
218 lines
6.9 KiB
XML
Executable File
<?xml version='1.0'?>
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<!--
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File: %RS_TOOLSCONFIG%/automation/CodeBuilder2Task.xml
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Author: Derek Ward <derek@rockstarnorth.com>
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Date: 2 Decemeber 2013
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*** PLEASE KEEP THIS FILE NEAT AND CONSISTENTLY FORMATTED ***
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-->
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<!-- this is just for getting the system going to begin with... see below a proposed future transition to keep it concise across branches... -->
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<groups>
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<branches>
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<branch name="dev_gen9">
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<group name="Codebuilder Serverhost"
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priority="standard"
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machine="rsgadccb62">
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
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platform = "orbis"
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build_config = "beta,bankrelease,release,final"
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tool = "incredibuild_new"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 2"
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priority="standard"
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machine="rsgadccb63">
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
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platform = "durango"
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build_config = "beta,bankrelease,release,final"
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tool = "incredibuild_new"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 3"
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priority="standard"
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machine="rsgadccb64">
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</group>
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<group name="Codebuilder 4"
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priority="standard"
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machine="rsgadccb65">
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
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platform = "x64"
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build_config = "beta,bankrelease,release,final"
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tool = "incredibuild_new"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 5"
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priority="standard"
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machine="rsgadccb66">
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2019_unity.sln"
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platform = "x64"
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build_config = "beta,bankrelease,release,final"
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tool = "incredibuild_new"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 6"
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priority="standard"
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machine="rsgadccb67">
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</group>
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<group name="Codebuilder 7"
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priority="standard"
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machine="rsgadccb68">
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</group>
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<group name="Codebuilder 8"
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priority="standard"
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machine="rsgadccb69">
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</group>
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<group name="Codebuilder 9"
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priority="standard"
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machine="rsgadccb70">
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</group>
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<group name="Codebuilder 10"
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priority="standard"
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machine="rsgadccb71">
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<!-- Sample_Session_2017 -->
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<item type = "solution"
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solution_filename = "$(ragecode)/suite/samples/sample_snet/sample_session_2017.sln"
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platform = "x64"
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build_config = "debug"
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tool = "incredibuild_new"
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rebuild = "true"
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target_dir = ""
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"
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monitor_paths = "false"/>
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<!-- RSG Base Config Parser -->
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<item type = "solution"
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solution_filename = "$(ragecode)/base/tools/libs/RSG.Base.ConfigParser/RSG.Base.ConfigParser.sln"
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platform = "x64"
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build_config = "Release, Debug"
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tool = "incredibuild_new"
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rebuild = "true"
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target_dir = ""
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"/>
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</group>
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<group name="Codebuilder 10"
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priority="standard"
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machine="rsgadccb72">
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
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platform = "Gaming.Xbox.Scarlett.x64"
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build_config = "beta"
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tool = "vs2017"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2019_unity.sln"
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platform = "Gaming.Xbox.Scarlett.x64"
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build_config = "beta"
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tool = "vs2019"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 11"
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priority="standard"
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machine="rsgadccb73">
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
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platform = "Prospero"
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build_config = "beta"
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tool = "vs2017"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2019_unity.sln"
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platform = "Prospero"
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build_config = "beta"
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tool = "vs2019"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "-1"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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</branch>
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</branches>
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</groups>
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