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gtav-src/tools_ng/etc/automation/tasks/jobdispatch/CodeBuilder2JobDispatchGen9.xml
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2025-09-29 00:52:08 +02:00

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<?xml version='1.0'?>
<!--
File: %RS_TOOLSCONFIG%/automation/CodeBuilder2Task.xml
Author: Derek Ward <derek@rockstarnorth.com>
Date: 2 Decemeber 2013
*** PLEASE KEEP THIS FILE NEAT AND CONSISTENTLY FORMATTED ***
-->
<!-- this is just for getting the system going to begin with... see below a proposed future transition to keep it concise across branches... -->
<groups>
<branches>
<branch name="dev_gen9">
<group name="Codebuilder Serverhost"
priority="standard"
machine="rsgadccb62">
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
platform = "orbis"
build_config = "beta,bankrelease,release,final"
tool = "incredibuild_new"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 2"
priority="standard"
machine="rsgadccb63">
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
platform = "durango"
build_config = "beta,bankrelease,release,final"
tool = "incredibuild_new"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 3"
priority="standard"
machine="rsgadccb64">
</group>
<group name="Codebuilder 4"
priority="standard"
machine="rsgadccb65">
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
platform = "x64"
build_config = "beta,bankrelease,release,final"
tool = "incredibuild_new"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 5"
priority="standard"
machine="rsgadccb66">
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2019_unity.sln"
platform = "x64"
build_config = "beta,bankrelease,release,final"
tool = "incredibuild_new"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 6"
priority="standard"
machine="rsgadccb67">
</group>
<group name="Codebuilder 7"
priority="standard"
machine="rsgadccb68">
</group>
<group name="Codebuilder 8"
priority="standard"
machine="rsgadccb69">
</group>
<group name="Codebuilder 9"
priority="standard"
machine="rsgadccb70">
</group>
<group name="Codebuilder 10"
priority="standard"
machine="rsgadccb71">
<!-- Sample_Session_2017 -->
<item type = "solution"
solution_filename = "$(ragecode)/suite/samples/sample_snet/sample_session_2017.sln"
platform = "x64"
build_config = "debug"
tool = "incredibuild_new"
rebuild = "true"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"
monitor_paths = "false"/>
<!-- RSG Base Config Parser -->
<item type = "solution"
solution_filename = "$(ragecode)/base/tools/libs/RSG.Base.ConfigParser/RSG.Base.ConfigParser.sln"
platform = "x64"
build_config = "Release, Debug"
tool = "incredibuild_new"
rebuild = "true"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"/>
</group>
<group name="Codebuilder 10"
priority="standard"
machine="rsgadccb72">
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
platform = "Gaming.Xbox.Scarlett.x64"
build_config = "beta"
tool = "vs2017"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2019_unity.sln"
platform = "Gaming.Xbox.Scarlett.x64"
build_config = "beta"
tool = "vs2019"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 11"
priority="standard"
machine="rsgadccb73">
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2017_unity.sln"
platform = "Prospero"
build_config = "beta"
tool = "vs2017"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2019_unity.sln"
platform = "Prospero"
build_config = "beta"
tool = "vs2019"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "-1"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
</branch>
</branches>
</groups>