Files
gtav-src/tools_ng/script/tools_release/check_game_shaders.bat
T
2025-09-29 00:52:08 +02:00

30 lines
942 B
Batchfile
Executable File

@ECHO OFF
REM
REM File:: check_shaders.bat
REM Description::
REM Ensures that ragebuilder can load the game's shaders.
REM
REM Author:: Michael Täschler <michael.taschler@rockstarnorth.com>
REM Date:: 16 April 2014
REM
CALL setenv.bat >NUL
SET BRANCH=dev_ng
TITLE %RS_PROJECT% : Check Game Shaders (%BRANCH%)
PUSHD %RS_PROJROOT%
SET TEST_ASSET=%RS_PROJROOT%\assets_ng\export\textures\graphics.itd.zip
p4 sync %TEST_ASSET%
REM Update the testing label to the current state of the Workspace.
%RS_TOOLSCONVERT% --platforms Win64,XboxOne,PS4 --branch %BRANCH% --rebuild %TEST_ASSET%
IF "%ERRORLEVEL%"=="0" (
ECHO Conversion completed successfully. This indicates that the shaders are fine.
) ELSE (
ECHO An error occurred while trying to convert the graphics.itd.zip file. This may indicate that there is a problem with the shaders. Please check the universal log output for details.
)
POPD
PAUSE
REM Done.