@ECHO OFF REM REM File:: check_shaders.bat REM Description:: REM Ensures that ragebuilder can load the game's shaders. REM REM Author:: Michael Täschler REM Date:: 16 April 2014 REM CALL setenv.bat >NUL SET BRANCH=dev_ng TITLE %RS_PROJECT% : Check Game Shaders (%BRANCH%) PUSHD %RS_PROJROOT% SET TEST_ASSET=%RS_PROJROOT%\assets_ng\export\textures\graphics.itd.zip p4 sync %TEST_ASSET% REM Update the testing label to the current state of the Workspace. %RS_TOOLSCONVERT% --platforms Win64,XboxOne,PS4 --branch %BRANCH% --rebuild %TEST_ASSET% IF "%ERRORLEVEL%"=="0" ( ECHO Conversion completed successfully. This indicates that the shaders are fine. ) ELSE ( ECHO An error occurred while trying to convert the graphics.itd.zip file. This may indicate that there is a problem with the shaders. Please check the universal log output for details. ) POPD PAUSE REM Done.