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gtav-src/tools_ng/lib/pipeline/content/content_cutscene.rb
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2025-09-29 00:52:08 +02:00

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Ruby
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#
# File:: content_cutscene.rb
# Description:: Content system cutscene tree nodes.
# Author:: Luke Openshaw <luke.openshaw@rockstarnorth.com>
# Date:: 18 November 2008
#
#-----------------------------------------------------------------------------
# Uses
#-----------------------------------------------------------------------------
require 'pipeline/content/content_map'
require 'rexml/document'
include REXML
module Pipeline
module Content
#
# This is derived from the MapGeo stuff. Cutscene props are exported individually (each prop has it's own max file) but
# I want to leave the option open for them being exported collectively like in-game props are.
#
class CutscenePropGeo < MapGeo
#
#
#
def initialize( srcfile, project )
super(srcfile, project, "", false, "cutsprops")
end
end
end
end