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gtav-src/tools_ng/etc/services/GameConnection.xml
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2025-09-29 00:52:08 +02:00

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<?xml version="1.0" encoding="UTF-8" ?>
<Statistics>
<Servers default="local">
<Server>
<Name>local</Name>
<Host>localhost</Host>
<ServicesEnvironment>
<tcp_port>9091</tcp_port>
</ServicesEnvironment>
<CommandTimeout>300</CommandTimeout>
<DebugMode>True</DebugMode>
<ReadOnly>False</ReadOnly>
<UsingIIS>False</UsingIIS>
</Server>
</Servers>
<Services>
<!-- If a service implements multiple contracts, add a service entry per contract. -->
<Service>
<Name>GameConnection</Name>
<Contract>RSG.Services.GameConnection.Contracts.ServiceContracts.IGameConnectionService</Contract>
<Assembly>RSG.Services.GameConnection.Contracts</Assembly>
<Endpoints>
<Endpoint>
<Binding>netTcpBinding</Binding>
<BindingConfiguration>DefaultTcp</BindingConfiguration>
<Address>net.tcp://$(server_host):$(tcp_port)/GameConnection/$(service_name).svc</Address>
</Endpoint>
</Endpoints>
</Service>
</Services>
<bindings>
<netTcpBinding>
<binding name="DefaultTcp"
maxBufferPoolSize="52428800"
maxReceivedMessageSize="52428800"
maxBufferSize="52428800">
<readerQuotas maxDepth="64"
maxArrayLength="16384" />
</binding>
</netTcpBinding>
<netNamedPipeBinding>
<binding name="DefaultIpc"/>
</netNamedPipeBinding>
</bindings>
<behaviors>
<serviceBehaviors>
<!-- Default behaviour. -->
<behavior>
<serviceDebug includeExceptionDetailInFaults="true"/>
</behavior>
</serviceBehaviors>
</behaviors>
</Statistics>