Files
gtav-src/tools_ng/etc/config/anim/skeletons/retriever.skel
T
2025-09-29 00:52:08 +02:00

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Version: 109
AuthoredOrientation 1
NumBones 74
bone0 SKEL_ROOT {
offset 0.000000 0.000000 0.000000
euler 0.000003 -1.551575 -1.570803
orient 0.000003 -1.551575 -1.570803
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ projectData0X
bone1 SKEL_Spine_Root {
boneid 57597
offset -0.000000 0.000000 0.000000
euler 0.000000 0.000000 -0.000000
orient 0.000000 0.000000 -0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone2 SKEL_Spine0 {
boneid 23553
offset 0.135271 0.000000 0.000000
euler 3.141482 1.542763 3.141483
orient 3.141482 1.542763 3.141483
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone3 SKEL_Spine1 {
boneid 24816
offset 0.163559 0.000000 0.000000
euler 0.000000 -0.090224 -0.000000
orient 0.000000 -0.090224 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone4 SKEL_L_Clavicle {
boneid 64729
offset 0.002894 0.080000 0.002671
euler 0.285394 1.174829 0.259668
orient 0.285394 1.174829 0.259668
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone5 SKEL_L_UpperArm {
boneid 45509
offset 0.131270 0.000000 0.000000
euler -0.157132 1.077787 -0.303639
orient -0.157132 1.077787 -0.303639
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone6 SKEL_L_Forearm {
boneid 61163
offset 0.115893 -0.000000 -0.000000
euler -0.069565 -0.562990 0.112434
orient -0.069565 -0.562990 0.112434
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone7 SKEL_L_Hand {
boneid 18905
offset 0.232206 -0.000000 -0.000000
euler -0.006217 -0.408169 0.060501
orient -0.006217 -0.408169 0.060501
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone8 SKEL_L_Finger00 {
boneid 26610
offset 0.078135 0.000000 0.000000
euler -0.257535 -0.834850 0.162183
orient -0.257535 -0.834850 0.162183
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone9 SKEL_L_Finger01 {
boneid 4089
offset 0.036039 -0.000000 -0.000000
euler 0.006999 -0.415401 -0.017750
orient 0.006999 -0.415401 -0.017750
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone10 PH_L_Hand {
boneid 37709
offset 0.033006 -0.003529 -0.019353
euler -0.400997 -0.060603 1.428902
orient -0.400997 -0.060603 1.428902
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone11 IK_L_Hand {
boneid 36029
offset 0.033006 -0.003529 -0.019353
euler -0.400997 -0.060603 1.428902
orient -0.400997 -0.060603 1.428902
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
bone12 SKEL_R_Clavicle {
boneid 10706
offset 0.002894 -0.080110 0.002671
euler -0.275645 1.175649 -0.250821
orient -0.275645 1.175649 -0.250821
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone13 SKEL_R_UpperArm {
boneid 40269
offset 0.131225 0.000000 0.000000
euler 0.160904 1.075312 0.311501
orient 0.160904 1.075312 0.311501
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone14 SKEL_R_Forearm {
boneid 28252
offset 0.115862 -0.000000 -0.000000
euler 0.075354 -0.560545 -0.122135
orient 0.075354 -0.560545 -0.122135
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone15 SKEL_R_Hand {
boneid 57005
offset 0.232207 0.000000 -0.000000
euler 0.006750 -0.406728 -0.065830
orient 0.006750 -0.406728 -0.065830
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone16 SKEL_R_Finger00 {
boneid 58866
offset 0.078104 -0.000000 -0.000000
euler 0.277553 -0.832972 -0.176622
orient 0.277553 -0.832972 -0.176622
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone17 SKEL_R_Finger01 {
boneid 64016
offset 0.035978 -0.000000 0.000000
euler -0.007116 -0.415248 0.018058
orient -0.007116 -0.415248 0.018058
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone18 PH_R_Hand {
boneid 7966
offset 0.032958 0.003820 -0.019380
euler -0.400009 0.065572 1.724551
orient -0.400009 0.065572 1.724551
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone19 IK_R_Hand {
boneid 6286
offset 0.032958 0.003820 -0.019380
euler -0.400009 0.065572 1.724551
orient -0.400009 0.065572 1.724551
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
bone20 SKEL_Spine2 {
boneid 24817
offset 0.047327 0.000000 -0.000000
euler 0.000000 -1.193568 0.000000
orient 0.000000 -1.193568 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone21 SKEL_Spine3 {
boneid 24818
offset 0.042192 0.000000 -0.000000
euler 0.000000 0.007356 0.000000
orient 0.000000 0.007356 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone22 SKEL_Neck_1 {
boneid 39317
offset 0.048909 -0.000000 0.000000
euler -0.000000 0.076351 0.000000
orient -0.000000 0.076351 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone23 SKEL_Neck_2 {
boneid 24532
offset 0.053178 0.000000 0.000000
euler -0.000000 0.184936 0.000000
orient -0.000000 0.184936 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone24 SKEL_Head {
boneid 31086
offset 0.067502 0.000000 -0.000000
euler -0.000000 0.804791 -0.000000
orient -0.000000 0.804791 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone25 FB_L_Brow_Out_000 {
boneid 58331
offset 0.054725 0.002208 0.031004
euler -0.224749 -0.408151 0.685833
orient -0.224749 -0.408151 0.685833
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone26 FB_L_Lid_Upper_000 {
boneid 45750
offset 0.111779 0.032631 0.052588
euler 0.020228 0.161857 0.124885
orient 0.020228 0.161857 0.124885
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone27 FB_L_Eye_000 {
boneid 25260
offset 0.106833 0.032631 0.057086
euler 0.020228 0.161856 0.124885
orient 0.020228 0.161856 0.124885
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone28 FB_L_CheekBone_000 {
boneid 21550
offset 0.157593 0.008222 0.022315
euler 0.129917 0.326778 1.490886
orient 0.129917 0.326778 1.490886
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone29 FB_L_Lip_Corner_000 {
boneid 29868
offset 0.117531 0.045508 -0.063966
euler 0.106502 -0.628928 -0.158017
orient 0.106502 -0.628928 -0.158017
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone30 FB_R_Lid_Upper_000 {
boneid 43536
offset 0.111779 -0.032630 0.052588
euler -0.020228 0.161857 -0.124885
orient -0.020228 0.161857 -0.124885
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone31 FB_R_Eye_000 {
boneid 27474
offset 0.106833 -0.032630 0.057086
euler -0.020228 0.161857 -0.124886
orient -0.020228 0.161857 -0.124886
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone32 FB_R_CheekBone_000 {
boneid 19336
offset 0.157593 -0.008222 0.022315
euler -0.129916 0.326777 -1.490891
orient -0.129916 0.326777 -1.490891
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone33 FB_R_Brow_Out_000 {
boneid 1356
offset 0.054725 -0.002207 0.031003
euler 0.224751 -0.408152 -0.685835
orient 0.224751 -0.408152 -0.685835
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone34 FB_R_Lip_Corner_000 {
boneid 11174
offset 0.117531 -0.045507 -0.063966
euler -0.106502 -0.628927 0.158017
orient -0.106502 -0.628927 0.158017
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone35 FB_R_Ear_000 {
boneid 27871
offset 0.012990 -0.071423 0.032982
euler 0.419262 -0.202251 -1.310620
orient 0.419262 -0.202251 -1.310620
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone36 SPR_R_Ear {
boneid 25526
offset -0.002658 -0.002802 0.004172
euler -1.499957 -0.016381 1.529268
orient -1.499957 -0.016381 1.529268
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone37 FB_L_Ear_000 {
boneid 25657
offset 0.012990 0.071423 0.032983
euler -0.419259 -0.202251 1.310621
orient -0.419259 -0.202251 1.310621
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone38 SPR_L_Ear {
boneid 23312
offset 0.000000 0.000000 0.000001
euler -1.641377 -0.017637 -1.546821
orient -1.641377 -0.017637 -1.546821
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone39 FB_Brow_Centre_000 {
boneid 37193
offset 0.059946 0.000001 0.009137
euler 0.000004 -0.597656 0.000000
orient 0.000004 -0.597656 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone40 FB_UpperLipRoot_000 {
boneid 20178
offset 0.155298 0.000000 0.010042
euler 0.000004 0.154633 0.000000
orient 0.000004 0.154633 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone41 FB_UpperLip_000 {
boneid 61839
offset 0.066852 -0.000000 0.006074
euler -3.140210 1.568379 -3.140210
orient -3.140210 1.568379 -3.140210
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone42 FB_L_Lip_Top_000 {
boneid 20279
offset 0.021042 0.027558 -0.008792
euler -2.291935 0.861369 0.545465
orient -2.291935 0.861369 0.545465
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone43 FB_R_Lip_Top_000 {
boneid 17719
offset 0.021042 -0.027557 -0.008790
euler 2.291940 0.861368 -0.545458
orient 2.291940 0.861368 -0.545458
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
bone44 FB_Jaw_000 {
boneid 46240
offset 0.097256 0.000000 -0.044401
euler -0.000000 -0.174688 0.000000
orient -0.000000 -0.174688 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone45 FB_LowerLipRoot_000 {
boneid 17188
offset 0.057262 0.000000 0.021240
euler -0.000000 0.337790 -0.000001
orient -0.000000 0.337790 -0.000001
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone46 FB_LowerLip_000 {
boneid 20623
offset 0.056989 -0.000000 -0.000885
euler -0.000000 -0.272098 -0.000000
orient -0.000000 -0.272098 -0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone47 FB_L_Lip_Bot_000 {
boneid 47419
offset -0.086121 0.050293 -0.019788
euler -0.137955 -0.231477 -0.168815
orient -0.137955 -0.231477 -0.168815
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone48 FB_R_Lip_Bot_000 {
boneid 49979
offset -0.086122 -0.050293 -0.019788
euler 0.137954 -0.231477 0.168815
orient 0.137954 -0.231477 0.168815
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
bone49 FB_TongueA_000 {
boneid 16902
offset -0.055895 0.000000 -0.014525
euler -0.000000 -0.069813 0.000000
orient -0.000000 -0.069813 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone50 FB_TongueB_000 {
boneid 16903
offset 0.038824 -0.000000 0.000150
euler 0.000000 -0.174531 -0.000001
orient 0.000000 -0.174531 -0.000001
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone51 FB_TongueC_000 {
boneid 16904
offset 0.038141 0.000000 0.000767
euler 0.000000 -0.087266 0.000000
orient 0.000000 -0.087266 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
}
}
}
}
}
}
}
}
}
}
bone52 SKEL_PelvisRoot {
boneid 17916
offset 0.135271 0.000000 0.000000
euler 0.000043 -1.495877 -0.000043
orient 0.000043 -1.495877 -0.000043
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone53 SKEL_Pelvis1 {
boneid 53251
offset 0.112286 -0.000000 0.000000
euler -0.000000 0.049406 -0.000000
orient -0.000000 0.049406 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone54 SKEL_Pelvis {
boneid 11816
offset 0.089141 0.000000 0.000000
euler 0.000000 0.013962 0.000000
orient 0.000000 0.013962 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone55 SKEL_L_Thigh {
boneid 58271
offset 0.120215 0.069000 0.069852
euler -3.141591 -1.417372 3.141591
orient -3.141591 -1.417372 3.141591
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone56 SKEL_L_Calf {
boneid 63931
offset 0.186092 0.000000 0.000000
euler -0.000000 0.745569 0.000001
orient -0.000000 0.745569 0.000001
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone57 SKEL_L_Foot {
boneid 14201
offset 0.220489 -0.000000 0.000000
euler 0.000003 -0.924565 -0.000004
orient 0.000003 -0.924565 -0.000004
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone58 SKEL_L_Toe0 {
boneid 2108
offset 0.142614 0.000000 -0.000000
euler 0.000001 -0.904264 0.000000
orient 0.000001 -0.904264 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone59 SKEL_L_Toe1 {
boneid 7531
offset 0.038147 0.000000 0.000000
euler 0.000003 -0.491603 -0.000006
orient 0.000003 -0.491603 -0.000006
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone60 PH_L_Foot {
boneid 2718
offset 0.035897 -0.000000 -0.021363
euler -0.491618 0.000000 1.570797
orient -0.491618 0.000000 1.570797
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone61 IK_L_Foot {
boneid 65245
offset 0.035897 -0.000000 -0.021363
euler -0.491618 0.000000 1.570797
orient -0.491618 0.000000 1.570797
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
bone62 SKEL_R_Thigh {
boneid 51826
offset 0.120215 -0.068747 0.069852
euler 3.141050 -1.417372 -3.141034
orient 3.141050 -1.417372 -3.141034
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone63 SKEL_R_Calf {
boneid 36864
offset 0.186092 0.000000 -0.000000
euler -0.000013 0.745569 0.000414
orient -0.000013 0.745569 0.000414
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone64 SKEL_R_Foot {
boneid 52301
offset 0.220489 0.000000 0.000000
euler 0.000573 -0.924565 -0.000828
orient 0.000573 -0.924565 -0.000828
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone65 SKEL_R_Toe0 {
boneid 20781
offset 0.142614 0.000000 -0.000000
euler 0.000849 -0.904264 -0.000588
orient 0.000849 -0.904264 -0.000588
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone66 SKEL_R_Toe1 {
boneid 45631
offset 0.038147 -0.000000 0.000000
euler -0.000024 -0.491602 0.000051
orient -0.000024 -0.491602 0.000051
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone67 PH_R_Foot {
boneid 38142
offset 0.035897 0.000011 -0.021363
euler -0.491618 0.000237 1.571240
orient -0.491618 0.000237 1.571240
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone68 IK_R_Foot {
boneid 35502
offset 0.035897 0.000011 -0.021363
euler -0.491618 0.000237 1.571240
orient -0.491618 0.000237 1.571240
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
bone69 SKEL_Tail_01 {
boneid 839
offset 0.077982 0.000000 -0.000000
euler -0.000000 -0.484834 0.000000
orient -0.000000 -0.484834 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone70 SKEL_Tail_02 {
boneid 840
offset 0.138974 0.000000 0.000000
euler 0.000000 -0.419160 -0.000000
orient 0.000000 -0.419160 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone71 SKEL_Tail_03 {
boneid 841
offset 0.076796 0.000000 -0.000000
euler -0.000000 -0.353092 0.000000
orient -0.000000 -0.353092 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone72 SKEL_Tail_04 {
boneid 842
offset 0.065991 -0.000000 0.000000
euler 0.000000 -0.112474 0.000000
orient 0.000000 -0.112474 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone73 SKEL_Tail_05 {
boneid 843
offset 0.079405 0.000000 0.000000
euler 0.000000 -0.129087 -0.000000
orient 0.000000 -0.129087 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
}
}
}
}
}
}