Files
gtav-src/tools_ng/etc/config/anim/skeletons/deer.skel
T
2025-09-29 00:52:08 +02:00

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Version: 109
AuthoredOrientation 1
NumBones 48
bone0 SKEL_ROOT {
offset 0.000000 0.175201 -0.017723
euler -0.000000 -1.391203 -1.570797
orient -0.000000 -1.391203 -1.570797
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ projectData0X
bone1 SKEL_Spine_Root {
boneid 57597
offset -0.000000 0.000000 0.000000
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone2 SKEL_Spine0 {
boneid 23553
offset 0.104809 0.000000 -0.000000
euler -0.002512 1.092047 -0.002831
orient -0.002512 1.092047 -0.002831
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone3 SKEL_Spine1 {
boneid 24816
offset 0.255132 -0.000333 0.000000
euler 0.002017 0.312174 0.007871
orient 0.002017 0.312174 0.007871
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone4 SKEL_L_Clavicle {
boneid 64729
offset 0.091546 0.074785 0.002757
euler -0.018329 0.836121 -0.020010
orient -0.018329 0.836121 -0.020010
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone5 SKEL_L_UpperArm {
boneid 45509
offset 0.261048 -0.000000 0.000000
euler 0.076662 1.075232 0.108901
orient 0.076662 1.075232 0.108901
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone6 SKEL_L_Forearm {
boneid 61163
offset 0.320315 -0.000000 -0.000000
euler 0.005817 -0.364203 -0.016701
orient 0.005817 -0.364203 -0.016701
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone7 SKEL_L_Hand {
boneid 18905
offset 0.327893 0.000000 0.000000
euler 0.000002 0.006912 0.000284
orient 0.000002 0.006912 0.000284
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone8 SKEL_L_Finger00 {
boneid 26610
offset 0.212466 0.000000 -0.000000
euler -0.000010 -0.132717 -0.005474
orient -0.000010 -0.132717 -0.005474
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone9 SKEL_L_Finger01 {
boneid 4089
offset 0.070516 -0.000000 0.000000
euler -0.002860 -0.413824 -0.018214
orient -0.002860 -0.413824 -0.018214
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone10 PH_L_Hand {
boneid 37709
offset 0.054828 -0.000142 -0.018022
euler -1.022596 0.001322 1.568632
orient -1.022596 0.001322 1.568632
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone11 IK_L_Hand {
boneid 36029
offset 0.054828 -0.000142 -0.018022
euler -1.022596 0.001322 1.568632
orient -1.022596 0.001322 1.568632
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
}
bone12 SKEL_R_Clavicle {
boneid 10706
offset 0.090612 -0.074592 0.002756
euler 0.018329 0.836121 0.007513
orient 0.018329 0.836121 0.007513
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone13 SKEL_R_UpperArm {
boneid 40269
offset 0.261048 0.000000 0.000000
euler -0.076661 1.075232 -0.108901
orient -0.076661 1.075232 -0.108901
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone14 SKEL_R_Forearm {
boneid 28252
offset 0.320315 0.000000 0.000000
euler -0.005815 -0.364203 0.016701
orient -0.005815 -0.364203 0.016701
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone15 SKEL_R_Hand {
boneid 57005
offset 0.327893 -0.000000 0.000000
euler -0.000005 0.006912 -0.000284
orient -0.000005 0.006912 -0.000284
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone16 SKEL_R_Finger00 {
boneid 58866
offset 0.212466 0.000000 0.000000
euler 0.000011 -0.132717 0.005473
orient 0.000011 -0.132717 0.005473
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone17 SKEL_R_Finger01 {
boneid 64016
offset 0.070516 -0.000000 0.000000
euler 0.002860 -0.413824 0.018215
orient 0.002860 -0.413824 0.018215
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone18 PH_R_Hand {
boneid 7966
offset 0.054827 0.000143 -0.018022
euler -1.022596 -0.001321 1.572961
orient -1.022596 -0.001321 1.572961
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone19 IK_R_Hand {
boneid 6286
offset 0.054827 0.000143 -0.018022
euler -1.022596 -0.001321 1.572961
orient -1.022596 -0.001321 1.572961
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
}
bone20 SKEL_Spine2 {
boneid 24817
offset 0.011532 0.000072 0.000000
euler -0.000030 0.100538 -0.006548
orient -0.000030 0.100538 -0.006548
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone21 SKEL_Spine3 {
boneid 24818
offset 0.242762 -0.000072 0.000000
euler -0.004179 -0.795737 0.006148
orient -0.004179 -0.795737 0.006148
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone22 SKEL_Neck_1 {
boneid 39317
offset 0.199311 0.000816 0.000000
euler -0.000000 0.000010 -0.003969
orient -0.000000 0.000010 -0.003969
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone23 SKEL_Neck_2 {
boneid 24532
offset 0.171726 0.000021 0.000000
euler -0.001887 -0.093894 0.020002
orient -0.001887 -0.093894 0.020002
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone24 SKEL_Head {
boneid 31086
offset 0.177055 0.003548 0.000000
euler -0.018454 1.304832 -0.039164
orient -0.018454 1.304832 -0.039164
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone25 AntlerRoot {
boneid 65079
offset -0.000000 0.000000 -0.000000
euler -0.000000 -0.000000 0.000000
orient -0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
}
}
}
}
}
}
bone26 SKEL_PelvisRoot {
boneid 17916
offset 0.104809 0.000000 -0.000000
euler 0.000000 -0.432478 -0.000000
orient 0.000000 -0.432478 -0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone27 SKEL_Pelvis1 {
boneid 53251
offset 0.074861 -0.000000 -0.000000
euler 0.000002 -1.157080 -0.000002
orient 0.000002 -1.157080 -0.000002
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone28 SKEL_Pelvis {
boneid 11816
offset 0.269081 0.000000 -0.000000
euler 0.000000 -0.259841 0.000000
orient 0.000000 -0.259841 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone29 SKEL_L_Thigh {
boneid 58271
offset 0.145531 0.114474 0.139317
euler 0.055079 -1.310221 -0.054632
orient 0.055079 -1.310221 -0.054632
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone30 SKEL_L_Calf {
boneid 63931
offset 0.305800 0.000000 0.000000
euler 0.000039 0.369305 -0.000216
orient 0.000039 0.369305 -0.000216
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone31 SKEL_L_Foot {
boneid 14201
offset 0.319090 -0.000000 -0.000000
euler -0.000177 -0.524002 0.000367
orient -0.000177 -0.524002 0.000367
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone32 SKEL_L_Toe0 {
boneid 2108
offset 0.331030 0.000000 -0.000000
euler -0.000009 -0.280663 0.000159
orient -0.000009 -0.280663 0.000159
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone33 SKEL_L_Toe1 {
boneid 7531
offset 0.089259 -0.000000 0.000000
euler -0.000045 0.280915 -0.000170
orient -0.000045 0.280915 -0.000170
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone34 PH_L_Foot {
boneid 2718
offset 0.053907 0.000764 0.000363
euler -1.577527 0.000097 1.584972
orient -1.577527 0.000097 1.584972
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone35 IK_L_Foot {
boneid 65245
offset 0.053907 0.000764 0.000363
euler -1.577527 0.000097 1.584972
orient -1.577527 0.000097 1.584972
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
bone36 SKEL_R_Thigh {
boneid 51826
offset 0.145531 -0.114474 0.139317
euler -0.055090 -1.310221 0.054642
orient -0.055090 -1.310221 0.054642
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone37 SKEL_R_Calf {
boneid 36864
offset 0.305800 -0.000000 -0.000000
euler -0.000035 0.369305 0.000193
orient -0.000035 0.369305 0.000193
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone38 SKEL_R_Foot {
boneid 52301
offset 0.319089 0.000000 -0.000000
euler 0.000172 -0.524003 -0.000331
orient 0.000172 -0.524003 -0.000331
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone39 SKEL_R_Toe0 {
boneid 20781
offset 0.331030 0.000000 0.000000
euler -0.000004 -0.280664 -0.000140
orient -0.000004 -0.280664 -0.000140
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone40 SKEL_R_Toe1 {
boneid 45631
offset 0.089259 -0.000000 -0.000000
euler 0.000041 0.280921 0.000143
orient 0.000041 0.280921 0.000143
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone41 PH_R_Foot {
boneid 38142
offset 0.053907 -0.000764 0.000363
euler -1.577533 -0.000093 1.556623
orient -1.577533 -0.000093 1.556623
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone42 IK_R_Foot {
boneid 35502
offset 0.053907 -0.000764 0.000363
euler -1.577533 -0.000093 1.556623
orient -1.577533 -0.000093 1.556623
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
bone43 SKEL_Tail_01 {
boneid 839
offset 0.355190 0.000000 0.000000
euler -0.000000 0.101022 0.000000
orient -0.000000 0.101022 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone44 SKEL_Tail_02 {
boneid 840
offset 0.099306 0.000000 0.000000
euler 0.000000 -0.002012 0.000000
orient 0.000000 -0.002012 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone45 SKEL_Tail_03 {
boneid 841
offset 0.099547 -0.000000 0.000000
euler -0.000000 0.000000 -0.000000
orient -0.000000 0.000000 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone46 SKEL_Tail_04 {
boneid 842
offset 0.100330 0.000000 0.000000
euler 0.000000 0.000000 -0.000000
orient 0.000000 0.000000 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone47 SKEL_Tail_05 {
boneid 843
offset 0.270900 0.000000 0.000000
euler -0.000000 0.000000 -0.000000
orient -0.000000 0.000000 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
}
}
}
}
}
}