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gtav-src/tools_ng/etc/automation/tasks/jobdispatch/CodeBuilder2JobDispatch.xml
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2025-09-29 00:52:08 +02:00

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<?xml version='1.0'?>
<!--
File: %RS_TOOLSCONFIG%/automation/CodeBuilder2Task.xml
Author: Derek Ward <derek@rockstarnorth.com>
Date: 2 Decemeber 2013
*** PLEASE KEEP THIS FILE NEAT AND CONSISTENTLY FORMATTED ***
-->
<!-- this is just for getting the system going to begin with... see below a proposed future transition to keep it concise across branches... -->
<groups>
<branches>
<branch name="dev_gen9">
<group name="Codebuilder Serverhost"
priority="standard"
machine="rsgadccb62">
<!-- orbis final unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "orbis"
build_config = "final"
tool = "vsi2011"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
<!-- RSG Base Config Parser -->
<item type = "solution"
solution_filename = "$(ragecode)/base/tools/libs/RSG.Base.ConfigParser/RSG.Base.ConfigParser.sln"
platform = "x64"
build_config = "Release, Debug"
tool = "incredibuild"
rebuild = "true"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"/>
</group>
<group name="Codebuilder 2"
priority="standard"
machine="rsgadccb63">
<!-- orbis beta unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "orbis"
build_config = "beta"
tool = "vsi2011"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 3"
priority="standard"
machine="rsgadccb64">
<!-- orbis bankrelease unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "orbis"
build_config = "bankrelease"
tool = "vsi2011"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
<!-- orbis release unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "orbis"
build_config = "release"
tool = "vsi2011"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 4"
priority="standard"
machine="rsgadccb65">
<!-- durango beta unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "durango"
build_config = "beta"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 5"
priority="standard"
machine="rsgadccb66">
<!-- durango bankrelease unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "durango"
build_config = "bankrelease"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 6"
priority="standard"
machine="rsgadccb67">
<!-- durango final unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "durango"
build_config = "final"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 7"
priority="standard"
machine="rsgadccb68">
<!-- x64 beta unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "x64"
build_config = "beta"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 8"
priority="standard"
machine="rsgadccb69">
<!-- Sample_Session_2012 -->
<item type = "solution"
solution_filename = "$(ragecode)/suite/samples/sample_snet/sample_session_2012.sln"
platform = "x64"
build_config = "debug"
tool = "incredibuild"
rebuild = "true"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "false"/>
</group>
<group name="Codebuilder 9"
priority="standard"
machine="rsgadccb70">
<!-- x64 bankrelease unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "x64"
build_config = "final"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Codebuilder 10"
priority="standard"
machine="rsgadccb71">
<!-- x64 bankrelease unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "x64"
build_config = "bankrelease"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
</branch>
<branch name="dev_ng">
<group name="Code Builder (Next-Gen) - Orbis - Beta"
priority="standard"
machine="rsgedicb1">
<!-- orbis beta unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "orbis"
build_config = "beta"
tool = "vsi2011"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
<item type = "solution"
solution_filename = "$(ragecode)/base/samples/sample_atl/sample_atl_2010.sln"
platform = "Win32"
build_config = "debug"
tool = "incredibuild"
rebuild = "true"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"/>
<item type = "solution"
solution_filename = "$(ragecode)/suite/samples/sample_snet/sample_session_2012.sln"
platform = "x64,ORBIS,Durango"
build_config = "debug"
tool = "incredibuild"
rebuild = "true"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "false"/>
</group>
<group name="Code Builder (Next-Gen) - Orbis - BankRelease and FInal"
priority="standard"
machine="rsgedicb2">
<!-- orbis bankrelease unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "orbis"
build_config = "bankrelease"
tool = "vsi2011"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
<!-- orbis final unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "orbis"
build_config = "final"
tool = "vsi2011"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
<!-- orbis release unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "orbis"
build_config = "release"
tool = "vsi2011"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Code Builder (Next-Gen) - Durango - Beta"
priority="standard"
machine="rsgedicb3">
<!-- durango beta unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "durango"
build_config = "beta"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Code Builder (Next-Gen) - Durango - BankRelease"
priority="standard"
machine="rsgedicb4">
<!-- durango bankrelease unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "durango"
build_config = "bankrelease"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Code Builder (Next-Gen) - Durango - Final"
priority="standard"
machine="rsgedicb5">
<!-- durango final unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "durango"
build_config = "final"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
<!-- x64 beta unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "x64"
build_config = "beta"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
<!-- x64 bankrelease unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "x64"
build_config = "bankrelease"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
<!-- x64 bankrelease unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "x64"
build_config = "final"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Launcher and Bootstrap Builder"
priority="standard"
machine="rsgedicb7">
<!-- orbis beta *non-unity* 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012.sln"
platform = "orbis"
build_config = "beta"
tool = "vsi2011"
rebuild = "false"
target_dir = ""
publish_dir = ""
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "0"
post_job_notify = "true"
monitor_paths = "true"/>
<!-- x64 bankrelease unity 2012 -->
<item type = "solution"
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
platform = "x64"
build_config = "bankrelease"
tool = "incredibuild"
rebuild = "false"
target_dir = "$(build)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
</group>
<group name="Tools Builder (Next-Gen)"
priority="standard"
machine="rsgedicb8">
<item type = "solution"
solution_filename = "$(ragecode)/framework/tools/src/cli/ragebuilder/ragebuilder_2008.sln"
platform = "Win32,x64"
build_config = "Release"
tool = "vs2008"
rebuild = "true"
target_dir = "$(toolsbin)"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"/>
<item type = "solution"
solution_filename = "$(ragecode)/base/tools/dcc/max/rexMax/rexMax_2008.sln"
platform = "x64"
build_config = "ToolReleaseMax2012,ToolDebugMax2012"
tool = "incredibuild"
rebuild = "true"
target_dir = "$(toolsroot)\dcc\current\max2012\plugins\x64"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"/>
<item type = "solution"
solution_filename = "$(ragecode)/suite/tools/dcc/motionbuilder/rexMBRage/rexMBRage_2008.sln"
platform = "x64"
build_config = "ToolDebug-2010,ToolRelease-2010"
tool = "incredibuild"
rebuild = "true"
target_dir = "$(toolsroot)\dcc\current\motionbuilder2010\plugins\x64"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"/>
<item type = "solution"
solution_filename = "$(ragecode)/base/tools/libs/RSG.Base.ConfigParser/RSG.Base.ConfigParser.sln"
platform = "x64"
build_config = "Release, Debug"
tool = "incredibuild"
rebuild = "true"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"/>
<item type = "solution"
solution_filename = "$(code)/tools/NavMeshGenerator/navmeshgenerator_2010_unity.sln"
platform = "x64"
build_config = "Beta"
tool = "incredibuild"
rebuild = "false"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"/>
<item type = "solution"
solution_filename = "$(ragecode)/base/tools/ui/systrayrfs/SysTrayRfs_2008.sln"
platform = "Win32"
build_config = "Release"
tool = "incredibuild"
rebuild = "true"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"/>
<item type = "solution"
solution_filename = "$(code)/tools/LightExtractionTool/LightExtractionTool_2010_unity.sln"
platform = "x64"
build_config = "Beta"
tool = "incredibuild"
rebuild = "true"
target_dir = ""
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"/>
<item type = "solution"
solution_filename = "$(ragecode)/framework/tools/src/cli/ProjectGenerator/ProjectGenerator.sln"
platform = "x64"
build_config = "release"
tool = "incredibuild"
rebuild = "true"
target_dir = "$(toolsbin)\projectgenerator"
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
prebuild_commands = ""
skip_consume = "10"
post_job_notify = "true"
monitor_paths = "true"/>
</group>
</branch>
</branches>
</groups>