593 lines
21 KiB
XML
Executable File
593 lines
21 KiB
XML
Executable File
<?xml version='1.0'?>
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<!--
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File: %RS_TOOLSCONFIG%/automation/CodeBuilder2Task.xml
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Author: Derek Ward <derek@rockstarnorth.com>
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Date: 2 Decemeber 2013
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*** PLEASE KEEP THIS FILE NEAT AND CONSISTENTLY FORMATTED ***
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-->
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<!-- this is just for getting the system going to begin with... see below a proposed future transition to keep it concise across branches... -->
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<groups>
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<branches>
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<branch name="dev_gen9">
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<group name="Codebuilder Serverhost"
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priority="standard"
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machine="rsgadccb62">
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<!-- orbis final unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "orbis"
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build_config = "final"
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tool = "vsi2011"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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<!-- RSG Base Config Parser -->
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<item type = "solution"
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solution_filename = "$(ragecode)/base/tools/libs/RSG.Base.ConfigParser/RSG.Base.ConfigParser.sln"
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platform = "x64"
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build_config = "Release, Debug"
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tool = "incredibuild"
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rebuild = "true"
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target_dir = ""
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "10"
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post_job_notify = "true"/>
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</group>
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<group name="Codebuilder 2"
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priority="standard"
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machine="rsgadccb63">
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<!-- orbis beta unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "orbis"
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build_config = "beta"
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tool = "vsi2011"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 3"
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priority="standard"
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machine="rsgadccb64">
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<!-- orbis bankrelease unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "orbis"
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build_config = "bankrelease"
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tool = "vsi2011"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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<!-- orbis release unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "orbis"
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build_config = "release"
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tool = "vsi2011"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 4"
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priority="standard"
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machine="rsgadccb65">
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<!-- durango beta unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "durango"
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build_config = "beta"
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tool = "incredibuild"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 5"
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priority="standard"
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machine="rsgadccb66">
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<!-- durango bankrelease unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "durango"
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build_config = "bankrelease"
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tool = "incredibuild"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 6"
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priority="standard"
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machine="rsgadccb67">
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<!-- durango final unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "durango"
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build_config = "final"
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tool = "incredibuild"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 7"
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priority="standard"
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machine="rsgadccb68">
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<!-- x64 beta unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "x64"
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build_config = "beta"
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tool = "incredibuild"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 8"
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priority="standard"
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machine="rsgadccb69">
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<!-- Sample_Session_2012 -->
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<item type = "solution"
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solution_filename = "$(ragecode)/suite/samples/sample_snet/sample_session_2012.sln"
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platform = "x64"
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build_config = "debug"
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tool = "incredibuild"
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rebuild = "true"
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target_dir = ""
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "false"/>
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</group>
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<group name="Codebuilder 9"
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priority="standard"
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machine="rsgadccb70">
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<!-- x64 bankrelease unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "x64"
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build_config = "final"
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tool = "incredibuild"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Codebuilder 10"
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priority="standard"
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machine="rsgadccb71">
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<!-- x64 bankrelease unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "x64"
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build_config = "bankrelease"
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tool = "incredibuild"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_GEN9_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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</branch>
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<branch name="dev_ng">
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<group name="Code Builder (Next-Gen) - Orbis - Beta"
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priority="standard"
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machine="rsgedicb1">
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<!-- orbis beta unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "orbis"
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build_config = "beta"
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tool = "vsi2011"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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<item type = "solution"
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solution_filename = "$(ragecode)/base/samples/sample_atl/sample_atl_2010.sln"
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platform = "Win32"
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build_config = "debug"
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tool = "incredibuild"
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rebuild = "true"
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target_dir = ""
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"/>
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<item type = "solution"
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solution_filename = "$(ragecode)/suite/samples/sample_snet/sample_session_2012.sln"
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platform = "x64,ORBIS,Durango"
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build_config = "debug"
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tool = "incredibuild"
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rebuild = "true"
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target_dir = ""
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = ""
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "false"/>
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</group>
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<group name="Code Builder (Next-Gen) - Orbis - BankRelease and FInal"
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priority="standard"
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machine="rsgedicb2">
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<!-- orbis bankrelease unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "orbis"
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build_config = "bankrelease"
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tool = "vsi2011"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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<!-- orbis final unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "orbis"
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build_config = "final"
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tool = "vsi2011"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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<!-- orbis release unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "orbis"
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build_config = "release"
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tool = "vsi2011"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Code Builder (Next-Gen) - Durango - Beta"
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priority="standard"
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machine="rsgedicb3">
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<!-- durango beta unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "durango"
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build_config = "beta"
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tool = "incredibuild"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Code Builder (Next-Gen) - Durango - BankRelease"
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priority="standard"
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machine="rsgedicb4">
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<!-- durango bankrelease unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "durango"
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build_config = "bankrelease"
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tool = "incredibuild"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Code Builder (Next-Gen) - Durango - Final"
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priority="standard"
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machine="rsgedicb5">
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<!-- durango final unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "durango"
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|
build_config = "final"
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tool = "incredibuild"
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|
rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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|
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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|
skip_consume = "10"
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|
post_job_notify = "true"
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|
monitor_paths = "true"
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|
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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|
|
|
<!-- x64 beta unity 2012 -->
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|
<item type = "solution"
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|
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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|
platform = "x64"
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build_config = "beta"
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|
tool = "incredibuild"
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|
rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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|
<!-- x64 bankrelease unity 2012 -->
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|
<item type = "solution"
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|
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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|
platform = "x64"
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|
build_config = "bankrelease"
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|
tool = "incredibuild"
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|
rebuild = "false"
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|
target_dir = "$(build)"
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|
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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|
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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|
skip_consume = "10"
|
|
post_job_notify = "true"
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|
monitor_paths = "true"
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|
labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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|
|
|
<!-- x64 bankrelease unity 2012 -->
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|
<item type = "solution"
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|
solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "x64"
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|
build_config = "final"
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|
tool = "incredibuild"
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|
rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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|
prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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|
skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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<group name="Launcher and Bootstrap Builder"
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priority="standard"
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machine="rsgedicb7">
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<!-- orbis beta *non-unity* 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012.sln"
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platform = "orbis"
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build_config = "beta"
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tool = "vsi2011"
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rebuild = "false"
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target_dir = ""
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publish_dir = ""
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "0"
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|
post_job_notify = "true"
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monitor_paths = "true"/>
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|
|
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<!-- x64 bankrelease unity 2012 -->
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<item type = "solution"
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solution_filename = "$(code)/game/vs_project/game_2012_unity.sln"
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platform = "x64"
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build_config = "bankrelease"
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tool = "incredibuild"
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rebuild = "false"
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target_dir = "$(build)"
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publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
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prebuild_commands = "%RS_TOOLSROOT%\script\coding\buildparser.bat"
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skip_consume = "10"
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post_job_notify = "true"
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monitor_paths = "true"
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labels = "GTA5_NG_AUTOMATION_CODEBUILDER_SUCCESS"/>
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</group>
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|
<group name="Tools Builder (Next-Gen)"
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|
priority="standard"
|
|
machine="rsgedicb8">
|
|
|
|
|
|
<item type = "solution"
|
|
solution_filename = "$(ragecode)/framework/tools/src/cli/ragebuilder/ragebuilder_2008.sln"
|
|
platform = "Win32,x64"
|
|
build_config = "Release"
|
|
tool = "vs2008"
|
|
rebuild = "true"
|
|
target_dir = "$(toolsbin)"
|
|
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
|
|
prebuild_commands = ""
|
|
skip_consume = "10"
|
|
post_job_notify = "true"
|
|
monitor_paths = "true"/>
|
|
|
|
<item type = "solution"
|
|
solution_filename = "$(ragecode)/base/tools/dcc/max/rexMax/rexMax_2008.sln"
|
|
platform = "x64"
|
|
build_config = "ToolReleaseMax2012,ToolDebugMax2012"
|
|
tool = "incredibuild"
|
|
rebuild = "true"
|
|
target_dir = "$(toolsroot)\dcc\current\max2012\plugins\x64"
|
|
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
|
|
prebuild_commands = ""
|
|
skip_consume = "10"
|
|
post_job_notify = "true"
|
|
monitor_paths = "true"/>
|
|
|
|
<item type = "solution"
|
|
solution_filename = "$(ragecode)/suite/tools/dcc/motionbuilder/rexMBRage/rexMBRage_2008.sln"
|
|
platform = "x64"
|
|
build_config = "ToolDebug-2010,ToolRelease-2010"
|
|
tool = "incredibuild"
|
|
rebuild = "true"
|
|
target_dir = "$(toolsroot)\dcc\current\motionbuilder2010\plugins\x64"
|
|
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
|
|
prebuild_commands = ""
|
|
skip_consume = "10"
|
|
post_job_notify = "true"
|
|
monitor_paths = "true"/>
|
|
|
|
<item type = "solution"
|
|
solution_filename = "$(ragecode)/base/tools/libs/RSG.Base.ConfigParser/RSG.Base.ConfigParser.sln"
|
|
platform = "x64"
|
|
build_config = "Release, Debug"
|
|
tool = "incredibuild"
|
|
rebuild = "true"
|
|
target_dir = ""
|
|
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
|
|
prebuild_commands = ""
|
|
skip_consume = "10"
|
|
post_job_notify = "true"
|
|
monitor_paths = "true"/>
|
|
|
|
|
|
<item type = "solution"
|
|
solution_filename = "$(code)/tools/NavMeshGenerator/navmeshgenerator_2010_unity.sln"
|
|
platform = "x64"
|
|
build_config = "Beta"
|
|
tool = "incredibuild"
|
|
rebuild = "false"
|
|
target_dir = ""
|
|
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
|
|
prebuild_commands = ""
|
|
skip_consume = "10"
|
|
post_job_notify = "true"
|
|
monitor_paths = "true"/>
|
|
|
|
<item type = "solution"
|
|
solution_filename = "$(ragecode)/base/tools/ui/systrayrfs/SysTrayRfs_2008.sln"
|
|
platform = "Win32"
|
|
build_config = "Release"
|
|
tool = "incredibuild"
|
|
rebuild = "true"
|
|
target_dir = ""
|
|
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
|
|
prebuild_commands = ""
|
|
skip_consume = "10"
|
|
post_job_notify = "true"
|
|
monitor_paths = "true"/>
|
|
|
|
<item type = "solution"
|
|
solution_filename = "$(code)/tools/LightExtractionTool/LightExtractionTool_2010_unity.sln"
|
|
platform = "x64"
|
|
build_config = "Beta"
|
|
tool = "incredibuild"
|
|
rebuild = "true"
|
|
target_dir = ""
|
|
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
|
|
prebuild_commands = ""
|
|
skip_consume = "10"
|
|
post_job_notify = "true"
|
|
monitor_paths = "true"/>
|
|
|
|
<item type = "solution"
|
|
solution_filename = "$(ragecode)/framework/tools/src/cli/ProjectGenerator/ProjectGenerator.sln"
|
|
platform = "x64"
|
|
build_config = "release"
|
|
tool = "incredibuild"
|
|
rebuild = "true"
|
|
target_dir = "$(toolsbin)\projectgenerator"
|
|
publish_dir = "$(assets)\automation\codebuilder\$(publish_context)"
|
|
prebuild_commands = ""
|
|
skip_consume = "10"
|
|
post_job_notify = "true"
|
|
monitor_paths = "true"/>
|
|
</group>
|
|
</branch>
|
|
</branches>
|
|
</groups> |