114 lines
5.1 KiB
Plaintext
Executable File
114 lines
5.1 KiB
Plaintext
Executable File
3dsMax OpenEXR Bitmap I/O plugin
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openexr.ini file Key Value Guide
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This file was generated automatically by the SplutterFish OpenEXR Bitmap I/O plugin.
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Within you will find the list of acceptable key values for the various entries in
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the openexr.ini file. This file is created and updated every time the openexr.ini
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file is written. This ensures that you always have the codes that will work with your
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current version, in a convenient location.
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For keys that have minimum and maximum allowable values, such as BlackPoint, there
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will be two numbers enclosed in brackets. The first number is the minimum allowed key
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value, the second number is the maximum allowed value for the key. For keys with text
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based values, such as RGBABitDepth, the list of allowed key values will be enclosed in
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brackets. You can only assign one. Check the openexr.ini file to see examples.
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NOTE: Key names and values are case sensitive.
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Section: ExrDefaultOptions - Keys for controlling the source of defaults when creating a new
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instance of the Bitmap IO plugin.
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UseInternalImportDefaults: [TRUE,FALSE]
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UseInternalExportDefaults: [TRUE,FALSE]
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Section: ExrNetServerParamOverrideOptions - Keys for controlling whether network
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render output params are set by the .ini file, or the parameters in the max scene file.
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Primarily used for MaxScript control of openEXR output format parameters
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using (for example) #filepostload callbacks.
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NetServersUseExportIniFileSettings: [TRUE,FALSE]
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NetServersUseImportIniFileSettings: [TRUE,FALSE]
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Section: ExrImportInternalDefaultParams - Keys for setting the internal default load parameters
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when the UseInternalImportDefaults key is set to TRUE.
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Dflt_ApplyColorTransform: [TRUE,FALSE]
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Dflt_Exponent: [0.0,9999999.0]
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Dflt_BlackPoint: [-9999999.0,9999999.0] (must be less than Dflt_WhitePoint)
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Dflt_WhitePoint: [-9999999.0,9999999.0] (must be greater than Dflt_BlackPoint)
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Dflt_RGBLevel: [-9999999.0,9999999.0]
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Dflt_RGBOffset: [-9999999.0,9999999.0]
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Section: ExrExportInternalDefaultParams - Keys for setting the internal default save parameters
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when the UseInternalExportDefaults key is set to TRUE. This includes which of the extended
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attributes and channels to write by default. The default attributes and channels will always
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be added regardless of the UseInternalExportDefaults key value. You are free to remove them
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via the UI later.
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Dflt_RGBABitDepth: [INT32,HALF,FLOAT]
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Dflt_SaveRedChannel: [TRUE,FALSE]
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Dflt_SaveGreenChannel: [TRUE,FALSE]
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Dflt_SaveBlueChannel: [TRUE,FALSE]
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Dflt_SaveAlphaChannel: [TRUE,FALSE]
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Dflt_UseRealPixels: [TRUE,FALSE]
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Dflt_ApplyColorTransform: [TRUE,FALSE]
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Dflt_Exponent: [0.0,9999999.000000]
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Dflt_Compression: [NONE,RLE,ZIP,ZIP16,PIZ]
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Dflt_OverrideFrameNumDigits: [TRUE,FALSE]
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Dflt_FrameNumDigits: [0,6]
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Default Extended Attributes:
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Dflt_AddAttr_Comment: [TRUE,FALSE]
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Dflt_AddAttr_ComputerName: [TRUE,FALSE]
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Dflt_AddAttr_SystemTime: [TRUE,FALSE]
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Dflt_AddAttr_LocalTime: [TRUE,FALSE]
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Dflt_AddAttr_VersionEXR: [TRUE,FALSE]
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Dflt_AddAttr_Version3dsMax: [TRUE,FALSE]
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Default Extended Channels:
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Dflt_AddChan_ZBuffer: [TRUE,FALSE]
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Dflt_AddChan_ObjectID: [TRUE,FALSE]
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Dflt_AddChan_MaterialID: [TRUE,FALSE]
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Dflt_AddChan_RenderID: [TRUE,FALSE]
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Dflt_AddChan_UV: [TRUE,FALSE]
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Dflt_AddChan_Velocity: [TRUE,FALSE]
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Dflt_AddChan_Normal: [TRUE,FALSE]
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Dflt_AddChan_Coverage: [TRUE,FALSE]
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Section: ExrImportParams - Keys for controlling loading of OpenEXR files.
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These keys are automatically updated with the last settings specified in the UI.
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When the UseInternalImportDefaults key is set to FALSE, the following .ini settings
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will be used.
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StorageType: [INT24,INT32,INT48,INT64,LOG24,LOG24A,LOG32,RLPIX,FLOAT32]
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ApplyColorTransform: [TRUE,FALSE]
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Exponent: [0.0,9999999.0]
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BlackPoint: [-9999999.0,9999999.0] (must be less than WhitePoint)
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WhitePoint: [-9999999.0,9999999.0] (must be greater than BlackPoint)
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RGBLevel: [-9999999.0,9999999.0]
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RGBOffset: [-9999999.0,9999999.0]
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Section: ExrExportParams - Keys for controlling saving of OpenEXR files.
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These keys are automatically updated with the last settings specified in the UI.
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When the UseInternalExportDefaults key is set to FALSE, the following .ini settings
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will be used.
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RGBABitDepth: [INT32,HALF,FLOAT]
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SaveRedChannel: [TRUE,FALSE]
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SaveGreenChannel: [TRUE,FALSE]
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SaveBlueChannel: [TRUE,FALSE]
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SaveAlphaChannel: [TRUE,FALSE]
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UseRealPixels: [TRUE,FALSE]
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ApplyColorTransform: [TRUE,FALSE]
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Exponent: [0.0,9999999.000000]
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Compression: [NONE,RLE,ZIP,ZIP16,PIZ]
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OverrideFrameNumDigits: [TRUE,FALSE]
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FrameNumDigits: [0,6]
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end of file --------------------------------------------------------------
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