3dsMax OpenEXR Bitmap I/O plugin openexr.ini file Key Value Guide This file was generated automatically by the SplutterFish OpenEXR Bitmap I/O plugin. Within you will find the list of acceptable key values for the various entries in the openexr.ini file. This file is created and updated every time the openexr.ini file is written. This ensures that you always have the codes that will work with your current version, in a convenient location. For keys that have minimum and maximum allowable values, such as BlackPoint, there will be two numbers enclosed in brackets. The first number is the minimum allowed key value, the second number is the maximum allowed value for the key. For keys with text based values, such as RGBABitDepth, the list of allowed key values will be enclosed in brackets. You can only assign one. Check the openexr.ini file to see examples. NOTE: Key names and values are case sensitive. Section: ExrDefaultOptions - Keys for controlling the source of defaults when creating a new instance of the Bitmap IO plugin. UseInternalImportDefaults: [TRUE,FALSE] UseInternalExportDefaults: [TRUE,FALSE] Section: ExrNetServerParamOverrideOptions - Keys for controlling whether network render output params are set by the .ini file, or the parameters in the max scene file. Primarily used for MaxScript control of openEXR output format parameters using (for example) #filepostload callbacks. NetServersUseExportIniFileSettings: [TRUE,FALSE] NetServersUseImportIniFileSettings: [TRUE,FALSE] Section: ExrImportInternalDefaultParams - Keys for setting the internal default load parameters when the UseInternalImportDefaults key is set to TRUE. Dflt_ApplyColorTransform: [TRUE,FALSE] Dflt_Exponent: [0.0,9999999.0] Dflt_BlackPoint: [-9999999.0,9999999.0] (must be less than Dflt_WhitePoint) Dflt_WhitePoint: [-9999999.0,9999999.0] (must be greater than Dflt_BlackPoint) Dflt_RGBLevel: [-9999999.0,9999999.0] Dflt_RGBOffset: [-9999999.0,9999999.0] Section: ExrExportInternalDefaultParams - Keys for setting the internal default save parameters when the UseInternalExportDefaults key is set to TRUE. This includes which of the extended attributes and channels to write by default. The default attributes and channels will always be added regardless of the UseInternalExportDefaults key value. You are free to remove them via the UI later. Dflt_RGBABitDepth: [INT32,HALF,FLOAT] Dflt_SaveRedChannel: [TRUE,FALSE] Dflt_SaveGreenChannel: [TRUE,FALSE] Dflt_SaveBlueChannel: [TRUE,FALSE] Dflt_SaveAlphaChannel: [TRUE,FALSE] Dflt_UseRealPixels: [TRUE,FALSE] Dflt_ApplyColorTransform: [TRUE,FALSE] Dflt_Exponent: [0.0,9999999.000000] Dflt_Compression: [NONE,RLE,ZIP,ZIP16,PIZ] Dflt_OverrideFrameNumDigits: [TRUE,FALSE] Dflt_FrameNumDigits: [0,6] Default Extended Attributes: Dflt_AddAttr_Comment: [TRUE,FALSE] Dflt_AddAttr_ComputerName: [TRUE,FALSE] Dflt_AddAttr_SystemTime: [TRUE,FALSE] Dflt_AddAttr_LocalTime: [TRUE,FALSE] Dflt_AddAttr_VersionEXR: [TRUE,FALSE] Dflt_AddAttr_Version3dsMax: [TRUE,FALSE] Default Extended Channels: Dflt_AddChan_ZBuffer: [TRUE,FALSE] Dflt_AddChan_ObjectID: [TRUE,FALSE] Dflt_AddChan_MaterialID: [TRUE,FALSE] Dflt_AddChan_RenderID: [TRUE,FALSE] Dflt_AddChan_UV: [TRUE,FALSE] Dflt_AddChan_Velocity: [TRUE,FALSE] Dflt_AddChan_Normal: [TRUE,FALSE] Dflt_AddChan_Coverage: [TRUE,FALSE] Section: ExrImportParams - Keys for controlling loading of OpenEXR files. These keys are automatically updated with the last settings specified in the UI. When the UseInternalImportDefaults key is set to FALSE, the following .ini settings will be used. StorageType: [INT24,INT32,INT48,INT64,LOG24,LOG24A,LOG32,RLPIX,FLOAT32] ApplyColorTransform: [TRUE,FALSE] Exponent: [0.0,9999999.0] BlackPoint: [-9999999.0,9999999.0] (must be less than WhitePoint) WhitePoint: [-9999999.0,9999999.0] (must be greater than BlackPoint) RGBLevel: [-9999999.0,9999999.0] RGBOffset: [-9999999.0,9999999.0] Section: ExrExportParams - Keys for controlling saving of OpenEXR files. These keys are automatically updated with the last settings specified in the UI. When the UseInternalExportDefaults key is set to FALSE, the following .ini settings will be used. RGBABitDepth: [INT32,HALF,FLOAT] SaveRedChannel: [TRUE,FALSE] SaveGreenChannel: [TRUE,FALSE] SaveBlueChannel: [TRUE,FALSE] SaveAlphaChannel: [TRUE,FALSE] UseRealPixels: [TRUE,FALSE] ApplyColorTransform: [TRUE,FALSE] Exponent: [0.0,9999999.000000] Compression: [NONE,RLE,ZIP,ZIP16,PIZ] OverrideFrameNumDigits: [TRUE,FALSE] FrameNumDigits: [0,6] end of file --------------------------------------------------------------