Files
gtav-src/script/dev_ng/Code/driveto_test.sc
T
2025-09-29 00:52:08 +02:00

79 lines
1.8 KiB
Python
Executable File

// Chris McMahon
// Includes -----------------------------------------------//
USING "commands_misc.sch"
USING "commands_object.sch"
USING "commands_script.sch"
USING "commands_streaming.sch"
USING "commands_pad.sch"
USING "commands_debug.sch"
USING "types.sch"
USING "commands_brains.sch"
USING "brains.sch"
USING "shared_debug_text.sch"
// Variables ----------------------------------------------//
ENUM ambStageFlag
ambCanRun,
ambRunning,
ambEnd
ENDENUM
ambStageFlag ambStage = ambCanRun
// Clean Up
PROC missionCleanup()
printDebugString("driveto_test Terminated >>>>>>>>>>>>>>>>>\n")
TERMINATE_THIS_THREAD()
ENDPROC
// Mission Script -----------------------------------------//
SCRIPT(OBJECT_INDEX oOilPump)
IF DOES_ENTITY_EXIST(oOilPump)
FREEZE_ENTITY_POSITION(oOilPump, TRUE)
ENDIF
// Mission Loop -------------------------------------------//
WHILE TRUE
WAIT(0)
IF DOES_ENTITY_EXIST(oOilPump)
IF IS_OBJECT_WITHIN_BRAIN_ACTIVATION_RANGE(oOilPump)
SWITCH ambStage
CASE ambCanRun
IF DOES_ENTITY_HAVE_DRAWABLE(oOilPump)
REQUEST_ANIM_DICT("map_objects")
IF HAS_ANIM_DICT_LOADED("map_objects")
//IF HAS_MODEL_LOADED(p_airdancer_01_s)
PLAY_ENTITY_ANIM(oOilPump, "oilpump_run_03", "map_objects", 1.0, TRUE, FALSE, TRUE)
ATTACH_ENTITY_BONE_TO_BONE_PHYSICALLY(oOilPump, GET_ENTITY_BONE_INDEX_BY_NAME(oOilPump, "Sec_lookat_Pjack_03"), GET_ENTITY_BONE_INDEX_BY_NAME(oOilPump, "Main_rot_Motor_Pjack_03"), <<0.0,5.594,0.0>>, <<0.0,-2.424,-0.594>>, 0.2)
ambStage = ambRunning
//ENDIF
ENDIF
ENDIF
BREAK
CASE ambRunning
BREAK
CASE ambEnd
BREAK
ENDSWITCH
ELSE
missionCleanup()
ENDIF
ELSE
missionCleanup()
ENDIF
ENDWHILE
ENDSCRIPT