32 lines
1010 B
Plaintext
Executable File
32 lines
1010 B
Plaintext
Executable File
##########################################################################################################
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# Spatial Data Flags
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#
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# The purpose of this file is to list all the different spatial data flags that can be tagged on objects.
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# If a flag is added to this file, it will be availble to be tagged on all spatial data objects, but
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# the runtime implementation of such flags needs to be done on the game side as well. Unimplemented flags
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# will be ignored gameside.
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#
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##########################################################################################################
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# USER FLAGS
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SDU_VAULTABLE
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SDU_JUMP_LINE
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SDU_PROVIDES_COVER
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SDU_PROVIDES_LEFT_LEANOUT
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SDU_PROVIDES_RIGHT_LEANOUT
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SDU_BLOCK_LEFT_LEANOUT
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SDU_BLOCK_RIGHT_LEANOUT
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SDU_NM_DEATH_SUGGESTION
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SDU_NM_GRAB
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SDU_NM_HIGH_FALL
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SDU_NM_LOW_FALL
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SDU_NM_RAILING
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SDU_NM_STAIR_TOP
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SDU_AI_DISABLED
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SDU_PLAYER_DISABLED
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SDU_CIVILIAN_DISABLED
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SDU_MPM
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SDU_AUTO_MPM
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SDU_CAMERA_USABLE
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SDU_DESTRUCTIBLE_COVER
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SDU_INACTIVE |