########################################################################################################## # Spatial Data Flags # # The purpose of this file is to list all the different spatial data flags that can be tagged on objects. # If a flag is added to this file, it will be availble to be tagged on all spatial data objects, but # the runtime implementation of such flags needs to be done on the game side as well. Unimplemented flags # will be ignored gameside. # ########################################################################################################## # USER FLAGS SDU_VAULTABLE SDU_JUMP_LINE SDU_PROVIDES_COVER SDU_PROVIDES_LEFT_LEANOUT SDU_PROVIDES_RIGHT_LEANOUT SDU_BLOCK_LEFT_LEANOUT SDU_BLOCK_RIGHT_LEANOUT SDU_NM_DEATH_SUGGESTION SDU_NM_GRAB SDU_NM_HIGH_FALL SDU_NM_LOW_FALL SDU_NM_RAILING SDU_NM_STAIR_TOP SDU_AI_DISABLED SDU_PLAYER_DISABLED SDU_CIVILIAN_DISABLED SDU_MPM SDU_AUTO_MPM SDU_CAMERA_USABLE SDU_DESTRUCTIBLE_COVER SDU_INACTIVE