Files
gtav-src/tools_ng/etc/script/parsedCommandsPlayer.txt
2025-09-29 00:52:08 +02:00

90 lines
5.4 KiB
Plaintext
Executable File

GET_PLAYER_CHAR -> GET_PLAYER_PED ~rbv
STORE_SCORE -> GET_PLAYER_SCORE ~rbv
STORE_WANTED_LEVEL -> GET_PLAYER_WANTED_LEVEL ~rbv
GET_PLAYERS_LAST_CAR_NO_SAVE -> GET_PLAYERS_LAST_VEHICLE ~rbv
DONT_DISPATCH_COPS_FOR_PLAYER -> SET_DISPATCH_COPS_FOR_PLAYER ~SP
DISABLE_PLAYER_SPRINT -> SET_PLAYER_SPRINT ~SP
DISABLE_PLAYER_LOCKON -> SET_PLAYER_LOCKON ~SP
CHANGE_PLAYER_MODEL -> SET_PLAYER_MODEL
PLAYER_HAS_PED -> NETWORK_PLAYER_HAS_PED
PLAYER_HAS_CHAR -> NETWORK_PLAYER_HAS_PED
ADD_SCORE -> ADD_PLAYER_SCORE
IS_SCORE_GREATER -> IS_PLAYER_SCORE_GREATER
ALTER_WANTED_LEVEL -> SET_PLAYER_WANTED_LEVEL
ALTER_WANTED_LEVEL_NO_DROP -> SET_PLAYER_WANTED_LEVEL_NO_DROP
APPLY_WANTED_LEVEL_CHANGE_NOW -> SET_PLAYER_WANTED_LEVEL_NOW
PLAYER_HAS_FLASHING_STARS_ABOUT_TO_DROP -> ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP
PLAYER_HAS_GREYED_OUT_STARS -> ARE_PLAYER_STARS_GREYED_OUT
IS_WANTED_LEVEL_GREATER -> IS_PLAYER_WANTED_LEVEL_GREATER
CLEAR_WANTED_LEVEL -> CLEAR_PLAYER_WANTED_LEVEL
SET_WANTED_MULTIPLIER -> SET_WANTED_LEVEL_MULTIPLIER
MAKE_PLAYER_SAFE_FOR_CUTSCENE -> SET_PLAYER_SAFE_FOR_CUTSCENE
IS_PLAYER_TARGETTING_CHAR -> IS_PLAYER_TARGETTING_PED
IS_PLAYER_FREE_AIMING_AT_CHAR -> IS_PLAYER_FREE_AIMING_AT_PED
GET_PLAYERS_LAST_VEHICLE_NO_SAVE -> GET_PLAYERS_LAST_VEHICLE
GET_NO_OF_PLAYERS_IN_TEAM -> GET_NUMBER_OF_PLAYERS_IN_TEAM
CONVERT_INT_TO_PLAYERINDEX -> INT_TO_PLAYERINDEX
GET_TIME_SINCE_PLAYER_HIT_CAR -> GET_TIME_SINCE_PLAYER_HIT_VEHICLE
PLAYER_IS_PISSED_OFF -> IS_PLAYER_PISSED_OFF
ALLOW_PLAYER_TO_CARRY_NON_MISSION_OBJECTS -> SET_PLAYER_CAN_CARRY_NON_MISSION_OBJECTS
FAKE_DEATHARREST -> SET_FAKE_DEATHARREST
ALLOW_LOCKON_TO_FRIENDLY_PLAYERS -> SET_LOCKON_TO_FRIENDLY_PLAYERS
AWARD_ACHIEVEMENT -> GIVE_ACHIEVEMENT_TO_PLAYER
SHOW_SIGNIN_UI -> DISPLAY_SYSTEM_SIGNIN_UI
IS_SYSTEM_UI_SHOWING -> IS_SYSTEM_UI_BEING_DISPLAYED
WHAT_WILL_PLAYER_PICKUP -> GET_OBJECT_PLAYER_WILL_PICKUP
FORCE_AIR_DRAG_MULT_FOR_PLAYERS_VEHICLE -> SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE
FORCE_AIR_DRAG_MULT_FOR_PLAYERS_CAR -> SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE
SET_DRAW_PLAYER_COMPONENT -> DISPLAY_PLAYER_COMPONENT
PLAYER_HAS_FLASHING_STAR_AFTER_OFFENCE -> PLAYER_HAS_FLASHING_STAR_AFTER_OFFENCE ~TR
MAINTAIN_FLASHING_STAR_AFTER_OFFENCE -> MAINTAIN_FLASHING_STAR_AFTER_OFFENCE ~TR
SET_PLAYER_CONTROL_FOR_AMBIENT_SCRIPT -> SET_PLAYER_CONTROL_FOR_AMBIENT_SCRIPT ~TR
IS_PLAYER_IN_REMOTE_MODE -> IS_PLAYER_IN_REMOTE_MODE ~TR
RESET_NUM_OF_MODELS_KILLED_BY_PLAYER -> RESET_NUM_OF_MODELS_KILLED_BY_PLAYER ~TR
GET_NUM_OF_MODELS_KILLED_BY_PLAYER -> GET_NUM_OF_MODELS_KILLED_BY_PLAYER ~TR
SET_PLAYER_NEVER_GETS_TIRED -> SET_PLAYER_NEVER_GETS_TIRED ~TR
SET_PLAYER_FAST_RELOAD -> SET_PLAYER_FAST_RELOAD ~TR
SET_FREE_HEALTH_CARE -> SET_FREE_HEALTH_CARE ~TR
MAKE_PLAYER_FIRE_PROOF -> MAKE_PLAYER_FIRE_PROOF ~TR
INCREASE_PLAYER_MAX_HEALTH -> INCREASE_PLAYER_MAX_HEALTH ~TR
INCREASE_PLAYER_MAX_ARMOUR -> INCREASE_PLAYER_MAX_ARMOUR ~TR
IS_PLAYER_IN_INFO_ZONE -> IS_PLAYER_IN_INFO_ZONE ~TR
IS_PLAYER_IN_SHORTCUT_TAXI -> IS_PLAYER_IN_SHORTCUT_TAXI ~TR
DELETE_PLAYER -> DELETE_PLAYER ~TR
LIMIT_TWO_PLAYER_DISTANCE -> LIMIT_TWO_PLAYER_DISTANCE ~TR
RELEASE_TWO_PLAYER_DISTANCE -> RELEASE_TWO_PLAYER_DISTANCE ~TR
SET_PLAYERS_CAN_BE_IN_SEPARATE_CARS -> SET_PLAYERS_CAN_BE_IN_SEPARATE_CARS ~TR
SET_PLAYER_GROUP_RECRUITMENT -> SET_PLAYER_GROUP_RECRUITMENT ~TR
IS_PLAYER_PERFORMING_WHEELIE -> IS_PLAYER_PERFORMING_WHEELIE ~TR
IS_PLAYER_PERFORMING_STOPPIE -> IS_PLAYER_PERFORMING_STOPPIE ~TR
SET_HEADING_FOR_ATTACHED_PLAYER -> SET_HEADING_FOR_ATTACHED_PLAYER ~TR
IS_ATTACHED_PLAYER_HEADING_ACHIEVED -> IS_ATTACHED_PLAYER_HEADING_ACHIEVED ~TR
SET_SCRIPT_LIMIT_TO_GANG_SIZE -> SET_SCRIPT_LIMIT_TO_GANG_SIZE ~TR
MAKE_PLAYER_GANG_DISAPPEAR -> MAKE_PLAYER_GANG_DISAPPEAR ~TR
MAKE_PLAYER_GANG_REAPPEAR -> MAKE_PLAYER_GANG_REAPPEAR ~TR
MAKE_ROOM_IN_PLAYER_GANG_FOR_MISSION_PEDS -> MAKE_ROOM_IN_PLAYER_GANG_FOR_MISSION_PEDS ~TR
CLEAR_WANTED_LEVEL_IN_GARAGE -> CLEAR_WANTED_LEVEL_IN_GARAGE ~TR
FORCE_INTERIOR_LIGHTING_FOR_PLAYER -> FORCE_INTERIOR_LIGHTING_FOR_PLAYER ~TR
USE_DETONATOR -> USE_DETONATOR ~TR
DO_WEAPON_STUFF_AT_START_OF_2P_GAME -> DO_WEAPON_STUFF_AT_START_OF_2P_GAME ~TR
IS_PLAYER_USING_JETPACK -> IS_PLAYER_USING_JETPACK ~TR
GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER -> GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER ~TR
REMOVE_RC_BUGGY -> REMOVE_RC_BUGGY ~TR
TAKE_REMOTE_CONTROL_OF_CAR -> TAKE_REMOTE_CONTROL_OF_CAR ~TR
GET_PLAYER_COLOUR -> GET_PLAYER_COLOUR ~TR
SET_PLAYER_COLOUR -> SET_PLAYER_COLOUR ~TR
GET_PLAYER_POINTS -> GET_PLAYER_POINTS ~TR
FORCE_NET_PLAYER_INVISIBLE -> FORCE_NET_PLAYER_INVISIBLE ~TR
GIVE_PLAYER_HELMET -> GIVE_PLAYER_HELMET ~TR
CHANGE_PLAYER_PHONE_MODEL -> CHANGE_PLAYER_PHONE_MODEL ~TR
CHANGE_PLAYER_PHONE_MODEL_OFFSETS -> CHANGE_PLAYER_PHONE_MODEL_OFFSETS ~TR
ALLOW_LOCKON_TO_RANDOM_PEDS -> ALLOW_LOCKON_TO_RANDOM_PEDS ~TR
SET_USE_LEG_IK -> SET_USE_LEG_IK ~TR
IS_PLAYER_SIGNED_IN_LOCALLY -> IS_PLAYER_SIGNED_IN_LOCALLY ~TR
IS_IN_PLAYER_SETTINGS_MENU -> IS_IN_PLAYER_SETTINGS_MENU ~TR
CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_VEHICLE -> CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_VEHICLE ~TR
HAS_PLAYER_DAMAGED_AT_LEAST_ONE_VEHICLE -> HAS_PLAYER_DAMAGED_AT_LEAST_ONE_VEHICLE ~TR
HAS_PLAYER_RANK_BEEN_UPGRADED -> HAS_PLAYER_RANK_BEEN_UPGRADED ~TR
GET_NEEDED_PLAYER_CASH_FOR_LEVEL -> GET_NEEDED_PLAYER_CASH_FOR_LEVEL ~TR
GET_VEHICLE_PLAYER_WOULD_ENTER -> GET_VEHICLE_PLAYER_WOULD_ENTER ~TR