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2025-09-29 00:52:08 +02:00

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[TCNames]
NoAmbientmult=Reduce natural ambient on props and peds within an exterior area
INT_NoAmbientmult=Reduce natural ambient on props and peds within an interior area
INT_NoAmbientmult_art=Reduce artificial ambient on props and peds within an interior area
INT_FullAmbientmult=Increase natural ambient on props and peds within an interior area
INT_FULLAmbientmult_art=Increase artificial ambient on props and peds within an interior area
ReduceSSAO=Reduce the SSAO in an area
Whitenightlighting=Change the night bake lighting to white in an area use with caution as will change nightbake colour for entire city
WATER_port=Add a green soupy atmosphere to underwater sections
WATER_salton=Add a dark atmosphere to underwater sections
WATER_river=Add a fresh green atmosphere to underwater river sections
WATER_silty=Add a pale greeny yellow atmosphere to the underwater in marinas and near rivermouths
WATER_muddy=Add an orangey muddy atmosphere to underwater estuary rivermouth sections
WATER_shore=Increase the density of the atmosphere to underwater coastal areas where you dont want/need to see that far
buildingTOP=Increase shadow range (reduces middle distance detail)