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2025-09-29 00:52:08 +02:00

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Executable File

Version: 109
AuthoredOrientation 1
NumBones 63
bone0 chassis {
offset 0.000000 0.000000 0.000000
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ projectData0X
bone1 bodyshell {
boneid 60113
offset -0.000000 -0.000000 0.000000
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone2 misc_c {
boneid 58616
offset 0.000000 2.349660 -0.007918
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone3 door_dside_r {
boneid 61071
offset -0.935806 -0.176213 0.018265
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX limit 0.000000 0.000000 rotY limit 0.000000 0.000000 rotZ limit -1.256637 0.000000
bone4 window_lr {
boneid 26746
offset 0.266890 -0.538351 0.537537
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone5 handle_dside_r {
boneid 49132
offset 0.028812 -0.872909 0.193245
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone6 door_dside_f {
boneid 60963
offset -0.938126 0.935880 0.018215
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX limit 0.000000 0.000000 rotY limit 0.000000 0.000000 rotZ limit -1.256637 0.000000
bone7 window_lf {
boneid 26734
offset 0.268336 -0.662828 0.510318
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone8 handle_dside_f {
boneid 49152
offset 0.016533 -0.986864 0.193296
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone9 door_pside_f {
boneid 35346
offset 0.938126 0.935880 0.018215
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX limit 0.000000 0.000000 rotY limit 0.000000 0.000000 rotZ limit 0.000000 1.256637
bone10 window_rf {
boneid 28174
offset -0.268296 -0.662828 0.510318
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone11 handle_pside_f {
boneid 23407
offset -0.016533 -0.986864 0.193295
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone12 boot {
boneid 31608
offset -0.000000 -1.844477 0.415035
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX limit -1.256637 0.000000 rotY limit 0.000000 0.000000 rotZ limit 0.000000 0.000000
bone13 brakelight_r {
boneid 20678
offset 0.517750 -0.484623 -0.192951
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone14 brakelight_l {
boneid 20608
offset -0.517750 -0.484623 -0.192951
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone15 windscreen_r {
boneid 56413
offset -0.000000 -1.531483 0.562517
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone16 misc_a {
boneid 58614
offset 0.674534 -1.350650 0.527243
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone17 misc_b {
boneid 58615
offset -0.674493 -1.350651 0.527243
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone18 door_pside_r {
boneid 35230
offset 0.935806 -0.176213 0.018265
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX limit 0.000000 0.000000 rotY limit 0.000000 0.000000 rotZ limit 0.000000 1.256637
bone19 window_rr {
boneid 28186
offset -0.266849 -0.538351 0.537537
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone20 handle_pside_r {
boneid 23419
offset -0.028812 -0.872909 0.193245
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone21 wing_lf {
boneid 4218
offset -0.849832 1.502074 0.012431
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone22 wing_rf {
boneid 4186
offset 0.849832 1.502074 0.012431
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone23 bonnet {
boneid 42990
offset 0.000000 0.970147 0.326245
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX limit 0.000000 1.256637 rotY limit 0.000000 0.000000 rotZ limit 0.000000 0.000000
}
bone24 bumper_f {
boneid 22841
offset 0.675719 2.148471 -0.107434
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone25 windscreen {
boneid 39561
offset 0.000000 0.720508 0.519541
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone26 bumper_r {
boneid 22821
offset -0.667274 -2.117894 -0.047373
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone27 reversinglight_l {
boneid 34500
offset 0.667274 -0.380156 -0.161977
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone28 hub_lf {
boneid 35926
offset -0.818560 1.437158 -0.289757
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone29 hub_rf {
boneid 36022
offset 0.818560 1.437158 -0.289757
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone30 hub_lr {
boneid 35938
offset -0.818560 -1.413339 -0.289757
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone31 hub_rr {
boneid 36034
offset 0.818560 -1.413339 -0.289757
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone32 suspension_lf {
boneid 5577
offset -0.422723 1.370750 -0.307366
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone33 suspension_rf {
boneid 6505
offset 0.422723 1.370750 -0.307366
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone34 suspension_lr {
boneid 5589
offset -0.452911 -1.436576 -0.275418
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone35 suspension_rr {
boneid 6517
offset 0.473057 -1.436576 -0.275418
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone36 wheel_rf {
boneid 26418
offset 0.818560 1.437158 -0.289757
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone37 wheel_rr {
boneid 26398
offset 0.818560 -1.413339 -0.289757
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone38 wheel_lr {
boneid 27902
offset -0.818560 -1.413339 -0.289757
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone39 wheel_lf {
boneid 27922
offset -0.818560 1.437158 -0.289757
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone40 wheelmesh_lf {
boneid 20247
offset 0.000000 -0.000000 0.000000
euler 0.000000 0.000000 -0.000001
orient 0.000000 0.000000 -0.000001
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone41 wheelmesh_lf_l1 {
boneid 11707
offset -0.000001 -7.389018 0.000000
euler 0.000000 0.000000 -0.000001
orient 0.000000 0.000000 -0.000001
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone42 wheelmesh_lf_l2 {
boneid 11708
offset -0.000003 -13.952394 0.000000
euler 0.000000 0.000000 -0.000001
orient 0.000000 0.000000 -0.000001
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
bone43 interiorlight {
boneid 37995
offset -0.000000 0.175992 0.624618
euler -0.000002 -0.000001 -0.000001
orient -0.000002 -0.000001 -0.000001
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone44 exhaust_2 {
boneid 50446
offset 0.470805 -2.417677 -0.326778
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone45 exhaust {
boneid 4944
offset -0.475118 -2.417677 -0.326778
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone46 engine {
boneid 30510
offset 0.000000 1.281144 -0.074588
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone47 overheat_2 {
boneid 65271
offset -0.261443 2.387058 -0.005476
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone48 overheat {
boneid 15850
offset 0.282655 2.387058 -0.005476
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone49 seat_pside_f {
boneid 59562
offset 0.444870 0.052704 -0.097381
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone50 seat_dside_f {
boneid 20012
offset -0.444870 0.052704 -0.097381
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone51 seat_dside_r {
boneid 20120
offset -0.419127 -0.841807 -0.114346
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone52 seat_pside_r {
boneid 59446
offset 0.419127 -0.841807 -0.114346
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone53 headlight_l {
boneid 10804
offset -0.540009 2.230458 0.010673
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone54 headlight_r {
boneid 10842
offset 0.540009 2.230458 0.010674
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone55 indicator_rr {
boneid 40012
offset 0.651006 -2.294121 0.224242
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone56 taillight_r {
boneid 18438
offset 0.681535 -2.230831 0.214792
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone57 chassis_lowlod {
boneid 37313
offset -0.000000 -0.000000 0.000000
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone58 indicator_lf {
boneid 41664
offset -0.746656 2.065238 0.023777
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone59 indicator_rf {
boneid 40032
offset 0.746656 2.065238 0.023777
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone60 misc_d {
boneid 58617
offset -0.000089 -2.092453 -0.332998
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone61 indicator_lr {
boneid 41644
offset -0.651006 -2.294121 0.224242
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone62 taillight_l {
boneid 18400
offset -0.681535 -2.230831 0.214792
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}