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15 Commits

Author SHA1 Message Date
Kai DeLorenzo f55a7f0a7b Merge branch 'detect-system-setting-changes' into 'master'
detect system auto rotate setting changes

See merge request videostreaming/grayjay!62
2024-12-13 17:46:00 +00:00
Kai d6d35a645e detect system auto rotate setting changes
correctly handle lock button when full screen
2024-12-13 11:44:57 -06:00
Kai e719dcc7f5 detect system auto rotate setting changes
correctly handle lock button when full screen
2024-12-13 11:23:40 -06:00
Kai DeLorenzo bc5bc5450c Merge branch 'change-default-auto-rotate-setting' into 'master'
change default to force auto rotate while full screen

See merge request videostreaming/grayjay!61
2024-12-13 16:22:00 +00:00
Kai f4bade0c2e change default to force auto rotate while full screen 2024-12-13 10:21:40 -06:00
Koen J 9be59c674d Updated YouTube. 2024-12-13 17:13:42 +01:00
Kai DeLorenzo a1dec23c20 Merge branch 'default-reset-auto-rotate-disabled' into 'master'
remove assumptions about rotation preference

See merge request videostreaming/grayjay!60
2024-12-13 16:01:07 +00:00
Kai ed926c4e37 remove assumptions about rotation preference 2024-12-13 10:00:43 -06:00
Kai DeLorenzo ab360ed6f6 Merge branch 'force-leave-landscape-tweak' into 'master'
Force leave landscape tweak

See merge request videostreaming/grayjay!59
2024-12-13 15:43:33 +00:00
Kai 569ba3d651 suppress warning 2024-12-13 09:43:08 -06:00
Kai 60fe28c2fe simplified rotation logic 2024-12-13 09:41:52 -06:00
Kai DeLorenzo 2787e29a07 Merge branch 'delay-tweak' into 'master'
increase delay to prevent erroneous rotations

See merge request videostreaming/grayjay!58
2024-12-13 05:02:23 +00:00
Kai c77a4d08d6 increase delay to prevent erroneous rotations 2024-12-12 23:01:28 -06:00
Kai DeLorenzo 9b3f90f922 Merge branch 'auto-rotate-fixes' into 'master'
more rotation/orientation fixes

See merge request videostreaming/grayjay!57
2024-12-12 21:27:20 +00:00
Kai c88d457021 fix device getting stuck landscape or in portrait when entering and exiting full screen via the button
fix weird rotation behavior when locking and unlocking rotation via the player button
2024-12-12 15:25:02 -06:00
5 changed files with 172 additions and 17 deletions
@@ -415,8 +415,8 @@ class Settings : FragmentedStorageFileJson() {
@FormField(R.string.simplify_sources, FieldForm.TOGGLE, R.string.simplify_sources_description, 4)
var simplifySources: Boolean = true;
@FormField(R.string.force_allow_full_screen_rotation, FieldForm.TOGGLE, R.string.force_allow_full_screen_rotation_description, 5)
var forceAllowFullScreenRotation: Boolean = false
@FormField(R.string.always_allow_reverse_landscape_auto_rotate, FieldForm.TOGGLE, R.string.always_allow_reverse_landscape_auto_rotate_description, 5)
var alwaysAllowReverseLandscapeAutoRotate: Boolean = true
@FormField(R.string.background_behavior, FieldForm.DROPDOWN, -1, 6)
@DropdownFieldOptionsId(R.array.player_background_behavior)
@@ -1,11 +1,16 @@
package com.futo.platformplayer.fragment.mainactivity.main
import android.annotation.SuppressLint
import android.content.Context
import android.content.pm.ActivityInfo
import android.content.res.Configuration
import android.database.ContentObserver
import android.os.Build
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.view.LayoutInflater
import android.view.OrientationEventListener
import android.view.View
import android.view.ViewGroup
import android.view.WindowInsets
@@ -28,13 +33,18 @@ import com.futo.platformplayer.models.PlatformVideoWithTime
import com.futo.platformplayer.models.UrlVideoWithTime
import com.futo.platformplayer.states.StatePlayer
import com.futo.platformplayer.views.containers.SingleViewTouchableMotionLayout
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
import kotlin.math.min
//region Fragment
@UnstableApi
class VideoDetailFragment : MainFragment {
override val isMainView : Boolean = false;
class VideoDetailFragment() : MainFragment() {
override val isMainView: Boolean = false;
override val hasBottomBar: Boolean = true;
override val isOverlay : Boolean = true;
override val isOverlay: Boolean = true;
override val isHistory: Boolean = false;
private var _isActive: Boolean = false;
@@ -76,8 +86,9 @@ class VideoDetailFragment : MainFragment {
private var _loadUrlOnCreate: UrlVideoWithTime? = null;
private var _leavingPiP = false;
//region Fragment
constructor() : super()
private var _landscapeOrientationListener: LandscapeOrientationListener? = null
private var _portraitOrientationListener: PortraitOrientationListener? = null
private var _autoRotateObserver: AutoRotateObserver? = null
fun nextVideo() {
_viewDetail?.nextVideo(true, true, true);
@@ -94,11 +105,17 @@ class VideoDetailFragment : MainFragment {
) < resources.getInteger(R.integer.column_width_dp) * 2
}
private fun isAutoRotateEnabled(): Boolean {
return android.provider.Settings.System.getInt(
context?.contentResolver,
android.provider.Settings.System.ACCELEROMETER_ROTATION, 0
) == 1
}
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
val isLandscapeVideo: Boolean = _viewDetail?.isLandscapeVideo() ?: false
val isSmallWindow = isSmallWindow()
if (
@@ -148,25 +165,46 @@ class VideoDetailFragment : MainFragment {
val isFullScreenPortraitAllowed = Settings.instance.playback.fullscreenPortrait
val isReversePortraitAllowed = Settings.instance.playback.reversePortrait
val rotationLock = StatePlayer.instance.rotationLock
val alwaysAllowReverseLandscapeAutoRotate = Settings.instance.playback.alwaysAllowReverseLandscapeAutoRotate
val isLandscapeVideo: Boolean = _viewDetail?.isLandscapeVideo() ?: false
val isSmallWindow = isSmallWindow()
val autoRotateEnabled = isAutoRotateEnabled()
// For small windows if the device isn't landscape right now and full screen portrait isn't allowed then we should force landscape
if (isSmallWindow && isFullscreen && !isFullScreenPortraitAllowed && resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT && !rotationLock && isLandscapeVideo) {
if(Settings.instance.playback.forceAllowFullScreenRotation){
a.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
}else{
a.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE
a.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE
if (autoRotateEnabled
) {
// start listening for the device to rotate to landscape
// at which point we'll be able to set requestedOrientation to back to UNSPECIFIED
_landscapeOrientationListener?.enableListener()
}
}
// For small windows if always all reverse landscape then we'll lock the orientation to landscape when system auto-rotate is off to make sure that locking
// and unlockiung in the player settings keep orientation in landscape
else if (isSmallWindow && isFullscreen && !isFullScreenPortraitAllowed && alwaysAllowReverseLandscapeAutoRotate && !rotationLock && isLandscapeVideo && !autoRotateEnabled) {
a.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
}
// For small windows if the device isn't in a portrait orientation and we're in the maximized state then we should force portrait
// only do this if auto-rotate is on portrait is forced when leaving full screen for autorotate off
else if (isSmallWindow && !isMinimizingFromFullScreen && !isFullscreen && state == State.MAXIMIZED && resources.configuration.orientation == Configuration.ORIENTATION_LANDSCAPE) {
@SuppressLint("SourceLockedOrientationActivity")
a.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT
if (autoRotateEnabled
) {
// start listening for the device to rotate to portrait
// at which point we'll be able to set requestedOrientation to back to UNSPECIFIED
_portraitOrientationListener?.enableListener()
}
} else if (rotationLock) {
_portraitOrientationListener?.disableListener()
_landscapeOrientationListener?.disableListener()
a.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_LOCKED
} else {
_portraitOrientationListener?.disableListener()
_landscapeOrientationListener?.disableListener()
a.requestedOrientation = if (isReversePortraitAllowed) {
ActivityInfo.SCREEN_ORIENTATION_FULL_USER
} else {
@@ -341,6 +379,30 @@ class VideoDetailFragment : MainFragment {
StatePlayer.instance.onRotationLockChanged.subscribe(this) {
updateOrientation()
}
val delayBeforeRemoveRotationLock = 800L
_landscapeOrientationListener = LandscapeOrientationListener(requireContext())
{
CoroutineScope(Dispatchers.Main).launch {
// delay to make sure that the system auto rotate updates
delay(delayBeforeRemoveRotationLock)
updateOrientation()
}
}
_portraitOrientationListener = PortraitOrientationListener(requireContext())
{
CoroutineScope(Dispatchers.Main).launch {
// delay to make sure that the system auto rotate updates
delay(delayBeforeRemoveRotationLock)
updateOrientation()
}
}
_autoRotateObserver = AutoRotateObserver(requireContext(), Handler(Looper.getMainLooper())) {
updateOrientation()
}
_autoRotateObserver?.startObserving()
return _view!!;
}
@@ -442,6 +504,10 @@ class VideoDetailFragment : MainFragment {
SettingsActivity.settingsActivityClosed.remove(this)
StatePlayer.instance.onRotationLockChanged.remove(this)
_landscapeOrientationListener?.disableListener()
_portraitOrientationListener?.disableListener()
_autoRotateObserver?.stopObserving()
_viewDetail?.let {
_viewDetail = null;
it.onDestroy();
@@ -513,6 +579,11 @@ class VideoDetailFragment : MainFragment {
showSystemUI()
}
// temporarily force the device to portrait if auto-rotate is disabled to prevent landscape when exiting full screen on a small device
// @SuppressLint("SourceLockedOrientationActivity")
// if (!isFullscreen && isSmallWindow() && !isAutoRotateEnabled() && !isMinimizingFromFullScreen) {
// activity?.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT
// }
updateOrientation();
_view?.allowMotion = !fullscreen;
}
@@ -534,4 +605,88 @@ class VideoDetailFragment : MainFragment {
//region View
//TODO: Determine if encapsulated would be readable enough
//endregion
}
}
class LandscapeOrientationListener(
context: Context,
private val onLandscapeDetected: () -> Unit
) : OrientationEventListener(context) {
private var isListening = false
override fun onOrientationChanged(orientation: Int) {
if (!isListening) return
if (orientation in 60..120 || orientation in 240..300) {
onLandscapeDetected()
disableListener()
}
}
fun enableListener() {
if (!isListening) {
isListening = true
enable()
}
}
fun disableListener() {
if (isListening) {
isListening = false
disable()
}
}
}
class PortraitOrientationListener(
context: Context,
private val onPortraitDetected: () -> Unit
) : OrientationEventListener(context) {
private var isListening = false
override fun onOrientationChanged(orientation: Int) {
if (!isListening) return
if (orientation in 0..30 || orientation in 330..360 || orientation in 150..210) {
onPortraitDetected()
disableListener()
}
}
fun enableListener() {
if (!isListening) {
isListening = true
enable()
}
}
fun disableListener() {
if (isListening) {
isListening = false
disable()
}
}
}
class AutoRotateObserver(context: Context, handler: Handler, private val onAutoRotateChanged: () -> Unit) : ContentObserver(handler) {
private val contentResolver = context.contentResolver
override fun onChange(selfChange: Boolean) {
super.onChange(selfChange)
onAutoRotateChanged()
}
fun startObserving() {
contentResolver.registerContentObserver(
android.provider.Settings.System.getUriFor(android.provider.Settings.System.ACCELEROMETER_ROTATION),
false,
this
)
}
fun stopObserving() {
contentResolver.unregisterContentObserver(this)
}
}
+2 -2
View File
@@ -287,8 +287,8 @@
<string name="planned_content_notifications_description">Schedules discovered planned content as notifications, resulting in more accurate notifications for this content.</string>
<string name="attempt_to_utilize_byte_ranges">Attempt to utilize byte ranges</string>
<string name="auto_update">Auto Update</string>
<string name="force_allow_full_screen_rotation">Force Allow Full Screen Rotation</string>
<string name="force_allow_full_screen_rotation_description">Allow auto-rotation between the two landscape orientations even when you disable auto-rotate at the system level.</string>
<string name="always_allow_reverse_landscape_auto_rotate">Always allow reverse landscape auto-rotate</string>
<string name="always_allow_reverse_landscape_auto_rotate_description">There will always be auto-rotation between the two landscape orientations in full-screen mode, even when you disable auto-rotate in system settings.</string>
<string name="simplify_sources">Simplify sources</string>
<string name="simplify_sources_description">Deduplicate sources by resolution so that only more relevant sources are visible.</string>
<string name="automatic_backup">Automatic Backup</string>