Files
gtav-src/tools_ng/wildwest/script/vfx/vfx_parser.py
T
2025-09-29 00:52:08 +02:00

36 lines
716 B
Python
Executable File

import vfx_classes
import vfx_functions
import vfx_conf
import sys
vfx_functions.setWorkingPath(vfx_conf.path_wip)
x = 0
arg_a = []
while (x < (len(sys.argv))):
arg_a = arg_a + sys.argv[x].split(" ")
x = x + 1
if len(arg_a) == 1:
vfx_functions.menuLoop()
else:
print arg_a;
if len(arg_a) == 2: vfx_functions.runCommand(arg_a[1])
if len(arg_a) == 3: vfx_functions.runCommand(arg_a[1], arg_a[2])
if len(arg_a) == 4: vfx_functions.runCommand(arg_a[1], arg_a[2], arg_a[3])
if len(arg_a) == 5: vfx_functions.runCommand(arg_a[1], arg_a[2], arg_a[3], arg_a[4])
if len(arg_a) > 2 and arg_a[len(arg_a) - 1] == "1":
raw_input("\n[DONE - PRESS ENTER TO QUIT!] ")