417 lines
20 KiB
XML
Executable File
417 lines
20 KiB
XML
Executable File
<GlueMaker>
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<Defaults>
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<Property name="Width" value="0.4"/>
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<Property name="RatioWeight" value="100"/>
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<Property name="CornerChamfer" value="20"/>
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<Property name="Offset" value="0.01"/>
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<Property name="CornerPush" value="0"/>
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<Property name="MiddleLoop" value="false"/>
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<Property name="StraightenVert" value="true"/>
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<Property name="MirrorX" value="false"/>
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<Property name="MirrorY" value="false"/>
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<Property name="CornerSupportDistance" value="0.5"/>
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<Property name="CornerSupportAngle" value="30"/>
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<Property name="DivideLength" value="2"/>
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<Property name="RandomiseStrength" value="0"/>
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<Property name="RandomiseScale" value="0"/>
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<Property name="AutoSetRatioWeight" value="true"/>
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</Defaults>
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<!-- LIST OF SHADERS THAT CAN BE USED FOR GLUE -->
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<ShaderList>
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<Shader>decal</Shader>
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<Shader>decal_glue</Shader>
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<Shader>normal_decal</Shader>
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<Shader>normal_decal_pxm</Shader>
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<Shader>normal_spec_decal_pxm</Shader>
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<Shader>decal_normal_blend_2lyr</Shader>
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</ShaderList>
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<MaterialList>
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<!-- EXAMPLE
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name - Readable name that is in the menu
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uMin - The start of the UV map
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uMax - The end of the UV map
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vMin - The start of the UV map
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vMax - The end of the UV map
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UvCentrePercent - The centre of the UV map
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textureStretch - How much the texture should be stretched
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<Material name="Dirty Concrete" UvCentrePercent="50" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.5" textureStretch="1">
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<Diffuse>folder\texture_d.bmp</Diffuse>
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<Diffuse2>folder\texture_d.bmp</Diffuse2>
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<Diffuse_alpha>folder\texture_a.bmp</Diffuse_alpha>
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<Normal>folder\texture_n.bmp</Normal>
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<Normal2>folder\texture_n.bmp</Normal2>
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<Specular>folder\texture_s.bmp</Specular>
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<Height>folder\texture_h.bmp</Height>
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</Material>
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-->
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<Project name="gta5" path="x:/gta5/art/ng/textures/">
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<Material name="Grimey Mess" uMin="0.0" uMax="1.0" vMin="0.75" vMax="1.0" textureStretch="1" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_1_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_1_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_1_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_1_s.bmp</Specular>
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<Height>GLUE\Glue_Page_1_h.bmp</Height>
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</Material>
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<Material name="Leaves" uMin="0.0" uMax="1.0" vMin="0.5" vMax="0.75" textureStretch="1" RatioWeight="25" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_1_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_1_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_1_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_1_s.bmp</Specular>
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<Height>GLUE\Glue_Page_1_h.bmp</Height>
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</Material>
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<Material name="Grass" uMin="0.0" uMax="1.0" vMin="0.25" vMax="0.5" textureStretch="1" RatioWeight="90" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_1_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_1_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_1_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_1_s.bmp</Specular>
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<Height>GLUE\Glue_Page_1_h.bmp</Height>
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</Material>
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<Material name="Pebbles" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.25" textureStretch="1" RatioWeight="60" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_1_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_1_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_1_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_1_s.bmp</Specular>
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<Height>GLUE\Glue_Page_1_h.bmp</Height>
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</Material>
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<Material name="Damp Concrete" uMin="0.0" uMax="1.0" vMin="0.75" vMax="1.0" textureStretch="1" RatioWeight="50" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_2_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_2_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_2_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_2_s.bmp</Specular>
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<Height>GLUE\Glue_Page_2_h.bmp</Height>
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</Material>
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<Material name="Divider" uMin="0.0" uMax="1.0" vMin="0.5" vMax="0.75" textureStretch="1" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_2_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_2_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_2_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_2_s.bmp</Specular>
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<Height>GLUE\Glue_Page_2_h.bmp</Height>
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</Material>
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<Material name="Mould" uMin="0.0" uMax="1.0" vMin="0.25" vMax="0.5" textureStretch="1" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_2_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_2_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_2_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_2_s.bmp</Specular>
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<Height>GLUE\Glue_Page_2_h.bmp</Height>
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</Material>
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<Material name="Damage" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.25" textureStretch="1" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_2_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_2_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_2_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_2_s.bmp</Specular>
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<Height>GLUE\Glue_Page_2_h.bmp</Height>
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</Material>
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<Material name="Damaged Brick" uMin="0.0" uMax="1.0" vMin="0.75" vMax="1.0" textureStretch="1" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_3_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_3_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_3_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_3_s.bmp</Specular>
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<Height>GLUE\Glue_Page_3_h.bmp</Height>
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</Material>
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<Material name="Sheet Metal" uMin="0.0" uMax="1.0" vMin="0.5" vMax="0.75" textureStretch="1" RatioWeight="60" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_3_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_3_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_3_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_3_s.bmp</Specular>
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<Height>GLUE\Glue_Page_3_h.bmp</Height>
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</Material>
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<Material name="Asphalt" uMin="0.0" uMax="1.0" vMin="0.25" vMax="0.5" textureStretch="1" RatioWeight="70" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_3_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_3_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_3_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_3_s.bmp</Specular>
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<Height>GLUE\Glue_Page_3_h.bmp</Height>
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</Material>
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<Material name="Damaged Asphalt" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.25" textureStretch="1" RatioWeight="50" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_3_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_3_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_3_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_3_s.bmp</Specular>
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<Height>GLUE\Glue_Page_3_h.bmp</Height>
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</Material>
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<Material name="Tarmac Repair" uMin="0.0" uMax="1.0" vMin="0.75" vMax="1.0" textureStretch="1" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_4_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_4_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_4_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_4_s.bmp</Specular>
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<Height>GLUE\Glue_Page_4_h.bmp</Height>
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</Material>
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<Material name="Concrete Damage" uMin="0.0" uMax="1.0" vMin="0.5" vMax="0.75" textureStretch="1" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_4_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_4_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_4_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_4_s.bmp</Specular>
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<Height>GLUE\Glue_Page_4_h.bmp</Height>
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</Material>
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<Material name="Concrete Skirt" uMin="0.0" uMax="1.0" vMin="0.25" vMax="0.5" textureStretch="1" RatioWeight="90" RatioDir="Width">
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<Diffuse>GLUE\Glue_Page_4_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_4_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_4_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_4_s.bmp</Specular>
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<Height>GLUE\Glue_Page_4_h.bmp</Height>
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</Material>
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<Material name="Ornate Skirt" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.25" textureStretch="1" RatioWeight="45" RatioDir="Width">
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<Diffuse>GLUE\Glue_Page_4_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_4_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_4_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_4_s.bmp</Specular>
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<Height>GLUE\Glue_Page_4_h.bmp</Height>
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</Material>
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<Material name="Tarmac Heal 1" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.19" textureStretch="1" RatioWeight="100" RatioDir="Width">
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<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
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<Normal>GLUE\Glue_Page_5_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
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</Material>
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<Material name="Tarmac Heal 2" uMin="0.0" uMax="1.0" vMin="0.2" vMax="0.38" textureStretch="1" RatioWeight="100" RatioDir="Width">
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<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
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<Normal>GLUE\Glue_Page_5_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
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</Material>
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<Material name="Tarmac Heal 3" uMin="0.0" uMax="1.0" vMin="0.39" vMax="0.57" textureStretch="1" RatioWeight="100" RatioDir="Width">
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<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
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<Normal>GLUE\Glue_Page_5_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
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</Material>
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<Material name="Tarmac Heal 4" uMin="0.0" uMax="1.0" vMin="0.575" vMax="0.815" textureStretch="1" RatioWeight="100" RatioDir="Width">
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<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
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<Normal>GLUE\Glue_Page_5__n.bmp</Normal>
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<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
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</Material>
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<Material name="Tarmac Heal 5" uMin="0.0" uMax="1.0" vMin="0.82" vMax="1.0" textureStretch="1" RatioWeight="100" RatioDir="Width">
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<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
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<Normal>GLUE\Glue_Page_5_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
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</Material>
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</Project>
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<Project name="gta5_liberty" path="x:/gta5_liberty/art/dev/textures/">
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<Material name="Blend - Leaves-a" uMin="0.0" uMax="1.0" vMin="0.0" vMax="1.0" textureStretch="3" RatioWeight="25" RatioDir="Height">
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<Diffuse>GLUE\Blends\Leaves01\fullleaves_d.bmp</Diffuse>
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<Diffuse2>GLUE\Blends\Leaves01\Base_d.bmp</Diffuse2>
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<Normal>GLUE\Blends\Leaves01\fullleaves_n.bmp</Normal>
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<Normal2>GLUE\Blends\Leaves01\Base_n.bmp</Normal2>
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<Diffuse_alpha>GLUE\Blends\Leaves01\fullleaves_a.bmp</Diffuse_alpha>
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</Material>
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<Material name="Blend - Leaves-b" uMin="0.0" uMax="1.0" vMin="0.0" vMax="1.0" textureStretch="2" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Blends\Leaves02\All_d.bmp</Diffuse>
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<Diffuse2>GLUE\Blends\Leaves02\plain_d.bmp</Diffuse2>
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<Normal>GLUE\Blends\Leaves02\All_n.bmp</Normal>
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<Normal2>GLUE\Blends\Leaves02\Plain_n.bmp</Normal2>
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<Diffuse_alpha>GLUE\Blends\Leaves02\alpha.bmp</Diffuse_alpha>
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</Material>
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<Material name="Blend - Litter-a" uMin="0.0" uMax="1.0" vMin="0.0" vMax="1.0" textureStretch="2" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Blends\Leaves02\litter_d.bmp</Diffuse>
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<Diffuse2>GLUE\Blends\Leaves02\plain_d.bmp</Diffuse2>
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<Normal>GLUE\Blends\Leaves02\litter_n.bmp</Normal>
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<Normal2>GLUE\Blends\Leaves02\plain_n.bmp</Normal2>
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<Diffuse_alpha>GLUE\Blends\Leaves02\alpha.bmp</Diffuse_alpha>
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</Material>
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<Material name="Blend - Litter-b" uMin="0.0" uMax="1.0" vMin="0.0" vMax="1.0" textureStretch="3" RatioWeight="25" RatioDir="Height">
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<Diffuse>GLUE\Blends\Leaves01\rubbish_d.bmp</Diffuse>
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<Diffuse2>GLUE\Blends\Leaves01\Base_d.bmp</Diffuse2>
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<Normal>GLUE\Blends\Leaves01\rubbish_n.bmp</Normal>
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<Normal2>GLUE\Blends\Leaves01\Base_n.bmp</Normal2>
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<Diffuse_alpha>GLUE\Blends\Leaves01\fullleaves_a.bmp</Diffuse_alpha>
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</Material>
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<Material name="Blend - Drain" uMin="0.0" uMax="1.0" vMin="0.0" vMax="1.0" textureStretch="4.5" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Blends\Drain\Drain_Clean_2_d.bmp</Diffuse>
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<Diffuse2>GLUE\Blends\Drain\Drain_Dirty_1_d.bmp</Diffuse2>
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<Normal>GLUE\Blends\Drain\Drain_Clean_2_n.bmp</Normal>
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<Normal2>GLUE\Blends\Drain\Drain_Dirty_1_n.bmp</Normal2>
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<Diffuse_alpha>GLUE\Blends\Drain\Drain_Clean_2_a.bmp</Diffuse_alpha>
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</Material>
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<Material name="Grimey Mess" uMin="0.0" uMax="1.0" vMin="0.75" vMax="1.0" textureStretch="1" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_1_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_1_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_1_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_1_s.bmp</Specular>
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<Height>GLUE\Glue_Page_1_h.bmp</Height>
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</Material>
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<Material name="Leaves" uMin="0.0" uMax="1.0" vMin="0.5" vMax="0.75" textureStretch="1" RatioWeight="25" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_1_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_1_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_1_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_1_s.bmp</Specular>
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<Height>GLUE\Glue_Page_1_h.bmp</Height>
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</Material>
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<Material name="Grass" uMin="0.0" uMax="1.0" vMin="0.25" vMax="0.5" textureStretch="1" RatioWeight="90" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_1_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_1_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_1_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_1_s.bmp</Specular>
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<Height>GLUE\Glue_Page_1_h.bmp</Height>
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</Material>
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<Material name="Pebbles" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.25" textureStretch="1" RatioWeight="60" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_1_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_1_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_1_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_1_s.bmp</Specular>
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<Height>GLUE\Glue_Page_1_h.bmp</Height>
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</Material>
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<Material name="Damp Concrete" uMin="0.0" uMax="1.0" vMin="0.75" vMax="1.0" textureStretch="1" RatioWeight="50" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_2_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_2_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_2_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_2_s.bmp</Specular>
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<Height>GLUE\Glue_Page_2_h.bmp</Height>
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</Material>
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<Material name="Divider" uMin="0.0" uMax="1.0" vMin="0.5" vMax="0.75" textureStretch="1" RatioWeight="100" RatioDir="Height">
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<Diffuse>GLUE\Glue_Page_2_d.bmp</Diffuse>
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<Diffuse_alpha>GLUE\Glue_Page_2_a.bmp</Diffuse_alpha>
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<Normal>GLUE\Glue_Page_2_n.bmp</Normal>
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<Specular>GLUE\Glue_Page_2_s.bmp</Specular>
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<Height>GLUE\Glue_Page_2_h.bmp</Height>
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</Material>
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<Material name="Mould" uMin="0.0" uMax="1.0" vMin="0.25" vMax="0.5" textureStretch="1" RatioWeight="100" RatioDir="Height">
|
|
<Diffuse>GLUE\Glue_Page_2_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_2_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_2_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_2_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_2_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Damage" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.25" textureStretch="1" RatioWeight="100" RatioDir="Height">
|
|
<Diffuse>GLUE\Glue_Page_2_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_2_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_2_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_2_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_2_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Damaged Brick" uMin="0.0" uMax="1.0" vMin="0.75" vMax="1.0" textureStretch="1" RatioWeight="100" RatioDir="Height">
|
|
<Diffuse>GLUE\Glue_Page_3_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_3_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_3_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_3_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_3_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Sheet Metal" uMin="0.0" uMax="1.0" vMin="0.5" vMax="0.75" textureStretch="1" RatioWeight="60" RatioDir="Height">
|
|
<Diffuse>GLUE\Glue_Page_3_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_3_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_3_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_3_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_3_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Asphalt" uMin="0.0" uMax="1.0" vMin="0.25" vMax="0.5" textureStretch="1" RatioWeight="70" RatioDir="Height">
|
|
<Diffuse>GLUE\Glue_Page_3_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_3_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_3_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_3_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_3_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Damaged Asphalt" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.25" textureStretch="1" RatioWeight="50" RatioDir="Height">
|
|
<Diffuse>GLUE\Glue_Page_3_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_3_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_3_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_3_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_3_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Tarmac Repair" uMin="0.0" uMax="1.0" vMin="0.75" vMax="1.0" textureStretch="1" RatioWeight="100" RatioDir="Height">
|
|
<Diffuse>GLUE\Glue_Page_4_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_4_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_4_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_4_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_4_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Concrete Damage" uMin="0.0" uMax="1.0" vMin="0.5" vMax="0.75" textureStretch="1" RatioWeight="100" RatioDir="Height">
|
|
<Diffuse>GLUE\Glue_Page_4_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_4_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_4_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_4_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_4_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Concrete Skirt" uMin="0.0" uMax="1.0" vMin="0.25" vMax="0.5" textureStretch="1" RatioWeight="90" RatioDir="Width">
|
|
<Diffuse>GLUE\Glue_Page_4_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_4_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_4_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_4_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_4_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Ornate Skirt" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.25" textureStretch="1" RatioWeight="45" RatioDir="Width">
|
|
<Diffuse>GLUE\Glue_Page_4_d.bmp</Diffuse>
|
|
<Diffuse_alpha>GLUE\Glue_Page_4_a.bmp</Diffuse_alpha>
|
|
<Normal>GLUE\Glue_Page_4_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_4_s.bmp</Specular>
|
|
<Height>GLUE\Glue_Page_4_h.bmp</Height>
|
|
</Material>
|
|
|
|
<Material name="Tarmac Heal 1" uMin="0.0" uMax="1.0" vMin="0.0" vMax="0.19" textureStretch="1" RatioWeight="100" RatioDir="Width">
|
|
<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
|
|
<Normal>GLUE\Glue_Page_5_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
|
|
</Material>
|
|
|
|
<Material name="Tarmac Heal 2" uMin="0.0" uMax="1.0" vMin="0.2" vMax="0.38" textureStretch="1" RatioWeight="100" RatioDir="Width">
|
|
<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
|
|
<Normal>GLUE\Glue_Page_5_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
|
|
</Material>
|
|
|
|
<Material name="Tarmac Heal 3" uMin="0.0" uMax="1.0" vMin="0.39" vMax="0.57" textureStretch="1" RatioWeight="100" RatioDir="Width">
|
|
<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
|
|
<Normal>GLUE\Glue_Page_5_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
|
|
</Material>
|
|
|
|
<Material name="Tarmac Heal 4" uMin="0.0" uMax="1.0" vMin="0.575" vMax="0.815" textureStretch="1" RatioWeight="100" RatioDir="Width">
|
|
<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
|
|
<Normal>GLUE\Glue_Page_5_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
|
|
</Material>
|
|
|
|
<Material name="Tarmac Heal 5" uMin="0.0" uMax="1.0" vMin="0.82" vMax="1.0" textureStretch="1" RatioWeight="100" RatioDir="Width">
|
|
<Diffuse>GLUE\Glue_Page_5_d.bmp</Diffuse>
|
|
<Normal>GLUE\Glue_Page_5_n.bmp</Normal>
|
|
<Specular>GLUE\Glue_Page_5_s.bmp</Specular>
|
|
</Material>
|
|
|
|
</Project>
|
|
</MaterialList>
|
|
|
|
</GlueMaker> |