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gtav-src/tools_ng/wildwest/etc/config/general/max_skylight_settings.dat
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2025-09-29 00:52:08 +02:00

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-- Used in the wildwest light baker scripts
-- Set the scene lights
-- These are for the Vertex Colour channels
lightTintColor = color 255 255 255
lightLevel = 1
ambientColor = color 200 200 200
-- Skylight details
skylightmultiplier = 1
lightbounces = 10
bouncePlaneColourStandard = (color 255 255 255)
bouncePlaneColourGray = (color 128 128 128)
bouncePlaneColourDark = (color 32 32 32)
-- Some radiosity settings here
-- Peds
Ped_RadiosityQuality = 80
Ped_RadiosityFiltering = 1
Ped_RadiosityDirectFiltering = 1
Ped_lightingModel = 0
Ped_radiosityOption = 2
Ped_Log_exposureBrightness =95
Ped_Log_exposureContrast = 70
Ped_Log_exposureMidtones = 0.65
Ped_ExteriorDaylight = true
Ped_PhysicalScale = 1500
-- Vehicles
Veh_RadiosityQuality = 80
Veh_RadiosityFiltering = 2
Veh_RadiosityDirectFiltering = 2
Veh_Log_exposureBrightness = 95
Veh_Log_exposureContrast = 70
Veh_Log_exposureMidtones = 0.65
Veh_lightingModel = 0
Veh_radiosityOption = 2
Veh_ExteriorDaylight = true
Veh_PhysicalScale = 1500
-- Map props
Map_RadiosityQuality = 85
Map_RadiosityFiltering = 1
Map_RadiosityDirectFiltering = 1
Map_Log_exposureBrightness = 95
Map_Log_exposureContrast = 70
Map_Log_exposureMidtones = 0.65
Map_lightingModel = 0
Map_radiosityOption = 2
Map_ExteriorDaylight = true
Map_PhysicalScale = 1500
-- Extra constrast for the props
Map_EC_ExteriorDaylight = true
Map_EC_RadiosityQuality = 9
Map_EC_RadiosityFiltering = 1
Map_EC_RadiosityDirectFiltering = 1
Map_EC_Log_exposureBrightness = 90
Map_EC_Log_exposureContrast = 75
Map_EC_Log_exposureMidtones = 0.7
Map_EC_PhysicalScale = 1500
-- Mapmode, taken from the map lighting bake. Good for static props.
Map_MM_ExteriorDaylight = true
Map_MM_RadiosityQuality = 85
Map_MM_RadiosityFiltering = 1
Map_MM_RadiosityDirectFiltering = 1
Map_MM_Log_exposureBrightness = 95
Map_MM_Log_exposureContrast = 80
Map_MM_Log_exposureMidtones = 0.1
Map_MM_PhysicalScale = 1500
-- Interiors
Int_RadiosityQuality = 85
Int_RadiosityFiltering = 3
Int_RadiosityDirectFiltering = 3
Int_Log_exposureBrightness = 100
Int_Log_exposureContrast = 100
Int_Log_exposureMidtones = 1
Int_lightingModel = 0
Int_radiosityOption = 2
Int_ExteriorDaylight = false
Int_PhysicalScale = 2000