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gtav-src/tools_ng/etc/texture/vehicletemplates.xml
T
2025-09-29 00:52:08 +02:00

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XML
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<?xml version="1.0" encoding="UTF-8"?>
<rage__CTextureConversionConfig>
<references>
<Item>
<name>Default</name>
<path>${RS_ASSETS}/metadata/textures/templates/vehicles/Default</path>
</Item>
<Item>
<name>Diffuse Map</name>
<path>${RS_ASSETS}/metadata/textures/templates/vehicles/Diffuse</path>
</Item>
<Item>
<name>Diffuse Map High Quality</name>
<path>${RS_ASSETS}/metadata/textures/templates/vehicles/DiffuseHighQuality</path>
</Item>
<Item>
<name>Diffuse Detail Map</name>
<path>${RS_ASSETS}/metadata/textures/templates/vehicles/DiffuseDetail</path>
</Item>
<Item>
<name>Specular Map</name>
<path>${RS_ASSETS}/metadata/textures/templates/vehicles/Specular</path>
</Item>
<Item>
<name>Normal Map</name>
<path>${RS_ASSETS}/metadata/textures/templates/vehicles/NormalMap</path>
</Item>
<Item>
<name>Normal Map High Quality</name>
<path>${RS_ASSETS}/metadata/textures/templates/vehicles/NormalMapHighQuality</path>
</Item>
<Item>
<name>Emissive Map</name>
<path>${RS_ASSETS}/metadata/textures/templates/vehicles/Emissive</path>
</Item>
<Item>
<name>Diffuse - Extra Sharp Mips</name>
<path>${RS_ASSETS}/metadata/textures/templates/vehicles/DiffuseMipSharpen</path>
</Item>
</references>
</rage__CTextureConversionConfig>