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gtav-src/tools_ng/etc/projbuild/ragebuilder_configurations.xml
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2025-09-29 00:52:08 +02:00

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<?xml version="1.0"?>
<project xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="projbuild.xsd">
<config>
<includepaths>
</includepaths>
</config>
<platform name="win32">
<target name="Release">
<config output_path="win32_release">
<forceincludes>
<forceinclude path="$(RAGE_DIR)\base\src\forceinclude\win32_rscrelease.h" order="0"/>
</forceincludes>
<defines>
<define value="WIN32"/>
<define value="NDEBUG"/>
<define value="_LIB"/>
</defines>
<options/>
<vc>
<VCCLCompilerTool
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="false"
StringPooling="false"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
ForceConformanceInForLoopScope="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="rage_pch.h"
ProgramDataBaseFileName="$(IntDir)/$(TargetName).pdb"
WarningLevel="4"
WarnAsError="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CompileAs="0"
/>
<VCLinkerTool
AdditionalDependencies="&quot;$(XEDK)/lib/win32/vs2010/xgraphics.lib&quot; &quot;$(XEDK)/lib/win32/vs2010/d3d9.lib&quot;"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(RAGE_DIR)\lib&quot;;&quot;$(RAGE_3RDPARTY)/cli/lua/lib/&quot;;&quot;$(RAGE_DIR)/base/tools/devil&quot;;&quot;$(XEDK)/lib/win32/vs2005&quot;"
IgnoreAllDefaultLibraries="false"
GenerateDebugInformation="true"
GenerateMapFile="true"
MapFileName="$(RS_TOOLSROOT)/bin/$(TargetName).map"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<VCPostBuildEventTool
Description="Building symbol file..."
CommandLine="$(RS_TOOLSROOT)\bin\coding\compressmap &quot;$(TargetDir)$(TargetName).map&quot;"
/>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<OmitFramePointers>false</OmitFramePointers>
<StringPooling>false</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>rage_pch.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
</ClCompile>
</vc>
</config>
</target>
<target name="Debug">
<config output_path="win32_debug">
<forceincludes>
<forceinclude path="$(RAGE_DIR)\base\src\forceinclude\win32_rscdebug.h" order="0"/>
</forceincludes>
<defines>
<define value="WIN32"/>
<define value="_DEBUG"/>
<define value="_LIB"/>
</defines>
<options/>
<vc>
<VCCLCompilerTool
Optimization="0"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
ForceConformanceInForLoopScope="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="rage_pch.h"
ProgramDataBaseFileName="$(IntDir)/$(TargetName).pdb"
WarningLevel="4"
WarnAsError="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
CompileAs="0"
/>
<VCLinkerTool
IgnoreImportLibrary="false"
AdditionalDependencies="&quot;$(XEDK)/lib/win32/vs2010/xgraphicsd.lib&quot; &quot;$(XEDK)/lib/win32/vs2010/d3d9d.lib&quot;"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;$(RAGE_DIR)\lib&quot;;&quot;$(RAGE_3RDPARTY)/cli/lua/lib/&quot;;&quot;$(RAGE_DIR)/base/tools/devil&quot;;&quot;$(XEDK)/lib/win32/vs2005&quot;"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
GenerateMapFile="true"
MapFileName="$(RS_TOOLSROOT)/bin/$(TargetName).map"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<VCPostBuildEventTool
Description="Building symbol file..."
CommandLine="$(RS_TOOLSROOT)\bin\coding\compressmap &quot;$(TargetDir)$(TargetName).map&quot;"
/>
<ClCompile>
<Optimization>Disabled</Optimization>
<MinimalRebuild>true</MinimalRebuild>
<ExceptionHandling>Sync</ExceptionHandling>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>rage_pch.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>Default</CompileAs>
</ClCompile>
</vc>
</config>
</target>
</platform>
</project>