Files
gtav-src/tools_ng/etc/config/anim/skeletons/sp/animals/cow.skel
T
2025-09-29 00:52:08 +02:00

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Version: 109
AuthoredOrientation 1
NumBones 53
bone0 SKEL_ROOT {
offset 0.000000 0.002996 0.030500
euler -0.000000 -1.265415 -1.570796
orient -0.000000 -1.265415 -1.570796
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ projectData0X
bone1 SKEL_Spine_Root {
boneid 57597
offset -0.000000 0.000000 -0.000000
euler -0.000000 -0.000000 -0.000000
orient -0.000000 -0.000000 -0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone2 SKEL_Spine0 {
boneid 23553
offset 0.181183 -0.000000 0.000000
euler -0.003747 1.231371 -0.003973
orient -0.003747 1.231371 -0.003973
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone3 SKEL_Spine1 {
boneid 24816
offset 0.251497 -0.000333 0.000000
euler -0.000000 0.034042 0.001324
orient -0.000000 0.034042 0.001324
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone4 SKEL_L_Clavicle {
boneid 64729
offset 0.216985 0.079161 -0.081330
euler 0.147621 0.909836 0.116850
orient 0.147621 0.909836 0.116850
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone5 SKEL_L_UpperArm {
boneid 45509
offset 0.155409 -0.000000 -0.000000
euler 0.169464 0.924574 0.268877
orient 0.169464 0.924574 0.268877
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone6 SKEL_L_Forearm {
boneid 61163
offset 0.360831 0.000000 0.000000
euler 0.091503 -0.161533 -0.331891
orient 0.091503 -0.161533 -0.331891
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone7 SKEL_L_Hand {
boneid 18905
offset 0.266513 0.000000 0.000000
euler -0.004242 -0.173361 0.040044
orient -0.004242 -0.173361 0.040044
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone8 SKEL_L_Finger00 {
boneid 26610
offset 0.205963 0.000000 0.000000
euler 0.002221 -0.238821 0.031423
orient 0.002221 -0.238821 0.031423
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone9 SKEL_L_Finger01 {
boneid 4089
offset 0.107544 -0.000000 -0.000000
euler 0.000000 -0.160801 0.000000
orient 0.000000 -0.160801 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone10 PH_L_Hand {
boneid 37709
offset 0.100015 0.000000 -0.021135
euler -1.103727 0.000001 1.570797
orient -1.103727 0.000001 1.570797
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone11 IK_L_Hand {
boneid 36029
offset 0.100015 0.000000 -0.021135
euler -1.103727 0.000001 1.570797
orient -1.103727 0.000001 1.570797
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
}
bone12 SKEL_R_Clavicle {
boneid 10706
offset 0.216985 -0.077830 -0.081330
euler -0.147619 0.909836 -0.116851
orient -0.147619 0.909836 -0.116851
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone13 SKEL_R_UpperArm {
boneid 40269
offset 0.155409 0.000000 -0.000000
euler -0.169588 0.924544 -0.269076
orient -0.169588 0.924544 -0.269076
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone14 SKEL_R_Forearm {
boneid 28252
offset 0.360842 0.000000 0.000000
euler -0.091589 -0.161496 0.332220
orient -0.091589 -0.161496 0.332220
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone15 SKEL_R_Hand {
boneid 57005
offset 0.266517 0.000000 0.000000
euler 0.004044 -0.173363 -0.038172
orient 0.004044 -0.173363 -0.038172
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone16 SKEL_R_Finger00 {
boneid 58866
offset 0.205977 -0.000000 -0.000000
euler -0.002362 -0.238830 -0.033432
orient -0.002362 -0.238830 -0.033432
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone17 SKEL_R_Finger01 {
boneid 64016
offset 0.107545 0.000000 0.000000
euler 0.003026 -0.160795 0.008961
orient 0.003026 -0.160795 0.008961
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone18 PH_R_Hand {
boneid 7966
offset 0.100011 -0.000978 -0.021131
euler -1.103766 0.004461 1.561951
orient -1.103766 0.004461 1.561951
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone19 IK_R_Hand {
boneid 6286
offset 0.100011 -0.000978 -0.021131
euler -1.103766 0.004461 1.561951
orient -1.103766 0.004461 1.561951
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
}
bone20 SKEL_Spine2 {
boneid 24817
offset 0.018711 0.000000 -0.000000
euler 0.000001 0.537528 -0.000000
orient 0.000001 0.537528 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone21 SKEL_Spine3 {
boneid 24818
offset 0.429588 0.000000 0.000000
euler -0.019034 -1.318265 0.019658
orient -0.019034 -1.318265 0.019658
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone22 SKEL_Neck_1 {
boneid 39317
offset 0.166131 0.000816 0.000000
euler 0.000019 0.149466 -0.004784
orient 0.000019 0.149466 -0.004784
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone23 SKEL_Neck_2 {
boneid 24532
offset 0.169872 0.000022 0.000000
euler 0.000159 0.010465 0.015080
orient 0.000159 0.010465 0.015080
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone24 SKEL_Head {
boneid 31086
offset 0.233317 0.003548 -0.000000
euler -0.008348 1.124209 -0.024462
orient -0.008348 1.124209 -0.024462
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone25 AntlerRoot {
boneid 65079
offset 0.000000 0.000000 0.000000
euler -0.000000 -0.000000 0.000000
orient -0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
bone26 SM_CowBell_ROOT {
boneid 21787
offset -0.022948 -0.000963 -0.289713
euler 3.141581 0.950319 3.141467
orient 3.141581 0.950319 3.141467
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone27 SM_CowBell {
boneid 63078
offset 0.000000 0.000000 0.000000
euler 0.000002 -0.000000 -0.000000
orient 0.000002 -0.000000 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
}
}
}
}
}
bone28 SKEL_PelvisRoot {
boneid 17916
offset 0.181183 0.000000 -0.000000
euler 3.141592 -1.253262 -3.141592
orient 3.141592 -1.253262 -3.141592
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone29 SKEL_Pelvis1 {
boneid 53251
offset 0.167879 0.000000 0.000000
euler -0.000000 0.064694 0.000000
orient -0.000000 0.064694 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone30 SKEL_Pelvis {
boneid 11816
offset 0.234785 -0.000000 0.000000
euler -0.000000 0.223276 -0.000000
orient -0.000000 0.223276 -0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone31 SKEL_L_Thigh {
boneid 58271
offset 0.180586 0.156338 0.182300
euler -3.023200 -1.263828 3.018579
orient -3.023200 -1.263828 3.018579
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone32 SKEL_L_Calf {
boneid 63931
offset 0.323510 0.000000 -0.000000
euler -0.002111 0.443316 -0.066802
orient -0.002111 0.443316 -0.066802
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone33 SKEL_L_Foot {
boneid 14201
offset 0.306994 -0.000000 0.000000
euler -0.015128 -0.465399 0.037525
orient -0.015128 -0.465399 0.037525
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone34 SKEL_L_Toe0 {
boneid 2108
offset 0.338634 -0.000000 0.000000
euler 0.000323 -0.391230 0.005709
orient 0.000323 -0.391230 0.005709
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone35 SKEL_L_Toe1 {
boneid 7531
offset 0.072274 -0.000000 -0.000000
euler -0.000720 0.029469 -0.001542
orient -0.000720 0.029469 -0.001542
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone36 PH_L_Foot {
boneid 2718
offset 0.077824 -0.000691 -0.015779
euler -1.157825 0.003577 1.562634
orient -1.157825 0.003577 1.562634
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone37 IK_L_Foot {
boneid 65245
offset 0.077824 -0.000691 -0.015779
euler -1.157825 0.003577 1.562634
orient -1.157825 0.003577 1.562634
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
bone38 SKEL_R_Thigh {
boneid 51826
offset 0.180586 -0.156000 0.182300
euler 3.023149 -1.263826 -3.018525
orient 3.023149 -1.263826 -3.018525
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone39 SKEL_R_Calf {
boneid 36864
offset 0.323510 0.000000 -0.000000
euler 0.002101 0.443320 0.066464
orient 0.002101 0.443320 0.066464
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone40 SKEL_R_Foot {
boneid 52301
offset 0.306991 0.000000 0.000000
euler 0.015493 -0.465390 -0.038431
orient 0.015493 -0.465390 -0.038431
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone41 SKEL_R_Toe0 {
boneid 20781
offset 0.338636 -0.000000 0.000000
euler -0.000521 -0.391212 -0.009185
orient -0.000521 -0.391212 -0.009185
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone42 SKEL_R_Toe1 {
boneid 45631
offset 0.072278 -0.000000 -0.000000
euler 0.006558 0.029393 0.014029
orient 0.006558 0.029393 0.014029
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone43 PH_R_Foot {
boneid 38142
offset 0.077827 0.000000 -0.015781
euler -1.157800 0.000000 1.570797
orient -1.157800 0.000000 1.570797
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone44 IK_R_Foot {
boneid 35502
offset 0.077827 0.000000 -0.015781
euler -1.157800 0.000000 1.570797
orient -1.157800 0.000000 1.570797
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
bone45 SKEL_Tail_01 {
boneid 839
offset 0.308702 -0.000000 -0.000000
euler 0.000000 -0.358620 -0.000000
orient 0.000000 -0.358620 -0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone46 SKEL_Tail_02 {
boneid 840
offset 0.116554 0.000000 0.000000
euler -0.000000 0.082801 0.000000
orient -0.000000 0.082801 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone47 SKEL_Tail_03 {
boneid 841
offset 0.108680 -0.000000 -0.000000
euler 0.000000 0.000004 0.000000
orient 0.000000 0.000004 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone48 SKEL_Tail_04 {
boneid 842
offset 0.151471 0.000000 0.000000
euler -0.000000 -0.000003 0.000000
orient -0.000000 -0.000003 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone49 SKEL_Tail_05 {
boneid 843
offset 0.159516 0.000000 0.000000
euler 0.000000 0.000003 0.000000
orient 0.000000 0.000003 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
}
}
bone50 SM_Udders {
boneid 31970
offset -0.053013 -0.000000 0.617190
euler -1.570796 0.275817 3.141592
orient -1.570796 0.275817 3.141592
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
bone51 LookAtTarget {
boneid 36504
offset -0.690175 0.000001 -1.238149
euler 1.265415 -0.000000 1.570796
orient 1.265415 -0.000000 1.570796
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone52 LookAtUpnode {
boneid 37736
offset 1.279460 0.000000 -0.617237
euler 1.265415 -0.000000 1.570796
orient 1.265415 -0.000000 1.570796
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}