Files
gtav-src/tools_ng/etc/config/anim/skeletons/a_c_hen.skel
T
2025-09-29 00:52:08 +02:00

235 lines
7.1 KiB
Plaintext
Executable File

Version: 109
AuthoredOrientation 1
NumBones 29
bone0 SKEL_ROOT {
offset 0.000000 0.020402 0.048765
euler -0.000000 -1.327758 -1.570797
orient -0.000000 -1.327758 -1.570797
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ projectData0X
bone1 SKEL_Spine_Root {
boneid 57597
offset 0.000000 -0.000000 0.000000
euler 0.000000 0.000000 0.000000
orient 0.000000 0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone2 SKEL_Spine0 {
boneid 23553
offset 0.007106 0.000000 -0.000000
euler 3.141593 1.422876 3.141593
orient 3.141593 1.422876 3.141593
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone3 SKEL_Spine1 {
boneid 24816
offset 0.015567 0.000000 -0.000000
euler 0.000000 -0.329564 0.000000
orient 0.000000 -0.329564 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone4 SKEL_Spine2 {
boneid 24817
offset 0.017813 0.000000 0.000000
euler 0.000000 -0.352557 -0.000000
orient 0.000000 -0.352557 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone5 SKEL_Spine3 {
boneid 24818
offset 0.018379 0.000000 -0.000000
euler -3.106558 0.102229 -2.810763
orient -3.106558 0.102229 -2.810763
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone6 SKEL_L_Clavicle {
boneid 64729
offset -0.018194 0.043452 -0.027486
euler -2.975303 -0.198772 0.696330
orient -2.975303 -0.198772 0.696330
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone7 SKEL_R_Clavicle {
boneid 10706
offset 0.012311 -0.045888 -0.027486
euler 2.976466 -0.198981 -0.035430
orient 2.976466 -0.198981 -0.035430
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone8 PH_R_Hand {
boneid 28422
offset 0.139051 -0.000000 -0.000000
euler 0.526326 0.224974 -1.937404
orient 0.526326 0.224974 -1.937404
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone9 IK_R_Hand {
boneid 6286
offset 0.139051 -0.000000 -0.000000
euler 0.526326 0.224974 -1.937404
orient 0.526326 0.224974 -1.937404
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
bone10 SKEL_Neck_1 {
boneid 39317
offset -0.018342 -0.006263 -0.000217
euler 3.141592 0.605423 -2.812555
orient 3.141592 0.605423 -2.812555
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone11 SKEL_Head {
boneid 31086
offset 0.143308 0.000000 -0.000000
euler 0.000002 1.074745 0.000002
orient 0.000002 1.074745 0.000002
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone12 FB_Jaw_000 {
boneid 46240
offset 0.046025 0.000000 -0.022177
euler 0.000001 0.061501 0.000000
orient 0.000001 0.061501 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
}
}
}
}
}
bone13 SKEL_PelvisRoot {
boneid 17916
offset 0.007106 -0.000000 0.000000
euler 1.327758 -0.000000 1.570796
orient 1.327758 -0.000000 1.570796
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone14 SKEL_Pelvis {
boneid 11816
offset 0.000000 0.000000 -0.000000
euler 3.141592 -0.007608 1.570796
orient 3.141592 -0.007608 1.570796
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone15 SKEL_L_Thigh {
boneid 58271
offset 0.055571 0.033000 0.006263
euler 3.141592 -0.884101 -3.141592
orient 3.141592 -0.884101 -3.141592
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone16 SKEL_L_Calf {
boneid 63931
offset 0.093034 0.000000 -0.000000
euler 0.000000 0.898701 0.000000
orient 0.000000 0.898701 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone17 SKEL_L_Foot {
boneid 14201
offset 0.118681 0.000000 -0.000000
euler -0.000000 -0.829468 -0.000000
orient -0.000000 -0.829468 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone18 SKEL_L_Toe0 {
boneid 2108
offset 0.056145 -0.000000 0.000000
euler -0.096870 -0.680060 0.113750
orient -0.096870 -0.680060 0.113750
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone19 PH_L_Foot {
boneid 57717
offset 0.014715 -0.000882 -0.016782
euler -0.275490 -0.025056 1.482400
orient -0.275490 -0.025056 1.482400
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone20 IK_L_Foot {
boneid 65245
offset 0.014715 -0.000882 -0.016782
euler -0.275490 -0.025056 1.482400
orient -0.275490 -0.025056 1.482400
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
bone21 SKEL_R_Thigh {
boneid 51826
offset 0.055571 -0.033091 0.006263
euler 3.141592 -0.884101 -3.141592
orient 3.141592 -0.884101 -3.141592
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone22 SKEL_R_Calf {
boneid 36864
offset 0.093034 0.000000 -0.000000
euler -0.000000 0.898700 -0.000001
orient -0.000000 0.898700 -0.000001
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone23 SKEL_R_Foot {
boneid 52301
offset 0.118681 -0.000000 -0.000000
euler -0.000000 -0.829469 0.000001
orient -0.000000 -0.829469 0.000001
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone24 SKEL_R_Toe0 {
boneid 20781
offset 0.056145 -0.000000 0.000000
euler 0.082594 -0.702211 -0.097527
orient 0.082594 -0.702211 -0.097527
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone25 PH_R_Foot {
boneid 24806
offset 0.014372 0.000739 -0.017084
euler -0.254931 0.019431 1.645215
orient -0.254931 0.019431 1.645215
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone26 IK_R_Foot {
boneid 35502
offset 0.014372 0.000739 -0.017084
euler -0.254931 0.019431 1.645215
orient -0.254931 0.019431 1.645215
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
bone27 SKEL_Tail_01 {
boneid 839
offset 0.056650 -0.000000 -0.000000
euler 0.000000 0.625971 0.000000
orient 0.000000 0.625971 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone28 SKEL_Tail_02 {
boneid 840
offset 0.061118 0.000000 0.000000
euler 0.000000 0.385326 0.000000
orient 0.000000 0.385326 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
}
}