Files
gtav-src/tools_ng/etc/config/anim/skeletons/a_c_coyote.skel
T
2025-09-29 00:52:08 +02:00

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Version: 109
AuthoredOrientation 1
NumBones 74
bone0 SKEL_ROOT {
offset 0.000000 0.038537 0.034094
euler 3.141593 -1.559439 1.570786
orient 3.141593 -1.559439 1.570786
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ projectData0X
bone1 SKEL_Spine_Root {
boneid 57597
offset -0.000000 0.000000 0.000000
euler 0.000003 -0.000000 0.000000
orient 0.000003 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone2 SKEL_Spine0 {
boneid 23553
offset 0.070699 -0.000000 -0.000000
euler -0.191588 1.558996 -0.191601
orient -0.191588 1.558996 -0.191601
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone3 SKEL_Spine1 {
boneid 24816
offset 0.147722 -0.000333 0.000000
euler 0.000000 0.014365 0.002253
orient 0.000000 0.014365 0.002253
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone4 SKEL_L_Clavicle {
boneid 64729
offset 0.048002 0.049183 0.019623
euler 0.045687 1.313738 0.044088
orient 0.045687 1.313738 0.044088
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone5 SKEL_L_UpperArm {
boneid 45509
offset 0.124040 -0.000000 -0.000000
euler 0.006493 0.532869 0.023876
orient 0.006493 0.532869 0.023876
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone6 SKEL_L_Forearm {
boneid 61163
offset 0.158095 -0.000000 0.000000
euler 0.004258 -0.360120 -0.016040
orient 0.004258 -0.360120 -0.016040
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone7 SKEL_L_Hand {
boneid 18905
offset 0.191651 0.000000 -0.000000
euler -0.000328 -0.084450 -0.003491
orient -0.000328 -0.084450 -0.003491
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone8 SKEL_L_Finger00 {
boneid 26610
offset 0.050152 0.000000 0.000000
euler -0.005349 -0.511841 -0.023447
orient -0.005349 -0.511841 -0.023447
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone9 SKEL_L_Finger01 {
boneid 4089
offset 0.052785 -0.000000 -0.000000
euler 0.060989 -0.871036 -0.063284
orient 0.060989 -0.871036 -0.063284
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone10 PH_L_Hand {
boneid 60309
offset 0.054566 0.000512 0.000140
euler -0.881999 -0.007725 1.580182
orient -0.881999 -0.007725 1.580182
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone11 IK_L_Hand {
boneid 36029
offset 0.054566 0.000512 0.000140
euler -0.881999 -0.007725 1.580182
orient -0.881999 -0.007725 1.580182
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
bone12 SKEL_R_Clavicle {
boneid 10706
offset 0.048002 -0.047852 0.019623
euler -0.045686 1.313737 -0.044088
orient -0.045686 1.313737 -0.044088
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone13 SKEL_R_UpperArm {
boneid 40269
offset 0.124040 0.000000 0.000000
euler -0.006493 0.532869 -0.023876
orient -0.006493 0.532869 -0.023876
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone14 SKEL_R_Forearm {
boneid 28252
offset 0.158095 0.000000 -0.000000
euler -0.004258 -0.360114 0.016040
orient -0.004258 -0.360114 0.016040
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone15 SKEL_R_Hand {
boneid 57005
offset 0.191651 0.000000 0.000000
euler 0.000328 -0.084475 0.003494
orient 0.000328 -0.084475 0.003494
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone16 SKEL_R_Finger00 {
boneid 58866
offset 0.050152 0.000000 -0.000000
euler 0.005348 -0.511822 0.023443
orient 0.005348 -0.511822 0.023443
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone17 SKEL_R_Finger01 {
boneid 64016
offset 0.052785 -0.000000 0.000000
euler -0.060987 -0.871037 0.063284
orient -0.060987 -0.871037 0.063284
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone18 PH_R_Hand {
boneid 28422
offset 0.054567 -0.000510 0.000141
euler -0.881998 0.007726 1.561417
orient -0.881998 0.007726 1.561417
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone19 IK_R_Hand {
boneid 6286
offset 0.054567 -0.000510 0.000141
euler -0.881998 0.007726 1.561417
orient -0.881998 0.007726 1.561417
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
bone20 SKEL_Spine2 {
boneid 24817
offset 0.010255 -0.000000 0.000000
euler 0.000000 1.218305 0.000000
orient 0.000000 1.218305 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone21 SKEL_Spine3 {
boneid 24818
offset 0.129346 -0.000000 -0.000000
euler -3.129119 -1.081434 3.127460
orient -3.129119 -1.081434 3.127460
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone22 SKEL_Neck_1 {
boneid 39317
offset 0.122817 0.000816 -0.000000
euler -0.000083 -0.338627 -0.006396
orient -0.000083 -0.338627 -0.006396
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone23 SKEL_Neck_2 {
boneid 24532
offset 0.092152 0.000021 -0.000000
euler 0.000000 0.401118 -0.000233
orient 0.000000 0.401118 -0.000233
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone24 SKEL_Head {
boneid 31086
offset 0.091256 -0.000000 0.000000
euler -0.000000 1.176478 -0.000000
orient -0.000000 1.176478 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone25 IK_Head {
boneid 12844
offset 0.000000 -0.000000 0.000000
euler 0.000000 0.000000 -0.000000
orient 0.000000 0.000000 -0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone26 FB_L_Brow_Out_000 {
boneid 58331
offset 0.056221 0.001266 -0.002276
euler -0.707299 -0.712164 0.875622
orient -0.707299 -0.712164 0.875622
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone27 FB_L_Lid_Upper_000 {
boneid 45750
offset 0.082088 0.026518 0.004383
euler -0.060580 -0.280548 0.215660
orient -0.060580 -0.280548 0.215660
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone28 FB_L_Eye_000 {
boneid 25260
offset 0.082088 0.026518 0.004383
euler -0.060580 -0.280548 0.215660
orient -0.060580 -0.280548 0.215660
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone29 FB_L_CheekBone_000 {
boneid 21550
offset 0.200733 0.002978 -0.004173
euler -0.273543 0.219446 1.758863
orient -0.273543 0.219446 1.758863
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone30 FB_L_Lip_Corner_000 {
boneid 29868
offset 0.108904 0.033343 -0.044677
euler 0.188163 -0.936113 -0.216302
orient 0.188163 -0.936113 -0.216302
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone31 FB_R_Lid_Upper_000 {
boneid 43536
offset 0.082088 -0.028534 0.004383
euler 0.060581 -0.280547 -0.215655
orient 0.060581 -0.280547 -0.215655
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone32 FB_R_Eye_000 {
boneid 27474
offset 0.082088 -0.028534 0.004383
euler 0.060581 -0.280547 -0.215655
orient 0.060581 -0.280547 -0.215655
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone33 FB_R_CheekBone_000 {
boneid 19336
offset 0.200733 -0.004995 -0.004174
euler 0.273540 0.219437 -1.758856
orient 0.273540 0.219437 -1.758856
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone34 FB_R_Brow_Out_000 {
boneid 1356
offset 0.056221 -0.003283 -0.002276
euler 0.707309 -0.712157 -0.875630
orient 0.707309 -0.712157 -0.875630
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone35 FB_R_Lip_Corner_000 {
boneid 11174
offset 0.108904 -0.035360 -0.044677
euler -0.188174 -0.936125 0.216310
orient -0.188174 -0.936125 0.216310
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone36 FB_R_Ear_000 {
boneid 27871
offset 0.019380 -0.055135 0.047947
euler 0.561038 -0.915871 -0.793205
orient 0.561038 -0.915871 -0.793205
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone37 FB_L_Ear_000 {
boneid 25657
offset 0.019379 0.053118 0.047947
euler -0.561047 -0.915851 0.793224
orient -0.561047 -0.915851 0.793224
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone38 FB_Brow_Centre_000 {
boneid 37193
offset 0.062047 -0.001009 0.006464
euler -0.000000 -0.913519 0.000002
orient -0.000000 -0.913519 0.000002
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone39 FB_UpperLipRoot_000 {
boneid 20178
offset 0.118668 -0.001008 -0.024272
euler 0.000003 -0.186917 0.000003
orient 0.000003 -0.186917 0.000003
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone40 FB_UpperLip_000 {
boneid 61839
offset 0.080812 0.000000 -0.012653
euler -3.141584 1.119939 -3.141586
orient -3.141584 1.119939 -3.141586
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone41 FB_L_Lip_Top_000 {
boneid 20279
offset 0.008135 0.013944 -0.009170
euler -2.532398 1.018643 0.644873
orient -2.532398 1.018643 0.644873
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone42 FB_R_Lip_Top_000 {
boneid 17719
offset 0.008134 -0.013945 -0.009167
euler 2.532215 1.018660 -0.644941
orient 2.532215 1.018660 -0.644941
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
bone43 FB_Jaw_000 {
boneid 46240
offset 0.083140 -0.001009 -0.056320
euler -0.000001 -0.125031 0.000002
orient -0.000001 -0.125031 0.000002
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone44 FB_LowerLipRoot_000 {
boneid 17188
offset 0.034077 0.000000 -0.007440
euler 0.000001 -0.162832 -0.000000
orient 0.000001 -0.162832 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone45 FB_LowerLip_000 {
boneid 20623
offset 0.072859 0.000000 -0.000232
euler -0.000001 -0.501361 -0.000002
orient -0.000001 -0.501361 -0.000002
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone46 FB_L_Lip_Bot_000 {
boneid 47419
offset -0.058678 0.033636 0.051056
euler -0.140250 0.527401 -0.153687
orient -0.140250 0.527401 -0.153687
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone47 FB_R_Lip_Bot_000 {
boneid 49979
offset -0.058677 -0.033636 0.051057
euler 0.140246 0.527407 0.153678
orient 0.140246 0.527407 0.153678
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
bone48 FB_TongueA_000 {
boneid 16902
offset 0.120925 -0.001008 -0.044394
euler -0.000002 -0.268566 0.000006
orient -0.000002 -0.268566 0.000006
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone49 FB_TongueB_000 {
boneid 16903
offset 0.015661 0.000000 -0.000780
euler 0.000000 0.010620 0.000000
orient 0.000000 0.010620 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone50 FB_TongueC_000 {
boneid 16904
offset 0.023049 -0.000000 -0.000972
euler 0.000001 0.091851 -0.000001
orient 0.000001 0.091851 -0.000001
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
}
}
}
}
}
}
bone51 SKEL_PelvisRoot {
boneid 17916
offset 0.070699 -0.000000 0.000000
euler 3.140900 1.559439 3.140900
orient 3.140900 1.559439 3.140900
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone52 SKEL_Pelvis1 {
boneid 53251
offset 0.000000 0.000000 0.000000
euler 3.141592 0.013742 -3.141592
orient 3.141592 0.013742 -3.141592
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone53 SKEL_Pelvis {
boneid 11816
offset 0.091693 0.000000 0.000000
euler 0.000000 0.013742 0.000000
orient 0.000000 0.013742 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone54 SKEL_L_Thigh {
boneid 58271
offset 0.094708 0.059171 -0.002140
euler -0.119019 -1.465127 0.118361
orient -0.119019 -1.465127 0.118361
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone55 SKEL_L_Calf {
boneid 63931
offset 0.215781 0.000000 -0.000000
euler 0.000031 0.553626 -0.000228
orient 0.000031 0.553626 -0.000228
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone56 SKEL_L_Foot {
boneid 14201
offset 0.167894 -0.000000 0.000000
euler -0.000287 -0.784477 0.000464
orient -0.000287 -0.784477 0.000464
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone57 SKEL_L_Toe0 {
boneid 2108
offset 0.142224 -0.000000 0.000000
euler -0.018205 -0.661251 0.000289
orient -0.018205 -0.661251 0.000289
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone58 SKEL_L_Toe1 {
boneid 7531
offset 0.062485 0.000000 0.000000
euler 0.013185 -0.811148 -0.018674
orient 0.013185 -0.811148 -0.018674
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone59 PH_L_Foot {
boneid 57717
offset 0.046944 -0.000295 -0.014762
euler -0.783497 -0.009093 1.561669
orient -0.783497 -0.009093 1.561669
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone60 IK_L_Foot {
boneid 65245
offset 0.046944 -0.000295 -0.014762
euler -0.783497 -0.009093 1.561669
orient -0.783497 -0.009093 1.561669
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
bone61 SKEL_R_Thigh {
boneid 51826
offset 0.094708 -0.059171 -0.002140
euler 0.123113 -1.466041 -0.122444
orient 0.123113 -1.466041 -0.122444
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone62 SKEL_R_Calf {
boneid 36864
offset 0.217322 0.000000 0.000000
euler 0.000007 0.560513 -0.000053
orient 0.000007 0.560513 -0.000053
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone63 SKEL_R_Foot {
boneid 52301
offset 0.166696 0.000000 0.000000
euler -0.000067 -0.790409 0.000108
orient -0.000067 -0.790409 0.000108
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone64 SKEL_R_Toe0 {
boneid 20781
offset 0.142219 -0.000000 0.000000
euler 0.018005 -0.661169 0.000068
orient 0.018005 -0.661169 0.000068
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone65 SKEL_R_Toe1 {
boneid 45631
offset 0.062490 0.000000 0.000000
euler -0.013468 -0.811220 0.019074
orient -0.013468 -0.811220 0.019074
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
bone66 PH_R_Foot {
boneid 24806
offset 0.046950 0.000289 -0.014763
euler -0.783580 0.008966 1.579795
orient -0.783580 0.008966 1.579795
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
bone67 IK_R_Foot {
boneid 35502
offset 0.046950 0.000289 -0.014763
euler -0.783580 0.008966 1.579795
orient -0.783580 0.008966 1.579795
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}
}
}
}
bone68 SKEL_Tail_01 {
boneid 839
offset 0.095425 0.000000 0.000000
euler 0.000000 -0.019764 -0.000000
orient 0.000000 -0.019764 -0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
bone69 SKEL_Tail_02 {
boneid 840
offset 0.108939 0.000000 0.000000
euler -0.000000 0.019764 -0.000000
orient -0.000000 0.019764 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone70 SKEL_Tail_03 {
boneid 841
offset 0.093276 -0.000000 -0.000000
euler 0.000000 0.000000 -0.000000
orient 0.000000 0.000000 -0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone71 SKEL_Tail_04 {
boneid 842
offset 0.091538 -0.000000 0.000000
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
bone72 SKEL_Tail_05 {
boneid 843
offset 0.093637 0.000000 0.000000
euler -0.000000 -0.000012 0.000000
orient -0.000000 -0.000012 0.000000
sorient 0.000000 -0.000000 0.000000
rotX rotY rotZ
}
}
}
}
}
}
}
}
bone73 IK_Root {
boneid 56604
offset 0.000000 0.000000 0.000000
euler 0.000000 -0.000000 0.000000
orient 0.000000 -0.000000 0.000000
sorient 0.000000 -0.000000 0.000000
transX transY transZ rotX rotY rotZ
}
}