55 lines
2.6 KiB
XML
Executable File
55 lines
2.6 KiB
XML
Executable File
<cb:scope xmlns:cb="urn:ccnet.config.builder">
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<cb:define base_file ="$(game_include_dir)\$(function)\$(function)_base.xml"/>
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<cb:define project_file ="$(game_include_dir)\$(function)\$(function)_project.xml"/>
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<cb:define rebuild_maker_file ="$(game_include_dir)\$(function)\$(function)_rebuild_maker_include.xml"/>
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<cb:define rebuild_maker_rebuilds ="$(game_include_dir)\$(function)\rebuilds\$(function)_rebuilds$(ASSETBUILDER_TYPE).xml"/>
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<cb:define mailRegexpSubjectReplacement="$2: $4 $5 ($7)"/>
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<cb:define trigger=""/>
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<cruisecontrol>
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<cb:scope buildbranch="dev">
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<!-- rebuild projects -->
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<!-- <cb:scope variant = "_rebuild" trigger="$(ASSETBUILDER_TYPE)">
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<cb:scope subvariant = "_anim" wildcard = "anim\*.*"><cb:include href="$(base_file)"/></cb:scope>
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</cb:scope>
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-->
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<cb:scope variant = "_manual">
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<cb:scope subvariant = "_rebuild_all" wildcard = "rebuildall"><cb:include href="$(base_file)"/></cb:scope>
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</cb:scope>
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<!-- manual projects -->
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<cb:scope variant = "_manual">
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<cb:scope subvariant = "_levels_nm_test_vehicles" wildcard = "levels\nm_test\vehicles.*"><cb:include href="$(base_file)"/></cb:scope>
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<cb:scope subvariant = "_models_cdimages" wildcard = "models\cdimages\*.*"><cb:include href="$(base_file)"/></cb:scope>
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<cb:scope subvariant = "_levels_gta5_vehicles" wildcard = "levels\gta5\vehicles*.*"><cb:include href="$(base_file)"/></cb:scope>
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<cb:scope subvariant = "_levels_gta5_nav" wildcard = "levels\gta5\nav*.*"><cb:include href="$(base_file)"/></cb:scope>
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</cb:scope>
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<cb:include href="$(game_include_dir)\$(function)\$(function)_main_ci$(ASSETBUILDER_TYPE).xml"/>
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<!-- command helpers -->
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<cb:scope variant = "_command">
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<cb:scope subvariant = "_sync_tools" command="'sync tools'"><cb:include href="$(base_file)"/></cb:scope>
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<cb:scope subvariant = "_sync_shaders" command="'sync shaders'"><cb:include href="$(base_file)"/></cb:scope>
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<cb:scope subvariant = "_purge_cache" command="'purge_cache'" trigger="_purge_cache"><cb:include href="$(base_file)"/></cb:scope>
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</cb:scope>
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<!-- rebuild maker -->
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<cb:include href="$(rebuild_maker_file)"/>
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<!-- auto rebuilds as made by rebuild maker -->
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<cb:scope variant = "_rebuild" trigger="$(ASSETBUILDER_TYPE)">
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<cb:include href="$(rebuild_maker_rebuilds)"/>
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</cb:scope>
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<cb:scope project_file ="$(general_include_dir)\admin_projects.xml"> <cb:include href="$(base_file)"/></cb:scope>
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</cb:scope>
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</cruisecontrol>
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</cb:scope>
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