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gtav-src/tools_ng/dcc/debug/max2011/plugcfg/rs_dx_shaders.xml
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2025-09-29 00:52:08 +02:00

62 lines
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XML
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<?xml version='1.0'?>
<!--
rs_dx_shaders.xml
Luke Openshaw <luke.openshaw@rockstarnorth.com>
04 December 2008
-->
<shaders>
<terrain>
<common>
<attribute name="specularFactor" type="float" id="1"/>
<attribute name="specularColorFactor" type="float" id="2"/>
<attribute name="bumpiness" type="float" id="3"/>
<attribute name="diffuseTexture_layer0" type="difftex" id="4" />
<attribute name="bumpTexture_layer0" type="bumptex" id="5" />
<attribute name="diffuseTexture_layer1" type="difftex" id="6" />
<attribute name="bumpTexture_layer1" type="bumptex" id="7" />
<attribute name="diffuseTexture_layer2" type="difftex" id="8" />
<attribute name="bumpTexture_layer2" type="bumptex" id="9" />
<attribute name="diffuseTexture_layer3" type="difftex" id="10" />
<attribute name="bumpTexture_layer3" type="bumptex" id="11" />
</common>
<terrain_cb_4lyr>
</terrain_cb_4lyr>
<terrain_cb_4lyr_2tex>
</terrain_cb_4lyr_2tex>
<terrain_cb_7lyr>
<attribute name="diffuseTexture_layer4" type="difftex" id="12" />
<attribute name="bumpTexture_layer4" type="bumptex" id="13" />
<attribute name="diffuseTexture_layer5" type="difftex" id="14" />
<attribute name="bumpTexture_layer5" type="bumptex" id="15" />
<attribute name="diffuseTexture_layer6" type="difftex" id="16" />
<attribute name="bumpTexture_layer6" type="bumptex" id="17" />
<attribute name="lookupTexture" type="bumptex" id="18" />
</terrain_cb_7lyr>
<terrain_cb_8lyr>
<attribute name="diffuseTexture_layer4" type="difftex" id="12" />
<attribute name="bumpTexture_layer4" type="bumptex" id="13" />
<attribute name="diffuseTexture_layer5" type="difftex" id="14" />
<attribute name="bumpTexture_layer5" type="bumptex" id="15" />
<attribute name="diffuseTexture_layer6" type="difftex" id="16" />
<attribute name="bumpTexture_layer6" type="bumptex" id="17" />
<attribute name="diffuseTexture_layer7" type="difftex" id="18" />
<attribute name="bumpTexture_layer7" type="bumptex" id="19" />
</terrain_cb_8lyr>
<terrain_cb_8lyr_2tex>
<attribute name="diffuseTexture_layer4" type="difftex" id="12" />
<attribute name="bumpTexture_layer4" type="bumptex" id="13" />
<attribute name="diffuseTexture_layer5" type="difftex" id="14" />
<attribute name="bumpTexture_layer5" type="bumptex" id="15" />
<attribute name="diffuseTexture_layer6" type="difftex" id="16" />
<attribute name="bumpTexture_layer6" type="bumptex" id="17" />
<attribute name="diffuseTexture_layer7" type="difftex" id="18" />
<attribute name="bumpTexture_layer7" type="bumptex" id="19" />
</terrain_cb_8lyr_2tex>
</terrain>
</shaders>