2020 lines
54 KiB
Plaintext
Executable File
2020 lines
54 KiB
Plaintext
Executable File
#att
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#
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# Attribute definition script file X:\gta5\tools_ng\dcc\current\max2012\plugcfg\rsnorth.att
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# output by AttributeEdit. AttributeEdit was written by Adam Fowler.
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#
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startclass "Animation"
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bool 635 "looped" 1
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string 637 "groupName" "DEFAULT"
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string 638 "animState" "None"
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end
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startclass "Clip Properties"
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bool 677 "RandomiseStartPhase" 0
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float 678 "MinPhase" 0
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float 679 "MaxPhase" 0
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bool 680 "RandomiseRate" 0
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float 681 "MinRate" 0
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float 682 "MaxRate" 0
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end
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startclass "Cutscene"
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bool 894 "Use As Ped Light" 0
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bool 896 "Use Intensity As Multiplier" 0
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bool 925 "Only Affects Peds" 0
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end
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startclass "Episodic"
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bool 601 "New Episodic" 0
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bool 602 "Replaced Episodic" 0
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bool 603 "TXD Episodic" 0
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end
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startclass "Glass"
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bool 633 "Is Breakable Glass" 0
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string 634 "Glass type" "Pane"
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end
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startclass "Gta AudioEmit"
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string 407 "Effect" ""
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end
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startclass "Gta Billboard"
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string 157 "Line1" ""
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string 158 "Line2" ""
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string 159 "Line3" ""
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string 160 "Line4" ""
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int 163 "Num Lines" 4
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int 164 "Num Letters" 3
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int 270 "Palette ID" 0
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end
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startclass "Gta Block"
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string 311 "BlockID" "changeme"
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string 607 "Owner" "R* North"
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string 312 "Artist" "unknown"
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string 313 "Date Edited" "unknown"
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bool 608 "1st Pass" 0
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bool 609 "2nd Pass Started" 0
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bool 610 "2nd Pass Outsourced" 0
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bool 612 "2nd Pass Complete" 0
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bool 613 "3rd Pass Complete" 0
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bool 320 "Complete" 0
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int 347 "MemModel" 0
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int 348 "MemCollision" 0
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int 349 "MemTexture" 0
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int 350 "NumModels" 0
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int 351 "NumXrefs" 0
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bool 368 "Freeze" 0
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end
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startclass "Gta Buoyancy"
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end
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startclass "Gta CarGen"
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int 176 "Colour1" -1
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int 177 "Colour2" -1
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bool 178 "High Priority" 0
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int 179 "Alarm Chance" 0
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int 180 "Locked Chance" 0
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int 181 "Min Delay" -1
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int 182 "Max Delay" -1
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bool 292 "Ignore Population Limit" 0
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int 334 "Colour3" -1
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int 335 "Colour4" -1
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string 366 "Model" ""
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bool 401 "Police" 0
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bool 402 "Firetruck" 0
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bool 403 "Ambulance" 0
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bool 420 "Active During Day" 1
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bool 421 "Active During Night" 1
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bool 485 "Align Left" 0
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bool 486 "Align Right" 0
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int 529 "Creation Rule" 0
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int 530 "Scenario" 0
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bool 569 "Single Player" 1
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bool 570 "Network" 1
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string 852 "Model Set" ""
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bool 899 "Low Priority" 1
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string 924 "IPL Group" "undefined"
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end
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startclass "Gta Collision"
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int 7 "Piece Type" 0
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int 168 "Day Brightness" 11
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int 169 "Night Brightness" 11
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string 367 "Coll Type" "default"
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string 409 "Audio Material" ""
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bool 440 "Stairs" 0
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bool 441 "Non Climable" 0
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bool 442 "See Through" 0
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bool 443 "Shoot Through" 0
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bool 444 "Does Not Provide Cover" 0
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bool 445 "Path" 0
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bool 450 "Edited by Leeds" 0
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int 483 "Room ID" 0
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bool 528 "Non Camera Collidable" 0
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bool 802 "Non Camera Collidable Allow Clipping" 0
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bool 656 "BVH Bound" 0
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bool 667 "Use Procedural Tint" 0
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bool 668 "Is Cloth Collision" 0
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bool 746 "No Decal" 0
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bool 769 "Is Temporary" 0
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int 782 "Composite Order" -1
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bool 787 "Split On Material Limit" 0
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bool 910 "No Network Spawn" 0
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end
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startclass "Gta Cover"
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int 183 "Usage" 0
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bool 212 "Enabled" 1
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end
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startclass "Gta Escalator"
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bool 213 "Going Up" 1
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end
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startclass "Gta Explosion"
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int 452 "Attach" 0
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bool 453 "Attach to All" 0
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int 492 "Trigger" 0
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bool 544 "Ignore Damage Model" 0
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bool 545 "Play On Parent" 0
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bool 598 "Only on damage model" 0
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string 745 "Explosion Name" ""
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bool 827 "Allow Rubber Bullet Shot FX" 0
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bool 828 "Allow Electric Bullet Shot FX" 0
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end
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startclass "Gta Group"
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float 5 "LOD distance" 100
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string 526 "TXD" "CHANGEME"
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bool 531 "Milo Preview" 1
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end
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startclass "Gta Interior"
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int 99 "type" 0
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int 101 "seed" 0
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int 104 "status" 50
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int 107 "Group" -1
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end
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startclass "Gta Ladder FX"
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bool 393 "Can Get Off At Top" 0
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end
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startclass "Gta TimeHours"
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bool 455 "1" 1
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bool 456 "2" 1
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bool 457 "3" 1
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bool 458 "4" 1
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bool 459 "5" 1
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bool 460 "6" 1
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bool 461 "7" 0
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bool 462 "8" 0
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bool 463 "9" 0
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bool 464 "10" 0
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bool 465 "11" 0
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bool 466 "12" 0
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bool 467 "13" 0
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bool 468 "14" 0
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bool 469 "15" 0
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bool 470 "16" 0
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bool 471 "17" 0
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bool 472 "18" 0
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bool 473 "19" 0
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bool 474 "20" 0
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bool 475 "21" 1
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bool 476 "22" 1
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bool 477 "23" 1
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bool 478 "24" 1
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end
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startclass "Gta Time"
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include "Gta TimeHours"
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bool 8 "Is time object" 0
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bool 479 "Allow Vanish Whilst Viewed" 0
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end
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startclass "RsActive"
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bool 882 "Active" 1
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end
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startclass "Gta Light"
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include "Gta Time"
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include "RsActive"
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float 12 "Light size" 18
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float 13 "Corona size" 0
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int 15 "Flashiness" 0
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float 23 "LOD distance" 100
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string 25 "Corona name" "corona"
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string 26 "Shadow name" "null"
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bool 102 "Day" 0
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bool 103 "Night" 1
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bool 166 "Is Electric" 0
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bool 255 "Only From Below" 0
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bool 259 "Strobe" 0
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bool 268 "Plane" 0
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bool 362 "Cast Static Object Shadow" 0
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bool 363 "Cast Dynamic Object Shadow" 0
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bool 388 "Calc From Sunlight" 0
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bool 630 "Calc From Exterior Ambient" 0
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bool 405 "Enable Buzzing" 0
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bool 406 "Force Buzzing" 0
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bool 428 "Volume Drawing" 0
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float 429 "Volume Intensity" 1
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float 430 "Volume Size" 1
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bool 446 "Fade Between Day and Night" 0
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int 497 "Attach" 0
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bool 502 "No Specular" 0
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float 508 "Corona Intensity" 1
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int 542 "Shadow Alpha" 0
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bool 599 "Bounce Light" 0
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bool 644 "Dont Export" 0
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string 670 "GlobalHandle" "0"
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bool 756 "INT and EXT" 0
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bool 765 "Corona Only" 0
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int 773 "Render In Reflection" 0
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int 861 "Light Fade Distance" 0
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int 862 "Shadow Fade Distance" 0
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int 863 "Volume Fade Distance" 0
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int 864 "Specular Fade Distance" 0
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bool 878 "Force Medium Lod Light" 0
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bool 879 "Corona Only Lod Light" 0
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float 915 "Shadow Near Clip" 0.01
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float 919 "Shadow Blur" 0
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end
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startclass "Gta LightPhoto"
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include "Gta Time"
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include "RsActive"
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include "Cutscene"
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float 131 "Light size" 30
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float 132 "Corona size" 0
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int 134 "Flashiness" 0
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float 139 "LOD distance" 100
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string 141 "Corona name" "corona"
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string 142 "Shadow name" "shad_exp"
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bool 147 "Day" 0
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bool 148 "Night" 1
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bool 167 "Is Electric" 0
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bool 256 "Only From Below" 0
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bool 260 "Strobe" 0
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bool 269 "Plane" 0
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bool 364 "Cast Static Object Shadow" 0
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bool 365 "Cast Dynamic Object Shadow" 0
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bool 432 "Calc From Sunlight" 0
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bool 433 "Enable Buzzing" 0
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bool 434 "Force Buzzing" 0
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bool 435 "Volume Drawing" 0
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float 436 "Volume Intensity" 1
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float 437 "Volume Size" 1
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bool 447 "Fade Between Day and Night" 0
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int 500 "Attach" 0
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bool 503 "No Specular" 0
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float 509 "Corona Intensity" 1
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int 543 "Shadow Alpha" 0
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bool 600 "Bounce Light" 0
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bool 643 "Dont Export" 0
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string 669 "GlobalHandle" "0"
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bool 755 "INT and EXT" 0
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bool 761 "Corona Only" 0
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int 772 "Render In Reflection" 0
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float 781 "Corona Z-Bias" 0.1
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bool 784 "Disable in Cutscene" 0
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bool 832 "Reflector" 0
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bool 833 "Diffuser" 0
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bool 845 "Add Ambient Light" 0
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bool 846 "Cast Higher Res Shadow" 0
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bool 847 "Cast Only Lower Res Shadows" 0
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bool 848 "Add To Lod Lights" 0
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bool 849 "Dont Light Alpha" 0
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bool 850 "Shadows If Possible" 0
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int 854 "Shadow Fade Distance" 0
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int 855 "Light Fade Distance" 0
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int 856 "Volume Fade Distance" 0
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int 857 "Specular Fade Distance" 0
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bool 865 "Add To VIP LOD Lights" 0
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bool 881 "Force Medium Lod Light" 0
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bool 880 "Corona Only Lod Light" 0
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float 914 "Shadow Near Clip" 0.01
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float 920 "Shadow Blur" 0
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end
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startclass "Gta LightShaft"
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float 425 "Density" 1
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float 426 "Length" 2
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float 427 "Intensity" 1
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float 646 "Direction X" 0
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float 647 "Direction Y" 0
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float 648 "Direction Z" 1
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bool 649 "Use Sun Light Direction" 1
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bool 650 "Use Sun Light Colour" 1
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bool 651 "Shadowed" 0
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bool 652 "Per Pixel Shadowed" 0
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int 653 "R" 255
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int 654 "G" 255
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int 655 "B" 255
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bool 815 "Scale By Sun Intensity" 1
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bool 819 "Scale By Sun Colour" 0
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int 816 "Density Type" 0
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int 817 "Volume Type" 0
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float 818 "Softness" 0
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bool 820 "Draw In Front And Behind" 0
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float 821 "Direction Amount" 0
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float 834 "Fade In Time Start" 0
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float 835 "Fade In Time End" 0
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float 836 "Fade Out Time Start" 0
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float 837 "Fade Out Time End" 0
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float 838 "Fade Distance Start" 0
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float 839 "Fade Distance End" 0
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int 840 "Flashiness" 0
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bool 841 "Squared Off Endcap" 0
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end
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startclass "Gta LodModifier"
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bool 575 "Cull Water" 0
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end
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startclass "Gta Lookat"
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int 37 "Type" 1
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int 38 "Interest" 128
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end
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startclass "RsDLC"
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bool 875 "New DLC" 0
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bool 876 "Replaced DLC" 0
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bool 877 "TXD DLC" 0
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string 918 "Compatibility Pack" "None"
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end
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startclass "Gta MILO"
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include "RsDLC"
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bool 326 "In Progress" 0
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bool 327 "First Pass" 0
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bool 328 "Second Pass" 0
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bool 329 "Polished" 0
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bool 330 "Optimised" 0
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bool 331 "Streaming Well" 0
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bool 332 "Complete" 0
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bool 385 "Don't Export Milo" 0
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float 412 "Detail" -1
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bool 516 "Propogate Instancing" 0
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bool 552 "Office Population" 0
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bool 555 "Prioritise Decals/Alphas" 0
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bool 566 "Allow Sprinting" 0
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bool 576 "Cutscene Only" 0
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bool 577 "Lod When Locked" 0
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bool 581 "No Water Reflection" 0
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int 809 "Milo Group" 0
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bool 904 "Turn On GPS" 0
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bool 906 "Cap Alpha of Interior Contents" 0
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bool 911 "Short Fade Distance" 0
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end
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startclass "Gta MILOTri"
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string 324 "BlockID" "unknown"
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bool 387 "Don't Export Milo Tri" 0
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string 562 "IPL Group" "undefined"
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string 629 "Prop Group" "undefined"
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int 636 "Milo Group" 0
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int 686 "Milo Floor" 0
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end
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startclass "Gta MloPortal"
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bool 352 "One Way" 0
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bool 355 "MLO Link" 0
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int 397 "Red" 255
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int 398 "Green" 255
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int 399 "Blue" 255
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bool 512 "Mirror" 0
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bool 524 "Ignored by Modifier" 0
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float 557 "Fade Distance" 1
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bool 573 "Expensive Shaders" 0
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bool 582 "Draw Low LOD Only" 0
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bool 583 "Allow Closing" 1
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bool 730 "Mirror Uses Directional Light" 0
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bool 758 "Mirror Portal Traversal" 0
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bool 759 "Mirror Floor" 0
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float 788 "Opacity" 0
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bool 810 "Mirror Can See Exterior View" 0
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int 830 "Mirror Type" 0
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int 873 "Mirror Priority" 0
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bool 883 "Use Light Bleed" 0
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end
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startclass "Gta MloRoom"
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string 396 "Timecycle" ""
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float 400 "Blend" 1
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bool 539 "Freeze Peds" 0
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bool 541 "Freeze Cars" 0
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bool 548 "No Directional Light" 0
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bool 550 "No Exterior Light" 0
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bool 578 "Force Freeze" 0
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bool 579 "Reduce Peds" 1
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bool 580 "Reduce Cars" 1
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int 687 "Room Floor" 0
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string 789 "Secondary Timecycle" ""
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int 790 "Depth" 0
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bool 851 "Force Directional Light" 0
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bool 860 "Don't Render Exterior" 0
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bool 909 "Mirror Potentially Visible" 0
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end
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startclass "Gta MultiBldg"
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int 209 "Rule" 0
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int 210 "Area Code" 0
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end
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startclass "Gta ProjMan"
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int 185 "_Priority" 0
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bool 186 "Level Design Required" 0
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bool 187 "Model Needs Improvement" 0
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bool 188 "Texturing Needs Improvement" 0
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bool 189 "Geometry Needs Optimising" 0
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bool 190 "Textures Needs Optimising" 0
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bool 191 "LOD Needs Modelling" 0
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bool 192 "LOD Needs Texturing" 0
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bool 193 "Collision Needs Optimising" 0
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bool 194 "Collision Needs Attributes" 0
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bool 195 "Signed Off" 0
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string 196 "Notes" ""
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bool 197 "LDR Done" 0
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bool 198 "MNI Done" 0
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bool 199 "TNI Done" 0
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bool 200 "GNO Done" 0
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bool 201 "TNO Done" 0
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bool 202 "LNM Done" 0
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bool 203 "LNT Done" 0
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bool 204 "CNO Done" 0
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bool 205 "CNA Done" 0
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end
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startclass "Interior Instance"
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int 803 "Group ID" 0
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string 813 "Default Entity Sets" ""
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bool 905 "Turn On GPS" 0
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bool 907 "Cap Alpha of Interior Contents" 0
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bool 912 "Short Fade Distance" 0
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end
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startclass "RS Mesh Render Flags"
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bool 805 "Mesh" 1
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bool 806 "Shadow" 1
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bool 842 "Paraboloid Reflection" 1
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bool 843 "Mirror" 1
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bool 844 "Water" 1
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end
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startclass "RsArchtype"
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bool 322 "Dont cast shadows" 0
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bool 484 "Shadow Only" 0
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bool 884 "Force 0 priority" 0
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bool 887 "Critical" 0
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bool 913 "Permanent Archetype" 0
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end
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startclass "RsEntitytype"
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bool 715 "Dont Render In Shadows" 0
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bool 716 "Only Render In Shadows" 0
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bool 866 "Use Alternate Fade Distance" 0
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end
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startclass "Gta Object"
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include "Gta Time"
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include "Gta ProjMan"
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include "Glass"
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include "Animation"
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include "Clip Properties"
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include "Interior Instance"
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include "RS Mesh Render Flags"
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include "RsArchtype"
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include "RsEntitytype"
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include "RsDLC"
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include "RsActive"
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float 3 "LOD distance" 100
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bool 4 "Light reflection" 0
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string 28 "TXD" "CHANGEME"
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bool 41 "Do not fade" 0
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bool 42 "Draw last" 0
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bool 54 "Is Subway" 0
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bool 56 "Ignore Lighting" 0
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bool 58 "No Zbuffer write" 0
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int 61 "Area Code" 0
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bool 62 "Level Design Object" 0
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bool 97 "Breakable" 0
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string 110 "Collision Group" "undefined"
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bool 112 "Export Vertex Colours" 1
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bool 120 "Dont Collide With Flyer" 0
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bool 122 "Dont Add To IPL" 0
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bool 123 "Dont Export" 0
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bool 124 "Dont Apply Radiosity" 0
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string 149 "IPL Group" "undefined"
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bool 152 "Is Dynamic" 0
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bool 249 "Backface Cull" 1
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bool 257 "Low Priority" 0
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bool 262 "Use Full Matrix" 0
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bool 271 "Non Streamed Instance" 0
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bool 276 "Is Underwater" 0
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bool 282 "Is Tunnel" 0
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bool 283 "Is Tunnel Transition" 0
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bool 284 "Does Not Provide AI Cover" 0
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|
bool 289 "Break Use Pivot" 0
|
|
bool 302 "Milo Preview" 1
|
|
bool 305 "Is Fragment" 0
|
|
bool 309 "Instanced" 0
|
|
string 310 "BlockID" "unknown"
|
|
bool 323 "Cast texture shadows" 0
|
|
int 333 "Attribute" 0
|
|
bool 353 "Is Fixed" 0
|
|
bool 354 "Is FragProxy" 0
|
|
bool 356 "Is MLO LOD" 0
|
|
bool 361 "Is Door" 0
|
|
bool 369 "Is Ladder" 0
|
|
bool 370 "Is Fire Escape" 0
|
|
bool 373 "Has Door Physics" 0
|
|
bool 378 "Pack Textures" 0
|
|
bool 379 "Does Not Touch Water" 0
|
|
bool 381 "Is Fixed For Navigation" 0
|
|
string 382 "Anim" ""
|
|
bool 383 "Has Anim" 0
|
|
bool 384 "Has UvAnim" 0
|
|
bool 391 "Don't Avoid By Peds" 0
|
|
bool 394 "New Frag" 0
|
|
bool 395 "No TXD" 0
|
|
bool 411 "Hold for LOD" 0
|
|
bool 431 "Instance LOD distance" 0
|
|
bool 438 "Hand edited collision" 0
|
|
bool 439 "Enable Ambient Multiplier" 1
|
|
bool 448 "Always Loaded" 0
|
|
bool 449 "Edited by Leeds" 0
|
|
bool 501 "Disable Ped Spawning" 0
|
|
bool 504 "Static Shadows" 1
|
|
bool 505 "Dynamic Shadows" 1
|
|
bool 510 "On all day" 0
|
|
bool 525 "Temporary" 0
|
|
bool 532 "Superlod with Alpha" 0
|
|
bool 551 "Tough for Bullets" 0
|
|
bool 556 "Instance Collision" 0
|
|
bool 558 "Authored Orients" 0
|
|
bool 559 "Dont Add To IDE" 0
|
|
bool 560 "Reverse Cover For Player" 0
|
|
bool 561 "Day/Night Ambient" 0
|
|
int 565 "Priority" 0
|
|
bool 567 "Export Geometry" 1
|
|
bool 568 "Allow Any Lod Distance" 0
|
|
string 574 "REALTXD" ""
|
|
bool 596 "Is Cloth" 0
|
|
int 626 "AO Multiplier" 255
|
|
string 627 "Prop Group" "undefined"
|
|
bool 628 "Is Debug" 0
|
|
bool 639 "Is AnimProxy" 0
|
|
string 642 "LOD For Containers" ""
|
|
int 645 "Light Group" 0
|
|
bool 657 "Remove Degenerate Polys" 1
|
|
bool 658 "Keep Bone Rotations" 0
|
|
bool 663 "Adopt Me" 0
|
|
int 671 "Tint" 0
|
|
bool 684 "Weld Without Quantise" 0
|
|
string 685 "AnimatedBB" "0"
|
|
bool 700 "User Defined Palette" 0
|
|
bool 701 "Is Occlusion" 0
|
|
bool 814 "Is Water Only Occlusion" 0
|
|
bool 717 "Dont Render In Reflections" 0
|
|
bool 718 "Only Render In Reflections" 0
|
|
bool 725 "Bake Collision" 0
|
|
bool 731 "Climbable by AI" 0
|
|
bool 739 "Never Bake Collision" 0
|
|
bool 740 "Force Bake Collision" 0
|
|
bool 742 "Weld Mesh" 1
|
|
string 743 "Tags" ""
|
|
int 744 "Artificial AO Multiplier" 255
|
|
bool 747 "Dont Write to Z Buffer" 0
|
|
bool 754 "Allow Non-Uniform Scaled Instances" 0
|
|
bool 768 "Generate Collision From Mesh" 0
|
|
bool 757 "Pivot Reset To AABB Centre" 0
|
|
float 785 "Child LOD distance" 0
|
|
bool 783 "Is Tree" 0
|
|
float 800 "HD Textures Distance" 5
|
|
bool 801 "Suppress HD Textures" 0
|
|
bool 808 "Dont Render In Reflections On PC" 0
|
|
bool 810 "Override Physics Bounds" 0
|
|
bool 812 "Autostart Anim" 0
|
|
bool 821 "Dont Render In Water Reflections" 0
|
|
bool 822 "Only Render In Water Reflections" 0
|
|
bool 815 "Lock Presets" 0
|
|
bool 885 "Dont Render In Mirror" 0
|
|
bool 886 "Only Render In Mirror" 0
|
|
bool 890 "Generate Water Reflective LODs" 0
|
|
bool 891 "Is ComboLod" 0
|
|
bool 892 "Dont Render In Mirror Reflections" 0
|
|
bool 893 "Only Render In Mirror Reflections" 0
|
|
bool 898 "Should Have Combo Link" 0
|
|
bool 900 "Ignored By ComboLodder" 0
|
|
bool 903 "Has Pre-Reflected Water Proxy" 0
|
|
bool 908 "Has Drawable Proxy For Water Reflections" 0
|
|
bool 916 "Can ComboLod Animation" 0
|
|
bool 921 "Use Weighted Normals" 0
|
|
bool 922 "Has Alpha Shadow" 0
|
|
bool 923 "Ignore In Bound Calculation" 0
|
|
end
|
|
|
|
startclass "Gta Particle"
|
|
|
|
string 98 "Name" ""
|
|
int 321 "Trigger" 0
|
|
int 404 "Attach" 0
|
|
bool 454 "Attach to All" 0
|
|
float 488 "Scale" 1
|
|
int 493 "Probability" 100
|
|
bool 533 "Has Tint" 0
|
|
int 534 "R" 255
|
|
int 535 "G" 255
|
|
int 536 "B" 255
|
|
int 741 "A" 255
|
|
bool 546 "Ignore Damage Model" 0
|
|
bool 547 "Play On Parent" 0
|
|
bool 597 "Only on damage model" 0
|
|
bool 660 "Is Triggered" 0
|
|
end
|
|
|
|
startclass "Gta Pickup"
|
|
|
|
int 57 "Pickup type" 0
|
|
end
|
|
|
|
startclass "Gta ProcObj"
|
|
|
|
string 336 "Object" "0"
|
|
float 337 "Spacing" 2
|
|
float 338 "MinScale" 1
|
|
float 339 "MaxScale" 1
|
|
float 343 "MinScaleZ" 1
|
|
float 344 "MaxScaleZ" 1
|
|
float 342 "ZOffsetMin" 0
|
|
float 345 "ZOffsetMax" 0
|
|
bool 346 "IsAligned" 0
|
|
end
|
|
|
|
startclass "Gta Queue"
|
|
|
|
int 59 "Type" 0
|
|
string 235 "Script" ""
|
|
int 236 "Interest" 75
|
|
int 237 "Look At" 0
|
|
bool 275 "Enabled" 1
|
|
int 413 "Start Time" 0
|
|
int 414 "End Time" 23
|
|
end
|
|
|
|
startclass "Gta Script"
|
|
|
|
string 357 "Name" "none"
|
|
int 374 "Work Type" 0
|
|
int 375 "Home" 0
|
|
int 376 "Leisure Type" 0
|
|
int 377 "Food Type" 0
|
|
end
|
|
|
|
startclass "Gta Scrollbars"
|
|
|
|
end
|
|
|
|
startclass "Gta SoundZone"
|
|
|
|
string 252 "Name" ""
|
|
int 253 "Sound" 0
|
|
bool 254 "Active" 1
|
|
end
|
|
|
|
startclass "RsSpawnPointFlags"
|
|
|
|
bool 799 "Stationary Reactions" 0
|
|
bool 872 "No Spawn" 0
|
|
end
|
|
|
|
startclass "Gta SpawnPoint"
|
|
include "RsSpawnPointFlags"
|
|
|
|
string 489 "ped type" "any"
|
|
int 490 "time start override" 0
|
|
int 491 "time end override" 0
|
|
string 792 "Model Set" ""
|
|
float 794 "Radius" 0
|
|
int 795 "Availability" 0
|
|
float 793 "Time Till Ped Leaves" 0
|
|
end
|
|
|
|
startclass "Gta StuntJump"
|
|
|
|
int 184 "Score" 0
|
|
end
|
|
|
|
startclass "Gta Swayable"
|
|
|
|
int 519 "Attach" 0
|
|
float 520 "Low Wind Sway Speed" 4
|
|
float 521 "Low Wind Sway Amplitude" 0
|
|
float 522 "High Wind Sway Speed" 3
|
|
float 523 "High Wind Sway Amplitude" 0.32
|
|
end
|
|
|
|
startclass "Gta TC Sphere"
|
|
|
|
string 867 "Name" ""
|
|
float 868 "Range" 0.25
|
|
float 869 "Percentage" 100
|
|
int 870 "StartHour" 0
|
|
int 871 "EndHour" 23
|
|
end
|
|
|
|
startclass "Gta Texture"
|
|
|
|
bool 640 "optimised" 1
|
|
string 641 "filtering" "linear"
|
|
string 666 "Processing Template" ""
|
|
bool 831 "Map Scope Export" 0
|
|
end
|
|
|
|
startclass "Gta TimeCycle"
|
|
|
|
float 208 "Percentage" 0
|
|
float 211 "Range" 100
|
|
int 422 "StartHour" 0
|
|
int 423 "EndHour" 23
|
|
string 424 "IDString" ""
|
|
end
|
|
|
|
startclass "Gta TriggerPoint"
|
|
|
|
int 170 "Index" 0
|
|
end
|
|
|
|
startclass "Gta WalkDontWalk"
|
|
|
|
end
|
|
|
|
startclass "Gta Water"
|
|
|
|
float 214 "Point1 Flow X" 0
|
|
float 215 "Point1 Flow Y" 0
|
|
float 216 "Point1 Big Wave Strength" 0
|
|
float 217 "Point1 Small Wave Strength" 0
|
|
float 218 "Point2 Flow X" 0
|
|
float 219 "Point2 Flow Y" 0
|
|
float 220 "Point2 Big Wave Strength" 0
|
|
float 221 "Point2 Small Wave Strength" 0
|
|
float 222 "Point3 Flow X" 0
|
|
float 223 "Point3 Flow Y" 0
|
|
float 224 "Point3 Big Wave Strength" 0
|
|
float 225 "Point3 Small Wave Strength" 0
|
|
float 226 "Point4 Flow X" 0
|
|
float 227 "Point4 Flow Y" 0
|
|
float 228 "Point4 Big Wave Strength" 0
|
|
float 229 "Point4 Small Wave Strength" 0
|
|
bool 238 "Visible" 1
|
|
bool 272 "Limited Depth" 0
|
|
bool 513 "Standard" 1
|
|
bool 514 "Calming" 0
|
|
float 515 "Calmness" 0
|
|
bool 867 "Ignore in water occlusion rendering" 0
|
|
end
|
|
|
|
startclass "Gta WindowLedge"
|
|
|
|
end
|
|
|
|
startclass "Gta Zone"
|
|
|
|
int 11 "Zone type" 0
|
|
int 43 "Level" 0
|
|
string 165 "Zone name" "<null>"
|
|
end
|
|
|
|
startclass "GtaAnimHierarchy"
|
|
include "Gta ProjMan"
|
|
|
|
float 94 "LOD distance" 100
|
|
int 82 "Area Code" 0
|
|
string 83 "TXD" "CHANGEME"
|
|
bool 87 "Ignore Lighting" 0
|
|
bool 89 "Level Design Object" 0
|
|
bool 92 "Do not fade" 0
|
|
bool 93 "Draw last" 0
|
|
bool 95 "No Zbuffer write" 0
|
|
string 111 "Collision Group" "undefined"
|
|
bool 115 "Export Vertex Colours" 1
|
|
bool 125 "Dont Add To IPL" 0
|
|
bool 126 "Dont Export" 0
|
|
bool 127 "Dont Apply Radiosity" 0
|
|
string 150 "IPL Group" "undefined"
|
|
bool 250 "Backface Cull" 1
|
|
bool 258 "Low Priority" 0
|
|
bool 263 "Use Full Matrix" 0
|
|
bool 277 "Is Underwater" 0
|
|
end
|
|
|
|
startclass "GtaCullzone"
|
|
|
|
bool 30 "Enclosed" 0
|
|
bool 44 "Stairs" 0
|
|
bool 45 "1st Person" 0
|
|
int 47 "Wanted Drop Amount" 0
|
|
bool 48 "Stop Raining" 0
|
|
bool 49 "No Police" 0
|
|
bool 50 "Ignore" 0
|
|
bool 52 "Load Collision" 0
|
|
bool 69 "Police walk" 0
|
|
bool 70 "In room audio" 0
|
|
bool 71 "Water fudge" 0
|
|
bool 242 "Mirror" 0
|
|
bool 243 "Screens 1" 0
|
|
bool 244 "Screens 2" 0
|
|
bool 245 "Screens 3" 0
|
|
bool 246 "Screens 4" 0
|
|
bool 247 "Screens 5" 0
|
|
bool 248 "Screens 6" 0
|
|
bool 278 "Cull Dont Stream" 0
|
|
bool 280 "Tunnel" 0
|
|
bool 281 "Tunnel Transition" 0
|
|
bool 285 "Military Area" 0
|
|
bool 288 "Has Tunnel Colours" 0
|
|
bool 290 "Extra Air Resistance" 0
|
|
bool 291 "Fewer Cars" 0
|
|
bool 293 "Fewer Peds" 0
|
|
end
|
|
|
|
startclass "GtaEntryExit"
|
|
|
|
int 79 "Area Code" 0
|
|
string 105 "Title" ""
|
|
bool 106 "Rubbish" 0
|
|
int 128 "Extra Colour" 0
|
|
bool 153 "Shop Entrance" 0
|
|
bool 154 "Fade" 0
|
|
bool 155 "Linked" 0
|
|
bool 156 "Shop Exit" 0
|
|
bool 161 "Warp Cars" 0
|
|
bool 162 "Warp Bikes" 0
|
|
int 231 "Open Time" 0
|
|
int 232 "Close Time" 24
|
|
bool 233 "Warp Gang" 0
|
|
bool 234 "Do not warp" 0
|
|
int 251 "Num Random Peds" 2
|
|
bool 261 "Random Open Time" 0
|
|
bool 279 "Burglary House" 0
|
|
end
|
|
|
|
startclass "GtaGarageArea"
|
|
|
|
bool 76 "Rotate" 1
|
|
bool 77 "InvertRotation" 0
|
|
bool 78 "LeaveCamera" 0
|
|
int 108 "Type" 0
|
|
string 109 "Name" ""
|
|
end
|
|
|
|
startclass "GtaLadderFX"
|
|
|
|
bool 584 "Can Get Off At Top" 0
|
|
end
|
|
|
|
startclass "NetRestart"
|
|
|
|
bool 415 "Disabled" 0
|
|
bool 416 "Water" 0
|
|
bool 417 "Roadblock" 0
|
|
int 418 "Speed" 1
|
|
string 419 "Streetname" ""
|
|
int 553 "Special" 15
|
|
end
|
|
|
|
startclass "PatrolLink"
|
|
|
|
end
|
|
|
|
startclass "PatrolNode"
|
|
|
|
int 586 "Patrol Duration" -1
|
|
float 587 "Heading X" 0
|
|
float 590 "Heading Y" 0
|
|
float 589 "Heading Z" 0
|
|
string 591 "Associated Base" "0"
|
|
string 592 "Route Name" "0"
|
|
string 593 "Patrol Type" "0"
|
|
end
|
|
|
|
startclass "RAGE Particle"
|
|
|
|
string 98 "Name" ""
|
|
int 404 "Attach" 0
|
|
bool 454 "Attach to All" 0
|
|
float 488 "Scale" 1
|
|
int 493 "Probability" 100
|
|
bool 533 "Has Tint" 0
|
|
int 534 "R" 255
|
|
int 535 "G" 255
|
|
int 536 "B" 255
|
|
float 604 "Emitter Size X" 1
|
|
float 605 "Emitter Size Y" 1
|
|
float 606 "Emitter Size Z" 1
|
|
bool 546 "Ignore Damage Model" 0
|
|
bool 547 "Play On Parent" 0
|
|
bool 597 "Only on damage model" 0
|
|
bool 661 "Is Triggered" 0
|
|
int 702 "A" 255
|
|
bool 780 "Dont Export" 0
|
|
bool 825 "Allow Rubber Bullet Shot FX" 0
|
|
bool 826 "Allow Electric Bullet Shot FX" 0
|
|
end
|
|
|
|
startclass "RS Container"
|
|
|
|
string 614 "Owner" "R* North"
|
|
string 624 "Artist" "Unknown"
|
|
bool 617 "1st Pass" 0
|
|
bool 618 "2nd Pass Started" 0
|
|
bool 621 "2nd Pass Outsourced" 0
|
|
bool 619 "2nd Pass Complete" 0
|
|
bool 622 "3rd Pass Complete" 0
|
|
bool 732 "Polished" 0
|
|
bool 733 "Reworked" 0
|
|
bool 734 "Bug Fixed By Outsource" 0
|
|
bool 735 "Optimised Collision" 0
|
|
bool 736 "Optimised Object Count" 0
|
|
bool 737 "Optimised Polycount" 0
|
|
bool 738 "Optimised Shadercount" 0
|
|
bool 623 "Complete" 0
|
|
end
|
|
|
|
startclass "RS Door"
|
|
|
|
bool 748 "Enable Limit Angle" 1
|
|
bool 749 "Starts Locked" 0
|
|
bool 750 "Can Break" 0
|
|
float 751 "Limit Angle" 90
|
|
float 752 "Door Target Ratio" 0
|
|
end
|
|
|
|
startclass "RS Expression"
|
|
|
|
string 775 "Dictionary Name" ""
|
|
string 776 "Expression Name" ""
|
|
string 791 "Creature Metadata Name" ""
|
|
bool 874 "Initialise On Collision" 0
|
|
end
|
|
|
|
startclass "RS IMAP Group"
|
|
include "Animation"
|
|
|
|
end
|
|
|
|
startclass "RSLadder"
|
|
|
|
bool 688 "Can Get Off At Top" 1
|
|
bool 689 "Can Get Off At Bottom" 1
|
|
end
|
|
|
|
startclass "RSLedge"
|
|
|
|
end
|
|
|
|
startclass "RsDecal"
|
|
|
|
int 707 "Attach" 0
|
|
int 708 "Trigger" 0
|
|
bool 709 "Ignore Damage Model" 0
|
|
bool 710 "Play On Parent" 0
|
|
bool 711 "Only On Damage Model" 0
|
|
bool 713 "Attach To All" 0
|
|
string 714 "Decal Name" ""
|
|
float 720 "Scale" 1
|
|
int 721 "Probability" 100
|
|
bool 823 "Allow Rubber Bullet Shot FX" 0
|
|
bool 824 "Allow Electric Bullet Shot FX" 0
|
|
end
|
|
|
|
startclass "RsMapZone"
|
|
|
|
int 697 "Zone area" 0
|
|
string 698 "Zone name" "<null>"
|
|
end
|
|
|
|
startclass "RsPopZone"
|
|
|
|
int 695 "Zone type" 0
|
|
string 696 "Zone name" "<null>"
|
|
end
|
|
|
|
startclass "RsStatedAnim"
|
|
|
|
string 646 "Prop Group" "undefined"
|
|
string 760 "Compression" "Default"
|
|
int 778 "Animation Start" 0
|
|
int 779 "Animation End" 0
|
|
float 804 "LOD distance" 100
|
|
end
|
|
|
|
startclass "RsWindDisturbance"
|
|
|
|
int 722 "Disturbance Type" 0
|
|
int 723 "Attach" 0
|
|
float 724 "Strength" 1
|
|
bool 725 "Strength Multiplies Global Wind" 0
|
|
bool 726 "Attach To All" 0
|
|
end
|
|
|
|
startclass "VehicleLink"
|
|
|
|
int 299 "Lanes In" 1
|
|
int 300 "Lanes Out" 1
|
|
int 301 "Width" 0
|
|
bool 494 "Narrowroad" 0
|
|
bool 554 "GpsBothWays" 0
|
|
bool 674 "Shortcut" 0
|
|
bool 722 "Dont Use For Navigation" 0
|
|
bool 901 "Block If No Lanes" 0
|
|
end
|
|
|
|
startclass "VehicleNode"
|
|
|
|
bool 294 "Disabled" 0
|
|
bool 295 "Water" 0
|
|
bool 296 "Roadblock" 0
|
|
int 297 "Speed" 1
|
|
int 298 "Special" 0
|
|
string 380 "Streetname" ""
|
|
bool 511 "Highway" 0
|
|
bool 527 "NoGps" 0
|
|
bool 563 "LowBridge" 0
|
|
bool 564 "Tunnel" 0
|
|
bool 585 "OpenSpace" 0
|
|
int 673 "Density" 8
|
|
bool 723 "Cannot Go Left" 0
|
|
bool 724 "Left Turns Only" 0
|
|
bool 774 "Off Road" 0
|
|
bool 786 "Cannot Go Right" 0
|
|
bool 811 "No Big Vehicles" 0
|
|
bool 858 "Indicate Keep Left" 0
|
|
bool 859 "Indicate Keep Right" 0
|
|
bool 897 "Slip Lane" 0
|
|
end
|
|
|
|
startui "Animation properties" #editing "Animation"
|
|
checkbox 635
|
|
tlist 638 "Start,Animation,End"
|
|
end
|
|
|
|
startui "Clip Properties" #editing "Clip Properties"
|
|
checkbox 677
|
|
floatspin 678 0 1
|
|
floatspin 679 0 1
|
|
checkbox 680
|
|
floatspin 681 -10 10
|
|
floatspin 682 -10 10
|
|
end
|
|
|
|
startui "Corona" #editing "Gta Light"
|
|
floatspin 13 0 100
|
|
floatspin 508 0 10
|
|
checkbox 765
|
|
end
|
|
|
|
startui "CoronaPhoto" #editing "Gta LightPhoto"
|
|
floatspin 132 0 100
|
|
floatspin 509 0 10
|
|
checkbox 761
|
|
end
|
|
|
|
startui "Cutscene" #editing "Cutscene"
|
|
checkbox 894
|
|
checkbox 896
|
|
checkbox 925
|
|
end
|
|
|
|
startui "Dialog" #editing "Animation"
|
|
checkbox 635
|
|
end
|
|
|
|
startui "Glass" #editing "Glass"
|
|
checkbox 633
|
|
tlist 634 "Pane"
|
|
end
|
|
|
|
startui "Gta AudioEmit" #editing "Gta AudioEmit"
|
|
editbox 407
|
|
end
|
|
|
|
startui "Gta Billboard" #editing "Gta Billboard"
|
|
editbox 157
|
|
editbox 158
|
|
editbox 159
|
|
editbox 160
|
|
intspin 163 1 4
|
|
list 164 "2 chars,4 chars,8 chars,16 chars"
|
|
intspin 270 0 3
|
|
end
|
|
|
|
startui "Gta Block" #editing "Gta Block"
|
|
editbox 311
|
|
tlist 607 "R* North,R* San Diego"
|
|
editbox 312
|
|
editbox 313
|
|
checkbox 608
|
|
checkbox 609
|
|
checkbox 610
|
|
checkbox 612
|
|
checkbox 613
|
|
checkbox 320
|
|
intspin 347 0 1000000
|
|
intspin 348 0 1000000
|
|
intspin 349 0 1000000
|
|
intspin 350 0 1000000
|
|
intspin 351 0 1000000
|
|
checkbox 368
|
|
end
|
|
|
|
startui "Gta Buoyancy" #editing "Gta Buoyancy"
|
|
end
|
|
|
|
startui "Gta CarGen" #editing "Gta CarGen"
|
|
intspin 176 -1 255
|
|
intspin 177 -1 255
|
|
intspin 334 -1 255
|
|
intspin 335 -1 255
|
|
intspin 179 0 100
|
|
intspin 180 0 100
|
|
intspin 181 -1 100000
|
|
intspin 182 -1 100000
|
|
checkbox 178
|
|
checkbox 292
|
|
editbox 366
|
|
checkbox 401
|
|
checkbox 402
|
|
checkbox 403
|
|
checkbox 420
|
|
checkbox 421
|
|
checkbox 485
|
|
checkbox 486
|
|
list 529 "All,Only Sports,No Sports,Only Big,No Big,Only Bikes,No Bikes,Only Delivery,No Delivery,Boats,Only Poor,No Poor"
|
|
list 530 "None,Mechanic"
|
|
checkbox 569
|
|
checkbox 570
|
|
checkbox 899
|
|
editbox 852
|
|
editbox 924
|
|
end
|
|
|
|
startui "Gta Collision" #editing "Gta Collision"
|
|
list 7 "DEFAULT,BONNET,TRUNK,FRONTBUMPER,REARBUMPER,FRONTLEFTDOOR,FRONTRIGHTDOOR,REARLEFTDOOR,REARRIGHTDOOR,FRONTLEFTWING,FRONTRIGHTWING,REARLEFTWING,REARRIGHTWING,FRONTLEFTWHEEL,FRONTRIGHTWHEEL,REARLEFTWHEEL,REARRIGHTWHEEL,WINDSCREEN"
|
|
intspin 168 0 15
|
|
intspin 169 0 15
|
|
tlist 367 "DEFAULT,CONCRETE,CONCRETE_POTHOLE,CONCRETE_DUSTY,TARMAC,TARMAC_PAINTED,TARMAC_POTHOLE,RUMBLE_STRIP,BREEZE_BLOCK,ROCK,ROCK_MOSSY,STONE,COBBLESTONE,BRICK,MARBLE,PAVING_SLAB,SANDSTONE_SOLID,SANDSTONE_BRITTLE,SAND_LOOSE,SAND_COMPACT,SAND_WET,SAND_TRACK,ICE,SNOW_LOOSE,SNOW_COMPACT,SNOW_DEEP,SNOW_TARMAC,GRAVEL_SMALL,GRAVEL_LARGE,DIRT_TRACK,MUD_HARD,MUD_POTHOLE,MUD_SOFT,SOIL,CLAY_HARD,CLAY_SOFT,GRASS_LONG,GRASS,GRASS_SHORT,HAY,BUSHES,TWIGS,LEAVES,WOODCHIPS,TREE_BARK,METAL_SOLID_SMALL,METAL_SOLID_MEDIUM,METAL_SOLID_LARGE,METAL_HOLLOW_SMALL,METAL_HOLLOW_MEDIUM,METAL_HOLLOW_LARGE,METAL_CHAINLINK_SMALL,METAL_CHAINLINK_LARGE,METAL_CORRUGATED_IRON,METAL_GRILLE,METAL_RAILING,METAL_DUCT,METAL_GARAGE_DOOR,METAL_MANHOLE,WOOD_SOLID_SMALL,WOOD_SOLID_MEDIUM,WOOD_SOLID_LARGE,WOOD_SOLID_POLISHED,WOOD_FLOOR_DUSTY,WOOD_HOLLOW_SMALL,WOOD_HOLLOW_MEDIUM,WOOD_HOLLOW_LARGE,WOOD_CHIPBOARD,WOOD_OLD_CREAKY,WOOD_HIGH_DENSITY,CERAMIC,ROOF_TILE,ROOF_FELT,FIBREGLASS,PLASTIC,TARPAULIN,PLASTIC_HOLLOW,PLASTIC_HIGH_DENSITY,FIBREGLASS_HOLLOW,RUBBER,RUBBER_HOLLOW,LINOLEUM,LAMINATE,CARPET_SOLID,CARPET_SOLID_DUSTY,CARPET_FLOORBOARD,CLOTH,PLASTER_SOLID,PLASTER_BRITTLE,CARDBOARD_SHEET,CARDBOARD_BOX,PAPER,FOAM,FEATHER_PILLOW,POLYSTYRENE,LEATHER,TVSCREEN,SLATTED_BLINDS,GLASS_SHOOT_THROUGH,GLASS_BULLETPROOF,GLASS_OPAQUE,PERSPEX,CAR_METAL,CAR_PLASTIC,CAR_SOFTTOP,CAR_SOFTTOP_CLEAR,CAR_GLASS_WEAK,CAR_GLASS_MEDIUM,CAR_GLASS_STRONG,CAR_GLASS_BULLETPROOF,CAR_GLASS_OPAQUE,WATER,BLOOD,OIL,PETROL,FRESH_MEAT,DRIED_MEAT,EMISSIVE_GLASS,EMISSIVE_PLASTIC,VFX_METAL_ELECTRIFIED,VFX_METAL_WATER_TOWER,VFX_METAL_STEAM,PHYS_NO_FRICTION,PHYS_GOLF_BALL,PHYS_TENNIS_BALL,PHYS_CASTER,PHYS_CASTER_RUSTY,PHYS_CAR_VOID,PHYS_PED_CAPSULE,PHYS_DYNAMIC_COVER_BOUND,PHYS_ELECTRIC_FENCE,PHYS_ELECTRIC_METAL,PHYS_BARBED_WIRE,PHYS_POOLTABLE_SURFACE,PHYS_POOLTABLE_CUSHION,PHYS_POOLTABLE_BALL,BUTTOCKS,THIGH_LEFT,SHIN_LEFT,FOOT_LEFT,THIGH_RIGHT,SHIN_RIGHT,FOOT_RIGHT,SPINE0,SPINE1,SPINE2,SPINE3,CLAVICLE_LEFT,UPPER_ARM_LEFT,LOWER_ARM_LEFT,HAND_LEFT,CLAVICLE_RIGHT,UPPER_ARM_RIGHT,LOWER_ARM_RIGHT,HAND_RIGHT,NECK,HEAD,TEMP_01,TEMP_02,TEMP_03,TEMP_04,TEMP_05,TEMP_06,TEMP_07,TEMP_08,TEMP_09,TEMP_10,TEMP_11,TEMP_12,TEMP_13,TEMP_14,TEMP_15,TEMP_16,TEMP_17,TEMP_18,TEMP_19,TEMP_20,TEMP_21,TEMP_22,TEMP_23,TEMP_24,TEMP_25,TEMP_26,TEMP_27,TEMP_28,TEMP_29,TEMP_30"
|
|
editbox 409
|
|
checkbox 440
|
|
checkbox 441
|
|
checkbox 442
|
|
checkbox 443
|
|
checkbox 444
|
|
checkbox 445
|
|
checkbox 450
|
|
intspin 483 0 1000
|
|
checkbox 528
|
|
checkbox 802
|
|
checkbox 656
|
|
checkbox 667
|
|
checkbox 668
|
|
checkbox 746
|
|
intspin 782 -1 65535
|
|
checkbox 787
|
|
checkbox 910
|
|
end
|
|
|
|
startui "Gta Cover" #editing "Gta Cover"
|
|
list 183 "Low Cover,Wall To Left,Wall To Right"
|
|
checkbox 212
|
|
end
|
|
|
|
startui "Gta Escalator" #editing "Gta Escalator"
|
|
checkbox 213
|
|
end
|
|
|
|
startui "Gta Explosion" #editing "Gta Explosion"
|
|
checkbox 453
|
|
list 492 "Shot Point,Break,Destroy,Shot Generic"
|
|
checkbox 544
|
|
checkbox 545
|
|
checkbox 598
|
|
editbox 745
|
|
checkbox 827
|
|
checkbox 828
|
|
end
|
|
|
|
startui "Gta Group" #editing "Gta Group"
|
|
floatspin 5 0 5000
|
|
editbox 526
|
|
checkbox 531
|
|
end
|
|
|
|
startui "Gta Interior" #editing "Gta Interior"
|
|
intspin 101 0 255
|
|
intspin 104 0 100
|
|
list 99 "Shop,Office,Lounge,Bedroom,Kitchen,Bathroom,Off License,Hotel Room"
|
|
intspin 107 -1 100
|
|
end
|
|
|
|
startui "Gta Ladder FX" #editing "Gta Ladder FX"
|
|
checkbox 393
|
|
end
|
|
|
|
startui "Gta TimeHours" #editing "Gta TimeHours"
|
|
checkbox 455
|
|
checkbox 456
|
|
checkbox 457
|
|
checkbox 458
|
|
checkbox 459
|
|
checkbox 460
|
|
checkbox 461
|
|
checkbox 462
|
|
checkbox 463
|
|
checkbox 464
|
|
checkbox 465
|
|
checkbox 466
|
|
checkbox 467
|
|
checkbox 468
|
|
checkbox 469
|
|
checkbox 470
|
|
checkbox 471
|
|
checkbox 472
|
|
checkbox 473
|
|
checkbox 474
|
|
checkbox 475
|
|
checkbox 476
|
|
checkbox 477
|
|
checkbox 478
|
|
end
|
|
|
|
startui "Gta Time" #editing "Gta Time"
|
|
checkbox 8
|
|
checkbox 479
|
|
group "Gta TimeHours" "Hours"
|
|
end
|
|
|
|
startui "RsActive" #editing "RsActive"
|
|
checkbox 882
|
|
end
|
|
|
|
startui "Gta Light" #editing "Gta Light"
|
|
floatspin 23 1 1000
|
|
group "Gta Time" "Time properties"
|
|
group "Corona" "Corona"
|
|
list 15 "Constant,Random,Random - On If Wet,One a second,Two a second,Five a second,Random flashiness,Off (Traffic Light),UNDEFINED,Alarm,On When Raining,Cycle 1,Cycle 2,Cycle 3,Disco,Candle,Plane,Fire,Threshold,Electric,Strobe"
|
|
checkbox 362
|
|
checkbox 363
|
|
checkbox 388
|
|
checkbox 405
|
|
checkbox 406
|
|
floatspin 429 0 100
|
|
floatspin 430 0 100
|
|
checkbox 428
|
|
checkbox 502
|
|
intspin 542 0 255
|
|
checkbox 644
|
|
checkbox 756
|
|
list 773 "On,Off,Only"
|
|
intspin 861 0 255
|
|
intspin 862 0 255
|
|
intspin 863 0 255
|
|
intspin 864 0 255
|
|
checkbox 878
|
|
checkbox 879
|
|
group "RsActive" "Active"
|
|
floatspin 915 0.001 512
|
|
floatspin 919 0 1
|
|
end
|
|
|
|
startui "Gta LightPhoto" #editing "Gta LightPhoto"
|
|
floatspin 139 1 1000
|
|
group "Gta Time" "Time Properties"
|
|
group "CoronaPhoto" "CoronaPhoto"
|
|
list 134 "Constant,Random,Random - On If Wet,One a second,Two a second,Five a second,Random flashiness,Off (Traffic Light),UNDEFINED,Alarm,On When Raining,Cycle 1,Cycle 2,Cycle 3,Disco,Candle,Plane,Fire,Threshold,Electric,Strobe"
|
|
checkbox 256
|
|
checkbox 364
|
|
checkbox 365
|
|
checkbox 432
|
|
checkbox 433
|
|
checkbox 434
|
|
floatspin 436 0 10
|
|
floatspin 437 0 10
|
|
checkbox 435
|
|
checkbox 447
|
|
checkbox 503
|
|
intspin 543 0 255
|
|
checkbox 600
|
|
checkbox 643
|
|
editbox 142
|
|
checkbox 755
|
|
list 772 "On,Off,Only"
|
|
checkbox 784
|
|
checkbox 832
|
|
checkbox 833
|
|
checkbox 845
|
|
checkbox 846
|
|
checkbox 847
|
|
checkbox 849
|
|
checkbox 850
|
|
intspin 855 0 255
|
|
intspin 856 0 255
|
|
intspin 854 0 255
|
|
intspin 857 0 255
|
|
checkbox 865
|
|
checkbox 881
|
|
checkbox 880
|
|
group "RsActive" "Active"
|
|
group "Cutscene" "Cutscene"
|
|
floatspin 914 0.001 512
|
|
floatspin 920 0 1
|
|
end
|
|
|
|
startui "Gta LightShaft" #editing "Gta LightShaft"
|
|
floatspin 426 0 100
|
|
floatspin 427 0 100
|
|
floatspin 646 0 1
|
|
floatspin 647 0 1
|
|
floatspin 648 0 1
|
|
intspin 653 0 255
|
|
intspin 654 0 255
|
|
intspin 655 0 255
|
|
floatspin 821 0 1
|
|
list 816 "CONSTANT,SOFT,SOFT_SHADOW,SOFT_SHADOW_HD,LINEAR,LINEAR_GRADIENT,QUADRATIC,QUADRATIC_GRADIENT"
|
|
list 817 "SHAFT,CYLINDER"
|
|
checkbox 650
|
|
checkbox 815
|
|
checkbox 819
|
|
checkbox 820
|
|
floatspin 818 0 1
|
|
floatspin 834 0 24
|
|
floatspin 835 0 24
|
|
floatspin 836 0 24
|
|
floatspin 837 0 24
|
|
floatspin 838 0 999
|
|
floatspin 839 0 999
|
|
list 840 "Constant,Random,Random - On If Wet,One a second,Two a second,Five a second,Random flashiness,Off (Traffic Light),UNDEFINED,Alarm,On When Raining,Cycle 1,Cycle 2,Cycle 3,Disco,Candle,Plane,Fire,Threshold,Electric,Strobe"
|
|
checkbox 841
|
|
end
|
|
|
|
startui "Gta LodModifier" #editing "Gta LodModifier"
|
|
checkbox 575
|
|
end
|
|
|
|
startui "Gta Lookat" #editing "Gta Lookat"
|
|
intspin 38 0 255
|
|
list 37 "ATM,Shopwindow,Shopstall,Icecream"
|
|
end
|
|
|
|
startui "RsDLC" #editing "RsDLC"
|
|
checkbox 875
|
|
checkbox 877
|
|
tlist 918 "None,Release: Business,Release: Business2,Release: Heists,Release: Sports,Release: Relationships,Release: Clifford,Release: CnC,Release: Job Pack,Release: Apartments2,Release: Intel and Surveillance,NG: Day 1 Patch,NG: Day 2 Patch,NG: Day 3 Patch,NG: Day 4 Patch,NG: Day 5 Patch,16,17,18,19,20,21,22,23,24"
|
|
end
|
|
|
|
startui "Gta MILO" #editing "Gta MILO"
|
|
checkbox 326
|
|
checkbox 327
|
|
checkbox 328
|
|
checkbox 329
|
|
checkbox 330
|
|
checkbox 331
|
|
checkbox 332
|
|
checkbox 385
|
|
floatspin 412 -1 500
|
|
checkbox 516
|
|
checkbox 552
|
|
checkbox 555
|
|
checkbox 566
|
|
checkbox 576
|
|
checkbox 577
|
|
checkbox 581
|
|
group "RsDLC" "DLC"
|
|
intspin 809 0 31
|
|
checkbox 904
|
|
checkbox 906
|
|
checkbox 911
|
|
end
|
|
|
|
startui "Gta MILOTri" #editing "Gta MILOTri"
|
|
editbox 324
|
|
checkbox 387
|
|
editbox 562
|
|
list 636 "None,Group 1,Group 2,Group 3,Group 4,Group 5,Group 6,Group 7,Group 8,Group 9,Group 10,Group 11,Group 12,Group 13,Group 14,Group 15,Group 16,Group 17,Group 18,Group 19,Group 20,Group 21,Group 22,Group 23,Group 24,Group 25,Group 26,Group 27,Group 28,Group 29,Group 30,Group 31"
|
|
intspin 686 -100 100
|
|
end
|
|
|
|
startui "Gta MloPortal" #editing "Gta MloPortal"
|
|
checkbox 352
|
|
checkbox 355
|
|
checkbox 524
|
|
checkbox 582
|
|
checkbox 583
|
|
floatspin 557 -100 100
|
|
floatspin 788 0 100
|
|
intspin 397 0 255
|
|
intspin 398 0 255
|
|
intspin 399 0 255
|
|
list 830 "None,Mirror,Mirror Floor,Water Surface,Water Surface Extend To Horizon"
|
|
checkbox 758
|
|
checkbox 730
|
|
checkbox 810
|
|
checkbox 573
|
|
intspin 873 0 3
|
|
checkbox 883
|
|
end
|
|
|
|
startui "Gta MloRoom" #editing "Gta MloRoom"
|
|
editbox 396
|
|
editbox 789
|
|
floatspin 400 0 1
|
|
checkbox 539
|
|
checkbox 541
|
|
checkbox 548
|
|
checkbox 550
|
|
checkbox 579
|
|
checkbox 580
|
|
intspin 687 -100 100
|
|
intspin 790 0 100
|
|
checkbox 851
|
|
checkbox 860
|
|
checkbox 909
|
|
end
|
|
|
|
startui "Gta MultiBldg" #editing "Gta MultiBldg"
|
|
list 209 "No Rule,Property,Random,Area Based"
|
|
list 210 "Main map,Interior1,Interior2,Interior3,Interior4,Interior5,Interior6,Interior7,Interior8,Interior9,Interior10,Interior11,Interior12,Always drawn,Interior13,Interior14,Interior15,Interior16,Interior17"
|
|
end
|
|
|
|
startui "RsArchtype" #editing "RsArchtype"
|
|
checkbox 322
|
|
checkbox 484
|
|
checkbox 884
|
|
checkbox 887
|
|
checkbox 913
|
|
end
|
|
|
|
startui "RsEntitytype" #editing "RsEntitytype"
|
|
checkbox 715
|
|
checkbox 716
|
|
checkbox 866
|
|
end
|
|
|
|
startui "Interior Instance" #editing "Interior Instance"
|
|
intspin 803 0 1000
|
|
editbox 813
|
|
checkbox 905
|
|
checkbox 907
|
|
checkbox 912
|
|
end
|
|
|
|
startui "RS Mesh Render Flags" #editing "RS Mesh Render Flags"
|
|
checkbox 805
|
|
checkbox 806
|
|
checkbox 842
|
|
checkbox 843
|
|
checkbox 844
|
|
end
|
|
|
|
startui "Gta Object" #editing "Gta Object"
|
|
floatspin 3 0 65000
|
|
floatspin 785 0 65000
|
|
group "Gta Time" "Time properties"
|
|
group "RsArchtype" "Arch Types"
|
|
group "RsEntitytype" "Entity Types"
|
|
editbox 28
|
|
editbox 110
|
|
editbox 149
|
|
list 61 "Main map,Interior1,Interior2,Interior3,Interior4,Interior5,Interior6,Interior7,Interior8,Interior9,Interior10,Interior11,Interior12,Always drawn,Interior13,Interior14,Interior15,Interior16,Interior17"
|
|
checkbox 42
|
|
checkbox 112
|
|
checkbox 62
|
|
checkbox 97
|
|
checkbox 120
|
|
checkbox 122
|
|
checkbox 123
|
|
checkbox 353
|
|
checkbox 152
|
|
checkbox 249
|
|
checkbox 257
|
|
checkbox 262
|
|
checkbox 271
|
|
checkbox 754
|
|
checkbox 282
|
|
checkbox 283
|
|
checkbox 284
|
|
checkbox 289
|
|
checkbox 302
|
|
checkbox 305
|
|
checkbox 747
|
|
checkbox 323
|
|
editbox 310
|
|
list 333 "None,UNUSED_01,Is Ladder,Is Traffic Light,Bendy Plant,Is Garage Door,Water Level,Is Normal Door,Is Sliding Door,Is Barrier,Is Sliding Door Vertical,Noisy Bush,Is Railway Barrier Door,Deformable Bush,Single Axis Rotation,Has Dynamic Cover Bound,Rumble On Light Collision With Vehicle,Is Railway Crossing Light,UNUSED_18,UNUSED_19,UNUSED_20,UNUSED_21,UNUSED_22,UNUSED_23,UNUSED_24,UNUSED_25,UNUSED_26,UNUSED_27,Rubbish,Rubbish Only On Bin Day,Clock,Tree,Street Light"
|
|
checkbox 783
|
|
checkbox 373
|
|
checkbox 378
|
|
checkbox 379
|
|
checkbox 381
|
|
checkbox 383
|
|
checkbox 384
|
|
checkbox 812
|
|
checkbox 391
|
|
checkbox 394
|
|
checkbox 411
|
|
checkbox 431
|
|
checkbox 438
|
|
checkbox 768
|
|
checkbox 439
|
|
checkbox 448
|
|
checkbox 449
|
|
checkbox 501
|
|
checkbox 504
|
|
checkbox 505
|
|
checkbox 510
|
|
checkbox 532
|
|
checkbox 551
|
|
checkbox 558
|
|
checkbox 559
|
|
checkbox 560
|
|
checkbox 561
|
|
intspin 565 0 3
|
|
checkbox 567
|
|
checkbox 568
|
|
checkbox 596
|
|
checkbox 124
|
|
intspin 626 0 255
|
|
intspin 744 0 255
|
|
group "RsDLC" "DLC"
|
|
checkbox 628
|
|
group "Glass" "Glass properties"
|
|
group "Animation properties" "Animation properties"
|
|
intspin 645 0 15
|
|
checkbox 657
|
|
checkbox 658
|
|
checkbox 663
|
|
intspin 671 0 31
|
|
checkbox 684
|
|
checkbox 700
|
|
checkbox 701
|
|
checkbox 814
|
|
checkbox 903
|
|
checkbox 908
|
|
group "Clip Properties" "Clip Properties"
|
|
checkbox 717
|
|
checkbox 718
|
|
checkbox 808
|
|
checkbox 821
|
|
checkbox 822
|
|
checkbox 731
|
|
checkbox 740
|
|
checkbox 739
|
|
checkbox 742
|
|
floatspin 800 0 5000
|
|
checkbox 801
|
|
group "Interior Instance" "Interior Instance"
|
|
group "RS Mesh Render Flags" "Mesh Render Flags"
|
|
checkbox 810
|
|
checkbox 815
|
|
group "RsActive" "Active"
|
|
checkbox 890
|
|
checkbox 891
|
|
checkbox 892
|
|
checkbox 893
|
|
checkbox 898
|
|
checkbox 900
|
|
checkbox 916
|
|
checkbox 921
|
|
checkbox 922
|
|
checkbox 923
|
|
end
|
|
|
|
startui "Gta Particle" #editing "Gta Particle"
|
|
editbox 98
|
|
list 321 "AMBIENT FX,COLLISION FX,SHOT FX,BREAK FX,DESTROY FX,ANIM FX,RAYFIRE FX"
|
|
checkbox 454
|
|
floatspin 488 0 5
|
|
intspin 493 0 100
|
|
checkbox 533
|
|
intspin 534 0 255
|
|
intspin 535 0 255
|
|
intspin 536 0 255
|
|
checkbox 546
|
|
checkbox 547
|
|
checkbox 597
|
|
end
|
|
|
|
startui "Gta Pickup" #editing "Gta Pickup"
|
|
list 57 "Cash generator,Stash point,Health,Armour,Knuckles,Night Stick,Knife,Hammer,Screwdriver,Golf Club,Baseball Bat,Shovel,Pool Cue,Katana,Chainsaw,Molotov,Grenade,Satchel Charge,Semi Pistol,Silenced,Desert Eagle,Shotgun,Sawn Off,Tec 9,Mac 10,MP5,AK47,M4,Country Rifle,Sniper Rifle,RPG,Flamethrower,Minigun,Dildo 1,Dildo 2,Vibe 1,Vibe 2,Flowers,Cane,Box Wee,Box Big,Cellphone,Skateboard,Teargas,Missile,Spaz Shotgun,Rocket LA,Heatseek,Bomb,Spraycan,Fire Ex,Camera,NV Goggles,IR Goggles,Jetpack,Parachute"
|
|
end
|
|
|
|
startui "Gta ProcObj" #editing "Gta ProcObj"
|
|
editbox 336
|
|
floatspin 337 0 100
|
|
floatspin 338 0 100
|
|
floatspin 339 0 100
|
|
floatspin 343 0 100
|
|
floatspin 344 0 100
|
|
floatspin 342 0 100
|
|
floatspin 345 0 100
|
|
checkbox 346
|
|
end
|
|
|
|
startui "Gta Queue" #editing "Gta Queue"
|
|
list 59 "SEAT,BUS_STOP"
|
|
intspin 236 0 100
|
|
intspin 237 0 100
|
|
checkbox 275
|
|
intspin 413 0 23
|
|
intspin 414 0 23
|
|
end
|
|
|
|
startui "Gta Script" #editing "Gta Script"
|
|
editbox 357
|
|
list 374 "None,Bank Worker,Bar Worker,Bike Courier,Bouncer,Bus Driver,Chef,Cleaner,Shopper,Construction Worker,Criminal,Doctor,Factory Worker,Fireman,Gang Member,Garbage Collector,Airport Worker,Generic Worker,Hair Dresser,Homeless,Hotel Worker,House Wife,Lawyer,Lay About,Life Guard,Mechanic,Nurse,Paramedic,Pensioner,Pilot,Police,Priest,Business Worker,Prostitute,Receptionist,Security Guard,Shop Sales Assistant,Socialite,Stripper,Student,Taxi Driver,Telephone Engineer,Tourist,Truck Driver UPS,Unemployed Lay About,Waiter,Postman,Security Truck Driver,Train Driver,FBI CSI"
|
|
list 375 "None,Home"
|
|
list 376 "None,Basketball,Table Tennis,Pool,Pub,Clubbing,Shopping,Video Games,Watch TV,Walk In Park"
|
|
list 377 "None,Eat At Home,Crap,Average,Good"
|
|
end
|
|
|
|
startui "Gta Scrollbars" #editing "Gta Scrollbars"
|
|
end
|
|
|
|
startui "Gta SoundZone" #editing "Gta SoundZone"
|
|
editbox 252
|
|
list 253 "Desert,GrassLand,Forest,City,Bistro,BeachParty,HouseParty,SfHub,Refinery,Airport,AwardCeremony,Musak,ShipDeck,Loud,Room,RadioRoom,CrackLab,Casino,Hospital,Area69,Abattoir,Seven11,AirportInterior,DamGenerators,OfftrackBetting,Office,House,Gym,Bar,Club,Radio,Hi Fi,Motel,Cell Block,Pleasure Dome,Store,Jet Int,Country Bar,Trailer Int,Police Station,Bondage,Stadium,Hip Hop Store,Cool Store,Fast Food,Diner,Radio Store,Sex Shop,Ammunation,Garage,Warehouse,Cargo Jet Int,RadioClassicHipHop,RadioCountry,RadioClassicRock,RadioDiscoFunkSoul,RadioHouseClassics,RadioModernHipHop,RadioModernRock,RadioNewJackSwing,RadioReggae,RadioRareGroove,RadioTalk,RadioPolice,Electrical Store,Videogame,StripClub,StripClub2"
|
|
checkbox 254
|
|
end
|
|
|
|
startui "RsSpawnPointFlags" #editing "RsSpawnPointFlags"
|
|
checkbox 799
|
|
checkbox 872
|
|
end
|
|
|
|
startui "Gta SpawnPoint" #editing "Gta SpawnPoint"
|
|
intspin 490 0 24
|
|
intspin 491 0 24
|
|
editbox 792
|
|
list 795 "Both,Single Player Only,Multiplater Only"
|
|
floatspin 794 0 100
|
|
floatspin 793 -1 9999
|
|
group "RsSpawnPointFlags" "Flags"
|
|
end
|
|
|
|
startui "Gta StuntJump" #editing "Gta StuntJump"
|
|
intspin 184 0 10000
|
|
end
|
|
|
|
startui "Gta Swayable" #editing "Gta Swayable"
|
|
floatspin 520 0 20
|
|
floatspin 521 0 1
|
|
floatspin 522 0 20
|
|
floatspin 523 0 1
|
|
end
|
|
|
|
startui "Gta TC Sphere" #editing "Gta TC Sphere"
|
|
editbox 867
|
|
floatspin 868 0 10000
|
|
floatspin 869 0 100
|
|
intspin 870 0 23
|
|
intspin 871 0 23
|
|
end
|
|
|
|
startui "Gta Texture" #editing "Gta Texture"
|
|
checkbox 640
|
|
tlist 641 "linear,cubic,bicubic"
|
|
checkbox 831
|
|
end
|
|
|
|
startui "Gta TimeCycle" #editing "Gta TimeCycle"
|
|
floatspin 208 0 100
|
|
floatspin 211 0 10000
|
|
intspin 422 0 23
|
|
intspin 423 0 23
|
|
editbox 424
|
|
end
|
|
|
|
startui "Gta TriggerPoint" #editing "Gta TriggerPoint"
|
|
intspin 170 -1000 1000
|
|
end
|
|
|
|
startui "Gta WalkDontWalk" #editing "Gta WalkDontWalk"
|
|
end
|
|
|
|
startui "Gta Water" #editing "Gta Water"
|
|
floatspin 214 -1 1
|
|
floatspin 215 -1 1
|
|
floatspin 216 0 2
|
|
floatspin 217 0 2
|
|
floatspin 218 -1 1
|
|
floatspin 219 -1 1
|
|
floatspin 220 0 2
|
|
floatspin 221 0 2
|
|
floatspin 222 -1 1
|
|
floatspin 223 -1 1
|
|
floatspin 224 0 2
|
|
floatspin 225 0 2
|
|
floatspin 226 -1 1
|
|
floatspin 227 -1 1
|
|
floatspin 228 0 2
|
|
floatspin 229 0 2
|
|
checkbox 238
|
|
checkbox 272
|
|
checkbox 513
|
|
checkbox 514
|
|
floatspin 515 0 1
|
|
checkbox 867
|
|
end
|
|
|
|
startui "Gta WindowLedge" #editing "Gta WindowLedge"
|
|
end
|
|
|
|
startui "Gta Zone" #editing "Gta Zone"
|
|
list 11 "Navigation,Local Navigation,Information,Map"
|
|
list 43 "Los Angeles,San Francisco,Las Vegas"
|
|
editbox 165
|
|
end
|
|
|
|
startui "GtaAnimHierarchy" #editing "GtaAnimHierarchy"
|
|
floatspin 94 0 5000
|
|
list 82 "Main map,Interior1,Interior2,Interior3,Interior4,Interior5,Interior6,Interior7,Interior8,Interior9,Interior10,Interior11,Interior12,Always drawn,Interior13,Interior14,Interior15,Interior16,Interior17"
|
|
editbox 83
|
|
editbox 111
|
|
editbox 150
|
|
checkbox 87
|
|
checkbox 89
|
|
checkbox 92
|
|
checkbox 93
|
|
checkbox 95
|
|
checkbox 115
|
|
checkbox 125
|
|
checkbox 126
|
|
checkbox 127
|
|
checkbox 250
|
|
checkbox 258
|
|
checkbox 263
|
|
checkbox 277
|
|
end
|
|
|
|
startui "GtaCullzone" #editing "GtaCullzone"
|
|
checkbox 30
|
|
checkbox 44
|
|
checkbox 45
|
|
checkbox 48
|
|
checkbox 49
|
|
checkbox 50
|
|
intspin 47 -127 127
|
|
checkbox 52
|
|
checkbox 69
|
|
checkbox 70
|
|
checkbox 71
|
|
checkbox 242
|
|
checkbox 243
|
|
checkbox 244
|
|
checkbox 245
|
|
checkbox 246
|
|
checkbox 247
|
|
checkbox 248
|
|
checkbox 278
|
|
checkbox 280
|
|
checkbox 281
|
|
checkbox 285
|
|
checkbox 288
|
|
checkbox 290
|
|
checkbox 291
|
|
checkbox 293
|
|
end
|
|
|
|
startui "GtaEntryExit" #editing "GtaEntryExit"
|
|
list 79 "Main map,Interior1,Interior2,Interior3,Interior4,Interior5,Interior6,Interior7,Interior8,Interior9,Interior10,Interior11,Interior12,Always drawn,Interior13,Interior14,Interior15,Interior16,Interior17"
|
|
editbox 105
|
|
intspin 128 0 24
|
|
intspin 231 0 24
|
|
intspin 232 0 24
|
|
checkbox 154
|
|
checkbox 155
|
|
checkbox 153
|
|
checkbox 156
|
|
checkbox 106
|
|
checkbox 161
|
|
checkbox 162
|
|
checkbox 233
|
|
checkbox 234
|
|
intspin 251 0 1000
|
|
checkbox 261
|
|
checkbox 279
|
|
end
|
|
|
|
startui "GtaGarageArea" #editing "GtaGarageArea"
|
|
checkbox 76
|
|
checkbox 77
|
|
checkbox 78
|
|
list 108 "None,Mission,Respray,For Script,Ambient Parking,Safehouse"
|
|
editbox 109
|
|
end
|
|
|
|
startui "GtaLadderFX" #editing "GtaLadderFX"
|
|
checkbox 584
|
|
end
|
|
|
|
startui "NetRestart" #editing "NetRestart"
|
|
checkbox 415
|
|
checkbox 416
|
|
checkbox 417
|
|
intspin 418 0 100
|
|
editbox 419
|
|
list 553 "None,Parallel,Perpendicular,Drop Off Goods,Drive Thru,Drive Thru Window,Drop Off Goods unload,Hiding Node,Small Work Vehicles,Petrol Station,Ped Crossing,Dropoff Passengers,Dropoff Passengers Unload,[DONT USE] Open Space,Ped Assisted Movement,Restart 0,Restart 1,Restart 2,Restart 3,Restart 4,Restart 5,Restart 6,Restart 7,Restart 8,Restart 9,Restart 10,Restart 11,Restart 12,Restart 13,Restart 14,Restart 15,Restart 16,Restart 17,Restart 18,Restart 19,Restart 20,Restart 21,Restart 22,Restart 23,Restart 24,Restart 25,Restart 26,Restart 27,Restart 28,Restart 29,Restart 30,Restart 31"
|
|
end
|
|
|
|
startui "PatrolLink" #editing "PatrolLink"
|
|
end
|
|
|
|
startui "PatrolNode" #editing "PatrolNode"
|
|
intspin 586 -1 255
|
|
tlist 591 "Alpine Base 1,Alpine Base 2,Alpine Base 3,Alpine Base 4,Desert Base 1,Desert Base 2,Desert Base 3,Desert Base 4,Island Base 1,Island Base 2,Island Base 3,Island Base 4"
|
|
tlist 592 "Route 1,Route 2,Route 3,Route 4,Route 5,Route 6,Route 7,Route 8,Route 9,Route 10,Route 11,Route 12,Route 13,Route 14,Route 15,Route 16,Route 17,Route 18,Route 19,Route 20,Route 21,Route 22,Route 23,Route 24,Route 25,Route 26,Route 27,Route 28,Route 29,Route 30"
|
|
tlist 593 "START_SKIING,SKIING,FINISH_SKIING,START_WALKING,WALKING,FINISH_WALKING,START_GET_ON_CABLE_CAR,FINISH_GET_ON_CABLE_CAR,START_SMOKING,START_WANDER,START_SITTING,StandGuard,StandSmoking,Ski_Start_Node,Skiing,Take_Off_Skis,Get_On_Cable_Car,Get_Off_Cable_Car"
|
|
floatspin 587 0 1
|
|
floatspin 590 0 1
|
|
floatspin 589 0 1
|
|
end
|
|
|
|
startui "RAGE Particle" #editing "RAGE Particle"
|
|
editbox 98
|
|
checkbox 454
|
|
floatspin 488 0 5
|
|
intspin 493 0 100
|
|
checkbox 533
|
|
intspin 534 0 255
|
|
intspin 535 0 255
|
|
intspin 536 0 255
|
|
intspin 702 0 255
|
|
floatspin 604 0 100
|
|
floatspin 605 0 100
|
|
floatspin 606 0 100
|
|
checkbox 546
|
|
checkbox 547
|
|
checkbox 597
|
|
checkbox 780
|
|
checkbox 825
|
|
checkbox 826
|
|
end
|
|
|
|
startui "RS Container" #editing "RS Container"
|
|
tlist 614 "R* North,R* San Diego"
|
|
editbox 624
|
|
checkbox 617
|
|
checkbox 618
|
|
checkbox 621
|
|
checkbox 619
|
|
checkbox 622
|
|
checkbox 732
|
|
checkbox 733
|
|
checkbox 734
|
|
checkbox 735
|
|
checkbox 736
|
|
checkbox 737
|
|
checkbox 738
|
|
checkbox 623
|
|
end
|
|
|
|
startui "RS Door" #editing "RS Door"
|
|
checkbox 748
|
|
checkbox 749
|
|
checkbox 750
|
|
floatspin 751 0 180
|
|
floatspin 752 -1 1
|
|
end
|
|
|
|
startui "RS Expression" #editing "RS Expression"
|
|
editbox 775
|
|
editbox 776
|
|
editbox 791
|
|
checkbox 874
|
|
end
|
|
|
|
startui "RS IMAP Group" #editing "RS IMAP Group"
|
|
end
|
|
|
|
startui "RSLadder" #editing "RSLadder"
|
|
checkbox 688
|
|
checkbox 689
|
|
end
|
|
|
|
startui "RSLedge" #editing "RSLedge"
|
|
end
|
|
|
|
startui "RsDecal" #editing "RsDecal"
|
|
checkbox 713
|
|
list 708 "BREAK,COLLISION,DESTROY,SHOT"
|
|
checkbox 709
|
|
checkbox 710
|
|
checkbox 711
|
|
editbox 714
|
|
floatspin 720 0.1 1
|
|
intspin 721 0 100
|
|
checkbox 823
|
|
checkbox 824
|
|
end
|
|
|
|
startui "RsMapZone" #editing "RsMapZone"
|
|
list 697 "City,Countryside"
|
|
editbox 698
|
|
end
|
|
|
|
startui "RsPopZone" #editing "RsPopZone"
|
|
list 695 "Navigation,Local Navigation,Information,Map,Network"
|
|
editbox 696
|
|
end
|
|
|
|
startui "RsStatedAnim" #editing "RsStatedAnim"
|
|
editbox 760
|
|
intspin 778 0 10000
|
|
intspin 779 0 10000
|
|
floatspin 804 0 5000
|
|
end
|
|
|
|
startui "RsWindDisturbance" #editing "RsWindDisturbance"
|
|
list 722 "Hemisphere"
|
|
floatspin 724 0 12
|
|
checkbox 725
|
|
checkbox 726
|
|
end
|
|
|
|
startui "VehicleLink" #editing "VehicleLink"
|
|
intspin 299 0 7
|
|
intspin 300 0 7
|
|
intspin 301 -1 14
|
|
checkbox 494
|
|
checkbox 554
|
|
checkbox 674
|
|
checkbox 722
|
|
checkbox 901
|
|
end
|
|
|
|
startui "VehicleNode" #editing "VehicleNode"
|
|
list 297 "Slow,Medium,Fast,Extra Fast"
|
|
list 298 "None,Parallel,Perpendicular,Drop Off Goods,Drive Thru,Drive Thru Window,Drop Off Goods unload,Hiding Node,Small Work Vehicles,Petrol Station,Ped Crossing,Dropoff Passengers,Dropoff Passengers Unload,[DONT USE] Open Space,Ped Assisted Movement,Traffic Light,Give Way,Force Junction,Ped Driveway Crossing,Restricted Area"
|
|
list 673 "0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15"
|
|
editbox 380
|
|
checkbox 294
|
|
checkbox 295
|
|
checkbox 511
|
|
checkbox 527
|
|
checkbox 563
|
|
checkbox 564
|
|
checkbox 585
|
|
checkbox 723
|
|
checkbox 724
|
|
checkbox 774
|
|
checkbox 786
|
|
checkbox 811
|
|
checkbox 858
|
|
checkbox 859
|
|
checkbox 897
|
|
end
|
|
|