63 lines
7.0 KiB
Plaintext
Executable File
63 lines
7.0 KiB
Plaintext
Executable File
--this gets brough in as a file-in during the giantPrepUI tool
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rigBoneListStruct = #( --array of all skeleton bones which we want to split mesh for
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( rigBoneStruct rb_bone:$SKEL_Pelvis rb_Radius: 0.25 rb_Length:($SKEL_Pelvis.length * 4) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_Spine0 rb_Radius: 0.25 rb_Length:($SKEL_Spine0.length * 1.4) rb_Trans:(matrix3 [-1,-0.000168886,1.60497e-005] [0.000169019,-0.999968,0.00799049] [1.47042e-005,0.00799066,0.999969] [1.22934e-007,0.0171712,0.972031]) ),
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( rigBoneStruct rb_bone:$SKEL_Spine1 rb_Radius: 0.25 rb_Length:($SKEL_Spine1.length * 1.4) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_Spine2 rb_Radius: 0.22 rb_Length:($SKEL_Spine2.length * 1.4) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_Spine3 rb_Radius: 0.24 rb_Length:($SKEL_Spine3.length * 0.8) rb_Trans:undefined ),
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-- ( rigBoneStruct rb_bone:$SKEL_Neck_1 rb_Radius: 0.09 rb_Length:$SKEL_Neck_1.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_Head rb_Radius: 0.15 rb_Length:($SKEL_Head.length * 2) rb_Trans:(matrix3 [-1,0.000145016,-0.000328264] [-5.81659e-005,-0.96816,-0.250334] [-0.000354256,-0.250334,0.96816] [-0.000112729,0.0139014,1.59917]) ),
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( rigBoneStruct rb_bone:$SKEL_L_Thigh rb_Radius: 0.14 rb_Length:$SKEL_L_Thigh.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Calf rb_Radius: 0.12 rb_Length:$SKEL_L_Calf.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Foot rb_Radius: 0.1 rb_Length:($SKEL_L_Foot.length * 1.5) rb_Trans:(matrix3 [0.999234,0.0391548,3.82012e-005] [-0.00134613,0.0333797,0.999442] [0.0391316,-0.998676,0.0334069] [0.155156,0.145386,0.0342977]) ),
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( rigBoneStruct rb_bone:$SKEL_L_Toe0 rb_Radius: 0.1 rb_Length:$SKEL_L_Toe0.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Thigh rb_Radius: 0.14 rb_Length:$SKEL_R_Thigh.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Calf rb_Radius: 0.12 rb_Length:$SKEL_R_Calf.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Foot rb_Radius: 0.1 rb_Length:($SKEL_R_Foot.length * 1.5) rb_Trans:(matrix3 [0.999233,0.0391547,3.80804e-005] [-0.00134612,0.0333794,0.999442] [0.0391315,-0.998676,0.0334067] [-0.155,0.145386,0.0342977]) ),
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( rigBoneStruct rb_bone:$SKEL_R_Toe0 rb_Radius: 0.1 rb_Length:$SKEL_R_Toe0.length rb_Trans:undefined ),
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-- ( rigBoneStruct rb_bone:$SKEL_Spine_Root rb_Radius: 1 rb_Length: .length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Clavicle rb_Radius: 0.15 rb_Length:$SKEL_L_Clavicle.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_UpperArm rb_Radius: 0.1 rb_Length:$SKEL_L_UpperArm.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Forearm rb_Radius: 0.1 rb_Length:($SKEL_L_Forearm.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Hand rb_Radius: 0.05 rb_Length:$SKEL_L_Hand.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger00 rb_Radius: 0.018 rb_Length:($SKEL_L_Finger00.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger01 rb_Radius: 0.018 rb_Length:($SKEL_L_Finger01.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger02 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger02.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger10 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger10.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger11 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger11.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger12 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger12.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger20 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger20.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger21 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger21.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger22 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger22.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger30 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger30.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger31 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger31.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger32 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger32.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger40 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger40.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger41 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger41.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_L_Finger42 rb_Radius: 0.013 rb_Length:($SKEL_L_Finger42.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Clavicle rb_Radius: 0.15 rb_Length:$SKEL_R_Clavicle.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_UpperArm rb_Radius: 0.1 rb_Length:$SKEL_R_UpperArm.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Forearm rb_Radius: 0.1 rb_Length:($SKEL_R_Forearm.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Hand rb_Radius: 0.05 rb_Length:$SKEL_R_Hand.length rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger00 rb_Radius: 0.018 rb_Length:($SKEL_R_Finger00.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger01 rb_Radius: 0.018 rb_Length:($SKEL_R_Finger01.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger02 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger02.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger10 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger10.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger11 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger11.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger12 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger12.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger20 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger20.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger21 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger21.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger22 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger22.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger30 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger30.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger31 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger31.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger32 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger32.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger40 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger40.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger41 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger41.length * 1.1) rb_Trans:undefined ),
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( rigBoneStruct rb_bone:$SKEL_R_Finger42 rb_Radius: 0.013 rb_Length:($SKEL_R_Finger42.length * 1.1) rb_Trans:undefined )
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) |