Files
gtav-src/tools_ng/script/vfx/data_mk_vfx_itd_fxdecal.bat
2025-09-29 00:52:08 +02:00

41 lines
1.2 KiB
Batchfile
Executable File

@ECHO OFF
REM
REM data_mk_rmptfx_fxdecal_itd.bat
REM Create the RMPTFX fxdecal ITD and platform files.
REM
REM David Muir <david.muir@rockstarnorth.com>
REM
CALL setenv.bat >NUL
SET ITD=fxdecal
SET INPUT=%RS_PROJROOT%\art/ng/VFX/texture_dictionaries/%ITD%/
SET OUTPUT=%RS_EXPORT%/textures/%ITD%.itd.zip
:: Make sure the user is logged into perforce and sync the various things we need.
CALL %RS_TOOLSROOT%\script\util\check_p4_login.bat
p4 sync %INPUT%...
p4 sync %OUTPUT%
p4 edit %OUTPUT%
rem add --regentcs to the following line to force regeneration of tcs files
CALL %RS_TOOLSROOT%\ironlib\prompt.bat %RS_TOOLSIR% %RS_TOOLSIRONLIB%\util\data_mk_texture_dictionary.rb --filter *.dds --metadata %RS_ASSETS%\metadata\textures\vfx\txds\%ITD% --template %RS_ASSETS%\metadata\textures\templates\fx\Decal_Diffuse --output %OUTPUT% %INPUT%
for /F "tokens=*" %%i in ('dir /B %RS_ASSETS%\metadata\textures\vfx\txds\%ITD%\*.tcs') do (
p4 add %RS_ASSETS%\metadata\textures\vfx\txds\%ITD%\%%i
)
IF ERRORLEVEL 1 GOTO ERROREND
%RS_TOOLSCONVERT% %OUTPUT%
GOTO END
:ERROREND
ECHO Texture dictionary construction failed. See log.
:END
PAUSE
REM data_mk_rmptfx_fxdecal_itd.bat