246 lines
7.1 KiB
Batchfile
Executable File
246 lines
7.1 KiB
Batchfile
Executable File
@echo off
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if "%SYNC_PLATFORM%" == "" (
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echo Please specify SYNC_PLATFORM [x64, ps4, xboxone].
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goto end
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)
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if "%SYNC_TITLE%" == "gta5_liberty" (
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set SYNC_TITLE=gta5
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set UPDATE_DEPOT_ROOT=//gta5_liberty/
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)
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if "%SYNC_TITLE%" == "gta5" (
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set DEPOT_ROOT=//depot/gta5/
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goto Start
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)
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if "%SYNC_TITLE%" == "rdr3" (
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set DEPOT_ROOT=//rdr3/
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goto Start
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)
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echo Please set SYNC_TITLE to the title [gta5 or rdr3].
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goto end
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:Start
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if "%LATEST_CL_FILE%" == "" (
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echo Please specify your latest CL file as LATEST_CL_FILE
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goto end
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)
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if "%LOG_DIR%" == "" (
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echo No LOG_DIR set for remote logs. Please specify LOG_DIR as a remote path. Defaulting to local
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set LOG_DIR=X:\
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)
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set LOG_FILE=%LOG_DIR%%USERNAME%_proxy_sync.log
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set LOCAL_ERROR_LOG=%TEMP%\p4grab.log
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rem Delete the previous logfile
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touch %LOCAL_ERROR_LOG%
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del /q /f %LOCAL_ERROR_LOG%
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rem Grab latest CL
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IF NOT EXIST "%LATEST_CL_FILE%" (
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echo !!!%LATEST_CL_FILE% doesn't exist - something broke, or your network is down.
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GOTO End
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)
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FOR /F %%i in (%LATEST_CL_FILE%) DO (
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SET LAST_CL=%%i
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)
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if "%LAST_CL%" == "" (
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echo An error occurred while trying to grab the latest CL. Please contact IT and Krehan.
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goto End
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)
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if "%LAST_CL%" == "@ECHO OFF" (
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echo There's a temporary error on the server side. This will resolve in a few minutes, please try again then. Contact IT if this problem persists.
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goto End
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)
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if "%LAST_CL%" == "ECHO is OFF." (
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echo There's a temporary error on the server side. This will resolve in a few minutes, please try again then. Contact IT if this problem persists.
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goto End
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)
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set LABEL_SUFFIX=@%LAST_CL%
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set CODE_LABEL_SUFFIX=%LABEL_SUFFIX%
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if "%SYNC_HEAD_ON_CODE%" == "1" (
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set CODE_LABEL_SUFFIX=
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)
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echo >>%LOG_FILE% %DATE% %TIME% Getting latest code, CL %LAST_CL%
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if "%SYNC_RESET_SYSTRAYRFS%" == "1" (
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echo Resetting SysTrayRFS...
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X:\%SYNC_TITLE%\tools_ng\bin\sysTrayRfs.exe -reset
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)
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if "%SYNC_LEVELS_FOLDER_ONLY%" == "1" (
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for %%A IN (%SYNC_PLATFORM%) DO (
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title Syncing LEVEL assets for %%A
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echo Syncing %%A LEVELS FOLDER ONLY to CL %LAST_CL%...
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p4 sync %DEPOT_ROOT%build/dev_ng/%%A/levels/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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)
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msg %USERNAME% You now have latest LEVEL assets as of CL %LAST_CL%. Congratulations.
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goto End
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)
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if "%SYNC_SKIP_CODE%" == "1" (
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echo >>%LOG_FILE% %DATE% %TIME% Skipping code
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goto CodeDone
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)
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echo >>%LOG_FILE% %DATE% %TIME% Getting latest code, CL %LAST_CL%
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echo Syncing code to CL %LAST_CL%...
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title Syncing Code....
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x:
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pushd \%SYNC_TITLE%\src\dev_ng\rage
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p4 sync //rage/%SYNC_TITLE%/...%CODE_LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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if "%SYNC_RESOLVE%" == "1" (
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p4 resolve -am //rage/%SYNC_TITLE%/... 2>>"%LOCAL_ERROR_LOG%"
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)
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popd
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pushd \%SYNC_TITLE%
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p4 sync %DEPOT_ROOT%src/...%CODE_LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%tools_ng/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%xlast/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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if "%SYNC_RESOLVE%" == "1" (
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p4 resolve -am %DEPOT_ROOT%src/... 2>>"%LOCAL_ERROR_LOG%"
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)
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popd
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if "%SYNC_REBUILD_PARSER%" == "1" (
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pushd \%SYNC_TITLE%\src\dev_ng
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if "%SYNC_TITLE%" == "gta5" (
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echo Invoking parser file builder for GTA5
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start %RS_TOOLSROOT%\script\coding\buildparser.bat
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) else (
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echo Invoking parser file rebuilder...
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start %RS_TOOLSROOT%\script\coding\rebuild_parser_files.rb
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)
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)
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pushd x:\%SYNC_TITLE%\src\dev_ng\game
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p4 sync //ps3sdk/... 2>>"%LOCAL_ERROR_LOG%"
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:CodeDone
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if "%SYNC_SKIP_ASSETS%" == "1" (
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echo >>%LOG_FILE% %DATE% %TIME% Skipping assets
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goto AssetsDone
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)
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echo >>%LOG_FILE% %DATE% %TIME% Getting latest assets, CL %LAST_CL%
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echo Syncing assets to CL %LAST_CL%
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title CODE IS UP-TO-DATE - Start compiling! Grabbing assets now...
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if "%SYNC_SCRIPTS%" == "1" (
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p4 sync %DEPOT_ROOT%script/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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title SCRIPTS ARE UP-TO-DATE - Grabbing build now...
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)
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if "%SYNC_DISKIMAGES%" == "1" (
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p4 sync %DEPOT_ROOT%build/disk_images/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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)
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p4 sync %DEPOT_ROOT%build/dev_ng/common/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%build/dev_ng/update/common/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%titleupdate/dev_ng/common/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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if not "%UPDATE_DEPOT_ROOT%" == "" (
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p4 sync %UPDATE_DEPOT_ROOT%build/dev_ng/common/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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)
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for %%A IN (%SYNC_PLATFORM%) DO (
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echo >>%LOG_FILE% %DATE% %TIME% Syncing %%A, CL %LAST_CL%
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p4 sync %DEPOT_ROOT%build/dev_ng/%%A/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%build/dev_ng/update/%%A/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%titleupdate/dev_ng/%%A/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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if not "%UPDATE_DEPOT_ROOT%" == "" (
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p4 sync %UPDATE_DEPOT_ROOT%build/dev_ng/%%A/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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)
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if %%A == "ps4" (
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p4 sync %DEPOT_ROOT%build/dev_ng/sce_*/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%titleupdate/dev_ng/sce_*/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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)
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if %%A == "xboxone" (
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p4 sync %DEPOT_ROOT%build/dev_ng/xbo_loose/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%build/dev_ng/xbo_scripts/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%titleupdate/dev_ng/xbo_loose/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%titleupdate/dev_ng/xbo_scripts/...%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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)
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)
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:AssetsDone
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if "%SYNC_EXECUTABLES%" == "1" (
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title ASSETS COMPLETE - SYNCING EXECUTABLES NOW
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for %%A IN (%SYNC_PLATFORM%) DO (
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if %%A == "xboxone" (
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p4 sync %DEPOT_ROOT%build/dev_ng/game_durango*%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%titleupdate/dev_ng/game_durango*%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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)
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if %%A == "ps4" (
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p4 sync %DEPOT_ROOT%build/dev_ng/game_orbis*%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%titleupdate/dev_ng/game_orbis*%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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)
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if %%A == "x64" (
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p4 sync %DEPOT_ROOT%build/dev_ng/game_win64*%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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p4 sync %DEPOT_ROOT%titleupdate/dev_ng/game_win64*%LABEL_SUFFIX% 2>>"%LOCAL_ERROR_LOG%"
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)
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)
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)
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p4 sync //3rdparty/... 2>>"%LOCAL_ERROR_LOG%"
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echo >>%LOG_FILE% %DATE% %TIME% SYNC COMPLETE.
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echo ALL DONE!
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echo >>x:\LastSync.txt Last successful %SYNC_TITLE% sync (%SYNC_PLATFORM%) to CL %LAST_CL% on %DATE% %TIME%.
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x:\%SYNC_TITLE%\tools_ng\bin\tail x:\LastSync.txt >x:\LastSync_.txt
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del x:\LastSync.txt
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ren x:\LastSync_.txt LastSync.txt
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echo *****************************
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echo MESSAGE LOG
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echo *****************************
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type "%LOCAL_ERROR_LOG%"
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title CODE AND ASSETS UP-TO-DATE.
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p4 describe -s %LAST_CL% > TEMP_CL_INFO.TXT
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set CL_TIME="from Unknown Time"
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FOR /F "tokens=5,6,7" %%A in (TEMP_CL_INFO.TXT) do IF "%%A" == "on" ( set CL_TIME= from %%B %%C )
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msg %USERNAME% You now have latest code and assets as of CL %LAST_CL% %CL_TIME%. Congratulations. Please see the TTY for error messages that came up during the sync.
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pause
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popd
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:End
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