85 lines
3.0 KiB
Ruby
Executable File
85 lines
3.0 KiB
Ruby
Executable File
#
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# File:: export_map_scenexml_batch.rb
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# Description:: Invoke batch map SceneXml export for a project
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#
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# Author:: David Muir <david.muir@rockstarnorth.com>
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# Date:: 30 January 2009
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#
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#----------------------------------------------------------------------------
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# Uses
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#----------------------------------------------------------------------------
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require 'pipeline/config/projects'
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require 'pipeline/log/log'
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require 'pipeline/os/file'
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require 'pipeline/os/getopt'
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require 'pipeline/os/path'
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include Pipeline
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#-----------------------------------------------------------------------------
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# Constants
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#-----------------------------------------------------------------------------
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OPTIONS = [
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[ '--project', '-p', Getopt::REQUIRED, 'project data to fetch (e.g. jimmy, gta4_jpn).' ],
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[ '--path', '-a', Getopt::REQUIRED, 'project path to find max files.' ],
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]
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#----------------------------------------------------------------------------
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# Implementation
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#----------------------------------------------------------------------------
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if ( __FILE__ == $0 ) then
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begin
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g_AppName = File::basename( __FILE__, '.rb' )
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g_ProjectName = ''
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g_Project = nil
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g_Config = Pipeline::Config.instance( )
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g_Log = Pipeline::Log.new( g_AppName )
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#---------------------------------------------------------------------
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# Parse Command Line
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#---------------------------------------------------------------------
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opts, trailing = OS::Getopt.getopts( OPTIONS )
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if ( opts['help'] ) then
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puts OS::Getopt.usage( OPTIONS )
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exit( 1 )
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end
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g_ProjectName = ( nil == opts['project'] ) ? '' : opts['project']
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project_exists = ( g_Config.projects.has_key?( g_ProjectName ) )
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if ( not project_exists ) then
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puts OS::Getopt.usage( OPTIONS )
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puts "\nError project: #{g_ProjectName} does not exist or its configuration is unreadable."
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exit( 2 )
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end
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g_Project = g_Config.projects[ g_ProjectName ]
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if ( not g_Project.enabled ) then
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puts "\nError project: #{g_ProjectName} is not enabled on this machine. Re-run installer."
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exit( 3 )
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end
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g_Path = ( nil == opts['path'] ) ? g_Project.root : OS::Path::normalise( opts['path'] )
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# Find all max files under project root (could use content system!)
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maxfiles = OS::FindEx::find_files_recurse( OS::Path::combine( g_Path, "*.max" ) )
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Dir::chdir( "x:\\pipedev\\tools\\dcc\\current\\max2009\\scripts\\pipeline\\export\\maps\\" ) do
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g_Log.info( "Current directory: #{Dir.pwd}" )
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g_Log.info( "Starting batch export with #{maxfiles.size} files..." )
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maxfiles.each do |filename|
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g_Log.info( "Starting 3dsmax for #{filename}..." )
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system( "c:\\3dsmax2009\\3dsmax.exe", filename, "-silent", "-U", "MAXScript", "scenexml_batch.ms" )
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g_Log.info( "Done." )
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end
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g_Log.info( "Finished." )
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end
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rescue Exception => ex
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exit( ex.status ) if ( 'exit' == ex.message )
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puts "\n#{g_AppName} unhandled exception: #{ex.message}"
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puts ex.backtrace.join("\n\t")
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end
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end
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# export_map_scenexml_batch.rb
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