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2025-09-29 00:52:08 +02:00

194 lines
6.2 KiB
Ruby
Executable File

#
# File:: %RS_TOOLSLIB%/pipeline/resourcing/converters/converter_animation_coalesce.rb
# Description:: Clip processor: Dumps out clips to ascii, parses them and creates clip lists to group compression types
#
# Author:: Luke Openshaw
# Date:: 22nd November 2011
#
#----------------------------------------------------------------------------
# Uses
#----------------------------------------------------------------------------
#require 'pipeline/config/projects'
require 'pipeline/content/content_core'
require 'pipeline/os/file'
require 'pipeline/os/path'
require 'pipeline/os/start'
require 'pipeline/projectutil/data_zip'
require 'pipeline/resourcing/converter'
require 'pipeline/resourcing/converters/converter_generic_packets'
require 'pipeline/fileformats/clipascii'
include Pipeline
include Pipeline::Resourcing
#----------------------------------------------------------------------------
# Implementation
#----------------------------------------------------------------------------
module Pipeline
module Resourcing
module Converters
#
# == Description
# Animation Coalescing processor.
#
class AnimationConverterClipDump < ChildConverterBase
attr_reader :items
attr_reader :use_xge
attr_reader :conf
def initialize( project, branch )
super( project, branch )
@command_list = {}
@use_xge = ( Pipeline::Config::instance().use_xge and Incredibuild.is_installed?() )
@conf = Pipeline::Config::instance()
@items = []
end
# Build the content.
def build( content_node_list, input_lists, &block )
result = true
prebuild_internal( content_node_list, input_lists )
begin
if @use_xge then
result = build_xge( &block )
else
result = build_local( &block )
end
rescue BuildError => ex
result = false
throw
end
@items = []
result
end
def AnimationConverterClipDump::processor( dir, file_list )
clipgroup_exe = CLIP_GROUP_EXE
Pipeline::Globals.instance().in_env do |e|
clipgroup_exe = e.subst(clipgroup_exe)
end
clip_files_by_compression = {}
file_list.each do | zip_file |
clip_group_command = clipgroup_exe + " -zip #{zip_file} -outdir #{dir}"
puts clip_group_command
status, out, err = OS::start( clip_group_command )
puts out
if ( status.exitstatus != 0 ) then
puts "ERROR: Failed to group #{zip_file}"
exit( status.exitstatus )
end
end
end
#--------------------------------------------------------------------
# Private
#--------------------------------------------------------------------
private
CLIP_GROUP_EXE = '$(toolsbin)/anim/ClipGroup.exe'
ANIM_COMBINE_EXE = '$(toolsbin)/anim/animcombine.exe'
COMPRESSION_PROPERTY_NAME = 'Compressionfile_DO_NOT_RESOURCE'
SKELETON_PROPERTY_NAME = 'Skelfile_DO_NOT_RESOURCE'
ADDITIVE_PROPERTY_NAME = 'Additive_DO_NOT_RESOURCE'
def build_local( )
status = 0
@command_list.each_key do | key |
status, out, err = OS::start( @items[key] )
if ( status.exitstatus == 0 ) then
AnimationConverter::log().info( "Clip dump of clips for #{key} succeded." )
else
AnimationConverter::log().error( "Clip dump of clips for #{key} failed." )
end
end
status.exitstatus == 0
end
def build_xge()
result = true
if ( 0 == @items.size ) then
AnimationConverter::log().info( "Nothing to convert." )
else
AnimationConverter::log().info( "Creating XGE animation processing packets." )
xge_folder = XGE::get_temp_dir( @project, @branch.name )
xge_packet_folder = OS::Path::combine( xge_folder, 'anim_dump' )
filename = OS::Path.combine( xge_packet_folder, 'anim_dump.xml' )
@log_filename = OS::Path.combine( xge_packet_folder, 'anim_dump.log' )
xge_packets = GenericPacketList.new( xge_packet_folder, "AnimationConverterClipDump", :processor, false, 1024 )
@items.each do |item|
xge_packets.add_item( item )
end
xge_packets.create( )
AnimationConverter::log().info( "Creating XGE task" )
# Create environment and tools
options = ""
tool = XGE::Tool.ruby( "anim_grouping", "")
xge_env = XGE::Environment.new( "env_anim_clipdump" )
xge_env.add_tool( tool )
# Construct XGE Project
xge_project = XGE::Project.new( "#{@project.uiname} Animation Grouping" )
xge_taskgroup = XGE::TaskGroup.new( "Animation Grouping", [], xge_env, xge_env.tools[0] )
# Construct XGE TaskGroup
xge_packets.packets.each do | packet |
task_name = "anim_grouping"
task = XGE::Task.new( task_name, packet.filename )
task.caption = "#{task_name}"
task.parameters = packet.filename
xge_taskgroup.tasks << task
end
xge_project.add_task( xge_taskgroup )
xge_project.write( filename )
AnimationConverter::log().info( "Starting XGE animation grouping process." )
if ( not XGE::start( filename, @log_filename ) ) then
AnimationConverter::log().error( "Animation Grouping failed. Check Build Monitor for errors." )
result = false
if ( not @conf.user.username.downcase.include?( User::ASSETBUILDER_USER) )
error_msg = "XGE Animation Grouping failed. Check #{@log_filename} for errors."
GUI::MessageBox::error("XGE Error Notification", error_msg)
end
end
end
result
end
def prebuild_internal( content_node_list, input_lists )
result = true
content_node_list.each do | content_node |
cache_dir = AnimationConverter::cache_dir( @branch, content_node )
# flush the dicitonaries cache so we don't end up with mismatches of coalesced animations
cache_dirs = OS::FindEx::find_dirs( cache_dir + "/" )
cache_dirs.each do | dir |
::FileUtils::rm_r( dir )
end
OS::FileUtilsEx::delete_files( OS::Path::combine( cache_dir, '*.*' ) )
input_lists[content_node].each do | clip_node |
clip_basename = OS::Path.get_basename(clip_node.filename)
item = GenericItem.new( OS::Path.combine( cache_dir, OS::Path::remove_extension( clip_basename) ) )
item.set_files( [clip_node.filename] )
@items << item
end
end
result
end
end
end # Pipeline
end # Resourcing
end # Converters