194 lines
6.2 KiB
Ruby
Executable File
194 lines
6.2 KiB
Ruby
Executable File
#
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# File:: %RS_TOOLSLIB%/pipeline/resourcing/converters/converter_animation_coalesce.rb
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# Description:: Clip processor: Dumps out clips to ascii, parses them and creates clip lists to group compression types
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#
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# Author:: Luke Openshaw
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# Date:: 22nd November 2011
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#
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#----------------------------------------------------------------------------
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# Uses
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#----------------------------------------------------------------------------
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#require 'pipeline/config/projects'
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require 'pipeline/content/content_core'
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require 'pipeline/os/file'
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require 'pipeline/os/path'
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require 'pipeline/os/start'
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require 'pipeline/projectutil/data_zip'
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require 'pipeline/resourcing/converter'
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require 'pipeline/resourcing/converters/converter_generic_packets'
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require 'pipeline/fileformats/clipascii'
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include Pipeline
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include Pipeline::Resourcing
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#----------------------------------------------------------------------------
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# Implementation
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#----------------------------------------------------------------------------
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module Pipeline
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module Resourcing
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module Converters
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#
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# == Description
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# Animation Coalescing processor.
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#
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class AnimationConverterClipDump < ChildConverterBase
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attr_reader :items
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attr_reader :use_xge
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attr_reader :conf
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def initialize( project, branch )
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super( project, branch )
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@command_list = {}
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@use_xge = ( Pipeline::Config::instance().use_xge and Incredibuild.is_installed?() )
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@conf = Pipeline::Config::instance()
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@items = []
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end
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# Build the content.
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def build( content_node_list, input_lists, &block )
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result = true
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prebuild_internal( content_node_list, input_lists )
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begin
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if @use_xge then
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result = build_xge( &block )
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else
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result = build_local( &block )
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end
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rescue BuildError => ex
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result = false
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throw
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end
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@items = []
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result
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end
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def AnimationConverterClipDump::processor( dir, file_list )
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clipgroup_exe = CLIP_GROUP_EXE
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Pipeline::Globals.instance().in_env do |e|
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clipgroup_exe = e.subst(clipgroup_exe)
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end
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clip_files_by_compression = {}
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file_list.each do | zip_file |
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clip_group_command = clipgroup_exe + " -zip #{zip_file} -outdir #{dir}"
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puts clip_group_command
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status, out, err = OS::start( clip_group_command )
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puts out
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if ( status.exitstatus != 0 ) then
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puts "ERROR: Failed to group #{zip_file}"
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exit( status.exitstatus )
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end
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end
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end
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#--------------------------------------------------------------------
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# Private
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#--------------------------------------------------------------------
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private
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CLIP_GROUP_EXE = '$(toolsbin)/anim/ClipGroup.exe'
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ANIM_COMBINE_EXE = '$(toolsbin)/anim/animcombine.exe'
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COMPRESSION_PROPERTY_NAME = 'Compressionfile_DO_NOT_RESOURCE'
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SKELETON_PROPERTY_NAME = 'Skelfile_DO_NOT_RESOURCE'
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ADDITIVE_PROPERTY_NAME = 'Additive_DO_NOT_RESOURCE'
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def build_local( )
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status = 0
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@command_list.each_key do | key |
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status, out, err = OS::start( @items[key] )
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if ( status.exitstatus == 0 ) then
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AnimationConverter::log().info( "Clip dump of clips for #{key} succeded." )
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else
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AnimationConverter::log().error( "Clip dump of clips for #{key} failed." )
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end
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end
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status.exitstatus == 0
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end
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def build_xge()
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result = true
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if ( 0 == @items.size ) then
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AnimationConverter::log().info( "Nothing to convert." )
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else
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AnimationConverter::log().info( "Creating XGE animation processing packets." )
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xge_folder = XGE::get_temp_dir( @project, @branch.name )
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xge_packet_folder = OS::Path::combine( xge_folder, 'anim_dump' )
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filename = OS::Path.combine( xge_packet_folder, 'anim_dump.xml' )
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@log_filename = OS::Path.combine( xge_packet_folder, 'anim_dump.log' )
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xge_packets = GenericPacketList.new( xge_packet_folder, "AnimationConverterClipDump", :processor, false, 1024 )
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@items.each do |item|
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xge_packets.add_item( item )
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end
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xge_packets.create( )
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AnimationConverter::log().info( "Creating XGE task" )
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# Create environment and tools
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options = ""
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tool = XGE::Tool.ruby( "anim_grouping", "")
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xge_env = XGE::Environment.new( "env_anim_clipdump" )
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xge_env.add_tool( tool )
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# Construct XGE Project
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xge_project = XGE::Project.new( "#{@project.uiname} Animation Grouping" )
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xge_taskgroup = XGE::TaskGroup.new( "Animation Grouping", [], xge_env, xge_env.tools[0] )
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# Construct XGE TaskGroup
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xge_packets.packets.each do | packet |
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task_name = "anim_grouping"
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task = XGE::Task.new( task_name, packet.filename )
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task.caption = "#{task_name}"
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task.parameters = packet.filename
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xge_taskgroup.tasks << task
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end
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xge_project.add_task( xge_taskgroup )
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xge_project.write( filename )
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AnimationConverter::log().info( "Starting XGE animation grouping process." )
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if ( not XGE::start( filename, @log_filename ) ) then
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AnimationConverter::log().error( "Animation Grouping failed. Check Build Monitor for errors." )
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result = false
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if ( not @conf.user.username.downcase.include?( User::ASSETBUILDER_USER) )
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error_msg = "XGE Animation Grouping failed. Check #{@log_filename} for errors."
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GUI::MessageBox::error("XGE Error Notification", error_msg)
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end
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end
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end
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result
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end
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def prebuild_internal( content_node_list, input_lists )
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result = true
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content_node_list.each do | content_node |
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cache_dir = AnimationConverter::cache_dir( @branch, content_node )
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# flush the dicitonaries cache so we don't end up with mismatches of coalesced animations
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cache_dirs = OS::FindEx::find_dirs( cache_dir + "/" )
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cache_dirs.each do | dir |
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::FileUtils::rm_r( dir )
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end
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OS::FileUtilsEx::delete_files( OS::Path::combine( cache_dir, '*.*' ) )
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input_lists[content_node].each do | clip_node |
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clip_basename = OS::Path.get_basename(clip_node.filename)
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item = GenericItem.new( OS::Path.combine( cache_dir, OS::Path::remove_extension( clip_basename) ) )
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item.set_files( [clip_node.filename] )
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@items << item
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end
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end
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result
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end
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end
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end # Pipeline
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end # Resourcing
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end # Converters |