Files
2025-09-29 00:52:08 +02:00

99 lines
6.9 KiB
XML
Executable File

<?xml version="1.0" encoding="utf-16"?>
<rag><LockThisView>False</LockThisView><DisplayPath>False</DisplayPath><ViewName>Map Optimizing</ViewName>
<Widget>
<WidgetName>Create Timecycle Widgets</WidgetName>
<GroupName>TimeCycle</GroupName></Widget>
<Widget>
<WidgetName>Create Scene widgets</WidgetName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>Create streaming memory widgets</WidgetName>
<GroupName>Streaming &amp; Memory</GroupName></Widget>
<Widget>
<WidgetName>Create Renderer widgets</WidgetName>
<GroupName>Renderer</GroupName></Widget>
<Widget>
<WidgetName>Override Time</WidgetName>
<GroupName>Weather and Time Overrides</GroupName>
<GroupName>Game</GroupName>
<GroupName>TimeCycle</GroupName></Widget>
<Widget>
<WidgetName>Curr Time</WidgetName>
<GroupName>Weather and Time Overrides</GroupName>
<GroupName>Game</GroupName>
<GroupName>TimeCycle</GroupName></Widget>
<Widget>
<WidgetName>Block Name</WidgetName>
<GroupName>Blocks</GroupName></Widget>
<Widget>
<WidgetName>Warp to Name</WidgetName>
<GroupName>Blocks</GroupName></Widget>
<Widget>
<WidgetName>Isolate Block</WidgetName>
<GroupName>Blocks</GroupName></Widget>
<Widget>
<WidgetName>Lod Level</WidgetName>
<GroupName>PostScan</GroupName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>Only draw LOD trees</WidgetName>
<GroupName>PostScan</GroupName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>Switch to level</WidgetName>
<GroupName>PostScan</GroupName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>Cull only level</WidgetName>
<GroupName>PostScan</GroupName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>Cull all except level</WidgetName>
<GroupName>PostScan</GroupName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>Global LOD scale</WidgetName>
<GroupName>Global Render Settings</GroupName>
<GroupName>Display Settings( RenderPhases )</GroupName>
<GroupName>Renderer</GroupName></Widget>
<Widget>
<WidgetName>Preview Txd Grid</WidgetName>
<GroupName>Window Properties</GroupName>
<GroupName>Texture Viewer</GroupName></Widget>
<Widget>
<WidgetName>Preview Txd Grid Offset</WidgetName>
<GroupName>Window Properties</GroupName>
<GroupName>Texture Viewer</GroupName></Widget>
<Widget>
<WidgetName>Enable Picker With Default Settings</WidgetName>
<GroupName>Picker</GroupName></Widget>
<Widget>
<WidgetName>Picker Options</WidgetName>
<GroupName>Picker</GroupName></Widget>
<Widget>
<WidgetName>Map Optimization Helper</WidgetName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>LodTree Display</WidgetName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>Lod Dist</WidgetName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>Scene Colorize</WidgetName>
<GroupName>Debug</GroupName></Widget>
<Widget>
<WidgetName>Texture Analyser</WidgetName>
<GroupName>Renderer</GroupName></Widget>
<Widget>
<WidgetName>Costs</WidgetName>
<GroupName>Scene</GroupName></Widget>
<Widget>
<WidgetName>Memory</WidgetName>
<GroupName>Streaming &amp; Memory</GroupName></Widget>
<Widget>
<WidgetName>Streaming</WidgetName>
<GroupName>Streaming &amp; Memory</GroupName></Widget>
<Widget>
<WidgetName>Streaming Log</WidgetName>
<GroupName>Streaming &amp; Memory</GroupName></Widget></rag>