115 lines
4.1 KiB
XML
Executable File
115 lines
4.1 KiB
XML
Executable File
<?xml version='1.0'?>
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<!--
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File: %RS_TOOLStoolsconfig%/export.xml
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Description: Top-level export toolsconfiguration.
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Author: Kevin Weinberg <kevin.weinberg@rockstarsandiego.com>
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Date: 29 June 2010
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DHM 24 May 2013 (tools_ng)
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Think we need to clean up this file; been implementing parser in RSG.Base.Configuration.
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Ideally the classes are exporter-type based rather than application-based. Code is
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hopefully structured so this change can happen.
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See 'map' example; regular parameter XML block but extensible for custom data if required.
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There are also values, e.g. /export/motionbuilder/animation/exportPath or /export/motionbuilder/cutscene/patchPath
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that are just duplicates of Content-Tree or branch configuration data. These should be removed.
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Note: applications will need to be ported over to use the generic-Parameter setup.
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-->
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<export>
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<motionbuilder>
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<animation exportPath="$(art)\anim\export_mb\,$(art)\anim\export_for_audio\" compressedExportPath="$(art)\anim\export_mb_compressed"
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skeletonFilePath="$(toolsconfig)\config\anim\skeletons" defaultSkeletonFile="player.skel"
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animCtrlPath="$(toolsconfig)\config\anim\control_templates" defaultControlFile="FullBody_Spec.xml"
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defaultCompressionFile="" compressionPath="$(toolsconfig)\config\anim\compression_templates"
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boneTagsFile="$(toolsconfig)\content\animconfig\bone_tags.xml"
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renderScriptFile="$(toolsroot)\techart\dcc\motionbuilder2014\python\RS\Utils\render.py"/>
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<cutscene eventDefs="$(toolsconfig)\config\anim\CutsceneEventDefs.xml"/>
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<effects cutsceneIniSection="all" rmptfxPath="$(art)\VFX\rmptfx"/>
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</motionbuilder>
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<!-- List of statistic limits in the map export -->
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<!-- Bound Drawable Distance Ratio - The ratio of the object's LOD distance against the length of the bounding box from the center to the diagonal.
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TXD Count Limit - Suggested maximum number of texture dictionaries.
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Drawable Count Limit - Suggested maximum number of drawable objects.
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-->
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<mapreport drawableCountLimit="25" txdCountLimit="10" boundDrawableDistanceRatio="200"/>
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<max>
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<integration autoSubmit="false"></integration>
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</max>
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<!-- ***************************
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NEW DATA BELOW THIS COMMENT
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*************************** -->
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<!--
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Animation Exporter Data
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-->
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<Animation>
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<Parameters>
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</Parameters>
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</Animation>
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<!--
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Character Exporter Data
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-->
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<Character>
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<Parameters>
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<!-- Perforce auto-submission flag. -->
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<Parameter name="Auto Submit" type="bool" value="false" />
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</Parameters>
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</Character>
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<!--
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Cutscene Exporter Data
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-->
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<Cutscene>
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<Parameters>
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<!-- Perforce auto-submission flag. -->
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<Parameter name="Auto Submit" type="bool" value="false" />
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</Parameters>
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</Cutscene>
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<!--
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Map Exporter Data.
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-->
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<Map>
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<Parameters>
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<!-- Perforce auto-submission flag. -->
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<Parameter name="Auto Submit" type="bool" value="false" />
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<!-- Export Report Limits -->
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<!-- Drawable Count Limit - Suggested maximum number of drawable objects. -->
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<Parameter name="Report Drawable Limit" type="int" value="25" />
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<!-- TXD Count Limit - Suggested maximum number of texture dictionaries. -->
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<Parameter name="Report TXD Limit" type="int" value="10" />
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<!-- Bound Drawable Distance Ratio - The ratio of the object's LOD distance against the length of the bounding box from the center to the diagonal. -->
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<Parameter name="Report Bound Drawable Distance Ratio" type="int" value="200" />
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</Parameters>
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</Map>
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<!--
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Vehicle Exporter Data
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-->
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<Vehicle>
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<Parameters>
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<!-- Perforce auto-submission flag. -->
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<Parameter name="Auto Submit" type="bool" value="false" />
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</Parameters>
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</Vehicle>
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<!--
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Weapon Exporter Data
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-->
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<Weapon>
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<Parameters>
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<!-- Perforce auto-submission flag. -->
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<Parameter name="Auto Submit" type="bool" value="false" />
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</Parameters>
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</Weapon>
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</export>
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