1592 lines
66 KiB
Python
Executable File
1592 lines
66 KiB
Python
Executable File
/***********************************
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* Name: MP_Weapons.sc
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* Author: Brenda Carey
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* Date: 15/10/2012
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***********************************/
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USING "PauseMenu_public.sch"
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USING "net_include.sch"
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USING "MPHud_Weapons.sch"
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// ************************************************************
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// ******************** MAIN SCRIPT LOOP **********************
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// ************************************************************
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CONST_INT ciPISTOL50 0
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CONST_INT ciBULLPUPSHOTGUN 1
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CONST_INT ciSAWNOFFSHOTGUN 2
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CONST_INT ciBOTTLE 3
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CONST_INT ciSNSPISTOL 4
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CONST_INT ciSPECIALCARBINE 5
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CONST_INT ciBULLPUPRIFLE 6
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CONST_INT ciHEAVYPISTOL 7
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CONST_INT ciDAGGER 8
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CONST_INT ciVINTAGEPISTOL 9
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CONST_INT ciHAMMER 10
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CONST_INT ciGUSENBERG 11
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CONST_INT ciFLAREGUN 12
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CONST_INT ciMUSKET 13
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CONST_INT ciFIREWORK 14
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CONST_INT ciHEAVYSHOT 15
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CONST_INT ciMARKSMAN 16
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CONST_INT ciPROXIMITY 17
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CONST_INT ciHOMING 18
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CONST_INT ciPDW 19
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CONST_INT ciSSP 20
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CONST_INT ciKNUCKLES 21
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CONST_INT ciHATCHET 22
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CONST_INT ciMACHETE 23
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CONST_INT ciMACHPISTOL 24
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CONST_INT ciFLASHLIGHT 25
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CONST_INT ciMAGNUM 26
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CONST_INT ciSWITCHBLADE 27
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CONST_INT ciDBSHOTGUN 28
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CONST_INT ciCOMPACT 29
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CONST_INT ciAUTOSHOTGUN 30
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CONST_INT ciBATTLEAXE 31
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CONST_INT ciCOMPACTLAUNCHER 32
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CONST_INT ciMINISMG 33
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CONST_INT ciPIPEBOMB 34
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CONST_INT ciPOOLCUE 35
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CONST_INT ciWRENCH 36
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CONST_INT ciASSAULTRIFLE_MK2 37
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CONST_INT ciCARBINERIFLE_MK2 38
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CONST_INT ciCOMBATMG_MK2 39
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CONST_INT ciHEAVYSNIPER_MK2 40
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CONST_INT ciPISTOL_MK2 41
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CONST_INT ciSMG_MK2 42
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CONST_INT ciBULLPUPRIFLE_MK2 43
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CONST_INT ciMARKSMANRIFLE_MK2 44
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CONST_INT ciPUMPSHOTGUN_MK2 45
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CONST_INT ciREVOLVER_MK2 46
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CONST_INT ciSNSPISTOL_MK2 47
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CONST_INT ciSPECIALCARBINE_MK2 48
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CONST_INT ciDOUBLEACTIONREVOLVER_MK2 49
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CONST_INT ciSTONEHATCHET_MK2 50
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CONST_INT ciRAYCARBINE 51
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CONST_INT ciRAYMINIGUN 52
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CONST_INT ciRAYPISTOL 53
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CONST_INT ciCERAMICPISOL 54
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CONST_INT ciNAVYREVOLVER 55
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CONST_INT ciMILITARYRIFLE 56
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CONST_INT ciCOMBATSHOTGUN 57
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CONST_INT ciGADGETPISTOL 58
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CONST_INT ciEMPLAUNCHER 59
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CONST_INT ciSTUNGUN_MP 60
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CONST_INT ciHEAVYRIFLE 61
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CONST_INT ciTACTICALRIFLE 62
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CONST_INT ciPRECISIONRIFLE 63
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CONST_INT CIMAXWEAPONS 64
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//IF g_sMPTunables.bENABLE_TREASURE_HUNT
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// CIMAXWEAPONS = 50
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//ELSE
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// CIMAXWEAPONS = 49
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//ENDIF
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INT iWeaponPage[CIMAXWEAPONS]
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PROC RUN_WARNINGSCREEN_GO_TO_STORE()
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IF IS_CONTROL_JUST_RELEASED(FRONTEND_CONTROL, INPUT_FRONTEND_ACCEPT)
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OPEN_COMMERCE_STORE("beachbum_pack", "")
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EXIT
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ENDIF
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IF IS_CONTROL_JUST_RELEASED(FRONTEND_CONTROL, INPUT_FRONTEND_CANCEL)
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ENDIF
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STRING sStatementText = "FE_HLP32" // Confirm
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STRING sLineOneMessge = "GOTO_STORE_CONFIRM" // Are you sure you want to go to the store?
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STRING sLineTwoMessge = ""
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SET_WARNING_MESSAGE_WITH_HEADER(sStatementText, sLineOneMessge, FE_WARNING_YESNO , sLineTwoMessge)
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ENDPROC
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PROC CHECK_NUMBER_OF_WEAPONS()
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MAX_NUM_WEAPON_LAST_PAGE = 0
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MAX_NUM_WEAPON_PAGES = 3
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// IF IS_SPECIAL_EDITION_GAME()
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// OR IS_COLLECTORS_EDITION_GAME()
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IF IS_WEAPON_VALID(WEAPONTYPE_HAMMER)
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iWeaponPage[ciHAMMER] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_HAMMER MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciHAMMER] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PISTOL50)
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iWeaponPage[ciPISTOL50] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_PISTOL50 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciPISTOL50] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BULLPUPSHOTGUN)
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iWeaponPage[ciBULLPUPSHOTGUN] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_BULLPUPSHOTGUN MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciBULLPUPSHOTGUN] = -1
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ENDIF
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// ENDIF
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IF IS_GAME_LINKED_TO_SOCIAL_CLUB(TRUE)
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IF IS_WEAPON_VALID(WEAPONTYPE_SAWNOFFSHOTGUN)
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iWeaponPage[ciSAWNOFFSHOTGUN] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_SAWNOFFSHOTGUN MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciSAWNOFFSHOTGUN] = -1
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ENDIF
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BOTTLE)
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iWeaponPage[ciBOTTLE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_BOTTLE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciBOTTLE] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SNSPISTOL)
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iWeaponPage[ciSNSPISTOL] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_SNSPISTOL MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciSNSPISTOL] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_GUSENBERG)
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iWeaponPage[ciGUSENBERG] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_GUSENBERG MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciGUSENBERG] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HEAVYPISTOL)
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iWeaponPage[ciHEAVYPISTOL] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_HEAVYPISTOL MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciHEAVYPISTOL] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SPECIALCARBINE)
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iWeaponPage[ciSPECIALCARBINE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_SPECIALCARBINE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciSPECIALCARBINE] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BULLPUPRIFLE)
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iWeaponPage[ciBULLPUPRIFLE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_BULLPUPRIFLE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciBULLPUPRIFLE] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_DAGGER)
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iWeaponPage[ciDAGGER] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_DAGGER MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciDAGGER] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_VINTAGEPISTOL)
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iWeaponPage[ciVINTAGEPISTOL] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_VINTAGEPISTOL MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciVINTAGEPISTOL] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_FIREWORK)
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iWeaponPage[ciFIREWORK] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_FIREWORK MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciFIREWORK] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MUSKET)
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iWeaponPage[ciMUSKET] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_MUSKET MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciMUSKET] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HEAVYSHOTGUN)
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iWeaponPage[ciHEAVYSHOT] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_HEAVYSHOTGUN MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciHEAVYSHOT] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MARKSMANRIFLE)
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iWeaponPage[ciMARKSMAN] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_MARKSMANRIFLE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciMARKSMAN] = -1
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ENDIF
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IF IS_LAST_GEN_PLAYER()
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OR g_sMPTunables.bENABLE_RETURNING_CONTENT_WEAPON
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HATCHET)
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iWeaponPage[ciHATCHET] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_HATCHET MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciHATCHET] = -1
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ENDIF
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HOMINGLAUNCHER)
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iWeaponPage[ciHOMING] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_HOMINGLAUNCHER MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciHOMING] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PROXMINE)
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iWeaponPage[ciPROXIMITY] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_PROXMINE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciPROXIMITY] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_FLAREGUN)
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iWeaponPage[ciFLAREGUN] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_FLAREGUN MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciFLAREGUN] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMBATPDW)
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iWeaponPage[ciPDW] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_COMBATPDW MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciPDW] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MARKSMANPISTOL)
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iWeaponPage[ciSSP] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_MARKSMANPISTOL MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciSSP] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_KNUCKLE)
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iWeaponPage[ciKNUCKLES] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_KNUCKLE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciKNUCKLES] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MACHETE)
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iWeaponPage[ciMACHETE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_MACHETE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciMACHETE] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MACHINEPISTOL)
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iWeaponPage[ciMACHPISTOL] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_MACHINEPISTOL MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciMACHPISTOL] = -1
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ENDIF
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IF g_sMPTunables.bTURN_ON_HALLOWEEN_WEAPONS
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AND IS_WEAPON_VALID(WEAPONTYPE_DLC_FLASHLIGHT)
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iWeaponPage[ciFLASHLIGHT] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_FLASHLIGHT MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciFLASHLIGHT] = -1
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ENDIF
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IF IS_WEAPON_VALID(WEAPONTYPE_DLC_REVOLVER)
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iWeaponPage[ciMAGNUM] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
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CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_REVOLVER MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
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MAX_NUM_WEAPON_LAST_PAGE++
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ELSE
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iWeaponPage[ciMAGNUM] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SWITCHBLADE)
|
|
iWeaponPage[ciSWITCHBLADE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_SWITCHBLADE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciSWITCHBLADE] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_DBSHOTGUN)
|
|
iWeaponPage[ciDBSHOTGUN] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_DBSHOTGUN MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciDBSHOTGUN] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMPACTRIFLE)
|
|
iWeaponPage[ciCOMPACT] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_COMPACTRIFLE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciCOMPACT] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_AUTOSHOTGUN)
|
|
iWeaponPage[ciAUTOSHOTGUN] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_AUTOSHOTGUN MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciAUTOSHOTGUN] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BATTLEAXE)
|
|
iWeaponPage[ciBATTLEAXE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_BATTLEAXE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciBATTLEAXE] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMPACTLAUNCHER)
|
|
iWeaponPage[ciCOMPACTLAUNCHER] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_COMPACTLAUNCHER MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciCOMPACTLAUNCHER] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MINISMG)
|
|
iWeaponPage[ciMINISMG] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_MINISMG MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciMINISMG] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PIPEBOMB)
|
|
iWeaponPage[ciPIPEBOMB] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_PIPEBOMB MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciPIPEBOMB] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_POOLCUE)
|
|
iWeaponPage[ciPOOLCUE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_POOLCUE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciPOOLCUE] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_WRENCH)
|
|
iWeaponPage[ciWRENCH] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_WRENCH MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciWRENCH] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_ASSAULTRIFLE_MK2)
|
|
iWeaponPage[ciASSAULTRIFLE_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_ASSAULTRIFLE_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciASSAULTRIFLE_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_CARBINERIFLE_MK2)
|
|
iWeaponPage[ciCARBINERIFLE_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_CARBINERIFLE_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciCARBINERIFLE_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMBATMG_MK2)
|
|
iWeaponPage[ciCOMBATMG_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_COMBATMG_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciCOMBATMG_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HEAVYSNIPER_MK2)
|
|
iWeaponPage[ciHEAVYSNIPER_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_HEAVYSNIPER_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciHEAVYSNIPER_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PISTOL_MK2)
|
|
iWeaponPage[ciPISTOL_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_PISTOL_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciPISTOL_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SMG_MK2)
|
|
iWeaponPage[ciSMG_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_SMG_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciSMG_MK2] = -1
|
|
ENDIF
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BULLPUPRIFLE_MK2)
|
|
iWeaponPage[ciBULLPUPRIFLE_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_BULLPUPRIFLE_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciBULLPUPRIFLE_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MARKSMANRIFLE_MK2)
|
|
iWeaponPage[ciMARKSMANRIFLE_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_MARKSMANRIFLE_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciMARKSMANRIFLE_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PUMPSHOTGUN_MK2)
|
|
iWeaponPage[ciPUMPSHOTGUN_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_PUMPSHOTGUN_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciPUMPSHOTGUN_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_REVOLVER_MK2)
|
|
iWeaponPage[ciREVOLVER_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_REVOLVER_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciREVOLVER_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SNSPISTOL_MK2)
|
|
iWeaponPage[ciSNSPISTOL_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_SNSPISTOL_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciSNSPISTOL_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SPECIALCARBINE_MK2)
|
|
iWeaponPage[ciSPECIALCARBINE_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_SPECIALCARBINE_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciSPECIALCARBINE_MK2] = -1
|
|
ENDIF
|
|
IF g_sMPTunables.bENABLE_TREASURE_HUNT
|
|
AND IS_WEAPON_VALID(WEAPONTYPE_DLC_DOUBLEACTION)
|
|
AND (HAS_PLAYER_FOUND_DOUBLE_ACTION_REVOLVER() OR g_has_player_completed_double_action_revolver_headshot_challenge)
|
|
iWeaponPage[ciDOUBLEACTIONREVOLVER_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_DOUBLEACTION MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciDOUBLEACTIONREVOLVER_MK2] = -1
|
|
ENDIF
|
|
|
|
IF g_sMPTunables.bENABLE_BOUNTY_HUNTER_HATCHET
|
|
AND IS_WEAPON_VALID(WEAPONTYPE_DLC_STONE_HATCHET)
|
|
AND HAS_PLAYER_FOUND_ANCIENT_HATCHET_WEAPON()
|
|
iWeaponPage[ciSTONEHATCHET_MK2] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_STONE_HATCHET MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciSTONEHATCHET_MK2] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_RAYCARBINE)
|
|
AND g_sMPTunables.bENABLE_AW_HELLBRINGER
|
|
iWeaponPage[ciRAYCARBINE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_RAYCARBINE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciRAYCARBINE] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_RAYMINIGUN)
|
|
AND g_sMPTunables.bENABLE_AW_WIDOWMAKER
|
|
iWeaponPage[ciRAYMINIGUN] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_RAYMINIGUN MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciRAYMINIGUN] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_RAYPISTOL)
|
|
AND (GET_PACKED_STAT_BOOL( PACKED_MP_BOOL_WEAPON_RAYGUN_AWARDED) OR GET_PACKED_STAT_BOOL(PACKED_MP_BOOL_WEAPON_RAYGUN)
|
|
OR IS_MP_WEAPON_PURCHASED(WEAPONTYPE_DLC_RAYPISTOL) OR g_sMPTunables.bENABLE_AW_RAYGUN)
|
|
iWeaponPage[ciRAYPISTOL] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_RAYPISTOL MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciRAYPISTOL] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_CERAMICPISTOL)
|
|
iWeaponPage[ciCERAMICPISOL] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_SPECIALCARBINE_MK2 MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciCERAMICPISOL] = -1
|
|
ENDIF
|
|
|
|
|
|
|
|
IF g_sMPTunables.bENABLE_SERIAL_KILLER
|
|
AND IS_WEAPON_VALID(WEAPONTYPE_DLC_NAVYREVOLVER)
|
|
AND (HAS_PLAYER_FOUND_NAVY_REVOLVER() OR g_has_player_completed_Navy_revolver_headshot_challenge)
|
|
iWeaponPage[ciNAVYREVOLVER] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_NAVYREVOLVER MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciNAVYREVOLVER] = -1
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MILITARYRIFLE )
|
|
iWeaponPage[ciMILITARYRIFLE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_MILITARYRIFLE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciMILITARYRIFLE] = -1
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMBATSHOTGUN)
|
|
AND GET_PACKED_STAT_BOOL(PACKED_STAT_BOOL_WEAPON_COMBATSHOTGUN_UNLOCKED)
|
|
iWeaponPage[ciCOMBATSHOTGUN] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_COMBATSHOTGUN MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciCOMBATSHOTGUN] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_GADGETPISTOL)
|
|
AND GET_MP_BOOL_CHARACTER_AWARD(MP_AWARD_GOLDEN_GUN)
|
|
iWeaponPage[ciGADGETPISTOL] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_GADGETPISTOL MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciGADGETPISTOL] = -1
|
|
ENDIF
|
|
|
|
IF g_sMPTunables.bENABLE_SERIAL_KILLER
|
|
AND IS_WEAPON_VALID(WEAPONTYPE_DLC_NAVYREVOLVER)
|
|
AND (HAS_PLAYER_FOUND_NAVY_REVOLVER() OR g_has_player_completed_Navy_revolver_headshot_challenge)
|
|
iWeaponPage[ciNAVYREVOLVER] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_NAVYREVOLVER MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciNAVYREVOLVER] = -1
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_EMPLAUNCHER)
|
|
iWeaponPage[ciEMPLAUNCHER] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_EMPLAUNCHER MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciEMPLAUNCHER] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_STUNGUNG_MP)
|
|
iWeaponPage[ciSTUNGUN_MP] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_STUNGUNG_MP MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciSTUNGUN_MP] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HEAVYRIFLE)
|
|
iWeaponPage[ciHEAVYRIFLE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_HEAVYRIFLE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciHEAVYRIFLE] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_TACTICALRIFLE)
|
|
AND (g_sMPTunables.bUNLOCK_SERVICE_CARBINE_FOR_PURCHASE
|
|
OR IS_MP_WEAPON_PURCHASED(WEAPONTYPE_DLC_TACTICALRIFLE)
|
|
OR GET_MP_BOOL_CHARACTER_STAT(GET_WEAPON_AS_GIFT_STAT(WEAPONTYPE_DLC_TACTICALRIFLE))
|
|
OR DOES_PLAYER_HAVE_WEAPON(WEAPONTYPE_DLC_TACTICALRIFLE))
|
|
iWeaponPage[ciTACTICALRIFLE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_TACTICALRIFLE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciTACTICALRIFLE] = -1
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PRECISIONRIFLE)
|
|
iWeaponPage[ciPRECISIONRIFLE] = (MAX_NUM_WEAPON_LAST_PAGE/9)+MAX_NUM_WEAPON_PAGES
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), ADDING WEAPONTYPE_DLC_PRECISIONRIFLE MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE)
|
|
MAX_NUM_WEAPON_LAST_PAGE++
|
|
ELSE
|
|
iWeaponPage[ciPRECISIONRIFLE] = -1
|
|
ENDIF
|
|
|
|
IF MAX_NUM_WEAPON_LAST_PAGE = 0
|
|
MAX_NUM_WEAPON_PAGES = 2
|
|
MAX_NUM_WEAPON_LAST_PAGE = 9
|
|
ELSE
|
|
MAX_NUM_WEAPON_PAGES += MAX_NUM_WEAPON_LAST_PAGE/9
|
|
MAX_NUM_WEAPON_LAST_PAGE -= (9*(MAX_NUM_WEAPON_LAST_PAGE/9))
|
|
IF MAX_NUM_WEAPON_LAST_PAGE = 0
|
|
MAX_NUM_WEAPON_PAGES -= 1
|
|
MAX_NUM_WEAPON_LAST_PAGE = 9
|
|
ENDIF
|
|
ENDIF
|
|
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - CHECK_NUMBER_OF_WEAPONS(), MAX_NUM_WEAPON_LAST_PAGE = ", MAX_NUM_WEAPON_LAST_PAGE, ", MAX_NUM_WEAPON_PAGES = ", MAX_NUM_WEAPON_PAGES)
|
|
ENDPROC
|
|
|
|
PROC ADD_OPTIONAL_WEAPONS_TO_PAGE(SCALEFORMXML_GALLERY_WEAPON& ScaleformGalleryWeaponStruct, TRANSITION_HUDCOGS& ScreenPlace)
|
|
// IF IS_SPECIAL_EDITION_GAME()
|
|
// OR IS_COLLECTORS_EDITION_GAME()
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_HAMMER)
|
|
AND iWeaponPage[ciHAMMER] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_HAMMER, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PISTOL50)
|
|
AND iWeaponPage[ciPISTOL50] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_PISTOL50, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BULLPUPSHOTGUN)
|
|
AND iWeaponPage[ciBULLPUPSHOTGUN] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_BULLPUPSHOTGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
// ENDIF
|
|
|
|
IF IS_GAME_LINKED_TO_SOCIAL_CLUB(TRUE)
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_SAWNOFFSHOTGUN)
|
|
AND iWeaponPage[ciSAWNOFFSHOTGUN] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_SAWNOFFSHOTGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BOTTLE)
|
|
AND iWeaponPage[ciBOTTLE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_BOTTLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SNSPISTOL)
|
|
AND iWeaponPage[ciSNSPISTOL] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_SNSPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_GUSENBERG)
|
|
AND iWeaponPage[ciGUSENBERG] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_GUSENBERG, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HEAVYPISTOL)
|
|
AND iWeaponPage[ciHEAVYPISTOL] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_HEAVYPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SPECIALCARBINE)
|
|
AND iWeaponPage[ciSPECIALCARBINE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_SPECIALCARBINE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BULLPUPRIFLE)
|
|
AND iWeaponPage[ciBULLPUPRIFLE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_BULLPUPRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_DAGGER)
|
|
AND iWeaponPage[ciDAGGER] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_DAGGER, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_VINTAGEPISTOL)
|
|
AND iWeaponPage[ciVINTAGEPISTOL] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_VINTAGEPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_FIREWORK)
|
|
AND iWeaponPage[ciFIREWORK] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_FIREWORK, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MUSKET)
|
|
AND iWeaponPage[ciMUSKET] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_MUSKET, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_FLAREGUN)
|
|
AND iWeaponPage[ciFLAREGUN] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_FLAREGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HEAVYSHOTGUN)
|
|
AND iWeaponPage[ciHEAVYSHOT] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_HEAVYSHOTGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MARKSMANRIFLE)
|
|
AND iWeaponPage[ciMARKSMAN] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_MARKSMANRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_LAST_GEN_PLAYER()
|
|
OR g_sMPTunables.bENABLE_RETURNING_CONTENT_WEAPON
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HATCHET)
|
|
AND iWeaponPage[ciHATCHET] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_HATCHET, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PROXMINE)
|
|
AND iWeaponPage[ciPROXIMITY] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_PROXMINE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HOMINGLAUNCHER)
|
|
AND iWeaponPage[ciHOMING] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_HOMINGLAUNCHER, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMBATPDW)
|
|
AND iWeaponPage[ciPDW] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_COMBATPDW, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MARKSMANPISTOL)
|
|
AND iWeaponPage[ciSSP] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_MARKSMANPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_KNUCKLE)
|
|
AND iWeaponPage[ciKNUCKLES] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_KNUCKLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MACHETE)
|
|
AND iWeaponPage[ciMACHETE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_MACHETE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MACHINEPISTOL)
|
|
AND iWeaponPage[ciMACHPISTOL] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_MACHINEPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF g_sMPTunables.bTURN_ON_HALLOWEEN_WEAPONS
|
|
AND IS_WEAPON_VALID(WEAPONTYPE_DLC_FLASHLIGHT)
|
|
AND iWeaponPage[ciFLASHLIGHT] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_FLASHLIGHT, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_REVOLVER)
|
|
AND iWeaponPage[ciMAGNUM] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_REVOLVER, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SWITCHBLADE)
|
|
AND iWeaponPage[ciSWITCHBLADE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_SWITCHBLADE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_DBSHOTGUN)
|
|
AND iWeaponPage[ciDBSHOTGUN] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_DBSHOTGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMPACTRIFLE)
|
|
AND iWeaponPage[ciCOMPACT] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_COMPACTRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_AUTOSHOTGUN)
|
|
AND iWeaponPage[ciAUTOSHOTGUN] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_AUTOSHOTGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BATTLEAXE)
|
|
AND iWeaponPage[ciBATTLEAXE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_BATTLEAXE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMPACTLAUNCHER)
|
|
AND iWeaponPage[ciCOMPACTLAUNCHER] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_COMPACTLAUNCHER, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MINISMG)
|
|
AND iWeaponPage[ciMINISMG] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_MINISMG, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PIPEBOMB)
|
|
AND iWeaponPage[ciPIPEBOMB] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_PIPEBOMB, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_POOLCUE)
|
|
AND iWeaponPage[ciPOOLCUE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_POOLCUE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_WRENCH)
|
|
AND iWeaponPage[ciWRENCH] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_WRENCH, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_ASSAULTRIFLE_MK2 )
|
|
AND iWeaponPage[ciASSAULTRIFLE_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_ASSAULTRIFLE_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_CARBINERIFLE_MK2 )
|
|
AND iWeaponPage[ciCARBINERIFLE_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_CARBINERIFLE_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMBATMG_MK2 )
|
|
AND iWeaponPage[ciCOMBATMG_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_COMBATMG_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HEAVYSNIPER_MK2 )
|
|
AND iWeaponPage[ciHEAVYSNIPER_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_HEAVYSNIPER_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PISTOL_MK2 )
|
|
AND iWeaponPage[ciPISTOL_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_PISTOL_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SMG_MK2 )
|
|
AND iWeaponPage[ciSMG_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_SMG_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_BULLPUPRIFLE_MK2 )
|
|
AND iWeaponPage[ciBULLPUPRIFLE_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_BULLPUPRIFLE_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MARKSMANRIFLE_MK2)
|
|
AND iWeaponPage[ciMARKSMANRIFLE_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_MARKSMANRIFLE_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PUMPSHOTGUN_MK2 )
|
|
AND iWeaponPage[ciPUMPSHOTGUN_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_PUMPSHOTGUN_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_REVOLVER_MK2)
|
|
AND iWeaponPage[ciREVOLVER_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_REVOLVER_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SNSPISTOL_MK2)
|
|
AND iWeaponPage[ciSNSPISTOL_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_SNSPISTOL_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_SPECIALCARBINE_MK2 )
|
|
AND iWeaponPage[ciSPECIALCARBINE_MK2] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_SPECIALCARBINE_MK2, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_DOUBLEACTION )
|
|
AND iWeaponPage[ciDOUBLEACTIONREVOLVER_MK2] = ScreenPlace.iSelectedPage
|
|
IF g_sMPTunables.bENABLE_TREASURE_HUNT
|
|
AND (HAS_PLAYER_FOUND_DOUBLE_ACTION_REVOLVER() OR g_has_player_completed_double_action_revolver_headshot_challenge)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_DOUBLEACTION, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_STONE_HATCHET )
|
|
AND iWeaponPage[ciSTONEHATCHET_MK2] = ScreenPlace.iSelectedPage
|
|
IF g_sMPTunables.bENABLE_BOUNTY_HUNTER_HATCHET
|
|
AND HAS_PLAYER_FOUND_ANCIENT_HATCHET_WEAPON()
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_STONE_HATCHET, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_RAYCARBINE )
|
|
AND iWeaponPage[ciRAYCARBINE] = ScreenPlace.iSelectedPage
|
|
AND g_sMPTunables.bENABLE_AW_HELLBRINGER
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_RAYCARBINE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_RAYMINIGUN )
|
|
AND iWeaponPage[ciRAYMINIGUN] = ScreenPlace.iSelectedPage
|
|
AND g_sMPTunables.bENABLE_AW_WIDOWMAKER
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_RAYMINIGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_RAYPISTOL )
|
|
AND (GET_PACKED_STAT_BOOL( PACKED_MP_BOOL_WEAPON_RAYGUN_AWARDED) OR GET_PACKED_STAT_BOOL(PACKED_MP_BOOL_WEAPON_RAYGUN)
|
|
OR IS_MP_WEAPON_PURCHASED(WEAPONTYPE_DLC_RAYPISTOL)OR g_sMPTunables.bENABLE_AW_RAYGUN)
|
|
AND iWeaponPage[ciRAYPISTOL] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_RAYPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_CERAMICPISTOL )
|
|
AND iWeaponPage[ciCERAMICPISOL] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_CERAMICPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_NAVYREVOLVER )
|
|
AND iWeaponPage[ciNAVYREVOLVER] = ScreenPlace.iSelectedPage
|
|
IF g_sMPTunables.bENABLE_SERIAL_KILLER
|
|
AND (HAS_PLAYER_FOUND_NAVY_REVOLVER() OR g_has_player_completed_Navy_revolver_headshot_challenge)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_NAVYREVOLVER, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_MILITARYRIFLE )
|
|
AND iWeaponPage[ciMILITARYRIFLE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_MILITARYRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_COMBATSHOTGUN )
|
|
AND iWeaponPage[ciCOMBATSHOTGUN] = ScreenPlace.iSelectedPage
|
|
IF GET_PACKED_STAT_BOOL(PACKED_STAT_BOOL_WEAPON_COMBATSHOTGUN_UNLOCKED)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_COMBATSHOTGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_GADGETPISTOL )
|
|
AND iWeaponPage[ciGADGETPISTOL] = ScreenPlace.iSelectedPage
|
|
IF GET_MP_BOOL_CHARACTER_AWARD(MP_AWARD_GOLDEN_GUN)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_GADGETPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_EMPLAUNCHER )
|
|
AND iWeaponPage[ciEMPLAUNCHER] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_EMPLAUNCHER, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_STUNGUNG_MP )
|
|
AND iWeaponPage[ciSTUNGUN_MP] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_STUNGUNG_MP, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_HEAVYRIFLE )
|
|
AND iWeaponPage[ciHEAVYRIFLE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_HEAVYRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_TACTICALRIFLE )
|
|
AND iWeaponPage[ciTACTICALRIFLE] = ScreenPlace.iSelectedPage
|
|
IF (g_sMPTunables.bUNLOCK_SERVICE_CARBINE_FOR_PURCHASE
|
|
OR IS_MP_WEAPON_PURCHASED(WEAPONTYPE_DLC_TACTICALRIFLE)
|
|
OR GET_MP_BOOL_CHARACTER_STAT(GET_WEAPON_AS_GIFT_STAT(WEAPONTYPE_DLC_TACTICALRIFLE))
|
|
OR DOES_PLAYER_HAVE_WEAPON(WEAPONTYPE_DLC_TACTICALRIFLE))
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_TACTICALRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
ENDIF
|
|
|
|
IF IS_WEAPON_VALID(WEAPONTYPE_DLC_PRECISIONRIFLE )
|
|
AND iWeaponPage[ciPRECISIONRIFLE] = ScreenPlace.iSelectedPage
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_PRECISIONRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
|
|
ENDPROC
|
|
|
|
PROC RENDER_MPHUD_CHARACTER_WEAPONS_SELECT_SCREEN(SCALEFORMXML_GALLERY_WEAPON& ScaleformGalleryWeaponStruct, TRANSITION_HUDCOGS& ScreenPlace)
|
|
|
|
// IF HAS_ALL_GALLERY_WEAPON_HUD_ELEMENTS_LOADED(aMovie)
|
|
|
|
IF HAS_STREAMED_TEXTURE_DICT_LOADED("MPWeaponsCommon")
|
|
AND HAS_STREAMED_TEXTURE_DICT_LOADED("MPWeaponsGang0")
|
|
AND HAS_STREAMED_TEXTURE_DICT_LOADED("MPWeaponsGang1")
|
|
|
|
// SPRITE_PLACEMENT ScaleformSprite = GET_SCALEFORM_GALLERY_WEAPON_POSITION()
|
|
|
|
IF IS_SCRIPT_HUD_DISPLAYING(HUDPART_TRANSITIONHUD) = FALSE
|
|
ScreenPlace.iSelectedCharacter = GET_ACTIVE_CHARACTER_SLOT()
|
|
ENDIF
|
|
|
|
CHECK_NUMBER_OF_WEAPONS()
|
|
|
|
SWITCH ScreenPlace.iSelectedPage
|
|
CASE 0
|
|
IF NOT ScaleformGalleryWeaponStruct.bHasValue[0]
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_PISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_COMBATPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_APPISTOL, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_MICROSMG, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_SMG, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_ASSAULTRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_CARBINERIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_ADVANCEDRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_MG, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
BREAK
|
|
|
|
CASE 1
|
|
IF NOT ScaleformGalleryWeaponStruct.bHasValue[0]
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_COMBATMG, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_DLC_ASSAULTSMG, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_PUMPSHOTGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_ASSAULTSHOTGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_SNIPERRIFLE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_HEAVYSNIPER, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_GRENADELAUNCHER, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_MINIGUN, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_RPG, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
BREAK
|
|
|
|
//**TWH - CMcM - 1200053 - Added all weapons to weapon screen.
|
|
CASE 2
|
|
IF NOT ScaleformGalleryWeaponStruct.bHasValue[0]
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_KNIFE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_NIGHTSTICK, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_BAT, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_CROWBAR, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_GOLFCLUB, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_MOLOTOV, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_GRENADE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_SMOKEGRENADE, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
COMPILE_EACH_WEAPON_XML(WEAPONTYPE_STICKYBOMB, ScaleformGalleryWeaponStruct, ScreenPlace.iSelectedCharacter)
|
|
ENDIF
|
|
BREAK
|
|
|
|
DEFAULT
|
|
//CPRINTLN(DEBUG_PAUSE_MENU, "CMcM@MP_WEAPONS - RENDER_MPHUD_CHARACTER_WEAPONS_SELECT_SCREEN Page 3")
|
|
IF NOT ScaleformGalleryWeaponStruct.bHasValue[0]
|
|
ADD_OPTIONAL_WEAPONS_TO_PAGE(ScaleformGalleryWeaponStruct, ScreenPlace)
|
|
ENDIF
|
|
BREAK
|
|
|
|
ENDSWITCH
|
|
|
|
|
|
RUN_SCALEFORMXML_GALLERY_WEAPONS(ScaleformGalleryWeaponStruct,SHOULD_REFRESH_SCALEFORMXML_GALLERY_WEAPON(ScaleformGalleryWeaponStruct))
|
|
ELSE
|
|
NET_NL()NET_PRINT("RENDER_MPHUD_CHARACTER_WEAPONS_SELECT_SCREEN: Loading in texture dictionaries ")
|
|
ENDIF
|
|
// ENDIF
|
|
|
|
ENDPROC
|
|
|
|
PROC INIT_WEAPON_SCROLL()
|
|
ADD_SCALEFORMXML_INIT_COLUMN_SCROLL(TRUE)
|
|
ENDPROC
|
|
|
|
PROC UPDATE_WEAPON_SCROLL(SCALEFORMXML_GALLERY_WEAPON& ScaleformGalleryWeaponStruct, TRANSITION_HUDCOGS& ScreenPlace)
|
|
|
|
CHECK_NUMBER_OF_WEAPONS()
|
|
|
|
INT NumberOnAFullPage = (MAX_NUM_WEAPON_SLOTS_X*MAX_NUM_WEAPON_SLOTS_Y) // 9
|
|
//INT TotalNum = NumberOnAFullPage*(MAX_NUM_WEAPON_PAGES)+MAX_NUM_WEAPON_LAST_PAGE // 18
|
|
|
|
|
|
// SET_WEAPON_SCROLL is what gets called when menu initially selected
|
|
|
|
INT CurrentPos = ScaleformGalleryWeaponStruct.iHighlightBlock//+1
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "[dsw] CurrentPos = ", CurrentPos )// 1 - 9
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "[dsw] ScreenPlace.iSelectedPage = ", ScreenPlace.iSelectedPage )// 0 - 1
|
|
// SWITCH ScreenPlace.iSelectedPage
|
|
//// CASE 0
|
|
//// CurrentPos = CurrentPos
|
|
//// BREAK
|
|
// DEFAULT
|
|
IF ScreenPlace.iSelectedPage < MAX_NUM_WEAPON_PAGES
|
|
CurrentPos = CurrentPos+(NumberOnAFullPage*ScreenPlace.iSelectedPage)
|
|
ELSE
|
|
CurrentPos = CurrentPos+(NumberOnAFullPage*ScreenPlace.iSelectedPage) //MAX_NUM_WEAPON_LAST_PAGE+((NumberOnAFullPage-1)*ScreenPlace.iSelectedPage) //
|
|
ENDIF
|
|
// BREAK
|
|
//
|
|
// ENDSWITCH
|
|
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "[dsw] final CurrentPos = ", CurrentPos )
|
|
|
|
//-- Dave W - now displays Page ~1~ of ~1~
|
|
INT iCurrentPage = ScreenPlace.iSelectedPage + 1
|
|
INT iTotalPages = MAX_NUM_WEAPON_PAGES + 1
|
|
ADD_SCALEFORMXML_SET_COLUMN_SCROLL(0, iCurrentPage, iTotalPages, "HUD_PAGE")
|
|
|
|
ENDPROC
|
|
|
|
PROC CLEAR_WEAPON_SCROLL()
|
|
|
|
ADD_SCALEFORMXML_SET_COLUMN_SCROLL(0, -1, -1)
|
|
|
|
ENDPROC
|
|
|
|
|
|
|
|
PROC SET_WEAPON_SCROLL()
|
|
CHECK_NUMBER_OF_WEAPONS()
|
|
|
|
// INT NumberOnAFullPage = (MAX_NUM_WEAPON_SLOTS_X*MAX_NUM_WEAPON_SLOTS_Y)
|
|
// INT TotalNum = NumberOnAFullPage*(MAX_NUM_WEAPON_PAGES)+MAX_NUM_WEAPON_LAST_PAGE
|
|
|
|
INIT_WEAPON_SCROLL()
|
|
|
|
// ADD_SCALEFORMXML_SET_COLUMN_SCROLL(0, Number, TotalNum)
|
|
ADD_SCALEFORMXML_SET_COLUMN_SCROLL(0, 1, MAX_NUM_WEAPON_PAGES+1, "HUD_PAGE")
|
|
|
|
ENDPROC
|
|
|
|
|
|
|
|
SCRIPT_TIMER timeRepeatCheck
|
|
PROC LOGIC_MPHUD_CHARACTER_WEAPONS_SELECT_MENU(SCALEFORMXML_GALLERY_WEAPON& ScaleformGalleryWeaponStruct,TRANSITION_HUDCOGS& ScreenPlace, SCRIPT_TIMER &timeRepeat )
|
|
|
|
CONST_INT DOWN 0
|
|
CONST_INT UP 1
|
|
CONST_INT LEFT 2
|
|
CONST_INT RIGHT 3
|
|
|
|
BOOL bTimeOk
|
|
|
|
IF NOT HAS_NET_TIMER_STARTED(timeRepeat)
|
|
OR (HAS_NET_TIMER_STARTED(timeRepeat) AND HAS_NET_TIMER_EXPIRED(timeRepeat, 250))
|
|
bTimeOk = TRUE
|
|
ENDIF
|
|
|
|
|
|
IF (IS_CONTROL_PRESSED(FRONTEND_CONTROL, INPUT_FRONTEND_DOWN)
|
|
OR IS_ANALOGUE_STICK_MOVED(INPUT_FRONTEND_DOWN, MPGlobalsHud.iDelayInt, TRUE))
|
|
AND bTimeOk
|
|
RESET_NET_TIMER(timeRepeat)
|
|
START_NET_TIMER(timeRepeat)
|
|
SET_BIT(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, DOWN)
|
|
|
|
ENDIF
|
|
|
|
|
|
IF (IS_CONTROL_PRESSED(FRONTEND_CONTROL, INPUT_FRONTEND_UP)
|
|
OR IS_ANALOGUE_STICK_MOVED(INPUT_FRONTEND_UP, MPGlobalsHud.iDelayInt, TRUE))
|
|
AND bTimeOk
|
|
RESET_NET_TIMER(timeRepeat)
|
|
START_NET_TIMER(timeRepeat)
|
|
SET_BIT(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, UP)
|
|
|
|
ENDIF
|
|
|
|
|
|
IF (IS_CONTROL_PRESSED(FRONTEND_CONTROL, INPUT_FRONTEND_LEFT)
|
|
OR IS_CONTROL_PRESSED(FRONTEND_CONTROL, INPUT_CURSOR_SCROLL_UP)
|
|
OR IS_ANALOGUE_STICK_MOVED(INPUT_FRONTEND_LEFT, MPGlobalsHud.iDelayInt, TRUE))
|
|
AND bTimeOk
|
|
|
|
RESET_NET_TIMER(timeRepeat)
|
|
START_NET_TIMER(timeRepeat)
|
|
SET_BIT(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, LEFT)
|
|
ENDIF
|
|
|
|
|
|
IF (IS_CONTROL_PRESSED(FRONTEND_CONTROL, INPUT_FRONTEND_RIGHT)
|
|
OR IS_CONTROL_PRESSED(FRONTEND_CONTROL, INPUT_CURSOR_SCROLL_DOWN)
|
|
OR IS_ANALOGUE_STICK_MOVED(INPUT_FRONTEND_RIGHT, MPGlobalsHud.iDelayInt, TRUE))
|
|
AND bTimeOk
|
|
SET_BIT(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, RIGHT)
|
|
RESET_NET_TIMER(timeRepeat)
|
|
START_NET_TIMER(timeRepeat)
|
|
ENDIF
|
|
|
|
// IF HAS_HUD_CONTROL_BEEN_PRESSED_PAUSE(INPUT_FRONTEND_UP)
|
|
IF IS_BIT_SET(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, UP)
|
|
CLEAR_BIT(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, UP)
|
|
NET_NL()NET_PRINT("LOGIC: INPUT_FRONTEND_UP")
|
|
|
|
PLAY_SOUND_FRONTEND(-1,"NAV_LEFT_RIGHT","HUD_FRONTEND_DEFAULT_SOUNDSET") // always left/right (1374533)
|
|
ScreenPlace.iSelectionY--
|
|
IF ScreenPlace.iSelectionY < 0
|
|
ScreenPlace.iSelectionY = MAX_NUM_WEAPON_SLOTS_Y-1
|
|
ENDIF
|
|
SET_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(GET_HIGHLIGHT_WEAPON_SQUARE(ScreenPlace.iSelection, ScreenPlace.iSelectionY, ScreenPlace.iSelectedPage, INPUT_FRONTEND_UP), ScaleformGalleryWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(ScaleformGalleryWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_DESCRIPTION(ScaleformGalleryWeaponStruct)
|
|
UPDATE_WEAPON_SCROLL(ScaleformGalleryWeaponStruct, ScreenPlace)
|
|
ENDIF
|
|
|
|
//IF HAS_HUD_CONTROL_BEEN_PRESSED_PAUSE(INPUT_FRONTEND_DOWN)
|
|
IF IS_BIT_SET(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, DOWN)
|
|
CLEAR_BIT(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, DOWN)
|
|
|
|
PLAY_SOUND_FRONTEND(-1,"NAV_LEFT_RIGHT","HUD_FRONTEND_DEFAULT_SOUNDSET") // always left/right (1374533)
|
|
NET_NL()NET_PRINT("LOGIC: INPUT_FRONTEND_DOWN")
|
|
ScreenPlace.iSelectionY++
|
|
IF ScreenPlace.iSelectionY > MAX_NUM_WEAPON_SLOTS_Y-1
|
|
ScreenPlace.iSelectionY = 0
|
|
ENDIF
|
|
SET_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(GET_HIGHLIGHT_WEAPON_SQUARE(ScreenPlace.iSelection, ScreenPlace.iSelectionY, ScreenPlace.iSelectedPage, INPUT_FRONTEND_DOWN), ScaleformGalleryWeaponStruct)
|
|
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(ScaleformGalleryWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_DESCRIPTION(ScaleformGalleryWeaponStruct)
|
|
UPDATE_WEAPON_SCROLL(ScaleformGalleryWeaponStruct, ScreenPlace)
|
|
ENDIF
|
|
|
|
// IF HAS_HUD_CONTROL_BEEN_PRESSED_PAUSE(INPUT_FRONTEND_LEFT)
|
|
IF IS_BIT_SET(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, LEFT)
|
|
CLEAR_BIT(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, LEFT)
|
|
|
|
|
|
ScreenPlace.iSelection--
|
|
IF ScreenPlace.iSelection < 0
|
|
|
|
IF MAX_NUM_WEAPON_PAGES > 1
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON(ScaleformGalleryWeaponStruct)
|
|
ScaleformGalleryWeaponStruct.bInitialisedGALLERYVisuals = FALSE
|
|
RESET_REFRESH_SCALEFORMXML_GALLERY_WEAPON(ScaleformGalleryWeaponStruct)
|
|
ENDIF
|
|
|
|
IF ScreenPlace.iSelectedPage > 0
|
|
ScreenPlace.iSelectedPage--
|
|
ScreenPlace.iSelection = MAX_NUM_WEAPON_SLOTS_X-1
|
|
ELSE
|
|
ScreenPlace.iSelectedPage = MAX_NUM_WEAPON_PAGES
|
|
ScreenPlace.iSelection = MAX_NUM_WEAPON_SLOTS_X-1
|
|
INT iPos = ScreenPlace.iSelection + (ScreenPlace.iSelectionY*MAX_NUM_WEAPON_SLOTS_X)
|
|
IF iPos >= MAX_NUM_WEAPON_LAST_PAGE
|
|
ScreenPlace.iSelection = (MAX_NUM_WEAPON_LAST_PAGE-1) % MAX_NUM_WEAPON_SLOTS_X
|
|
ScreenPlace.iSelectionY = (MAX_NUM_WEAPON_LAST_PAGE-1) / MAX_NUM_WEAPON_SLOTS_X
|
|
ENDIF
|
|
ENDIF
|
|
ENDIF
|
|
PLAY_SOUND_FRONTEND(-1,"NAV_LEFT_RIGHT","HUD_FRONTEND_DEFAULT_SOUNDSET")
|
|
|
|
NET_NL()NET_PRINT("LOGIC: INPUT_FRONTEND_LEFT")
|
|
SET_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(GET_HIGHLIGHT_WEAPON_SQUARE(ScreenPlace.iSelection, ScreenPlace.iSelectionY, ScreenPlace.iSelectedPage, INPUT_FRONTEND_LEFT), ScaleformGalleryWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(ScaleformGalleryWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_DESCRIPTION(ScaleformGalleryWeaponStruct)
|
|
UPDATE_WEAPON_SCROLL(ScaleformGalleryWeaponStruct, ScreenPlace)
|
|
ENDIF
|
|
|
|
//IF HAS_HUD_CONTROL_BEEN_PRESSED_PAUSE(INPUT_FRONTEND_RIGHT)
|
|
IF IS_BIT_SET(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, RIGHT)
|
|
CLEAR_BIT(ScaleformGalleryWeaponStruct.ButtonReleasedBitset, RIGHT)
|
|
|
|
ScreenPlace.iSelection++
|
|
INT iPos = ScreenPlace.iSelection + (ScreenPlace.iSelectionY*MAX_NUM_WEAPON_SLOTS_X)
|
|
IF ScreenPlace.iSelection > MAX_NUM_WEAPON_SLOTS_X-1
|
|
OR (ScreenPlace.iSelectedPage = MAX_NUM_WEAPON_PAGES AND iPos >= MAX_NUM_WEAPON_LAST_PAGE)
|
|
IF MAX_NUM_WEAPON_PAGES > 1
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON(ScaleformGalleryWeaponStruct)
|
|
ScaleformGalleryWeaponStruct.bInitialisedGALLERYVisuals = FALSE
|
|
RESET_REFRESH_SCALEFORMXML_GALLERY_WEAPON(ScaleformGalleryWeaponStruct)
|
|
ENDIF
|
|
|
|
ScreenPlace.iSelection = 0
|
|
ScreenPlace.iSelectedPage++
|
|
IF ScreenPlace.iSelectedPage > MAX_NUM_WEAPON_PAGES
|
|
ScreenPlace.iSelectedPage = 0
|
|
ENDIF
|
|
ENDIF
|
|
PLAY_SOUND_FRONTEND(-1,"NAV_LEFT_RIGHT","HUD_FRONTEND_DEFAULT_SOUNDSET")
|
|
NET_NL()NET_PRINT("LOGIC: INPUT_FRONTEND_RIGHT")
|
|
SET_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(GET_HIGHLIGHT_WEAPON_SQUARE(ScreenPlace.iSelection, ScreenPlace.iSelectionY, ScreenPlace.iSelectedPage, INPUT_FRONTEND_RIGHT), ScaleformGalleryWeaponStruct)
|
|
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(ScaleformGalleryWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_DESCRIPTION(ScaleformGalleryWeaponStruct)
|
|
UPDATE_WEAPON_SCROLL(ScaleformGalleryWeaponStruct, ScreenPlace)
|
|
ENDIF
|
|
|
|
|
|
|
|
|
|
ENDPROC
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SCRIPT( PAUSE_MENU_LAUNCH_DATA args )
|
|
|
|
#IF IS_DEBUG_BUILD
|
|
CPRINTLN(DEBUG_PAUSE_MENU, "MP_Weapons Select Menu Launched with args: ", args.operation, ", Menu: ", args.MenuScreenId, ", Prev:", args.PreviousId, ", Unique: ", args.UniqueIdentifier)
|
|
#ENDIF
|
|
|
|
IF GET_CURRENT_GAMEMODE() = GAMEMODE_CREATOR
|
|
WHILE TRUE
|
|
WAIT(0)
|
|
ENDWHILE
|
|
|
|
ENDIF
|
|
|
|
FORCE_SCRIPTED_GFX_WHEN_FRONTEND_ACTIVE(TRUE)
|
|
|
|
NETWORK_SET_SCRIPT_IS_SAFE_FOR_NETWORK_GAME()
|
|
g_bWeaponsPauseMenuActive = TRUE
|
|
|
|
BOOL bShouldQuitPauseMenuScript = FALSE
|
|
|
|
FRONTEND_MENU_SCREEN CurrentScreen
|
|
FRONTEND_MENU_SCREEN aNextScreen
|
|
INT iMenu
|
|
INT iNewItemID
|
|
|
|
|
|
|
|
// REFRESH_SCALEFORM_GALLERY_WEAPON(GalleryStruct)
|
|
g_GalleryXMLWeaponStruct.bRefreshScaleformGALLERYVisuals = TRUE
|
|
|
|
g_Transition_ScreenPlace.iSelection = 0
|
|
g_Transition_ScreenPlace.iSelectionY = 0
|
|
g_Transition_ScreenPlace.iSelectedPage = 0
|
|
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON(g_GalleryXMLWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(g_GalleryXMLWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_DESCRIPTION(g_GalleryXMLWeaponStruct)
|
|
|
|
//SET_WEAPON_SCROLL(0)
|
|
SET_WEAPON_SCROLL()
|
|
|
|
SET_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(0, g_GalleryXMLWeaponStruct)
|
|
|
|
SET_SCRIPT_GFX_DRAW_ORDER(GFX_ORDER_AFTER_FADE)
|
|
|
|
PAUSE_MENU_ACTIVATE_CONTEXT( HASH("HIDE_ACCEPTBUTTON"))
|
|
PAUSE_MENU_ACTIVATE_CONTEXT( HASH("NAVIGATING_CONTENT"))
|
|
PAUSE_MENU_REDRAW_INSTRUCTIONAL_BUTTONS()
|
|
|
|
CHECK_NUMBER_OF_WEAPONS()
|
|
|
|
INT iLevel = 1
|
|
|
|
|
|
BOOL bDoIHaveControl
|
|
|
|
SWITCH args.operation
|
|
|
|
CASE kUpdate
|
|
WHILE bShouldQuitPauseMenuScript = FALSE
|
|
WAIT(0) // One and only wait in MP script.
|
|
|
|
|
|
IF iLevel = 1
|
|
IF bDoIHaveControl = FALSE
|
|
IF IS_FRONTEND_READY_FOR_CONTROL()
|
|
TAKE_CONTROL_OF_FRONTEND()
|
|
|
|
|
|
// BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND("MENU_SHIFT_DEPTH")
|
|
// SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(1)
|
|
// END_SCALEFORM_MOVIE_METHOD()
|
|
|
|
bDoIHaveControl = TRUE
|
|
ENDIF
|
|
ENDIF
|
|
ENDIF
|
|
|
|
IF HAS_HUD_CONTROL_BEEN_PRESSED_PAUSE(INPUT_FRONTEND_ACCEPT)
|
|
|
|
NET_NL()NET_PRINT("iLevel = ")NET_PRINT_INT(iLevel)
|
|
|
|
IF iLevel = 0
|
|
PLAY_SOUND_FRONTEND(-1,"SELECT","HUD_FRONTEND_DEFAULT_SOUNDSET")
|
|
|
|
g_Transition_ScreenPlace.iSelection = 0
|
|
g_Transition_ScreenPlace.iSelectionY = 0
|
|
iLevel = 1
|
|
SET_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(0, g_GalleryXMLWeaponStruct)
|
|
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(g_GalleryXMLWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_DESCRIPTION(g_GalleryXMLWeaponStruct)
|
|
UPDATE_WEAPON_SCROLL(g_GalleryXMLWeaponStruct, g_Transition_ScreenPlace)
|
|
|
|
|
|
BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND("MENU_SHIFT_DEPTH")
|
|
SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(1)
|
|
END_SCALEFORM_MOVIE_METHOD()
|
|
|
|
ENDIF
|
|
|
|
NET_NL()NET_PRINT(" INPUT_FRONTEND_ACCEPT PRESSED ")
|
|
|
|
ENDIF
|
|
|
|
IF iLevel = 0
|
|
IF HAS_HUD_CONTROL_BEEN_PRESSED_PAUSE( INPUT_FRONTEND_LEFT)
|
|
OR HAS_HUD_CONTROL_BEEN_PRESSED_PAUSE( INPUT_FRONTEND_RIGHT)
|
|
|
|
bShouldQuitPauseMenuScript = TRUE
|
|
// RELEASE_CONTROL_OF_FRONTEND()
|
|
|
|
|
|
NET_NL()NET_PRINT(" INPUT_FRONTEND_LEFT PRESSED ")
|
|
|
|
ENDIF
|
|
ENDIF
|
|
|
|
IF HAS_HUD_CONTROL_BEEN_PRESSED_PAUSE( INPUT_FRONTEND_CANCEL)
|
|
// PLAY_SOUND_FRONTEND(-1,"BACK","HUD_FRONTEND_DEFAULT_SOUNDSET") get called in pausemenu_multiplayer
|
|
|
|
CLEAR_WEAPON_SCROLL()
|
|
NET_NL()NET_PRINT(" INPUT_FRONTEND_CANCEL PRESSED ")
|
|
NET_NL()NET_PRINT("iLevel = ")NET_PRINT_INT(iLevel)
|
|
IF iLevel = 1
|
|
|
|
|
|
BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND("MENU_SHIFT_DEPTH")
|
|
SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(-1)
|
|
END_SCALEFORM_MOVIE_METHOD()
|
|
|
|
PLAY_SOUND_FRONTEND(-1,"BACK","HUD_FRONTEND_DEFAULT_SOUNDSET")
|
|
|
|
// RELEASE_CONTROL_OF_FRONTEND()
|
|
|
|
PAUSE_MENU_DEACTIVATE_CONTEXT( HASH("HIDE_ACCEPTBUTTON"))
|
|
PAUSE_MENU_REDRAW_INSTRUCTIONAL_BUTTONS()
|
|
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(g_GalleryXMLWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_DESCRIPTION(g_GalleryXMLWeaponStruct)
|
|
|
|
SET_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(-1, g_GalleryXMLWeaponStruct)
|
|
NET_NL()NET_PRINT(" INPUT_FRONTEND_CANCEL PRESSED SET_SCALEFORM_GALLERY_WEAPON_HIGHLIGHT")
|
|
|
|
|
|
iLevel = 0
|
|
ELSE
|
|
PLAY_SOUND_FRONTEND(-1,"BACK","HUD_FRONTEND_DEFAULT_SOUNDSET")
|
|
NET_NL()NET_PRINT(" INPUT_FRONTEND_CANCEL PRESSED bShouldQuitPauseMenuScript")
|
|
bShouldQuitPauseMenuScript = TRUE
|
|
RELEASE_CONTROL_OF_FRONTEND()
|
|
ENDIF
|
|
ENDIF
|
|
|
|
IF HAS_MENU_TRIGGER_EVENT_OCCURRED()
|
|
NET_NL()NET_PRINT("HAS_MENU_TRIGGER_EVENT_OCCURRED = TRUE")
|
|
GET_MENU_TRIGGER_EVENT_DETAILS(aNextScreen, iMenu)
|
|
NET_NL()NET_PRINT(" - aNextScreen = ")NET_PRINT(GET_XML_SCREEN_STRING_VALUE(aNextScreen))
|
|
NET_NL()NET_PRINT(" - iMenu = ")NET_PRINT_INT(iMenu)
|
|
ENDIF
|
|
|
|
IF HAS_MENU_LAYOUT_CHANGED_EVENT_OCCURRED()
|
|
NET_NL()NET_PRINT("HAS_MENU_LAYOUT_CHANGED_EVENT_OCCURRED = TRUE")
|
|
GET_MENU_LAYOUT_CHANGED_EVENT_DETAILS(CurrentScreen, aNextScreen, iMenu)
|
|
iNewItemID = ENUM_TO_INT(aNextScreen) + 1000//iMenu
|
|
NET_NL()NET_PRINT(" - CurrentScreen = ")NET_PRINT(GET_XML_SCREEN_STRING_VALUE(CurrentScreen))
|
|
NET_NL()NET_PRINT(" - aNextScreen = ")NET_PRINT(GET_XML_SCREEN_STRING_VALUE(aNextScreen))
|
|
NET_NL()NET_PRINT(" - iMenu = ")NET_PRINT_INT(iMenu)
|
|
NET_NL()NET_PRINT(" - iNewItemID = ")NET_PRINT_INT(iNewItemID)
|
|
|
|
IF iNewItemID >= 0
|
|
IF iNewItemID >= MAX_NUM_WEAPON_SLOTS_X*MAX_NUM_WEAPON_SLOTS_Y
|
|
iNewItemID = (MAX_NUM_WEAPON_SLOTS_X*MAX_NUM_WEAPON_SLOTS_Y) - 1
|
|
ENDIF
|
|
|
|
g_Transition_ScreenPlace.iSelection = iNewItemID % MAX_NUM_WEAPON_SLOTS_X
|
|
g_Transition_ScreenPlace.iSelectionY = iNewItemID / MAX_NUM_WEAPON_SLOTS_X
|
|
|
|
SET_SCALEFORMXML_GALLERY_WEAPON_HIGHLIGHT(iNewItemID, g_GalleryXMLWeaponStruct)
|
|
REFRESH_SCALEFORMXML_GALLERY_WEAPON_DESCRIPTION(g_GalleryXMLWeaponStruct)
|
|
ENDIF
|
|
ENDIF
|
|
|
|
|
|
REQUEST_STREAMED_TEXTURE_DICT("MPWeaponsCommon")
|
|
REQUEST_STREAMED_TEXTURE_DICT("MPWeaponsGang0")
|
|
REQUEST_STREAMED_TEXTURE_DICT("MPWeaponsGang1")
|
|
|
|
|
|
RENDER_MPHUD_CHARACTER_WEAPONS_SELECT_SCREEN(g_GalleryXMLWeaponStruct, g_Transition_ScreenPlace)
|
|
|
|
IF iLevel = 1
|
|
LOGIC_MPHUD_CHARACTER_WEAPONS_SELECT_MENU(g_GalleryXMLWeaponStruct, g_Transition_ScreenPlace, timeRepeatCheck)
|
|
ENDIF
|
|
|
|
|
|
ENDWHILE
|
|
BREAK
|
|
|
|
|
|
CASE kFill
|
|
NET_NL()NET_PRINT("args.operation = kFill")
|
|
BREAK
|
|
|
|
CASE kLayoutChange
|
|
NET_NL()NET_PRINT("args.operation = kLayoutChange")
|
|
BREAK
|
|
|
|
CASE kTriggerEvent
|
|
NET_NL()NET_PRINT("args.operation = kTriggerEvent")
|
|
BREAK
|
|
|
|
|
|
ENDSWITCH
|
|
|
|
|
|
NET_NL()NET_PRINT("QUIT WEAPONS SCREEN")
|
|
RELEASE_CONTROL_OF_FRONTEND()
|
|
FORCE_SCRIPTED_GFX_WHEN_FRONTEND_ACTIVE(FALSE)
|
|
|
|
g_bWeaponsPauseMenuActive = FALSE
|
|
// TERMINATE_THIS_THREAD()
|
|
|
|
|
|
SET_SCRIPT_GFX_DRAW_ORDER(GFX_ORDER_AFTER_HUD)
|
|
|
|
WHILE TRUE
|
|
WAIT(0)
|
|
ENDWHILE
|
|
|
|
ENDSCRIPT
|
|
|