filein (RsConfigGetWildWestDir() + "script/3dsMax/_config_files/Wildwest_header.ms") global rs_SkeletonUpdater ( --------------------------------------------------------- -- UI -------------------------------------------------- --------------------------------------------------------- ( try (destroyDialog rs_SkeletonUpdater) catch() --------------------------------------------------------- rollout rs_SkeletonUpdater "Skeleton Updater" ( dotNetControl rsBannerPanel "Panel" pos:[0,0] height:32 width:rs_SkeletonUpdater.width local banner = makeRsBanner dn_Panel:rsBannerPanel wiki:"" filename:(getThisScriptFilename()) button btnUpdateSkelIK "Add IK Bones" width:130 button btnUpdateSkelThigh "Reparent Thighs" width:130 on btnUpdateSkelIK pressed do ( print "Running addExtraIKones script" filein (RsConfigGetWildWestDir() + "script/3dsMax/characters/rigging/addExtraIKbones.ms") ) --------------------------------------------------------- on btnUpdateSkelThigh pressed do ( print "Running reparentThighRollBonesToThighs script" filein (RsConfigGetWildWestDir() + "script/3dsMax/characters/rigging/usefulScripts/reparentThighRollBonesToThighs.ms") ) --------------------------------------------------------- --------------------------------------------------------- on rs_SkeletonUpdater open do ( rs_dialogPosition "get" rs_SkeletonUpdater rs_SkeletonUpdater.banner.setup() ) --------------------------------------------------------- on rs_SkeletonUpdater close do ( rs_dialogPosition "set" rs_SkeletonUpdater ) ) createDialog rs_SkeletonUpdater width:165 style:#(#style_border,#style_toolwindow,#style_sysmenu) )--end UI )