Build:
Level:
Platform:
Overlay Group:
Overlay:
F
Map
Map Layers
Grid
Sea
Land City
Land Beach
Land Green
Tunnels
Metro
Roads
Rail
Telemetry
Fps/Draw Lists Options
Data Resolution:
Game Type:
Build Config:
Metric:
Draw List:
Statistics:
Off Mission/Cutscene
Automated Tests:
Minimun Value Threshold
Gradient Colour Range
Gradient Value Range
<- Min -
Max ->
Heatmap Gradient
Deaths List
Game Type:
Spawn Points Options
Deathmatch :
Time Since Spawn (secs):
Physics Shape Test Options
Statistics:
Minimun Value Threshold
Gradient Colour Range
Value Range
<- Min -
Max ->
Heatmap Gradient
Memory Shortfall Options
Game Type:
Memory Type:
Statistics:
Minimun Value Threshold
Gradient Colour Range
Value Range
<- Min -
Max ->
Heatmap Gradient
Capture Performance Options
Metric:
Draw List:
Statistics:
Heatmap Gradient
Cell Report