file $(art)/models/generic/cutsobjects.max props true false file $(art)/models/generic/icons.max props true false file $(art)/models/generic/cloudhats/v_clouds.max props true false file $(art)/models/generic/procobj.max props true false file $(art)/models/generic/ped_props.max props true false directory $(export)/levels/gta5/generic/cutspeds directory $(export)/levels/gta5/generic/cutspeds file $(target)/levels/gta5/generic/cutspeds.rpf file $(assets)/maps/ParentTxds.xml true file $(export)/levels/gta5/generic/gtxd.zip true file $(export)/levels/gta5/generic/cutsobjects.zip file $(export)/levels/gta5/generic/icons.zip file $(export)/levels/gta5/cloudhats/v_clouds.zip file $(export)/levels/gta5/generic/procobj.zip file $(export)/levels/gta5/generic/ped_props.zip file $(processed)/levels/gta5/generic/cutsobjects.zip file $(processed)/levels/gta5/generic/icons.zip file $(processed)/levels/gta5/cloudhats/v_clouds.zip file $(processed)/levels/gta5/generic/procobj.zip file $(processed)/levels/gta5/generic/ped_props.zip file $(target)/levels/gta5/generic/cutsobjects.rpf file $(target)/levels/gta5/generic/icons.rpf file $(target)/levels/gta5/cloudhats/v_clouds.rpf file $(target)/levels/gta5/generic/procobj.rpf file $(target)/levels/gta5/generic/ped_props.rpf RSG.Pipeline.Processor.Common.Dcc3dsmaxExportProcessor true RSG.Pipeline.Processor.Common.Dcc3dsmaxExportProcessor true RSG.Pipeline.Processor.Common.Dcc3dsmaxExportProcessor true RSG.Pipeline.Processor.Common.Dcc3dsmaxExportProcessor true RSG.Pipeline.Processor.Common.Dcc3dsmaxExportProcessor true RSG.Pipeline.Processor.Map.PreProcess RSG.Pipeline.Processor.Map.PreProcess RSG.Pipeline.Processor.Map.PreProcess RSG.Pipeline.Processor.Map.PreProcess RSG.Pipeline.Processor.Map.PreProcess RSG.Pipeline.Processor.Platform.Rage RSG.Pipeline.Processor.Platform.Rage RSG.Pipeline.Processor.Platform.Rage RSG.Pipeline.Processor.Platform.Rage RSG.Pipeline.Processor.Platform.Rage RSG.Pipeline.Processor.Common.CharacterProcessor RSG.Pipeline.Processor.Map.ParentTextureDictionary