Version: 109 AuthoredOrientation 1 NumBones 15 bone0 SKEL_ROOT { offset 0.000000 0.000000 0.000000 euler 0.000000 -0.000000 0.000000 orient 0.000000 -0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ projectData0X bone1 P_shoalFish_S_Main { boneid 16565 offset -0.000000 0.000000 -0.000000 euler 0.000001 -0.000000 1.570796 orient 0.000001 -0.000000 1.570796 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone2 P_shoalFish_S_Main2 { boneid 1202 offset 0.000000 0.000001 0.000001 euler 0.000000 -0.000000 -0.000000 orient 0.000000 -0.000000 -0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone3 P_shoalFish_S_B01 { boneid 10007 offset -0.157349 -0.097217 -0.095800 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone4 P_shoalFish_S_B02 { boneid 10008 offset -0.061630 0.153224 -0.121222 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone5 P_shoalFish_S_B03 { boneid 10009 offset 0.089920 0.179187 0.043638 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone6 P_shoalFish_S_B04 { boneid 10010 offset 0.183289 0.096007 -0.018213 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone7 P_shoalFish_S_B05 { boneid 10011 offset 0.220810 -0.181935 0.059956 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone8 P_shoalFish_S_B06 { boneid 10012 offset -0.061722 -0.131530 0.097448 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone9 P_shoalFish_S_B07 { boneid 10013 offset -0.000595 -0.191423 -0.020579 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone10 P_shoalFish_S_B08 { boneid 10014 offset 0.126205 0.009940 0.146736 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone11 P_shoalFish_S_B09 { boneid 10015 offset 0.033447 0.015827 0.021804 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone12 P_shoalFish_S_B10 { boneid 10086 offset 0.021988 0.010755 -0.159342 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone13 P_shoalFish_S_B11 { boneid 10087 offset 0.125504 -0.176853 -0.140566 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone14 P_shoalFish_S_B12 { boneid 10088 offset 0.088089 -0.076818 -0.031666 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } }