Version: 109 AuthoredOrientation 1 NumBones 65 bone0 SKEL_ROOT { offset -0.000000 -0.005779 -0.029219 euler 0.000000 -0.000000 -3.141593 orient 0.000000 -0.000000 -3.141593 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ projectData0X bone1 SKEL_Pelvis { boneid 11816 offset 0.000000 0.000000 0.000000 euler 0.000001 1.570796 0.000000 orient 0.000001 1.570796 0.000000 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone2 SKEL_L_Thigh { boneid 58271 offset 0.065666 -0.007340 -0.094820 euler -0.018255 0.062598 -0.028573 orient -0.018255 0.062598 -0.028573 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone3 SKEL_L_Calf { boneid 63931 offset 0.439028 0.000000 0.000000 euler -0.000002 0.000000 -0.052573 orient -0.000002 0.000000 -0.052573 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone4 SKEL_L_Foot { boneid 14201 offset 0.400092 0.000000 -0.000000 euler -0.059601 -0.020683 1.317230 orient -0.059601 -0.020683 1.317230 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone5 SKEL_L_Toe0 { boneid 2108 offset 0.139713 -0.000000 -0.000000 euler -3.141592 -0.000000 0.337655 orient -3.141592 -0.000000 0.337655 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone6 IK_L_Foot { boneid 65245 offset 0.085010 -0.043636 0.000000 euler -1.570863 1.554306 0.334173 orient -1.570863 1.554306 0.334173 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone7 PH_L_Foot { boneid 57717 offset 0.085010 -0.043636 0.000000 euler -1.570863 1.554306 0.334173 orient -1.570863 1.554306 0.334173 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } bone8 SKEL_R_Thigh { boneid 51826 offset 0.065666 -0.007340 0.094820 euler 0.018256 -0.062597 -0.028574 orient 0.018256 -0.062597 -0.028574 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone9 SKEL_R_Calf { boneid 36864 offset 0.439028 0.000000 -0.000000 euler 0.000000 0.000000 -0.052573 orient 0.000000 0.000000 -0.052573 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone10 SKEL_R_Foot { boneid 52301 offset 0.400093 0.000000 0.000000 euler 0.059602 0.020682 1.317230 orient 0.059602 0.020682 1.317230 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone11 SKEL_R_Toe0 { boneid 20781 offset 0.139713 -0.000000 0.000000 euler -3.141592 0.000000 0.337655 orient -3.141592 0.000000 0.337655 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone12 IK_R_Foot { boneid 35502 offset 0.085010 -0.043636 0.000000 euler 1.570912 1.554303 -2.807239 orient 1.570912 1.554303 -2.807239 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone13 PH_R_Foot { boneid 24806 offset 0.085010 -0.043636 0.000000 euler 1.570912 1.554303 -2.807239 orient 1.570912 1.554303 -2.807239 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } } bone14 SKEL_Spine_Root { boneid 57597 offset 0.000000 0.000000 0.000000 euler -0.000000 -1.570796 0.000000 orient -0.000000 -1.570796 0.000000 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone15 SKEL_Spine0 { boneid 23553 offset 0.021253 -0.016377 0.000000 euler 0.000001 -0.000000 -0.085379 orient 0.000001 -0.000000 -0.085379 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone16 SKEL_Spine1 { boneid 24816 offset 0.042621 0.000000 0.000000 euler -0.000001 0.000000 0.136201 orient -0.000001 0.000000 0.136201 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone17 SKEL_Spine2 { boneid 24817 offset 0.049604 -0.000000 0.000000 euler -0.000000 0.000000 -0.066498 orient -0.000000 0.000000 -0.066498 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone18 SKEL_Spine3 { boneid 24818 offset 0.126475 0.000000 -0.000000 euler -0.000017 0.000000 0.019061 orient -0.000017 0.000000 0.019061 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone19 SKEL_L_Clavicle { boneid 64729 offset 0.211765 0.042338 0.035887 euler 2.375887 -1.109163 -2.324031 orient 2.375887 -1.109163 -2.324031 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone20 SKEL_L_UpperArm { boneid 45509 offset 0.135980 0.000000 0.000002 euler 0.007010 -0.590351 0.319405 orient 0.007010 -0.590351 0.319405 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone21 SKEL_L_Forearm { boneid 61163 offset 0.261747 -0.000000 -0.000002 euler -0.002434 -0.073335 0.043667 orient -0.002434 -0.073335 0.043667 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone22 SKEL_L_Hand { boneid 18905 offset 0.249392 -0.000000 0.000001 euler 0.000000 -0.000001 0.000000 orient 0.000000 -0.000001 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone23 SKEL_L_Finger00 { boneid 26610 offset 0.006837 0.016992 0.000822 euler -0.133562 -0.248142 0.467472 orient -0.133562 -0.248142 0.467472 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone24 SKEL_L_Finger01 { boneid 4089 offset 0.049512 0.000000 -0.000000 euler -0.006076 -0.027495 -0.266403 orient -0.006076 -0.027495 -0.266403 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone25 SKEL_L_Finger02 { boneid 4090 offset 0.043120 -0.000000 -0.000000 euler 0.001023 -0.010700 -0.312787 orient 0.001023 -0.010700 -0.312787 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone26 SKEL_L_Finger10 { boneid 26611 offset 0.082713 0.017698 -0.018166 euler -1.398190 -0.108488 -0.015334 orient -1.398190 -0.108488 -0.015334 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone27 SKEL_L_Finger11 { boneid 4169 offset 0.048441 0.000000 -0.000000 euler 0.011153 -0.060553 -0.472647 orient 0.011153 -0.060553 -0.472647 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone28 SKEL_L_Finger12 { boneid 4170 offset 0.023254 -0.000000 -0.000000 euler 0.014720 -0.043837 -0.392088 orient 0.014720 -0.043837 -0.392088 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone29 SKEL_L_Finger20 { boneid 26612 offset 0.082740 -0.005164 -0.019243 euler -1.559615 -0.257023 -0.077078 orient -1.559615 -0.257023 -0.077078 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone30 SKEL_L_Finger21 { boneid 4185 offset 0.052745 -0.000000 -0.000000 euler 0.021309 -0.041932 -0.525096 orient 0.021309 -0.041932 -0.525096 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone31 SKEL_L_Finger22 { boneid 4186 offset 0.029975 0.000000 0.000000 euler -0.001974 -0.057457 -0.393515 orient -0.001974 -0.057457 -0.393515 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone32 SKEL_L_Finger30 { boneid 26613 offset 0.077765 -0.023931 -0.011065 euler -1.782273 -0.266352 -0.222179 orient -1.782273 -0.266352 -0.222179 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone33 SKEL_L_Finger31 { boneid 4137 offset 0.041829 -0.000000 0.000000 euler 0.053186 -0.039135 -0.487304 orient 0.053186 -0.039135 -0.487304 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone34 SKEL_L_Finger32 { boneid 4138 offset 0.031813 -0.000000 -0.000000 euler -0.020406 -0.080888 -0.448674 orient -0.020406 -0.080888 -0.448674 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone35 SKEL_L_Finger40 { boneid 26614 offset 0.067961 -0.039115 -0.001504 euler -1.958237 -0.180732 -0.298897 orient -1.958237 -0.180732 -0.298897 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone36 SKEL_L_Finger41 { boneid 4153 offset 0.039885 0.000001 0.000000 euler 0.067768 -0.013561 -0.603397 orient 0.067768 -0.013561 -0.603397 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone37 SKEL_L_Finger42 { boneid 4154 offset 0.021388 -0.000000 -0.000000 euler -0.020155 -0.008714 -0.263361 orient -0.020155 -0.008714 -0.263361 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone38 PH_L_Hand { boneid 60309 offset 0.042552 -0.000000 -0.000000 euler 0.000000 -0.000000 -0.000000 orient 0.000000 -0.000000 -0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone39 IK_L_Hand { boneid 36029 offset 0.042552 0.000000 -0.000000 euler -0.000000 -0.000000 0.000000 orient -0.000000 -0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } } bone40 SKEL_R_Clavicle { boneid 10706 offset 0.211765 0.042339 -0.035885 euler -2.375939 1.109189 -2.324076 orient -2.375939 1.109189 -2.324076 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone41 SKEL_R_UpperArm { boneid 40269 offset 0.135980 0.000000 -0.000002 euler -0.007010 0.590351 0.319405 orient -0.007010 0.590351 0.319405 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone42 SKEL_R_Forearm { boneid 28252 offset 0.261747 0.000000 0.000003 euler 0.002434 0.073336 0.043668 orient 0.002434 0.073336 0.043668 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone43 SKEL_R_Hand { boneid 57005 offset 0.249391 -0.000000 -0.000002 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone44 SKEL_R_Finger00 { boneid 58866 offset 0.006837 0.016992 -0.000822 euler 0.133560 0.248144 0.467472 orient 0.133560 0.248144 0.467472 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone45 SKEL_R_Finger01 { boneid 64016 offset 0.049512 0.000000 0.000000 euler 0.006074 0.027495 -0.266402 orient 0.006074 0.027495 -0.266402 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone46 SKEL_R_Finger02 { boneid 64017 offset 0.043121 0.000000 0.000000 euler -0.001028 0.010696 -0.312787 orient -0.001028 0.010696 -0.312787 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone47 SKEL_R_Finger10 { boneid 58867 offset 0.082713 0.017698 0.018166 euler -1.743406 0.108489 -0.015335 orient -1.743406 0.108489 -0.015335 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone48 SKEL_R_Finger11 { boneid 64096 offset 0.048441 -0.000000 -0.000000 euler -0.011182 -0.060553 0.472648 orient -0.011182 -0.060553 0.472648 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone49 SKEL_R_Finger12 { boneid 64097 offset 0.023254 0.000000 0.000000 euler -0.014694 -0.043847 0.392086 orient -0.014694 -0.043847 0.392086 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone50 SKEL_R_Finger20 { boneid 58868 offset 0.082740 -0.005164 0.019243 euler -1.581980 0.257024 -0.077080 orient -1.581980 0.257024 -0.077080 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone51 SKEL_R_Finger21 { boneid 64112 offset 0.052745 0.000000 -0.000000 euler -0.021309 -0.041932 0.525094 orient -0.021309 -0.041932 0.525094 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone52 SKEL_R_Finger22 { boneid 64113 offset 0.029975 -0.000000 0.000000 euler 0.001973 -0.057456 0.393516 orient 0.001973 -0.057456 0.393516 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone53 SKEL_R_Finger30 { boneid 58869 offset 0.077765 -0.023931 0.011065 euler -1.359321 0.266354 -0.222180 orient -1.359321 0.266354 -0.222180 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone54 SKEL_R_Finger31 { boneid 64064 offset 0.041829 0.000000 0.000000 euler -0.053185 -0.039135 0.487303 orient -0.053185 -0.039135 0.487303 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone55 SKEL_R_Finger32 { boneid 64065 offset 0.031813 0.000000 -0.000000 euler 0.020406 -0.080887 0.448675 orient 0.020406 -0.080887 0.448675 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone56 SKEL_R_Finger40 { boneid 58870 offset 0.067961 -0.039115 0.001505 euler -1.183359 0.180734 -0.298898 orient -1.183359 0.180734 -0.298898 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone57 SKEL_R_Finger41 { boneid 64080 offset 0.039885 0.000000 -0.000000 euler -0.067768 -0.013561 0.603395 orient -0.067768 -0.013561 0.603395 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone58 SKEL_R_Finger42 { boneid 64081 offset 0.021389 0.000001 0.000000 euler 0.020156 -0.008715 0.263360 orient 0.020156 -0.008715 0.263360 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } } bone59 PH_R_Hand { boneid 28422 offset 0.042553 -0.000000 -0.000000 euler 0.000000 -0.000000 0.000000 orient 0.000000 -0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone60 IK_R_Hand { boneid 6286 offset 0.042553 -0.000000 -0.000000 euler 0.000000 0.000000 -0.000000 orient 0.000000 0.000000 -0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } } bone61 SKEL_Neck_1 { boneid 39317 offset 0.243111 -0.000000 0.000000 euler 0.000018 -0.000003 0.227368 orient 0.000018 -0.000003 0.227368 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone62 SKEL_Head { boneid 31086 offset 0.122179 0.000000 -0.000000 euler 0.000012 -0.000001 -0.223154 orient 0.000012 -0.000001 -0.223154 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone63 IK_Head { boneid 12844 offset 0.000000 0.000000 0.000000 euler 0.000003 -0.000000 -0.000000 orient 0.000003 -0.000000 -0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } } } } } bone64 IK_Root { boneid 56604 offset 0.000000 -0.000000 0.000000 euler 0.000000 0.000000 0.000000 orient 0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } }