Version: 109 AuthoredOrientation 1 NumBones 60 bone0 SKEL_ROOT { offset 0.000000 0.000000 0.000000 euler 0.000000 -0.000000 3.141592 orient 0.000000 -0.000000 3.141592 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ projectData0X bone1 SKEL_Spine_Root { boneid 57597 offset 0.000000 0.000000 0.000000 euler -0.000000 -0.000000 -0.000001 orient -0.000000 -0.000000 -0.000001 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone2 SKEL_Pelvis { boneid 11816 offset 0.000000 -0.143404 0.077201 euler -1.570744 -0.029265 1.570793 orient -1.570744 -0.029265 1.570793 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone3 SKEL_R_Thigh { boneid 51826 offset -0.030040 0.026135 -0.063559 euler 3.138512 0.143421 1.613151 orient 3.138512 0.143421 1.613151 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone4 SKEL_R_Calf { boneid 36864 offset 0.117641 0.000000 0.000000 euler -0.107094 0.194552 -0.524683 orient -0.107094 0.194552 -0.524683 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone5 SKEL_R_Foot { boneid 52301 offset 0.109341 0.000000 0.000000 euler -0.021450 -0.174731 0.632633 orient -0.021450 -0.174731 0.632633 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone6 SKEL_R_Toe0 { boneid 20781 offset 0.104228 -0.000001 -0.000000 euler -0.194816 -0.160306 0.788091 orient -0.194816 -0.160306 0.788091 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone7 SKEL_R_Toe1 { boneid 45631 offset 0.031266 0.000000 0.000000 euler -2.792476 -0.001118 0.694910 orient -2.792476 -0.001118 0.694910 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone8 PH_R_Foot { boneid 38142 offset 0.018023 -0.021602 -0.010247 euler -0.003271 1.221485 2.262632 orient -0.003271 1.221485 2.262632 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone9 IK_R_Foot { boneid 35502 offset 0.018023 -0.021602 -0.010247 euler -0.003271 1.221485 2.262632 orient -0.003271 1.221485 2.262632 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } } bone10 SKEL_L_Thigh { boneid 58271 offset -0.030041 0.026142 0.063556 euler -3.138516 -0.143316 1.613151 orient -3.138516 -0.143316 1.613151 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone11 SKEL_L_Calf { boneid 63931 offset 0.117641 0.000000 -0.000000 euler 0.107094 -0.194552 -0.524684 orient 0.107094 -0.194552 -0.524684 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone12 SKEL_L_Foot { boneid 14201 offset 0.109341 0.000000 0.000000 euler 0.021451 0.174731 0.632632 orient 0.021451 0.174731 0.632632 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone13 SKEL_L_Toe0 { boneid 2108 offset 0.104228 -0.000001 0.000000 euler 0.194816 0.160308 0.788092 orient 0.194816 0.160308 0.788092 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone14 SKEL_L_Toe1 { boneid 7531 offset 0.031266 0.000000 0.000000 euler 2.792668 0.001118 0.694909 orient 2.792668 0.001118 0.694909 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone15 PH_L_Foot { boneid 2718 offset 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orient -0.000060 0.003098 0.284530 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone36 SKEL_R_Hand { boneid 57005 offset 0.148047 0.000000 0.000000 euler 0.000000 0.000005 0.389249 orient 0.000000 0.000005 0.389249 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone37 SKEL_R_Finger00 { boneid 58866 offset 0.035460 -0.000000 -0.000000 euler -0.465935 -0.194503 0.862261 orient -0.465935 -0.194503 0.862261 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone38 SKEL_R_Finger01 { boneid 64016 offset 0.020761 -0.000000 -0.000000 euler -0.328190 -0.041083 0.294877 orient -0.328190 -0.041083 0.294877 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone39 PH_R_Hand { boneid 7966 offset 0.007588 -0.017188 -0.010317 euler -0.002181 1.068653 1.984040 orient -0.002181 1.068653 1.984040 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } bone40 IK_R_Hand { boneid 6286 offset 0.007588 -0.017188 -0.010317 euler -0.002181 1.068653 1.984040 orient -0.002181 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0.000000 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone46 FB_L_Lid_Upper_000 { boneid 45750 offset 0.064835 0.021361 -0.043926 euler -1.570740 0.367728 0.132345 orient -1.570740 0.367728 0.132345 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone47 FB_L_Eye_000 { boneid 25260 offset 0.064835 0.021362 -0.043926 euler -1.570737 0.367726 0.132343 orient -1.570737 0.367726 0.132343 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone48 FB_R_Lid_Upper_000 { boneid 43536 offset 0.064836 0.021357 0.043927 euler -1.571169 -0.367739 0.133450 orient -1.571169 -0.367739 0.133450 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone49 FB_R_Eye_000 { boneid 27474 offset 0.064836 0.021357 0.043927 euler -1.571009 -0.367730 0.133061 orient -1.571009 -0.367730 0.133061 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } bone50 FB_R_Ear_000 { boneid 27871 offset 0.006245 0.068556 0.096215 euler -0.872390 -0.085374 -1.275267 orient -0.872390 -0.085374 -1.275267 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone51 SPR_R_Ear { boneid 25526 offset 0.000000 0.000000 -0.000000 euler 0.000003 -0.000000 -0.000001 orient 0.000003 -0.000000 -0.000001 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } bone52 FB_L_Ear_000 { boneid 25657 offset 0.006244 0.068566 -0.096209 euler -2.269166 0.085608 -1.275107 orient -2.269166 0.085608 -1.275107 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone53 SPR_L_Ear { boneid 23312 offset 0.000000 0.000000 0.000000 euler 0.000000 0.000002 -0.000001 orient 0.000000 0.000002 -0.000001 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ } } bone54 FB_Jaw_000 { boneid 46240 offset 0.066469 -0.058773 -0.000004 euler -1.570750 -0.000037 0.791024 orient -1.570750 -0.000037 0.791024 sorient 0.000000 -0.000000 0.000000 rotX rotY rotZ bone55 FB_TongueA_000 { boneid 16902 offset -0.011482 0.000000 0.038643 euler 0.000001 0.971106 0.000001 orient 0.000001 0.971106 0.000001 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone56 FB_TongueB_000 { boneid 16903 offset 0.022882 -0.000000 0.000645 euler -0.000000 -0.313794 -0.000000 orient -0.000000 -0.313794 -0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ bone57 FB_TongueC_000 { boneid 16904 offset 0.029692 -0.000000 0.000894 euler 0.000005 0.056201 -0.000002 orient 0.000005 0.056201 -0.000002 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } } bone58 IK_Head { boneid 12844 offset 0.000000 0.000000 0.000000 euler -0.000000 0.000000 0.000000 orient -0.000000 0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } } } } } } } } } } } bone59 IK_Root { boneid 56604 offset 0.000000 0.000000 0.000000 euler 0.000000 -0.000000 0.000000 orient 0.000000 -0.000000 0.000000 sorient 0.000000 -0.000000 0.000000 transX transY transZ rotX rotY rotZ } }