-- Scripted object plugin - generated by Plug-O-Matic v1.1 (martin@breidt.net) -- -- Run this script or place it script in the $scripts\startup directory. -- This will create a new object under Geometry>Plug-O-Matic -- Click and drag to create a new object. Hold Ctrl do constrain the new object -- to the original proportions. -- -- Export options used: Material IDs - false Smoothing Groups - true Edge Visibility - true plugin simpleObject glue_mid name:"glue_mid" category:"GTA Building blocks" classID:#(14416111,1363518818) ( parameters main rollout:params ( length type:#float ui:length default:1.77393 width type:#float ui:width default:2.96753 height type:#float ui:height default:0.824215 ) rollout params "glue_mid Parameters" ( spinner length "Length" range:[0,10000,1.77393] align:#right fieldwidth:60 spinner width "Width" range:[0,10000,2.96753] align:#right fieldwidth:60 spinner height "Height" range:[0,10000,0.824215] align:#right fieldwidth:60 ) on buildMesh do ( vp = #() fl = #() fs = #() fe = #() -- Vertex data --------------------------- append vp [-1.48389,-0.783447,-0.412109] append vp [-1.48389,0.886963,-0.412109] append vp [-1.48389,-0.886963,-0.318798] append vp [-1.48389,-0.886963,0.412106] append vp [1.48364,-0.783447,-0.412109] append vp [1.48364,0.886963,-0.412109] append vp [1.48364,-0.886963,-0.318798] append vp [1.48364,-0.886963,0.412106] for i = 1 to 8 do ( oldpos = vp[i] vp[i] = point3 (oldpos.x * (width/2.96753)) (oldpos.y * (length/1.77393)) (oldpos.z * (height/0.824215)) ) -- Face data --------------------------- append fl [5,6,2] append fl [2,1,5] append fl [7,5,1] append fl [1,3,7] append fl [8,7,3] append fl [3,4,8] append fs 1 append fs 1 append fs 1 append fs 1 append fs 1 append fs 1 append fe #(true, true, false) append fe #(true, true, false) append fe #(true, true, false) append fe #(true, true, false) append fe #(true, true, false) append fe #(true, true, false) setMesh mesh vertices:vp faces:fl for i = 1 to 6 do setFaceSmoothGroup mesh i fs[i] for i = 1 to 6 do ( for j = 1 to 3 do (setEdgeVis mesh i j fe[i][j])) ) -- end on buildmesh tool create prompt:"Click and drag to begin creation process. Hold Ctrl for original object proportions." ( on mousePoint click do ( case click of ( 1: nodeTM.translation = gridPoint 3: #stop ) ) on mouseMove click do ( case click of ( 2: ( if not ctrlKey then ( width = 2.96753 length = 1.77393 ) else ( old_width = 2.96753 width = 2.96753 length = 1.77393 height = 0.824215 ) ) 3: if not ctrlKey then height = 0.824215 ) -- end on case ) -- end on mouseMove ) -- end create tool ) -- end plugin