-- -- File:: pipeline/util/setlodbynameandpos.ms -- Description:: Sets the lod by the name of the object and its position -- ----------------------------------------------------------------------------- selset = #() for obj in selection do ( append selset obj true=0 if classof obj==editable_mesh do (true=1) if classof obj==editable_poly do (true=1) if classof obj==XRefObject do (true=1) if classof lods==InternalRef do (true=1) if true==1 do ( if findstring obj.name "lod" == undefined do ( for lods in rootnode.children do ( lodtrue=0 if classof lods==editable_mesh do lodtrue=1 if classof obj==editable_poly do lodtrue=1 if classof lods==XRefObject do lodtrue=1 if classof lods==InternalRef do lodtrue=1 if lodtrue==1 do ( if findstring lods.name "lod" != undefined do ( pos=0 xx=lods.position.x - obj.position.x yy=lods.position.y - obj.position.y zz=lods.position.z - obj.position.z if xx <1 and xx>-1 do (pos = pos +1) if yy <1 and yy>-1 do (pos = pos +1) if zz <1 and zz>-1 do (pos = pos +1) if pos==3 do ( --we made it it's the lod! addlodattr obj setlodattrparent obj lods ) ) ) ) ) ) ) clearselection() select selset