#att # # Attribute definition script file X:\gta5\src\dev\rage\framework\tools\dcc\current\max2011\plugcfg\rsnorth.att # output by AttributeEdit. AttributeEdit was written by Adam Fowler. # startclass "Animation" bool 635 "looped" 1 string 637 "groupName" "DEFAULT" string 638 "animState" "StartState" end startclass "Episodic" bool 601 "New Episodic" 0 bool 602 "Replaced Episodic" 0 bool 603 "TXD Episodic" 0 end startclass "Glass" bool 633 "Is Breakable Glass" 0 string 634 "Glass type" "Pane" end startclass "Gta AudioEmit" string 407 "Effect" "" end startclass "Gta Billboard" string 157 "Line1" "" string 158 "Line2" "" string 159 "Line3" "" string 160 "Line4" "" int 163 "Num Lines" 4 int 164 "Num Letters" 3 int 270 "Palette ID" 0 end startclass "Gta Block" string 311 "BlockID" "changeme" string 607 "Owner" "R* North" string 312 "Artist" "unknown" string 313 "Date Edited" "unknown" bool 608 "1st Pass" 0 bool 609 "2nd Pass Started" 0 bool 610 "2nd Pass Outsourced" 0 bool 612 "2nd Pass Complete" 0 bool 613 "3rd Pass Complete" 0 bool 320 "Complete" 0 int 347 "MemModel" 0 int 348 "MemCollision" 0 int 349 "MemTexture" 0 int 350 "NumModels" 0 int 351 "NumXrefs" 0 bool 368 "Freeze" 0 end startclass "Gta Buoyancy" end startclass "Gta CarGen" int 176 "Colour1" -1 int 177 "Colour2" -1 bool 178 "High Priority" 0 int 179 "Alarm Chance" 0 int 180 "Locked Chance" 0 int 181 "Min Delay" -1 int 182 "Max Delay" -1 bool 292 "Ignore Population Limit" 0 int 334 "Colour3" -1 int 335 "Colour4" -1 string 366 "Model" "" bool 401 "Police" 0 bool 402 "Firetruck" 0 bool 403 "Ambulance" 0 bool 420 "Active During Day" 1 bool 421 "Active During Night" 1 bool 485 "Align Left" 0 bool 486 "Align Right" 0 int 529 "Creation Rule" 0 int 530 "Scenario" 0 bool 569 "Single Player" 1 bool 570 "Network" 1 end startclass "Gta Collision" int 7 "Piece Type" 0 int 168 "Day Brightness" 11 int 169 "Night Brightness" 11 string 367 "Coll Type" "default" string 409 "Audio Material" "" bool 440 "Stairs" 0 bool 441 "Non Climable" 0 bool 442 "See Through" 0 bool 443 "Shoot Through" 0 bool 444 "Wet" 0 bool 445 "Path" 0 bool 450 "Edited by Leeds" 0 int 483 "Room ID" 0 bool 528 "Non Camera Collidable" 0 bool 656 "BVH Bound" 0 end startclass "Gta Cover" int 183 "Usage" 0 bool 212 "Enabled" 1 end startclass "Gta Escalator" bool 213 "Going Up" 1 end startclass "Gta Explosion" int 451 "Explosion Tag" 0 int 452 "Attach" 0 bool 453 "Attach to All" 0 int 492 "Trigger" 0 bool 544 "Ignore Damage Model" 0 bool 545 "Play On Parent" 0 bool 598 "Only on damage model" 0 end startclass "Gta Group" float 5 "LOD distance" 100 string 526 "TXD" "CHANGEME" bool 531 "Milo Preview" 1 end startclass "Gta Interior" int 99 "type" 0 int 101 "seed" 0 int 104 "status" 50 int 107 "Group" -1 end startclass "Gta Ladder FX" bool 393 "Can Get Off At Top" 0 end startclass "Gta TimeHours" bool 455 "1" 0 bool 456 "2" 0 bool 457 "3" 0 bool 458 "4" 0 bool 459 "5" 0 bool 460 "6" 0 bool 461 "7" 0 bool 462 "8" 0 bool 463 "9" 0 bool 464 "10" 0 bool 465 "11" 0 bool 466 "12" 0 bool 467 "13" 0 bool 468 "14" 0 bool 469 "15" 0 bool 470 "16" 0 bool 471 "17" 0 bool 472 "18" 0 bool 473 "19" 0 bool 474 "20" 0 bool 475 "21" 0 bool 476 "22" 0 bool 477 "23" 0 bool 478 "24" 0 end startclass "Gta Time" include "Gta TimeHours" bool 8 "Is time object" 0 bool 479 "Allow Vanish Whilst Viewed" 0 end startclass "Gta Light" include "Gta Time" float 12 "Light size" 18 float 13 "Corona size" 0 int 15 "Flashiness" 0 float 23 "LOD distance" 100 string 25 "Corona name" "corona" string 26 "Shadow name" "null" bool 102 "Day" 0 bool 103 "Night" 1 bool 166 "Is Electric" 0 bool 255 "Only From Below" 0 bool 259 "Strobe" 0 bool 268 "Plane" 0 bool 362 "Cast Static Object Shadow" 0 bool 363 "Cast Dynamic Object Shadow" 0 bool 388 "Calc From Sunlight" 0 bool 630 "Calc From Exterior Ambient" 0 bool 405 "Enable Buzzing" 0 bool 406 "Force Buzzing" 0 bool 428 "Volume Drawing" 0 float 429 "Volume Intensity" 1 float 430 "Volume Size" 1 bool 446 "Fade Between Day and Night" 0 bool 480 "Enabled" 1 float 495 "Light Fade Distance" -1 float 496 "Volume Fade Distance" -1 int 497 "Attach" 0 bool 502 "No Specular" 0 float 508 "Corona HDR multiplier" 1 int 542 "Shadow Alpha" 0 bool 571 "Invert Clamp" 0 bool 599 "Bounce Light" 0 bool 644 "Dont Export" 0 end startclass "Gta LightPhoto" include "Gta Time" float 131 "Light size" 30 float 132 "Corona size" 0 int 134 "Flashiness" 0 float 139 "LOD distance" 100 string 141 "Corona name" "corona" string 142 "Shadow name" "shad_exp" bool 147 "Day" 0 bool 148 "Night" 1 bool 167 "Is Electric" 0 bool 256 "Only From Below" 0 bool 260 "Strobe" 0 bool 269 "Plane" 0 bool 364 "Cast Static Object Shadow" 0 bool 365 "Cast Dynamic Object Shadow" 0 bool 432 "Calc From Sunlight" 0 bool 433 "Enable Buzzing" 0 bool 434 "Force Buzzing" 0 bool 435 "Volume Drawing" 0 float 436 "Volume Intensity" 1 float 437 "Volume Size" 1 bool 447 "Fade Between Day and Night" 0 bool 482 "Enabled" 1 float 498 "Light Fade Distance" -1 float 499 "Volume Fade Distance" -1 int 500 "Attach" 0 bool 503 "No Specular" 0 float 509 "Corona HDR multiplier" 1 int 543 "Shadow Alpha" 0 bool 572 "Invert Clamp" 0 bool 600 "Bounce Light" 0 bool 643 "Dont Export" 0 end startclass "Gta LightShaft" float 425 "Density" 1 float 426 "Length" 2 float 427 "Intensity" 1 float 646 "Direction X" 0 float 647 "Direction Y" 0 float 648 "Direction Z" 1 bool 649 "Use Sun Light Direction" 1 bool 650 "Use Sun Light Colour" 1 bool 651 "Shadowed" 0 bool 652 "Per Pixel Shadowed" 0 int 653 "R" 255 int 654 "G" 255 int 655 "B" 255 end startclass "Gta LodModifier" bool 575 "Cull Water" 0 end startclass "Gta Lookat" int 37 "Type" 1 int 38 "Interest" 128 end startclass "Gta MILO" include "Episodic" bool 326 "In Progress" 0 bool 327 "First Pass" 0 bool 328 "Second Pass" 0 bool 329 "Polished" 0 bool 330 "Optimised" 0 bool 331 "Streaming Well" 0 bool 332 "Complete" 0 bool 385 "Don't Export Milo" 0 float 412 "Detail" -1 bool 516 "Propogate Instancing" 0 bool 552 "Office Population" 0 bool 555 "Prioritise Decals/Alphas" 0 bool 566 "Allow Sprinting" 0 bool 576 "Cutscene Only" 0 bool 577 "Lod When Locked" 0 bool 581 "No Water Reflection" 0 end startclass "Gta MILOTri" string 324 "BlockID" "unknown" bool 387 "Don't Export Milo Tri" 0 string 562 "IPL Group" "undefined" string 629 "Prop Group" "undefined" int 636 "Milo Group" 0 end startclass "Gta MloPortal" bool 352 "One Way" 0 bool 355 "MLO Link" 0 int 397 "Red" 255 int 398 "Green" 255 int 399 "Blue" 255 bool 512 "Mirror" 0 bool 524 "Ignored by Modifier" 0 float 557 "Fade Distance" 1 bool 573 "Expensive Shaders" 0 bool 582 "Draw Low LOD Only" 0 bool 583 "Allow Closing" 1 end startclass "Gta MloRoom" string 396 "Timecycle" "" float 400 "Blend" 1 bool 539 "Freeze Peds" 0 bool 541 "Freeze Cars" 0 bool 548 "No Directional Light" 0 bool 550 "No Exterior Light" 0 bool 578 "Force Freeze" 0 bool 579 "Reduce Peds" 1 bool 580 "Reduce Cars" 1 end startclass "Gta MultiBldg" int 209 "Rule" 0 int 210 "Area Code" 0 end startclass "Gta ProjMan" int 185 "_Priority" 0 bool 186 "Level Design Required" 0 bool 187 "Model Needs Improvement" 0 bool 188 "Texturing Needs Improvement" 0 bool 189 "Geometry Needs Optimising" 0 bool 190 "Textures Needs Optimising" 0 bool 191 "LOD Needs Modelling" 0 bool 192 "LOD Needs Texturing" 0 bool 193 "Collision Needs Optimising" 0 bool 194 "Collision Needs Attributes" 0 bool 195 "Signed Off" 0 string 196 "Notes" "" bool 197 "LDR Done" 0 bool 198 "MNI Done" 0 bool 199 "TNI Done" 0 bool 200 "GNO Done" 0 bool 201 "TNO Done" 0 bool 202 "LNM Done" 0 bool 203 "LNT Done" 0 bool 204 "CNO Done" 0 bool 205 "CNA Done" 0 end startclass "Gta Object" include "Gta Time" include "Gta ProjMan" include "Episodic" include "Glass" include "Animation" float 3 "LOD distance" 100 bool 4 "Light reflection" 0 string 28 "TXD" "CHANGEME" bool 41 "Do not fade" 0 bool 42 "Draw last" 0 bool 54 "Is Subway" 0 bool 56 "Ignore Lighting" 0 bool 58 "No Zbuffer write" 0 int 61 "Area Code" 0 bool 62 "Level Design Object" 0 bool 97 "Breakable" 0 string 110 "Collision Group" "undefined" bool 112 "Export Vertex Colours" 1 bool 120 "Dont Collide With Flyer" 0 bool 122 "Dont Add To IPL" 0 bool 123 "Dont Export" 0 bool 124 "Dont Apply Radiosity" 0 string 149 "IPL Group" "undefined" bool 152 "Is Dynamic" 0 bool 249 "Backface Cull" 1 bool 257 "Low Priority" 0 bool 262 "Use Full Matrix" 0 bool 271 "Non Streamed Instance" 0 bool 276 "Is Underwater" 0 bool 282 "Is Tunnel" 0 bool 283 "Is Tunnel Transition" 0 bool 284 "Does Not Provide AI Cover" 0 bool 289 "Break Use Pivot" 0 bool 302 "Milo Preview" 1 bool 305 "Is Fragment" 0 string 308 "Model Group" "null" bool 309 "Instanced" 0 string 310 "BlockID" "unknown" bool 322 "Dont cast shadows" 0 bool 323 "Cast texture shadows" 0 int 333 "Attribute" 0 bool 353 "Is Fixed" 0 bool 354 "Is FragProxy" 0 bool 356 "Is MLO LOD" 0 bool 361 "Is Door" 0 bool 369 "Is Ladder" 0 bool 370 "Is Fire Escape" 0 bool 373 "Has Door Physics" 0 bool 378 "Pack Textures" 0 bool 379 "Does Not Touch Water" 0 bool 381 "Is Fixed For Navigation" 0 string 382 "Anim" "" bool 383 "Has Anim" 0 bool 384 "Has UvAnim" 0 bool 391 "Don't Avoid By Peds" 0 bool 394 "New Frag" 0 bool 395 "No TXD" 0 bool 411 "Hold for LOD" 0 bool 431 "Instance LOD distance" 0 bool 438 "Hand edited collision" 0 bool 439 "Enable Ambient Multiplier" 1 bool 448 "Always Loaded" 0 bool 449 "Edited by Leeds" 0 bool 484 "Shadow Only" 0 bool 501 "Disable Ped Spawning" 0 bool 504 "Static Shadows" 1 bool 505 "Dynamic Shadows" 1 bool 510 "On all day" 0 bool 525 "Temporary" 0 bool 532 "Superlod with Alpha" 0 bool 551 "Tough for Bullets" 0 bool 556 "Instance Collision" 0 bool 558 "Authored Orients" 0 bool 559 "Dont Add To IDE" 0 bool 560 "Reverse Cover For Player" 0 bool 561 "Day/Night Ambient" 0 int 565 "Priority" 0 bool 567 "Export Geometry" 1 bool 568 "Allow Any Lod Distance" 0 string 574 "REALTXD" "" bool 596 "Is Cloth" 0 int 626 "AO Multiplier" 255 string 627 "Prop Group" "undefined" bool 628 "Is Debug" 0 bool 639 "Is AnimProxy" 0 string 642 "LOD For Containers" "" int 645 "Light Group" 0 end startclass "Gta Particle" string 98 "Name" "" int 321 "Trigger" 0 int 404 "Attach" 0 bool 454 "Attach to All" 0 float 488 "Scale" 1 int 493 "Probability" 100 bool 533 "Has Tint" 0 int 534 "R" 255 int 535 "G" 255 int 536 "B" 255 bool 546 "Ignore Damage Model" 0 bool 547 "Play On Parent" 0 bool 597 "Only on damage model" 0 end startclass "Gta Pickup" int 57 "Pickup type" 0 end startclass "Gta ProcObj" string 336 "Object" "0" float 337 "Spacing" 2 float 338 "MinScale" 1 float 339 "MaxScale" 1 float 343 "MinScaleZ" 1 float 344 "MaxScaleZ" 1 float 342 "ZOffsetMin" 0 float 345 "ZOffsetMax" 0 bool 346 "IsAligned" 0 end startclass "Gta Queue" int 59 "Type" 0 string 235 "Script" "" int 236 "Interest" 75 int 237 "Look At" 0 bool 275 "Enabled" 1 int 413 "Start Time" 0 int 414 "End Time" 23 end startclass "Gta Script" string 357 "Name" "none" int 374 "Work Type" 0 int 375 "Home" 0 int 376 "Leisure Type" 0 int 377 "Food Type" 0 end startclass "Gta Scrollbars" end startclass "Gta SoundZone" string 252 "Name" "" int 253 "Sound" 0 bool 254 "Active" 1 end startclass "Gta SpawnPoint" string 489 "ped type" "any" int 490 "time start override" 0 int 491 "time end override" 0 end startclass "Gta StuntJump" int 184 "Score" 0 end startclass "Gta Swayable" int 519 "Attach" 0 float 520 "Low Wind Sway Speed" 4 float 521 "Low Wind Sway Amplitude" 0 float 522 "High Wind Sway Speed" 3 float 523 "High Wind Sway Amplitude" 0.32 end startclass "Gta Texture" bool 640 "optimised" 1 string 641 "filtering" "linear" end startclass "Gta TimeCycle" float 208 "Percentage" 0 float 211 "Range" 100 int 422 "StartHour" 0 int 423 "EndHour" 23 string 424 "IDString" "" end startclass "Gta TriggerPoint" int 170 "Index" 0 end startclass "Gta WalkDontWalk" end startclass "Gta Water" float 214 "Point1 Flow X" 0 float 215 "Point1 Flow Y" 0 float 216 "Point1 Big Wave Strength" 0 float 217 "Point1 Small Wave Strength" 0 float 218 "Point2 Flow X" 0 float 219 "Point2 Flow Y" 0 float 220 "Point2 Big Wave Strength" 0 float 221 "Point2 Small Wave Strength" 0 float 222 "Point3 Flow X" 0 float 223 "Point3 Flow Y" 0 float 224 "Point3 Big Wave Strength" 0 float 225 "Point3 Small Wave Strength" 0 float 226 "Point4 Flow X" 0 float 227 "Point4 Flow Y" 0 float 228 "Point4 Big Wave Strength" 0 float 229 "Point4 Small Wave Strength" 0 bool 238 "Visible" 1 bool 272 "Limited Depth" 0 bool 513 "Standard" 1 bool 514 "Calming" 0 float 515 "Calmness" 0 end startclass "Gta WindowLedge" end startclass "Gta Zone" int 11 "Zone type" 0 int 43 "Level" 0 string 165 "Zone name" "" end startclass "GtaAnimHierarchy" include "Gta ProjMan" float 94 "LOD distance" 100 int 82 "Area Code" 0 string 83 "TXD" "CHANGEME" bool 87 "Ignore Lighting" 0 bool 89 "Level Design Object" 0 bool 92 "Do not fade" 0 bool 93 "Draw last" 0 bool 95 "No Zbuffer write" 0 string 111 "Collision Group" "undefined" bool 115 "Export Vertex Colours" 1 bool 125 "Dont Add To IPL" 0 bool 126 "Dont Export" 0 bool 127 "Dont Apply Radiosity" 0 string 150 "IPL Group" "undefined" bool 250 "Backface Cull" 1 bool 258 "Low Priority" 0 bool 263 "Use Full Matrix" 0 bool 277 "Is Underwater" 0 end startclass "GtaCullzone" bool 30 "Enclosed" 0 bool 44 "Stairs" 0 bool 45 "1st Person" 0 int 47 "Wanted Drop Amount" 0 bool 48 "Stop Raining" 0 bool 49 "No Police" 0 bool 50 "Ignore" 0 bool 52 "Load Collision" 0 bool 69 "Police walk" 0 bool 70 "In room audio" 0 bool 71 "Water fudge" 0 bool 242 "Mirror" 0 bool 243 "Screens 1" 0 bool 244 "Screens 2" 0 bool 245 "Screens 3" 0 bool 246 "Screens 4" 0 bool 247 "Screens 5" 0 bool 248 "Screens 6" 0 bool 278 "Cull Dont Stream" 0 bool 280 "Tunnel" 0 bool 281 "Tunnel Transition" 0 bool 285 "Military Area" 0 bool 288 "Has Tunnel Colours" 0 bool 290 "Extra Air Resistance" 0 bool 291 "Fewer Cars" 0 bool 293 "Fewer Peds" 0 end startclass "GtaEntryExit" int 79 "Area Code" 0 string 105 "Title" "" bool 106 "Rubbish" 0 int 128 "Extra Colour" 0 bool 153 "Shop Entrance" 0 bool 154 "Fade" 0 bool 155 "Linked" 0 bool 156 "Shop Exit" 0 bool 161 "Warp Cars" 0 bool 162 "Warp Bikes" 0 int 231 "Open Time" 0 int 232 "Close Time" 24 bool 233 "Warp Gang" 0 bool 234 "Do not warp" 0 int 251 "Num Random Peds" 2 bool 261 "Random Open Time" 0 bool 279 "Burglary House" 0 end startclass "GtaGarageArea" bool 76 "Rotate" 1 bool 77 "InvertRotation" 0 bool 78 "LeaveCamera" 0 int 108 "Type" 0 string 109 "Name" "" end startclass "GtaLadderFX" bool 584 "Can Get Off At Top" 0 end startclass "NetRestart" bool 415 "Disabled" 0 bool 416 "Water" 0 bool 417 "Roadblock" 0 int 418 "Speed" 1 string 419 "Streetname" "" int 553 "Special" 15 end startclass "PatrolLink" end startclass "PatrolNode" int 586 "Patrol Duration" -1 float 587 "Heading X" 0 float 590 "Heading Y" 0 float 589 "Heading Z" 0 string 591 "Associated Base" "0" string 592 "Route Name" "0" string 593 "Patrol Type" "0" end startclass "RAGE Particle" string 98 "Name" "" int 321 "Trigger" 0 int 404 "Attach" 0 bool 454 "Attach to All" 0 float 488 "Scale" 1 int 493 "Probability" 100 bool 533 "Has Tint" 0 int 534 "R" 255 int 535 "G" 255 int 536 "B" 255 float 604 "Emitter Size X" 1 float 605 "Emitter Size Y" 1 float 606 "Emitter Size Z" 1 bool 546 "Ignore Damage Model" 0 bool 547 "Play On Parent" 0 bool 597 "Only on damage model" 0 end startclass "RS Container" string 614 "Owner" "R* North" string 624 "Artist" "Unknown" bool 617 "1st Pass" 0 bool 618 "2nd Pass Started" 0 bool 621 "2nd Pass Outsourced" 0 bool 619 "2nd Pass Complete" 0 bool 622 "3rd Pass Complete" 0 bool 623 "Complete" 0 end startclass "RSLedge" end startclass "RsStatedAnim" string 646 "Prop Group" "undefined" end startclass "VehicleLink" int 299 "Lanes In" 1 int 300 "Lanes Out" 1 int 301 "Width" 0 bool 494 "Narrowroad" 0 bool 554 "GpsBothWays" 0 end startclass "VehicleNode" bool 294 "Disabled" 0 bool 295 "Water" 0 bool 296 "Roadblock" 0 int 297 "Speed" 1 int 298 "Special" 0 float 303 "Density" 1 string 380 "Streetname" "" bool 511 "Highway" 0 bool 527 "NoGps" 0 bool 563 "LowBridge" 0 bool 564 "Tunnel" 0 bool 585 "OpenSpace" 0 end startui "Animation properties" #editing "Animation" checkbox 635 editbox 637 tlist 638 "Start,Animation,End" end startui "Corona" #editing "Gta Light" editbox 25 floatspin 13 0 100 floatspin 508 0 10 end startui "CoronaPhoto" #editing "Gta LightPhoto" editbox 141 floatspin 132 0 100 floatspin 509 0 10 end startui "Dialog" #editing "Animation" checkbox 635 end startui "Episodic" #editing "Episodic" checkbox 601 checkbox 602 checkbox 603 end startui "Glass" #editing "Glass" checkbox 633 tlist 634 "Pane" end startui "Gta AudioEmit" #editing "Gta AudioEmit" editbox 407 end startui "Gta Billboard" #editing "Gta Billboard" editbox 157 editbox 158 editbox 159 editbox 160 intspin 163 1 4 list 164 "2 chars,4 chars,8 chars,16 chars" intspin 270 0 3 end startui "Gta Block" #editing "Gta Block" editbox 311 tlist 607 "R* North,R* San Diego" editbox 312 editbox 313 checkbox 608 checkbox 609 checkbox 610 checkbox 612 checkbox 613 checkbox 320 intspin 347 0 1000000 intspin 348 0 1000000 intspin 349 0 1000000 intspin 350 0 1000000 intspin 351 0 1000000 checkbox 368 end startui "Gta Buoyancy" #editing "Gta Buoyancy" end startui "Gta CarGen" #editing "Gta CarGen" intspin 176 -1 255 intspin 177 -1 255 intspin 334 -1 255 intspin 335 -1 255 intspin 179 0 100 intspin 180 0 100 intspin 181 -1 100000 intspin 182 -1 100000 checkbox 178 checkbox 292 editbox 366 checkbox 401 checkbox 402 checkbox 403 checkbox 420 checkbox 421 checkbox 485 checkbox 486 list 529 "All,Only Sports,No Sports,Only Big,No Big,Only Bikes,No Bikes,Only Delivery,No Delivery,Boats" list 530 "None,Mechanic" checkbox 569 checkbox 570 end startui "Gta Collision" #editing "Gta Collision" list 7 "DEFAULT,BONNET,TRUNK,FRONTBUMPER,REARBUMPER,FRONTLEFTDOOR,FRONTRIGHTDOOR,REARLEFTDOOR,REARRIGHTDOOR,FRONTLEFTWING,FRONTRIGHTWING,REARLEFTWING,REARRIGHTWING,FRONTLEFTWHEEL,FRONTRIGHTWHEEL,REARLEFTWHEEL,REARRIGHTWHEEL,WINDSCREEN" intspin 168 0 15 intspin 169 0 15 tlist 367 "DEFAULT,CONCRETE,CONCRETE_POTHOLE,TARMAC,TARMAC_PAINTED,TARMAC_POTHOLE,RUMBLE_STRIP,BREEZE_BLOCK,ROCK,ROCK_MOSSY,STONE,COBBLESTONE,BRICK,MARBLE,PAVING_SLAB,SANDSTONE_SOLID,SANDSTONE_BRITTLE,MOON_ROCK,MOON_DUST,SAND_LOOSE,SAND_COMPACT,SAND_WET,SAND_TRACK,ICE,SLUSH,SNOW_LOOSE,SNOW_COMPACT,GRAVEL_SMALL,GRAVEL_LARGE,DIRT_TRACK,MUD_HARD,MUD_POTHOLE,MUD_SOFT,SOIL,CLAY_HARD,CLAY_SOFT,GRASS,GRASS_SHORT,BUSHES,TWIGS,LEAVES,WOODCHIPS,TREE_BARK,METAL_SOLID_SMALL,METAL_SOLID_MEDIUM,METAL_SOLID_LARGE,METAL_HOLLOW_SMALL,METAL_HOLLOW_MEDIUM,METAL_HOLLOW_LARGE,METAL_CHAINLINK_SMALL,METAL_CHAINLINK_LARGE,METAL_CORRUGATED_IRON,METAL_GRILLE,METAL_RAILING,METAL_DUCT,METAL_GARAGE_DOOR,METAL_MANHOLE,WOOD_SOLID_SMALL,WOOD_SOLID_MEDIUM,WOOD_SOLID_LARGE,WOOD_SOLID_POLISHED,WOOD_HOLLOW_SMALL,WOOD_HOLLOW_MEDIUM,WOOD_HOLLOW_LARGE,WOOD_CHIPBOARD,WOOD_OLD_CREAKY,CERAMIC,ROOF_TILE,ROOF_FELT,FIBREGLASS,PLASTIC,TARPAULIN,PLASTIC_HOLLOW,FIBREGLASS_HOLLOW,RUBBER,LINOLEUM,LAMINATE,CARPET_SOLID,CARPET_FLOORBOARD,CLOTH,PLASTER_SOLID,PLASTER_BRITTLE,CARDBOARD_SHEET,CARDBOARD_BOX,PAPER,FOAM,FEATHER_PILLOW,POLYSTYRENE,LEATHER,TVSCREEN,GLASS_WEAK,GLASS_MEDIUM,GLASS_STRONG,GLASS_BULLETPROOF,PERSPEX,CAR_METAL,CAR_PLASTIC,CAR_GLASS_WEAK,CAR_GLASS_MED,CAR_GLASS_STRONG,CAR_GLASS_BULLETPROOF,WATER,EMISSIVE_GLASS,EMISSIVE_PLASTIC,PHYS_NO_FRICTION,PHYS_CASTER,PHYS_CAR_VOID,PHYS_PED_CAPSULE,BUTTOCKS,THIGH_LEFT,SHIN_LEFT,FOOT_LEFT,THIGH_RIGHT,SHIN_RIGHT,FOOT_RIGHT,SPINE0,SPINE1,SPINE2,SPINE3,NECK,HEAD,CLAVICLE_LEFT,UPPER_ARM_LEFT,LOWER_ARM_LEFT,HAND_LEFT,CLAVICLE_RIGHT,UPPER_ARM_RIGHT,LOWER_ARM_RIGHT,HAND_RIGHT,TEMP_01,TEMP_02,TEMP_03,TEMP_04,TEMP_05,TEMP_06,TEMP_07,TEMP_08,TEMP_09,TEMP_10,TEMP_11,TEMP_12,TEMP_13,TEMP_14,TEMP_15,TEMP_16,TEMP_17,TEMP_18,TEMP_19,TEMP_20,TEMP_21,TEMP_22,TEMP_23,TEMP_24,TEMP_25,TEMP_26,TEMP_27,TEMP_28,TEMP_29,TEMP_30,TEMP_31,TEMP_32,TEMP_33,TEMP_34,TEMP_35,TEMP_36,TEMP_37,TEMP_38,TEMP_39,TEMP_40,TEMP_41,TEMP_42,TEMP_43,TEMP_44,TEMP_45,TEMP_46,TEMP_47,TEMP_48,TEMP_49,TEMP_50,TEMP_51,TEMP_52,TEMP_53,TEMP_54,TEMP_55,TEMP_56,TEMP_57,TEMP_58,TEMP_59" editbox 409 checkbox 440 checkbox 441 checkbox 442 checkbox 443 checkbox 444 checkbox 445 checkbox 450 intspin 483 0 1000 checkbox 528 checkbox 656 end startui "Gta Cover" #editing "Gta Cover" list 183 "Low Cover,Wall To Left,Wall To Right" checkbox 212 end startui "Gta Escalator" #editing "Gta Escalator" checkbox 213 end startui "Gta Explosion" #editing "Gta Explosion" checkbox 453 list 451 "Grenade,Molotov,Rocket,Hi Octane,Car,Plane,Petrol_Pump,Bike,Dir Steam,Dir Flame,Dir Water Hydrant,Dir Gas Canister,Boat,Ship Destroy" list 492 "Shot Point,Break,Destroy,Shot Generic" checkbox 544 checkbox 545 checkbox 598 end startui "Gta Group" #editing "Gta Group" floatspin 5 0 5000 editbox 526 checkbox 531 end startui "Gta Interior" #editing "Gta Interior" intspin 101 0 255 intspin 104 0 100 list 99 "Shop,Office,Lounge,Bedroom,Kitchen,Bathroom,Off License,Hotel Room" intspin 107 -1 100 end startui "Gta Ladder FX" #editing "Gta Ladder FX" checkbox 393 end startui "Gta TimeHours" #editing "Gta TimeHours" checkbox 455 checkbox 456 checkbox 457 checkbox 458 checkbox 459 checkbox 460 checkbox 461 checkbox 462 checkbox 463 checkbox 464 checkbox 465 checkbox 466 checkbox 467 checkbox 468 checkbox 469 checkbox 470 checkbox 471 checkbox 472 checkbox 473 checkbox 474 checkbox 475 checkbox 476 checkbox 477 checkbox 478 end startui "Gta Time" #editing "Gta Time" checkbox 8 checkbox 479 group "Gta TimeHours" "Hours" end startui "Gta Light" #editing "Gta Light" floatspin 23 1 1000 group "Corona" "Corona" list 15 "Constant,Random,Random - On If Wet,One a second,Two a second,Five a second,Random flashiness,Off (Traffic Light),Special Bridge,Alarm,On When Raining,Cycle 1,Cycle 2,Cycle 3,Disco,Candle,Plane,Fire" checkbox 102 checkbox 103 checkbox 166 checkbox 255 checkbox 259 checkbox 268 checkbox 362 checkbox 363 checkbox 388 checkbox 630 checkbox 405 checkbox 406 floatspin 429 0 100 floatspin 430 0 100 checkbox 428 checkbox 446 checkbox 480 floatspin 495 -1 1000 floatspin 496 -1 1000 checkbox 502 intspin 542 0 255 checkbox 571 checkbox 599 checkbox 644 group "Gta Time" "Time properties" end startui "Gta LightPhoto" #editing "Gta LightPhoto" floatspin 139 1 1000 group "CoronaPhoto" "CoronaPhoto" list 134 "Constant,Random,Random - On If Wet,One a second,Two a second,Five a second,Random flashiness,Off (Traffic Light),Special Bridge,Alarm,On When Raining,Cycle 1,Cycle 2,Cycle 3,Disco,Candle,Plane,Fire" checkbox 147 checkbox 148 checkbox 167 checkbox 256 checkbox 260 checkbox 269 checkbox 364 checkbox 365 checkbox 432 checkbox 433 checkbox 434 floatspin 436 0 1 floatspin 437 0 1 checkbox 435 checkbox 447 checkbox 482 floatspin 498 -1 1000 floatspin 499 -1 1000 checkbox 503 intspin 543 0 255 checkbox 572 checkbox 600 checkbox 643 group "Gta Time" "Time Properties" end startui "Gta LightShaft" #editing "Gta LightShaft" floatspin 425 0 100 floatspin 426 0 100 floatspin 427 0 100 floatspin 646 0 1 floatspin 647 0 1 floatspin 648 0 1 intspin 653 0 1 intspin 654 0 1 intspin 655 0 1 checkbox 649 checkbox 650 checkbox 651 checkbox 652 end startui "Gta LodModifier" #editing "Gta LodModifier" checkbox 575 end startui "Gta Lookat" #editing "Gta Lookat" intspin 38 0 255 list 37 "ATM,Shopwindow,Shopstall,Icecream" end startui "Gta MILO" #editing "Gta MILO" checkbox 326 checkbox 327 checkbox 328 checkbox 329 checkbox 330 checkbox 331 checkbox 332 checkbox 385 floatspin 412 -1 100 checkbox 516 checkbox 552 checkbox 555 checkbox 566 checkbox 576 checkbox 577 checkbox 581 group "Episodic" "Episodic" end startui "Gta MILOTri" #editing "Gta MILOTri" editbox 324 checkbox 387 editbox 562 editbox 629 list 636 "None,Tunnel,Office,Group3,Group4,Group5,Group6,Group7" end startui "Gta MloPortal" #editing "Gta MloPortal" checkbox 352 checkbox 355 intspin 397 0 255 intspin 398 0 255 intspin 399 0 255 checkbox 512 checkbox 524 floatspin 557 -100 100 checkbox 573 checkbox 582 checkbox 583 end startui "Gta MloRoom" #editing "Gta MloRoom" editbox 396 floatspin 400 0 1 checkbox 539 checkbox 541 checkbox 548 checkbox 550 checkbox 579 checkbox 580 end startui "Gta MultiBldg" #editing "Gta MultiBldg" list 209 "No Rule,Property,Random,Area Based" list 210 "Main map,Interior1,Interior2,Interior3,Interior4,Interior5,Interior6,Interior7,Interior8,Interior9,Interior10,Interior11,Interior12,Always drawn,Interior13,Interior14,Interior15,Interior16,Interior17" end startui "Gta Object" #editing "Gta Object" floatspin 3 0 5000 group "Gta Time" "Time properties" editbox 28 editbox 110 editbox 149 list 61 "Main map,Interior1,Interior2,Interior3,Interior4,Interior5,Interior6,Interior7,Interior8,Interior9,Interior10,Interior11,Interior12,Always drawn,Interior13,Interior14,Interior15,Interior16,Interior17" checkbox 42 checkbox 112 checkbox 62 checkbox 97 checkbox 120 checkbox 122 checkbox 123 checkbox 353 checkbox 152 checkbox 249 checkbox 257 checkbox 262 checkbox 271 checkbox 276 checkbox 282 checkbox 283 checkbox 284 checkbox 289 checkbox 302 checkbox 305 checkbox 309 checkbox 322 checkbox 323 editbox 310 list 333 "None,CJ Veg,Is Smashable,Is Traffic Light,Bendy Plant,Is Garage Door,Horizon Object,UNUSED_7,UNUSED_8,UNUSED_9,UNUSED_10,UNUSED_11,UNUSED_12,UNUSED_13,UNUSED_14,UNUSED_15,UNUSED_16,UNUSED_17,UNUSED_18,UNUSED_19,UNUSED_20,UNUSED_21,UNUSED_22,UNUSED_23,UNUSED_24,UNUSED_25,UNUSED_26,UNUSED_27,Rubbish,Rubbish Only On Bin Day,Clock,Tree,Street Light" checkbox 369 checkbox 373 checkbox 378 checkbox 379 checkbox 381 checkbox 383 checkbox 384 checkbox 391 checkbox 394 checkbox 411 checkbox 431 checkbox 438 checkbox 439 checkbox 448 checkbox 449 checkbox 484 checkbox 501 checkbox 504 checkbox 505 checkbox 510 checkbox 532 checkbox 551 checkbox 556 checkbox 558 checkbox 559 checkbox 560 checkbox 561 intspin 565 0 3 checkbox 567 checkbox 568 checkbox 596 checkbox 124 group "Episodic" "Episodic" intspin 626 0 255 editbox 627 checkbox 628 group "Glass" "Glass properties" group "Animation properties" "Animation properties" intspin 645 0 15 end startui "Gta Particle" #editing "Gta Particle" editbox 98 list 321 "AMBIENT FX,COLLISION FX,SHOT FX,BREAK FX,DESTROY FX,ANIM FX" checkbox 454 floatspin 488 0 5 intspin 493 0 100 checkbox 533 intspin 534 0 255 intspin 535 0 255 intspin 536 0 255 checkbox 546 checkbox 547 checkbox 597 end startui "Gta Pickup" #editing "Gta Pickup" list 57 "Cash generator,Stash point,Health,Armour,Knuckles,Night Stick,Knife,Hammer,Screwdriver,Golf Club,Baseball Bat,Shovel,Pool Cue,Katana,Chainsaw,Molotov,Grenade,Satchel Charge,Semi Pistol,Silenced,Desert Eagle,Shotgun,Sawn Off,Tec 9,Mac 10,MP5,AK47,M4,Country Rifle,Sniper Rifle,RPG,Flamethrower,Minigun,Dildo 1,Dildo 2,Vibe 1,Vibe 2,Flowers,Cane,Box Wee,Box Big,Cellphone,Skateboard,Teargas,Missile,Spaz Shotgun,Rocket LA,Heatseek,Bomb,Spraycan,Fire Ex,Camera,NV Goggles,IR Goggles,Jetpack,Parachute" end startui "Gta ProcObj" #editing "Gta ProcObj" editbox 336 floatspin 337 0 100 floatspin 338 0 100 floatspin 339 0 100 floatspin 343 0 100 floatspin 344 0 100 floatspin 342 0 100 floatspin 345 0 100 checkbox 346 end startui "Gta Queue" #editing "Gta Queue" list 59 "SEAT,BUS_STOP" intspin 236 0 100 intspin 237 0 100 checkbox 275 intspin 413 0 23 intspin 414 0 23 end startui "Gta Script" #editing "Gta Script" editbox 357 list 374 "None,Bank Worker,Bar Worker,Bike Courier,Bouncer,Bus Driver,Chef,Cleaner,Shopper,Construction Worker,Criminal,Doctor,Factory Worker,Fireman,Gang Member,Garbage Collector,Airport Worker,Generic Worker,Hair Dresser,Homeless,Hotel Worker,House Wife,Lawyer,Lay About,Life Guard,Mechanic,Nurse,Paramedic,Pensioner,Pilot,Police,Priest,Business Worker,Prostitute,Receptionist,Security Guard,Shop Sales Assistant,Socialite,Stripper,Student,Taxi Driver,Telephone Engineer,Tourist,Truck Driver UPS,Unemployed Lay About,Waiter,Postman,Security Truck Driver,Train Driver,FBI CSI" list 375 "None,Home" list 376 "None,Basketball,Table Tennis,Pool,Pub,Clubbing,Shopping,Video Games,Watch TV,Walk In Park" list 377 "None,Eat At Home,Crap,Average,Good" end startui "Gta Scrollbars" #editing "Gta Scrollbars" end startui "Gta SoundZone" #editing "Gta SoundZone" editbox 252 list 253 "Desert,GrassLand,Forest,City,Bistro,BeachParty,HouseParty,SfHub,Refinery,Airport,AwardCeremony,Musak,ShipDeck,Loud,Room,RadioRoom,CrackLab,Casino,Hospital,Area69,Abattoir,Seven11,AirportInterior,DamGenerators,OfftrackBetting,Office,House,Gym,Bar,Club,Radio,Hi Fi,Motel,Cell Block,Pleasure Dome,Store,Jet Int,Country Bar,Trailer Int,Police Station,Bondage,Stadium,Hip Hop Store,Cool Store,Fast Food,Diner,Radio Store,Sex Shop,Ammunation,Garage,Warehouse,Cargo Jet Int,RadioClassicHipHop,RadioCountry,RadioClassicRock,RadioDiscoFunkSoul,RadioHouseClassics,RadioModernHipHop,RadioModernRock,RadioNewJackSwing,RadioReggae,RadioRareGroove,RadioTalk,RadioPolice,Electrical Store,Videogame,StripClub,StripClub2" checkbox 254 end startui "Gta SpawnPoint" #editing "Gta SpawnPoint" tlist 489 "any,gang,industrial,construction,police,airworker,hospital,bum,Prostitute,FireMan,BurgerWorker,CluckWorker,PizzaWorker,Waitress,HotelDoorman,Receptionist,Prisoner,Office,UsePopulation" intspin 490 0 24 intspin 491 0 24 end startui "Gta StuntJump" #editing "Gta StuntJump" intspin 184 0 10000 end startui "Gta Swayable" #editing "Gta Swayable" floatspin 520 0 20 floatspin 521 0 1 floatspin 522 0 20 floatspin 523 0 1 end startui "Gta Texture" #editing "Gta Texture" checkbox 640 tlist 641 "linear,cubic,bicubic" end startui "Gta TimeCycle" #editing "Gta TimeCycle" floatspin 208 0 100 floatspin 211 0 10000 intspin 422 0 23 intspin 423 0 23 editbox 424 end startui "Gta TriggerPoint" #editing "Gta TriggerPoint" intspin 170 -1000 1000 end startui "Gta WalkDontWalk" #editing "Gta WalkDontWalk" end startui "Gta Water" #editing "Gta Water" floatspin 214 -1 1 floatspin 215 -1 1 floatspin 216 0 2 floatspin 217 0 2 floatspin 218 -1 1 floatspin 219 -1 1 floatspin 220 0 2 floatspin 221 0 2 floatspin 222 -1 1 floatspin 223 -1 1 floatspin 224 0 2 floatspin 225 0 2 floatspin 226 -1 1 floatspin 227 -1 1 floatspin 228 0 2 floatspin 229 0 2 checkbox 238 checkbox 272 checkbox 513 checkbox 514 floatspin 515 0 1 end startui "Gta WindowLedge" #editing "Gta WindowLedge" end startui "Gta Zone" #editing "Gta Zone" list 11 "Navigation,Local Navigation,Information,Map" list 43 "Los Angeles,San Francisco,Las Vegas" editbox 165 end startui "GtaAnimHierarchy" #editing "GtaAnimHierarchy" floatspin 94 0 5000 list 82 "Main map,Interior1,Interior2,Interior3,Interior4,Interior5,Interior6,Interior7,Interior8,Interior9,Interior10,Interior11,Interior12,Always drawn,Interior13,Interior14,Interior15,Interior16,Interior17" editbox 83 editbox 111 editbox 150 checkbox 87 checkbox 89 checkbox 92 checkbox 93 checkbox 95 checkbox 115 checkbox 125 checkbox 126 checkbox 127 checkbox 250 checkbox 258 checkbox 263 checkbox 277 end startui "GtaCullzone" #editing "GtaCullzone" checkbox 30 checkbox 44 checkbox 45 checkbox 48 checkbox 49 checkbox 50 intspin 47 -127 127 checkbox 52 checkbox 69 checkbox 70 checkbox 71 checkbox 242 checkbox 243 checkbox 244 checkbox 245 checkbox 246 checkbox 247 checkbox 248 checkbox 278 checkbox 280 checkbox 281 checkbox 285 checkbox 288 checkbox 290 checkbox 291 checkbox 293 end startui "GtaEntryExit" #editing "GtaEntryExit" list 79 "Main map,Interior1,Interior2,Interior3,Interior4,Interior5,Interior6,Interior7,Interior8,Interior9,Interior10,Interior11,Interior12,Always drawn,Interior13,Interior14,Interior15,Interior16,Interior17" editbox 105 intspin 128 0 24 intspin 231 0 24 intspin 232 0 24 checkbox 154 checkbox 155 checkbox 153 checkbox 156 checkbox 106 checkbox 161 checkbox 162 checkbox 233 checkbox 234 intspin 251 0 1000 checkbox 261 checkbox 279 end startui "GtaGarageArea" #editing "GtaGarageArea" checkbox 76 checkbox 77 checkbox 78 list 108 "None,Mission,Respray,For Script,Ambient Parking,Safehouse" editbox 109 end startui "GtaLadderFX" #editing "GtaLadderFX" checkbox 584 end startui "NetRestart" #editing "NetRestart" checkbox 415 checkbox 416 checkbox 417 intspin 418 0 100 editbox 419 list 553 "None,Parallel,Perpendicular,Drop Off Goods,Drive Thru,Drive Thru Window,Drop Off Goods unload,Hiding Node,Small Work Vehicles,Petrol Station,Ped Crossing,Dropoff Passengers,Dropoff Passengers Unload,[DONT USE] Open Space,Ped Assisted Movement,Restart 0,Restart 1,Restart 2,Restart 3,Restart 4,Restart 5,Restart 6,Restart 7,Restart 8,Restart 9,Restart 10,Restart 11,Restart 12,Restart 13,Restart 14,Restart 15,Restart 16,Restart 17,Restart 18,Restart 19,Restart 20,Restart 21,Restart 22,Restart 23,Restart 24,Restart 25,Restart 26,Restart 27,Restart 28,Restart 29,Restart 30,Restart 31" end startui "PatrolLink" #editing "PatrolLink" end startui "PatrolNode" #editing "PatrolNode" intspin 586 -1 255 tlist 591 "Alpine Base 1,Alpine Base 2,Alpine Base 3,Alpine Base 4,Desert Base 1,Desert Base 2,Desert Base 3,Desert Base 4,Island Base 1,Island Base 2,Island Base 3,Island Base 4" tlist 592 "Route 1,Route 2,Route 3,Route 4,Route 5,Route 6,Route 7,Route 8,Route 9,Route 10,Route 11,Route 12,Route 13,Route 14,Route 15,Route 16,Route 17,Route 18,Route 19,Route 20,Route 21,Route 22,Route 23,Route 24,Route 25,Route 26,Route 27,Route 28,Route 29,Route 30" tlist 593 "START_SKIING,SKIING,FINISH_SKIING,START_WALKING,WALKING,FINISH_WALKING,START_GET_ON_CABLE_CAR,FINISH_GET_ON_CABLE_CAR,START_SMOKING,START_WANDER,START_SITTING,StandGuard,StandSmoking,Ski_Start_Node,Skiing,Take_Off_Skis,Get_On_Cable_Car,Get_Off_Cable_Car" floatspin 587 0 1 floatspin 590 0 1 floatspin 589 0 1 end startui "RAGE Particle" #editing "RAGE Particle" editbox 98 list 321 "AMBIENT FX,COLLISION FX,SHOT FX,BREAK FX,DESTROY FX,ANIM FX" checkbox 454 floatspin 488 0 5 intspin 493 0 100 checkbox 533 intspin 534 0 255 intspin 535 0 255 intspin 536 0 255 floatspin 604 0 100 floatspin 605 0 100 floatspin 606 0 100 checkbox 546 checkbox 547 checkbox 597 end startui "RS Container" #editing "RS Container" tlist 614 "R* North,R* San Diego" editbox 624 checkbox 617 checkbox 618 checkbox 621 checkbox 619 checkbox 622 checkbox 623 end startui "RSLedge" #editing "RSLedge" end startui "RsStatedAnim" #editing "RsStatedAnim" editbox 646 end startui "VehicleLink" #editing "VehicleLink" intspin 299 0 7 intspin 300 0 7 intspin 301 0 15 checkbox 494 checkbox 554 end startui "VehicleNode" #editing "VehicleNode" checkbox 294 checkbox 295 list 297 "Slow,Medium,Fast,Extra Fast" list 298 "None,Parallel,Perpendicular,Drop Off Goods,Drive Thru,Drive Thru Window,Drop Off Goods unload,Hiding Node,Small Work Vehicles,Petrol Station,Ped Crossing,Dropoff Passengers,Dropoff Passengers Unload,[DONT USE] Open Space,Ped Assisted Movement,Restart 0,Restart 1,Restart 2,Restart 3,Restart 4,Restart 5,Restart 6,Restart 7,Restart 8,Restart 9,Restart 10,Restart 11,Restart 12,Restart 13,Restart 14,Restart 15" floatspin 303 0 1 editbox 380 checkbox 511 checkbox 527 checkbox 563 checkbox 564 checkbox 585 end