#------------------------------------------------------------------------------------------------ # # Meshes_GTA5.lst # # # # This file lists specific navmesh files which need extra parameters to control their # compilation. This might be requied for example to increase the sampling resolution on # a specific navmesh section where there are narrow doors which are not generating # navmesh on the deafult resoslution. # # If this file is left blank, then all navmeshes will be compiled with default settings. # # The format of the entries are as follows: # # navmesh[X][Y] [options] # # eg. # # navmesh[86][112] -numsamples 120 -nocullbehindwalls # # The X and Y indexing are from 0..200 and are in steps of 2. The reason is that these # numbers match the "world sectors" in-game, and each navmesh is 2x2 world sectors. # #------------------------------------------------------------------------------------------------ # TODO: Put any special case stuff in here # #------------------------------------------------------------------------------------------------