USING "rage_builtins.sch" USING "globals.sch" USING "commands_hud.sch" USING "commands_misc.sch" USING "commands_script.sch" USING "commands_pad.sch" USING "cellphone_public.sch" USING "cellphone_private.sch" USING "dialogue_public.sch" USING "player_ped_public.sch" USING "stack_sizes.sch" USING "cellphone_movement.sch" // ***************************************************************************************** // ***************************************************************************************** // ***************************************************************************************** // // MISSION NAME : appTextMessage.sc // AUTHOR : Steve T // DESCRIPTION : Takes the array of text messages stored in the global array // and places them in the scaleform slots in chronological order. // // // // // ***************************************************************************************** // ***************************************************************************************** // ***************************************************************************************** INT MessageListSlot[MAX_TEXT_MESSAGES] INT NumberOfMessagesInList = 0 INT ListCursorIndex = 0 INT i_FullListSlotToReturnTo = 0 INT SingleMessageIndex, MessageReadDecider BOOL ThisMessageContainsHyperlink = FALSE BOOL dpad_scroll_pause_cued = FALSE BOOL b_SafetyValveFired = FALSE INT sf_TempInt = 0 BOOL b_RepeatButtonLimiter = FALSE INT RepeatButtonLimiter_StartTime, RepeatButtonLimiter_CurrentTime SCALEFORM_RETURN_INDEX Choice_ReturnedSFIndex CONST_INT c_NumberOfTXD_Messages 165//Was 159 - Steve T increased as we're getting close to current limit of picture messages. Stack checked. //Stack notes: //October 2017 tweaking to 165 max messages.. Max Stack So Far was peaked at 2320. Stack Limit is 2552. TEXT_LABEL_63 TextMessageTXD TEXT_LABEL_23 TextMessagesThatRequireTXDs_LABEL[c_NumberOfTXD_Messages] TEXT_LABEL_23 TextMessagesThatRequireTXDs_STRING[c_NumberOfTXD_Messages] //Added this different array as a result of work on reducing the storage capacity of TextMessagesThatRequireTXDs_STRING to a text label 23. CONST_INT c_LegacyLongTxdAmount 19 TEXT_LABEL_31 TextMessagesThatRequireTXDs_WITH_LONG_STRING[c_LegacyLongTxdAmount] BOOL b_TXD_Load_Required = FALSE //enumPhonebookPresence PersonalPhonebookToCheck //we need to check which character we are using and store which phonebook we should base the contacts list on. #if IS_DEBUG_BUILD INT MessagesToDraw = 0 FLOAT listOriginX = 0.3//0.72 FLOAT listOriginY = 0.42 FLOAT drawItemX = 0.0 FLOAT drawItemY = 0.0 #endif //Connection length and answerphone block - now moved to cellphone_globals.sch /* INT Connection_EngagedPauseLength = 4000 INT Connection_AnsMsgPauseLength = 7000 STRING answerPhoneBlock = "H1AUD" */ PROC Set_Up_Messages_TXD_Relationship() TextMessagesThatRequireTXDs_LABEL[0] = "SXT_JUL_1ST" //TextMessagesThatRequireTXDs_STRING[0] = "05_a_sext_stripperJuliet" //Example of how these used to be stored. TextMessagesThatRequireTXDs_WITH_LONG_STRING[0] = "05_a_sext_stripperJuliet" TextMessagesThatRequireTXDs_LABEL[1] = "SXT_JUL_2ND" //TextMessagesThatRequireTXDs_STRING[1] = "05_b_sext_stripperJuliet" TextMessagesThatRequireTXDs_WITH_LONG_STRING[1] = "05_b_sext_stripperJuliet" TextMessagesThatRequireTXDs_LABEL[2] = "SXT_JUL_NEED" TextMessagesThatRequireTXDs_WITH_LONG_STRING[2] = "05_c_sext_stripperJuliet" TextMessagesThatRequireTXDs_LABEL[3] = "SXT_NIK_1ST" TextMessagesThatRequireTXDs_WITH_LONG_STRING[3] = "06_a_sext_stripperNikki" TextMessagesThatRequireTXDs_LABEL[4] = "SXT_NIK_2ND" TextMessagesThatRequireTXDs_WITH_LONG_STRING[4] = "06_b_sext_stripperNikki" TextMessagesThatRequireTXDs_LABEL[5] = "SXT_NIK_NEED" TextMessagesThatRequireTXDs_WITH_LONG_STRING[5] = "06_c_sext_stripperNikki" TextMessagesThatRequireTXDs_LABEL[6] = "SXT_SAP_1ST" TextMessagesThatRequireTXDs_WITH_LONG_STRING[6] = "08_a_sext_stripperSapphire" TextMessagesThatRequireTXDs_LABEL[7] = "SXT_SAP_2ND" TextMessagesThatRequireTXDs_WITH_LONG_STRING[7] = "08_b_sext_stripperSapphire" TextMessagesThatRequireTXDs_LABEL[8] = "SXT_SAP_NEED" TextMessagesThatRequireTXDs_WITH_LONG_STRING[8] = "08_c_sext_stripperSapphire" TextMessagesThatRequireTXDs_LABEL[9] = "SXT_INF_1ST" TextMessagesThatRequireTXDs_WITH_LONG_STRING[9] = "04_a_sext_stripperInfernus" TextMessagesThatRequireTXDs_LABEL[10] = "SXT_INF_2ND" TextMessagesThatRequireTXDs_WITH_LONG_STRING[10] = "04_b_sext_stripperInfernus" TextMessagesThatRequireTXDs_LABEL[11] = "SXT_INF_NEED" TextMessagesThatRequireTXDs_WITH_LONG_STRING[11] = "04_c_sext_stripperInfernus" TextMessagesThatRequireTXDs_LABEL[12] = "SXT_TXI_1ST" TextMessagesThatRequireTXDs_WITH_LONG_STRING[12] = "11_a_sext_taxiLiz" TextMessagesThatRequireTXDs_LABEL[13] = "SXT_TXI_2ND" TextMessagesThatRequireTXDs_WITH_LONG_STRING[13] = "11_b_sext_taxiLiz" TextMessagesThatRequireTXDs_LABEL[14] = "SXT_TXI_NEED" TextMessagesThatRequireTXDs_WITH_LONG_STRING[14] = "11_c_sext_taxiLiz" TextMessagesThatRequireTXDs_LABEL[15] = "SXT_HCH_1ST" TextMessagesThatRequireTXDs_WITH_LONG_STRING[15] = "10_a_sext_hitcherGirl" TextMessagesThatRequireTXDs_LABEL[16] = "SXT_HCH_2ND" TextMessagesThatRequireTXDs_WITH_LONG_STRING[16] = "10_b_sext_hitcherGirl" TextMessagesThatRequireTXDs_LABEL[17] = "SXT_HCH_NEED" TextMessagesThatRequireTXDs_WITH_LONG_STRING[17] = "10_c_sext_hitcherGirl" TextMessagesThatRequireTXDs_LABEL[18] = "SOL2_PASS" TextMessagesThatRequireTXDs_WITH_LONG_STRING[18] = "executiveproducer" //Lowrider test texts. TextMessagesThatRequireTXDs_LABEL[19] = "LR_PIC_TXT1" TextMessagesThatRequireTXDs_STRING[19] = "mt_phone_image_1" TextMessagesThatRequireTXDs_LABEL[20] = "LR_PIC_TXT2" TextMessagesThatRequireTXDs_STRING[20] = "mt_phone_image_2" TextMessagesThatRequireTXDs_LABEL[21] = "LR_PIC_TXT3" TextMessagesThatRequireTXDs_STRING[21] = "mt_phone_image_3" TextMessagesThatRequireTXDs_LABEL[22] = "LR_PIC_TXT4" TextMessagesThatRequireTXDs_STRING[22] = "mt_phone_image_4" TextMessagesThatRequireTXDs_LABEL[23] = "LR_PIC_TXT5" TextMessagesThatRequireTXDs_STRING[23] = "mt_phone_image_5" //New Biker target message hookups for TODO 3007036 TextMessagesThatRequireTXDs_LABEL[24] = "SAD_SMS_0" TextMessagesThatRequireTXDs_STRING[24] = "MP_SND_TARGET_01" TextMessagesThatRequireTXDs_LABEL[25] = "SAD_SMS_1" TextMessagesThatRequireTXDs_STRING[25] = "MP_SND_TARGET_02" TextMessagesThatRequireTXDs_LABEL[26] = "SAD_SMS_2" TextMessagesThatRequireTXDs_STRING[26] = "MP_SND_TARGET_03" TextMessagesThatRequireTXDs_LABEL[27] = "SAD_SMS_3" TextMessagesThatRequireTXDs_STRING[27] = "MP_SND_TARGET_04" TextMessagesThatRequireTXDs_LABEL[28] = "SAD_SMS_4" TextMessagesThatRequireTXDs_STRING[28] = "MP_SND_TARGET_05" TextMessagesThatRequireTXDs_LABEL[29] = "SAD_SMS_5" TextMessagesThatRequireTXDs_STRING[29] = "MP_SND_TARGET_06" TextMessagesThatRequireTXDs_LABEL[30] = "SAD_SMS_6" TextMessagesThatRequireTXDs_STRING[30] = "MP_SND_TARGET_07" TextMessagesThatRequireTXDs_LABEL[31] = "SAD_SMS_7" TextMessagesThatRequireTXDs_STRING[31] = "MP_SND_TARGET_08" TextMessagesThatRequireTXDs_LABEL[32] = "SAD_SMS_8" TextMessagesThatRequireTXDs_STRING[32] = "MP_SND_TARGET_09" TextMessagesThatRequireTXDs_LABEL[33] = "SAD_SMS_9" TextMessagesThatRequireTXDs_STRING[33] = "MP_SND_TARGET_10" TextMessagesThatRequireTXDs_LABEL[34] = "SAD_SMS_10" TextMessagesThatRequireTXDs_STRING[34] = "MP_SND_TARGET_11" TextMessagesThatRequireTXDs_LABEL[35] = "SAD_SMS_11" TextMessagesThatRequireTXDs_STRING[35] = "MP_SND_TARGET_12" TextMessagesThatRequireTXDs_LABEL[36] = "SAD_SMS_12" TextMessagesThatRequireTXDs_STRING[36] = "MP_SND_TARGET_13" TextMessagesThatRequireTXDs_LABEL[37] = "SAD_SMS_13" TextMessagesThatRequireTXDs_STRING[37] = "MP_SND_TARGET_14" TextMessagesThatRequireTXDs_LABEL[38] = "SAD_SMS_14" TextMessagesThatRequireTXDs_STRING[38] = "MP_SND_TARGET_15" TextMessagesThatRequireTXDs_LABEL[39] = "SAD_SMS_15" TextMessagesThatRequireTXDs_STRING[39] = "MP_SND_TARGET_16" TextMessagesThatRequireTXDs_LABEL[40] = "SAD_SMS_16" TextMessagesThatRequireTXDs_STRING[40] = "MP_SND_TARGET_17" TextMessagesThatRequireTXDs_LABEL[41] = "SAD_SMS_17" TextMessagesThatRequireTXDs_STRING[41] = "MP_SND_TARGET_18" TextMessagesThatRequireTXDs_LABEL[42] = "SAD_SMS_18" TextMessagesThatRequireTXDs_STRING[42] = "MP_SND_TARGET_19" TextMessagesThatRequireTXDs_LABEL[43] = "SAD_SMS_19" TextMessagesThatRequireTXDs_STRING[43] = "MP_SND_TARGET_20" //Import Export Oct2016 hookups for 2882570 TextMessagesThatRequireTXDs_LABEL[44] = "VEX_PM_PHOTO0" TextMessagesThatRequireTXDs_STRING[44] = "MP_EX_LOCATION_01" TextMessagesThatRequireTXDs_LABEL[45] = "VEX_PM_PHOTO1" TextMessagesThatRequireTXDs_STRING[45] = "MP_EX_LOCATION_02" TextMessagesThatRequireTXDs_LABEL[46] = "VEX_PM_PHOTO2" TextMessagesThatRequireTXDs_STRING[46] = "MP_EX_LOCATION_03" TextMessagesThatRequireTXDs_LABEL[47] = "VEX_PM_PHOTO3" TextMessagesThatRequireTXDs_STRING[47] = "MP_EX_LOCATION_04" TextMessagesThatRequireTXDs_LABEL[48] = "VEX_PM_PHOTO4" TextMessagesThatRequireTXDs_STRING[48] = "MP_EX_LOCATION_05" TextMessagesThatRequireTXDs_LABEL[49] = "VEX_PM_PHOTO5" TextMessagesThatRequireTXDs_STRING[49] = "MP_EX_LOCATION_06" TextMessagesThatRequireTXDs_LABEL[50] = "VEX_PM_PHOTO6" TextMessagesThatRequireTXDs_STRING[50] = "MP_EX_LOCATION_07" TextMessagesThatRequireTXDs_LABEL[51] = "VEX_PM_PHOTO7" TextMessagesThatRequireTXDs_STRING[51] = "MP_EX_LOCATION_08" TextMessagesThatRequireTXDs_LABEL[52] = "VEX_PM_PHOTO8" TextMessagesThatRequireTXDs_STRING[52] = "MP_EX_LOCATION_09" TextMessagesThatRequireTXDs_LABEL[53] = "VEX_PM_PHOTO9" TextMessagesThatRequireTXDs_STRING[53] = "MP_EX_LOCATION_10" TextMessagesThatRequireTXDs_LABEL[54] = "VEX_PM_PHOTO10" TextMessagesThatRequireTXDs_STRING[54] = "MP_EX_LOCATION_11" TextMessagesThatRequireTXDs_LABEL[55] = "VEX_PM_PHOTO11" TextMessagesThatRequireTXDs_STRING[55] = "MP_EX_LOCATION_12" TextMessagesThatRequireTXDs_LABEL[56] = "VEX_PM_PHOTO12" TextMessagesThatRequireTXDs_STRING[56] = "MP_EX_LOCATION_13" TextMessagesThatRequireTXDs_LABEL[57] = "VEX_PM_PHOTO13" TextMessagesThatRequireTXDs_STRING[57] = "MP_EX_LOCATION_14" //3178567 - Import Export Car List. //Proto tested OK. Num check. TextMessagesThatRequireTXDs_LABEL[58] = "VEX_1_PROTO" TextMessagesThatRequireTXDs_STRING[58] = "IE_TEXTVECH_01" TextMessagesThatRequireTXDs_LABEL[59] = "VEX_2_PROTO" TextMessagesThatRequireTXDs_STRING[59] = "IE_TEXTVECH_02" TextMessagesThatRequireTXDs_LABEL[60] = "VEX_3_PROTO" TextMessagesThatRequireTXDs_STRING[60] = "IE_TEXTVECH_03" // Tyrus tested OK. Num check. TextMessagesThatRequireTXDs_LABEL[61] = "VEX_4_TYRUS" TextMessagesThatRequireTXDs_STRING[61] = "IE_TEXTVECH_04" TextMessagesThatRequireTXDs_LABEL[62] = "VEX_5_TYRUS" TextMessagesThatRequireTXDs_STRING[62] = "IE_TEXTVECH_05" TextMessagesThatRequireTXDs_LABEL[63] = "VEX_6_TYRUS" TextMessagesThatRequireTXDs_STRING[63] = "IE_TEXTVECH_06" //Bestia tested OK. Num check. TextMessagesThatRequireTXDs_LABEL[64] = "VEX_7_BESTIA" TextMessagesThatRequireTXDs_STRING[64] = "IE_TEXTVECH_07" TextMessagesThatRequireTXDs_LABEL[65] = "VEX_8_BESTIA" TextMessagesThatRequireTXDs_STRING[65] = "IE_TEXTVECH_08" TextMessagesThatRequireTXDs_LABEL[66] = "VEX_9_BESTIA" TextMessagesThatRequireTXDs_STRING[66] = "IE_TEXTVECH_09" //T20 tested OK. Num check. TextMessagesThatRequireTXDs_LABEL[67] = "VEX_10_T20" TextMessagesThatRequireTXDs_STRING[67] = "IE_TEXTVECH_10" TextMessagesThatRequireTXDs_LABEL[68] = "VEX_11_T20" TextMessagesThatRequireTXDs_STRING[68] = "IE_TEXTVECH_11" TextMessagesThatRequireTXDs_LABEL[69] = "VEX_12_T20" TextMessagesThatRequireTXDs_STRING[69] = "IE_TEXTVECH_12" //Sheava tested OK. Num check. TextMessagesThatRequireTXDs_LABEL[70] = "VEX_13_SHEAVA" TextMessagesThatRequireTXDs_STRING[70] = "IE_TEXTVECH_13" TextMessagesThatRequireTXDs_LABEL[71] = "VEX_14_SHEAVA" TextMessagesThatRequireTXDs_STRING[71] = "IE_TEXTVECH_14" TextMessagesThatRequireTXDs_LABEL[72] = "VEX_15_SHEAVA" TextMessagesThatRequireTXDs_STRING[72] = "IE_TEXTVECH_15" //Osiris tested OK. Num check. TextMessagesThatRequireTXDs_LABEL[73] = "VEX_16_OSIRIS" TextMessagesThatRequireTXDs_STRING[73] = "IE_TEXTVECH_16" TextMessagesThatRequireTXDs_LABEL[74] = "VEX_17_OSIRIS" TextMessagesThatRequireTXDs_STRING[74] = "IE_TEXTVECH_17" TextMessagesThatRequireTXDs_LABEL[75] = "VEX_18_OSIRIS" TextMessagesThatRequireTXDs_STRING[75] = "IE_TEXTVECH_18" //Tested FMJ OK. Num check. TextMessagesThatRequireTXDs_LABEL[76] = "VEX_19_FMJ" TextMessagesThatRequireTXDs_STRING[76] = "IE_TEXTVECH_19" TextMessagesThatRequireTXDs_LABEL[77] = "VEX_20_FMJ" TextMessagesThatRequireTXDs_STRING[77] = "IE_TEXTVECH_20" TextMessagesThatRequireTXDs_LABEL[78] = "VEX_21_FMJ" TextMessagesThatRequireTXDs_STRING[78] = "IE_TEXTVECH_21" //Tested Reaper OK. Num check. TextMessagesThatRequireTXDs_LABEL[79] = "VEX_22_REAPER" TextMessagesThatRequireTXDs_STRING[79] = "IE_TEXTVECH_22" TextMessagesThatRequireTXDs_LABEL[80] = "VEX_23_REAPER" TextMessagesThatRequireTXDs_STRING[80] = "IE_TEXTVECH_23" TextMessagesThatRequireTXDs_LABEL[81] = "VEX_24_REAPER" TextMessagesThatRequireTXDs_STRING[81] = "IE_TEXTVECH_24" //Tested Pfister OK. Num check. TextMessagesThatRequireTXDs_LABEL[82] = "VEX_25_PFISTER" TextMessagesThatRequireTXDs_STRING[82] = "IE_TEXTVECH_25" TextMessagesThatRequireTXDs_LABEL[83] = "VEX_26_PFISTER" TextMessagesThatRequireTXDs_STRING[83] = "IE_TEXTVECH_26" TextMessagesThatRequireTXDs_LABEL[84] = "VEX_27_PFISTER" TextMessagesThatRequireTXDs_STRING[84] = "IE_TEXTVECH_27" //Test Alpha OK. Num check. TextMessagesThatRequireTXDs_LABEL[85] = "VEX_28_ALPHA" TextMessagesThatRequireTXDs_STRING[85] = "IE_TEXTVECH_28" TextMessagesThatRequireTXDs_LABEL[86] = "VEX_29_ALPHA" TextMessagesThatRequireTXDs_STRING[86] = "IE_TEXTVECH_29" TextMessagesThatRequireTXDs_LABEL[87] = "VEX_30_ALPHA" TextMessagesThatRequireTXDs_STRING[87] = "IE_TEXTVECH_30" //Tested Mamba OK. Num check. TextMessagesThatRequireTXDs_LABEL[88] = "VEX_31_MAMBA" TextMessagesThatRequireTXDs_STRING[88] = "IE_TEXTVECH_31" TextMessagesThatRequireTXDs_LABEL[89] = "VEX_32_MAMBA" TextMessagesThatRequireTXDs_STRING[89] = "IE_TEXTVECH_32" TextMessagesThatRequireTXDs_LABEL[90] = "VEX_33_MAMBA" TextMessagesThatRequireTXDs_STRING[90] = "IE_TEXTVECH_33" //Tested Tampa OK. Num check. TextMessagesThatRequireTXDs_LABEL[91] = "VEX_34_TAMPA" TextMessagesThatRequireTXDs_STRING[91] = "IE_TEXTVECH_34" TextMessagesThatRequireTXDs_LABEL[92] = "VEX_35_TAMPA" TextMessagesThatRequireTXDs_STRING[92] = "IE_TEXTVECH_35" TextMessagesThatRequireTXDs_LABEL[93] = "VEX_36_TAMPA" TextMessagesThatRequireTXDs_STRING[93] = "IE_TEXTVECH_36" //Tested Btype OK. Num check. TextMessagesThatRequireTXDs_LABEL[94] = "VEX_37_BTYPE" TextMessagesThatRequireTXDs_STRING[94] = "IE_TEXTVECH_37" TextMessagesThatRequireTXDs_LABEL[95] = "VEX_38_BTYPE" TextMessagesThatRequireTXDs_STRING[95] = "IE_TEXTVECH_38" TextMessagesThatRequireTXDs_LABEL[96] = "VEX_39_BTYPE" TextMessagesThatRequireTXDs_STRING[96] = "IE_TEXTVECH_39" //Tested Feltz OK. Num check. TextMessagesThatRequireTXDs_LABEL[97] = "VEX_40_FELTZ3" TextMessagesThatRequireTXDs_STRING[97] = "IE_TEXTVECH_40" TextMessagesThatRequireTXDs_LABEL[98] = "VEX_41_FELTZ3" TextMessagesThatRequireTXDs_STRING[98] = "IE_TEXTVECH_41" TextMessagesThatRequireTXDs_LABEL[99] = "VEX_42_FELTZ3" TextMessagesThatRequireTXDs_STRING[99] = "IE_TEXTVECH_42" //Tested Ztype OK. Num check. TextMessagesThatRequireTXDs_LABEL[100] = "VEX_43_ZTYPE" TextMessagesThatRequireTXDs_STRING[100] = "IE_TEXTVECH_43" TextMessagesThatRequireTXDs_LABEL[101] = "VEX_44_ZTYPE" TextMessagesThatRequireTXDs_STRING[101] = "IE_TEXTVECH_44" TextMessagesThatRequireTXDs_LABEL[102] = "VEX_45_ZTYPE" TextMessagesThatRequireTXDs_STRING[102] = "IE_TEXTVECH_45" //Tested Tropos OK. Num check. TextMessagesThatRequireTXDs_LABEL[103] = "VEX_46_TROPOS" TextMessagesThatRequireTXDs_STRING[103] = "IE_TEXTVECH_46" TextMessagesThatRequireTXDs_LABEL[104] = "VEX_47_TROPOS" TextMessagesThatRequireTXDs_STRING[104] = "IE_TEXTVECH_47" TextMessagesThatRequireTXDs_LABEL[105] = "VEX_48_TROPOS" TextMessagesThatRequireTXDs_STRING[105] = "IE_TEXTVECH_48" //Tested Entity XF OK. Num check. TextMessagesThatRequireTXDs_LABEL[106] = "VEX_49_ENTITYXF" TextMessagesThatRequireTXDs_STRING[106] = "IE_TEXTVECH_49" TextMessagesThatRequireTXDs_LABEL[107] = "VEX_50_ENTITYXF" TextMessagesThatRequireTXDs_STRING[107] = "IE_TEXTVECH_50" TextMessagesThatRequireTXDs_LABEL[108] = "VEX_51_ENTITYXF" TextMessagesThatRequireTXDs_STRING[108] = "IE_TEXTVECH_51" //Tested Sultan OK. Num check. TextMessagesThatRequireTXDs_LABEL[109] = "VEX_52_SULTANRS" TextMessagesThatRequireTXDs_STRING[109] = "IE_TEXTVECH_52" TextMessagesThatRequireTXDs_LABEL[110] = "VEX_53_SULTANRS" TextMessagesThatRequireTXDs_STRING[110] = "IE_TEXTVECH_53" TextMessagesThatRequireTXDs_LABEL[111] = "VEX_54_SULTANRS" TextMessagesThatRequireTXDs_STRING[111] = "IE_TEXTVECH_54" //Tested Zentorno OK. Num check. TextMessagesThatRequireTXDs_LABEL[112] = "VEX_55_ZENTORNO" TextMessagesThatRequireTXDs_STRING[112] = "IE_TEXTVECH_55" TextMessagesThatRequireTXDs_LABEL[113] = "VEX_56_ZENTORNO" TextMessagesThatRequireTXDs_STRING[113] = "IE_TEXTVECH_56" TextMessagesThatRequireTXDs_LABEL[114] = "VEX_57_ZENTORNO" TextMessagesThatRequireTXDs_STRING[114] = "IE_TEXTVECH_57" //Tested Omnis OK. Num check. TextMessagesThatRequireTXDs_LABEL[115] = "VEX_58_OMNIS" TextMessagesThatRequireTXDs_STRING[115] = "IE_TEXTVECH_58" TextMessagesThatRequireTXDs_LABEL[116] = "VEX_59_OMNIS" TextMessagesThatRequireTXDs_STRING[116] = "IE_TEXTVECH_59" TextMessagesThatRequireTXDs_LABEL[117] = "VEX_60_OMNIS" TextMessagesThatRequireTXDs_STRING[117] = "IE_TEXTVECH_60" //Tested Coquet3 OK. Num check. TextMessagesThatRequireTXDs_LABEL[118] = "VEX_61_COQUET3" TextMessagesThatRequireTXDs_STRING[118] = "IE_TEXTVECH_61" TextMessagesThatRequireTXDs_LABEL[119] = "VEX_62_COQUET3" TextMessagesThatRequireTXDs_STRING[119] = "IE_TEXTVECH_62" TextMessagesThatRequireTXDs_LABEL[120] = "VEX_63_COQUET3" TextMessagesThatRequireTXDs_STRING[120] = "IE_TEXTVECH_63" //Tested Seven70 OK. Num check. TextMessagesThatRequireTXDs_LABEL[121] = "VEX_64_SEVEN70" TextMessagesThatRequireTXDs_STRING[121] = "IE_TEXTVECH_64" TextMessagesThatRequireTXDs_LABEL[122] = "VEX_65_SEVEN70" TextMessagesThatRequireTXDs_STRING[122] = "IE_TEXTVECH_65" TextMessagesThatRequireTXDs_LABEL[123] = "VEX_66_SEVEN70" TextMessagesThatRequireTXDs_STRING[123] = "IE_TEXTVECH_66" //Tested Verli OK. Num check. TextMessagesThatRequireTXDs_LABEL[124] = "VEX_67_VERLI" TextMessagesThatRequireTXDs_STRING[124] = "IE_TEXTVECH_67" TextMessagesThatRequireTXDs_LABEL[125] = "VEX_68_VERLI" TextMessagesThatRequireTXDs_STRING[125] = "IE_TEXTVECH_68" TextMessagesThatRequireTXDs_LABEL[126] = "VEX_69_VERLI" TextMessagesThatRequireTXDs_STRING[126] = "IE_TEXTVECH_69" //tested Feltzer 2 OK. Num check. TextMessagesThatRequireTXDs_LABEL[127] = "VEX_70_FELTZ2" TextMessagesThatRequireTXDs_STRING[127] = "IE_TEXTVECH_70" TextMessagesThatRequireTXDs_LABEL[128] = "VEX_71_FELTZ2" TextMessagesThatRequireTXDs_STRING[128] = "IE_TEXTVECH_71" TextMessagesThatRequireTXDs_LABEL[129] = "VEX_72_FELTZ2" TextMessagesThatRequireTXDs_STRING[129] = "IE_TEXTVECH_72" //Tested Coquet2 OK. Num check. TextMessagesThatRequireTXDs_LABEL[130] = "VEX_73_COQUET2" TextMessagesThatRequireTXDs_STRING[130] = "IE_TEXTVECH_73" TextMessagesThatRequireTXDs_LABEL[131] = "VEX_74_COQUET2" TextMessagesThatRequireTXDs_STRING[131] = "IE_TEXTVECH_74" TextMessagesThatRequireTXDs_LABEL[132] = "VEX_75_COQUET2" TextMessagesThatRequireTXDs_STRING[132] = "IE_TEXTVECH_75" //Tested Cheetah OK. Num check. TextMessagesThatRequireTXDs_LABEL[133] = "VEX_76_CHEETAH" TextMessagesThatRequireTXDs_STRING[133] = "IE_TEXTVECH_76" TextMessagesThatRequireTXDs_LABEL[134] = "VEX_77_CHEETAH" TextMessagesThatRequireTXDs_STRING[134] = "IE_TEXTVECH_77" TextMessagesThatRequireTXDs_LABEL[135] = "VEX_78_CHEETAH" TextMessagesThatRequireTXDs_STRING[135] = "IE_TEXTVECH_78" //Tested Nightshade Nshade OK. Num check. TextMessagesThatRequireTXDs_LABEL[136] = "VEX_79_NSHADE" TextMessagesThatRequireTXDs_STRING[136] = "IE_TEXTVECH_79" TextMessagesThatRequireTXDs_LABEL[137] = "VEX_80_NSHADE" TextMessagesThatRequireTXDs_STRING[137] = "IE_TEXTVECH_80" TextMessagesThatRequireTXDs_LABEL[138] = "VEX_81_NSHADE" TextMessagesThatRequireTXDs_STRING[138] = "IE_TEXTVECH_81" //Weird syncing here for the Banshee - put as per xl sheet attached to bug 3180921. Num check. TextMessagesThatRequireTXDs_LABEL[139] = "VEX_82_BANSH2" //Tested OK. TextMessagesThatRequireTXDs_STRING[139] = "IE_TEXTVECH_82" TextMessagesThatRequireTXDs_LABEL[140] = "VEX_83_BANSH2" //Tested OK TextMessagesThatRequireTXDs_STRING[140] = "IE_TEXTVECH_84" //This is correct, Should be 84. TextMessagesThatRequireTXDs_LABEL[141] = "VEX_84_BANSH2" //Tested OK TextMessagesThatRequireTXDs_STRING[141] = "IE_TEXTVECH_85" //This is correct. Should be 85, //Weird syncing here for the Turismo R - put as per xl sheet attached to bug 3180921. Num check. TextMessagesThatRequireTXDs_LABEL[142] = "VEX_82_TURIS" //This label is right. You'd think it should be 85 but someone arsed up somewhere. TextMessagesThatRequireTXDs_STRING[142] = "IE_TEXTVECH_83" //Tested OK. This is meant to be 83. TextMessagesThatRequireTXDs_LABEL[143] = "VEX_86_TURIS" //Tested OK TextMessagesThatRequireTXDs_STRING[143] = "IE_TEXTVECH_86" TextMessagesThatRequireTXDs_LABEL[144] = "VEX_87_TURIS" //Tested OK TextMessagesThatRequireTXDs_STRING[144] = "IE_TEXTVECH_87" //Tested OK. Num check. TextMessagesThatRequireTXDs_LABEL[145] = "VEX_88_MASS" TextMessagesThatRequireTXDs_STRING[145] = "IE_TEXTVECH_88" TextMessagesThatRequireTXDs_LABEL[146] = "VEX_89_MASS" TextMessagesThatRequireTXDs_STRING[146] = "IE_TEXTVECH_89" TextMessagesThatRequireTXDs_LABEL[147] = "VEX_90_MASS" TextMessagesThatRequireTXDs_STRING[147] = "IE_TEXTVECH_90" //Tested OK. Num check. TextMessagesThatRequireTXDs_LABEL[148] = "VEX_91_SABRE2" TextMessagesThatRequireTXDs_STRING[148] = "IE_TEXTVECH_91" TextMessagesThatRequireTXDs_LABEL[149] = "VEX_92_SABRE2" TextMessagesThatRequireTXDs_STRING[149] = "IE_TEXTVECH_92" TextMessagesThatRequireTXDs_LABEL[150] = "VEX_93_SABRE2" TextMessagesThatRequireTXDs_STRING[150] = "IE_TEXTVECH_93" //Tested OK. Num check. TextMessagesThatRequireTXDs_LABEL[151] = "VEX_94_JESTER" TextMessagesThatRequireTXDs_STRING[151] = "IE_TEXTVECH_94" TextMessagesThatRequireTXDs_LABEL[152] = "VEX_95_JESTER" TextMessagesThatRequireTXDs_STRING[152] = "IE_TEXTVECH_95" TextMessagesThatRequireTXDs_LABEL[153] = "VEX_96_JESTER" TextMessagesThatRequireTXDs_STRING[153] = "IE_TEXTVECH_96" // Gang ops TextMessagesThatRequireTXDs_LABEL[154] = "GO_AS_PICM" TextMessagesThatRequireTXDs_STRING[154] = "NHP_prep_autosalvage" TextMessagesThatRequireTXDs_LABEL[155] = "GO_DR_PICM" TextMessagesThatRequireTXDs_STRING[155] = "nhp_prep_daylightrob" TextMessagesThatRequireTXDs_LABEL[156] = "FHTXT_DDR00M" TextMessagesThatRequireTXDs_STRING[156] = "NHP_prep_deaddrop" TextMessagesThatRequireTXDs_LABEL[157] = "BBTXT_CPS00M" TextMessagesThatRequireTXDs_STRING[157] = "BAT_carpark_1" TextMessagesThatRequireTXDs_LABEL[158] = "BBTXT_CPS10M" TextMessagesThatRequireTXDs_STRING[158] = "BAT_carpark_2" TextMessagesThatRequireTXDs_LABEL[159] = "BBTXT_CPS20M" TextMessagesThatRequireTXDs_STRING[159] = "BAT_carpark_3" //Superyacht Missions TextMessagesThatRequireTXDs_LABEL[160] = "ICEBR_EMAIL" TextMessagesThatRequireTXDs_STRING[160] = "ib_aircon" // Business Battles IF GB_GET_MEGA_BUSINESS_VARIATION_PLAYER_IS_ON(PLAYER_ID()) = MBV_SNAPMATIC // MBSV_SNAPMATIC_0 TextMessagesThatRequireTXDs_LABEL[44] = "SNP_IMG_0_0" TextMessagesThatRequireTXDs_STRING[44] = "SCLUB_1" //"SCLUB_DEL_PERRO_PIER_1_2" TextMessagesThatRequireTXDs_LABEL[45] = "SNP_IMG_0_1" TextMessagesThatRequireTXDs_STRING[45] = "SCLUB_1" //"SCLUB_ORIENTAL_THEATER_1_6" TextMessagesThatRequireTXDs_LABEL[46] = "SNP_IMG_0_2" TextMessagesThatRequireTXDs_STRING[46] = "SCLUB_1" //"SCLUB_GALILEO_OBSERVATORY_1_3" TextMessagesThatRequireTXDs_LABEL[47] = "SNP_IMG_0_3" TextMessagesThatRequireTXDs_STRING[47] = "SCLUB_1" //"SCLUB_MAZE_BANK_ARENA_1_4" TextMessagesThatRequireTXDs_LABEL[48] = "SNP_IMG_0_4" TextMessagesThatRequireTXDs_STRING[48] = "SCLUB_1" //"SCLUB_CHUMASH_PIER_1_1" TextMessagesThatRequireTXDs_LABEL[49] = "SNP_IMG_0_5" TextMessagesThatRequireTXDs_STRING[49] = "SCLUB_1" //"SCLUB_RICHMAN_HOTEL_1_8" TextMessagesThatRequireTXDs_LABEL[50] = "SNP_IMG_0_6" TextMessagesThatRequireTXDs_STRING[50] = "SCLUB_1" //"SCLUB_ROCKFORD_HILLS_CITY_HALL_1_9" TextMessagesThatRequireTXDs_LABEL[51] = "SNP_IMG_0_7" TextMessagesThatRequireTXDs_STRING[51] = "SCLUB_1" //"SCLUB_MAZE_BANK_TOWER_1_5" TextMessagesThatRequireTXDs_LABEL[52] = "SNP_IMG_0_8" TextMessagesThatRequireTXDs_STRING[52] = "SCLUB_1" //"SCLUB_PIPELINE_INN_1_7" TextMessagesThatRequireTXDs_LABEL[53] = "SNP_IMG_0_9" TextMessagesThatRequireTXDs_STRING[53] = "SCLUB_1" //"SCLUB_THE_VICEROY_HOTEL_1_10" // MBSV_SNAPMATIC_1 TextMessagesThatRequireTXDs_LABEL[54] = "SNP_IMG_1_0" TextMessagesThatRequireTXDs_STRING[54] = "SCLUB_2" //"SCLUB_VENETIAN_2_7" TextMessagesThatRequireTXDs_LABEL[55] = "SNP_IMG_1_1" TextMessagesThatRequireTXDs_STRING[55] = "SCLUB_2" //"SCLUB_OPIUM_NIGHTS_HOTEL_2_4" TextMessagesThatRequireTXDs_LABEL[56] = "SNP_IMG_1_2" TextMessagesThatRequireTXDs_STRING[56] = "SCLUB_2" //"SCLUB_VINEWOOD_SIGN_2_8" TextMessagesThatRequireTXDs_LABEL[57] = "SNP_IMG_1_3" TextMessagesThatRequireTXDs_STRING[57] = "SCLUB_2" //"SCLUB_LEGION_SQUARE_2_2" TextMessagesThatRequireTXDs_LABEL[58] = "SNP_IMG_1_4" TextMessagesThatRequireTXDs_STRING[58] = "SCLUB_2" //"SCLUB_VON_CRASTENBURG_HOTEL_2_10" TextMessagesThatRequireTXDs_LABEL[59] = "SNP_IMG_1_5" TextMessagesThatRequireTXDs_STRING[59] = "SCLUB_2" //"SCLUB_VON-CRASTENBURG-RICHMAN_2_9" TextMessagesThatRequireTXDs_LABEL[60] = "SNP_IMG_1_6" TextMessagesThatRequireTXDs_STRING[60] = "SCLUB_2" //"SCLUB_RANCHO_TOWERS_2_5" TextMessagesThatRequireTXDs_LABEL[61] = "SNP_IMG_1_7" TextMessagesThatRequireTXDs_STRING[61] = "SCLUB_2" //"SCLUB_MIRROR_PARK_2_3" TextMessagesThatRequireTXDs_LABEL[62] = "SNP_IMG_1_8" TextMessagesThatRequireTXDs_STRING[62] = "SCLUB_2" //"SCLUB_BJ_SMITH_REC_CENTER_2_1" TextMessagesThatRequireTXDs_LABEL[64] = "SNP_IMG_1_9" TextMessagesThatRequireTXDs_STRING[64] = "SCLUB_2" //"SCLUB_ROCKFORD_DORSET_HOTEL_2_6" // MBSV_SNAPMATIC_2 TextMessagesThatRequireTXDs_LABEL[65] = "SNP_IMG_2_0" TextMessagesThatRequireTXDs_STRING[65] = "SCLUB_3" //"SCLUB_KOREAN_PAVILLION_3_1" TextMessagesThatRequireTXDs_LABEL[66] = "SNP_IMG_2_1" TextMessagesThatRequireTXDs_STRING[66] = "SCLUB_3" //"SCLUB_VESPUCCI_BEACH_3_6" TextMessagesThatRequireTXDs_LABEL[67] = "SNP_IMG_2_2" TextMessagesThatRequireTXDs_STRING[67] = "SCLUB_3" //"SCLUB_VINEWOOD_RACETRACK_3_9" TextMessagesThatRequireTXDs_LABEL[68] = "SNP_IMG_2_3" TextMessagesThatRequireTXDs_STRING[68] = "SCLUB_3" //"SCLUB_SISYPHUS_THEATER_3_5" TextMessagesThatRequireTXDs_LABEL[69] = "SNP_IMG_2_4" TextMessagesThatRequireTXDs_STRING[69] = "SCLUB_3" //"SCLUB_VESPUCCI_BOULEVARD_BRIDGE_3_7" TextMessagesThatRequireTXDs_LABEL[70] = "SNP_IMG_2_5" TextMessagesThatRequireTXDs_STRING[70] = "SCLUB_3" //"SCLUB_ROCKFORD_HILLS_CHURCH_3_4" TextMessagesThatRequireTXDs_LABEL[71] = "SNP_IMG_2_6" TextMessagesThatRequireTXDs_STRING[71] = "SCLUB_3" //"SCLUB_LAST_TRAIN_DINER_3_2" TextMessagesThatRequireTXDs_LABEL[72] = "SNP_IMG_2_7" TextMessagesThatRequireTXDs_STRING[72] = "SCLUB_3" //"SCLUB_VON-CRASTENBURG-HOTEL_3_10" TextMessagesThatRequireTXDs_LABEL[73] = "SNP_IMG_2_8" TextMessagesThatRequireTXDs_STRING[73] = "SCLUB_3" //"SCLUB_METEOR_STREET_APARTMENTS_3_3" TextMessagesThatRequireTXDs_LABEL[74] = "SNP_IMG_2_9" TextMessagesThatRequireTXDs_STRING[74] = "SCLUB_3" //"SCLUB_VINEWOOD_HILLS_3_8" ELIF GB_GET_GB_CASINO_VARIATION_PLAYER_IS_ON(PLAYER_ID()) = CSV_TRACKING_CHIPS // CSS_TC_VARIATION_1 TextMessagesThatRequireTXDs_LABEL[44] = "GBC_TM_TC100" TextMessagesThatRequireTXDs_STRING[44] = "VC_TC_OBSERVCCTV_0" TextMessagesThatRequireTXDs_LABEL[45] = "GBC_TM_TC101" TextMessagesThatRequireTXDs_STRING[45] = "VC_TC_OBSERVCCTV_0" TextMessagesThatRequireTXDs_LABEL[46] = "GBC_TM_TC102" TextMessagesThatRequireTXDs_STRING[46] = "VC_TC_OBSERVCCTV_0" TextMessagesThatRequireTXDs_LABEL[47] = "GBC_TM_TC103" TextMessagesThatRequireTXDs_STRING[47] = "VC_TC_OBSERVCCTV_0" TextMessagesThatRequireTXDs_LABEL[48] = "GBC_TM_TC104" TextMessagesThatRequireTXDs_STRING[48] = "VC_TC_OBSERVCCTV_0" TextMessagesThatRequireTXDs_LABEL[49] = "GBC_TM_TC105" TextMessagesThatRequireTXDs_STRING[49] = "VC_TC_OBSERVCCTV_0" TextMessagesThatRequireTXDs_LABEL[50] = "GBC_TM_TC110" TextMessagesThatRequireTXDs_STRING[50] = "VC_TC_VEHICLECCTV" TextMessagesThatRequireTXDs_LABEL[51] = "GBC_TM_TC111" TextMessagesThatRequireTXDs_STRING[51] = "VC_TC_CASINOCCTV" TextMessagesThatRequireTXDs_LABEL[52] = "GBC_TM_TC120" TextMessagesThatRequireTXDs_STRING[52] = "VC_TC_VEHICLECCTV" TextMessagesThatRequireTXDs_LABEL[53] = "GBC_TM_TC121" TextMessagesThatRequireTXDs_STRING[53] = "VC_TC_CASINOCCTV" TextMessagesThatRequireTXDs_LABEL[54] = "GBC_TM_TC130" TextMessagesThatRequireTXDs_STRING[54] = "VC_TC_CASINOCCTV" TextMessagesThatRequireTXDs_LABEL[55] = "GBC_TM_TC140" TextMessagesThatRequireTXDs_STRING[55] = "VC_TC_CASINOCCTV" // CSS_TC_VARIATION_2 TextMessagesThatRequireTXDs_LABEL[56] = "GBC_TM_TC200" TextMessagesThatRequireTXDs_STRING[56] = "VC_TC_UNIVERCCTV" TextMessagesThatRequireTXDs_LABEL[57] = "GBC_TM_TC201" TextMessagesThatRequireTXDs_STRING[57] = "VC_TC_UNIVERCCTV" TextMessagesThatRequireTXDs_LABEL[58] = "GBC_TM_TC202" TextMessagesThatRequireTXDs_STRING[58] = "VC_TC_UNIVERCCTV" TextMessagesThatRequireTXDs_LABEL[59] = "GBC_TM_TC203" TextMessagesThatRequireTXDs_STRING[59] = "VC_TC_UNIVERCCTV" TextMessagesThatRequireTXDs_LABEL[60] = "GBC_TM_TC204" TextMessagesThatRequireTXDs_STRING[60] = "VC_TC_UNIVERCCTV" TextMessagesThatRequireTXDs_LABEL[61] = "GBC_TM_TC205" TextMessagesThatRequireTXDs_STRING[61] = "VC_TC_UNIVERCCTV" TextMessagesThatRequireTXDs_LABEL[62] = "GBC_TM_TC210" TextMessagesThatRequireTXDs_STRING[62] = "VC_TC_VEHICLECCTV" TextMessagesThatRequireTXDs_LABEL[63] = "GBC_TM_TC211" TextMessagesThatRequireTXDs_STRING[63] = "VC_TC_CASINOCCTV" TextMessagesThatRequireTXDs_LABEL[64] = "GBC_TM_TC220" TextMessagesThatRequireTXDs_STRING[64] = "VC_TC_VEHICLECCTV" TextMessagesThatRequireTXDs_LABEL[65] = "GBC_TM_TC221" TextMessagesThatRequireTXDs_STRING[65] = "VC_TC_CASINOCCTV" TextMessagesThatRequireTXDs_LABEL[66] = "GBC_TM_TC230" TextMessagesThatRequireTXDs_STRING[66] = "VC_TC_CASINOCCTV" TextMessagesThatRequireTXDs_LABEL[67] = "GBC_TM_TC240" TextMessagesThatRequireTXDs_STRING[67] = "VC_TC_CASINOCCTV" ELIF GB_GET_CASINO_HEIST_PREP_PLAYER_IS_ON(PLAYER_ID()) = CHV_INSIDE_MAID // CHS_IMM_VARIATION_1 TextMessagesThatRequireTXDs_LABEL[44] = "CSH_TXT_MD_01M" TextMessagesThatRequireTXDs_STRING[44] = "heist3_prep_maid01" // CHS_IMM_VARIATION_1 TextMessagesThatRequireTXDs_LABEL[45] = "CSH_TXT_MD_02M" TextMessagesThatRequireTXDs_STRING[45] = "heist3_prep_maid02" ELIF GB_GET_CASINO_HEIST_PREP_PLAYER_IS_ON(PLAYER_ID()) = CHV_INSIDE_CASHIER TextMessagesThatRequireTXDs_LABEL[44] = "CSHT_IMC_00M" TextMessagesThatRequireTXDs_STRING[44] = "heist3_cashier1" TextMessagesThatRequireTXDs_LABEL[45] = "CSHT_IMC_10M" TextMessagesThatRequireTXDs_STRING[45] = "heist3_cashier2" TextMessagesThatRequireTXDs_LABEL[46] = "CSHT_IMC_20M" TextMessagesThatRequireTXDs_STRING[46] = "heist3_cashier3" TextMessagesThatRequireTXDs_LABEL[47] = "CSHT_IMC_30M" TextMessagesThatRequireTXDs_STRING[47] = "heist3_cashier4" #IF FEATURE_COPS_N_CROOKS ELIF GB_GET_MISSION_VARIATION_PLAYER_IS_ON(PLAYER_ID(), FMMC_TYPE_DISPATCH) = ENUM_TO_INT(DPV_PERSON_OF_INTEREST) TextMessagesThatRequireTXDs_LABEL[44] = "DP_TXT_IMG_0" TextMessagesThatRequireTXDs_STRING[44] = "BAT_CASE_0" TextMessagesThatRequireTXDs_LABEL[45] = "DP_TXT_IMG_1" TextMessagesThatRequireTXDs_STRING[45] = "BAT_CASE_1" TextMessagesThatRequireTXDs_LABEL[46] = "DP_TXT_IMG_2" TextMessagesThatRequireTXDs_STRING[46] = "BAT_CASE_2" TextMessagesThatRequireTXDs_LABEL[47] = "DP_TXT_IMG_3" TextMessagesThatRequireTXDs_STRING[47] = "BAT_CASE_3" TextMessagesThatRequireTXDs_LABEL[48] = "DP_TXT_IMG_4" TextMessagesThatRequireTXDs_STRING[48] = "BAT_CASE_4" TextMessagesThatRequireTXDs_LABEL[49] = "DP_TXT_IMG_5" TextMessagesThatRequireTXDs_STRING[49] = "BAT_CASE_5" TextMessagesThatRequireTXDs_LABEL[50] = "DP_TXT_IMG_6" TextMessagesThatRequireTXDs_STRING[50] = "BAT_CASE_6" TextMessagesThatRequireTXDs_LABEL[51] = "DP_TXT_IMG_7" TextMessagesThatRequireTXDs_STRING[51] = "BAT_CASE_7" TextMessagesThatRequireTXDs_LABEL[52] = "DP_TXT_IMG_8" TextMessagesThatRequireTXDs_STRING[52] = "BAT_CASE_8" TextMessagesThatRequireTXDs_LABEL[53] = "DP_TXT_IMG_9" TextMessagesThatRequireTXDs_STRING[53] = "BAT_CASE_9" TextMessagesThatRequireTXDs_LABEL[54] = "DP_TXT_IMG_10" TextMessagesThatRequireTXDs_STRING[54] = "BAT_CASE_10" TextMessagesThatRequireTXDs_LABEL[55] = "DP_TXT_IMG_11" TextMessagesThatRequireTXDs_STRING[55] = "BAT_CASE_11" TextMessagesThatRequireTXDs_LABEL[56] = "DP_TXT_IMG_12" TextMessagesThatRequireTXDs_STRING[56] = "BAT_CASE_12" TextMessagesThatRequireTXDs_LABEL[57] = "DP_TXT_IMG_13" TextMessagesThatRequireTXDs_STRING[57] = "BAT_CASE_13" TextMessagesThatRequireTXDs_LABEL[58] = "DP_TXT_IMG_14" TextMessagesThatRequireTXDs_STRING[58] = "BAT_CASE_14" TextMessagesThatRequireTXDs_LABEL[59] = "DP_TXT_IMG_15" TextMessagesThatRequireTXDs_STRING[59] = "BAT_CASE_15" TextMessagesThatRequireTXDs_LABEL[60] = "DP_TXT_IMG_16" TextMessagesThatRequireTXDs_STRING[60] = "BAT_CASE_16" TextMessagesThatRequireTXDs_LABEL[61] = "DP_TXT_IMG_17" TextMessagesThatRequireTXDs_STRING[61] = "BAT_CASE_17" TextMessagesThatRequireTXDs_LABEL[62] = "DP_TXT_IMG_18" TextMessagesThatRequireTXDs_STRING[62] = "BAT_CASE_18" TextMessagesThatRequireTXDs_LABEL[63] = "DP_TXT_IMG_19" TextMessagesThatRequireTXDs_STRING[63] = "BAT_CASE_19" TextMessagesThatRequireTXDs_LABEL[64] = "DP_TXT_IMG_20" TextMessagesThatRequireTXDs_STRING[64] = "ARC1_POI_01" #ENDIF #IF FEATURE_HEIST_ISLAND ELIF GB_GET_ISLAND_HEIST_PREP_PLAYER_IS_ON(PLAYER_ID()) = IHV_SAFE_CODES TextMessagesThatRequireTXDs_LABEL[44] = "ILHTEXT_SFE00M" TextMessagesThatRequireTXDs_STRING[44] = "heist4_sec_guard" #ENDIF //FEATURE_HEIST_ISLAND #IF FEATURE_TUNER ELIF GB_GET_TUNER_ROBBERY_PREP_PLAYER_IS_ON(PLAYER_ID()) = TRV_COMPUTER_VIRUS TextMessagesThatRequireTXDs_LABEL[44] = "TR_TXT_CV1" TextMessagesThatRequireTXDs_STRING[44] = "TUNER_TEXT_IMG_VIRUS" TextMessagesThatRequireTXDs_LABEL[45] = "TR_TXT_CV2" TextMessagesThatRequireTXDs_STRING[45] = "TUNER_TEXT_IMG_VIRUS_02" TextMessagesThatRequireTXDs_LABEL[46] = "TR_TXT_CV3" TextMessagesThatRequireTXDs_STRING[46] = "TUNER_TEXT_IMG_VIRUS_03" ELIF GB_GET_TUNER_ROBBERY_PREP_PLAYER_IS_ON(PLAYER_ID()) = TRV_IAA_PASS TextMessagesThatRequireTXDs_LABEL[44] = "ROBTEXT_IAA00M" TextMessagesThatRequireTXDs_STRING[44] = "TUNER_TEXT_IMG_IAA" #ENDIF #IF FEATURE_FIXER ELIF GB_GET_FIXER_VIP_MISSION_PLAYER_IS_ON(PLAYER_ID()) = FVV_WAY_IN TextMessagesThatRequireTXDs_LABEL[44] = "FXR_TXT_WI1" TextMessagesThatRequireTXDs_STRING[44] = "FXR_WAYIN" #ENDIF ENDIF //Dummy Stack Test //TextMessagesThatRequireTXDs_LABEL[157] = "VEX_96_JESTER" //TextMessagesThatRequireTXDs_STRING[157] = "IE_TEXTVECH_96" ENDPROC PROC Cleanup_and_Terminate() //Tricky timing fix for Bug 110732 - if this doesn't work, replace with direct reference to movie load state IF GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(HASH("cellphone_flashhand")) = 0 HANG_UP_AND_PUT_AWAY_PHONE() //Flashhand cannot exit if an application thread has launched but hasn't been cleaned up so this is a weird timing bug. ENDIF IF b_TXD_Load_Required SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDED (TextMessageTXD) #if IS_DEBUG_BUILD PRINTNL() PRINTSTRING("AppTEXTMESSAGE - Terminating App. Removing streamed texture dictionary...") PRINTNL() #endif ENDIF TERMINATE_THIS_THREAD() ENDPROC PROC Reinitialise_Text_Main_Screen() //Now includes second display_view parameter to jump back to last list position after single message view exit. IF g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LastMessageSentMustBeRead = FALSE IF i_FullListSlotToReturnTo < 0 i_FullListSlotToReturnTo = 0 ENDIF LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER (SF_MovieIndex, "DISPLAY_VIEW", 6, TO_FLOAT(i_FullListSlotToReturnTo)) LEGACY_SCALEFORM_MOVIE_METHOD_WITH_STRING (SF_MovieIndex, "SET_HEADER", "CELL_1") #if IS_DEBUG_BUILD PRINTSTRING ("AppTextMessage - FullListSlotToReturnTo is ") PRINTINT (i_FullListSlotToReturnTo) PRINTNL() #endif //Badger IF g_b_ToggleButtonLabels IF NumberOfMessagesInList > 0 //only display "Options" button if there is an actual text or texts in the list. LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_POS, 1, 2, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_214") //"Options" - Positive ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_POS, 0, 2, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"Options" - Positive ENDIF LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_NEG, 1, 4, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_206") //"BACK" - Negative ELSE IF NumberOfMessagesInList > 0 //only display "Options" button if there is an actual text or texts in the list. LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_POS, 1, 2, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"Options" - Positive ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_POS, 0, 2, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"Options" - Positive ENDIF LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_NEG, 1, 4, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"BACK" - Negative ENDIF //1636892 - Display soft key to show that Contacts App can be opened from within Text Message App in MP only. IF g_bInMultiplayer LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 1, 11, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"Error!" - Other CLEAR_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 0, 1, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"Error!" - Other CLEAR_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) ENDIF ELSE #if IS_DEBUG_BUILD cdPrintstring("AppTEXTMESSAGE - Jumping straight to single message view as g_LastMessageSentMustBeRead is TRUE") cdPrintnl() #endif i_FullListSlotToReturnTo = 0 ENDIF ENDPROC PROC Place_Existing_Messages_In_Slots() NumberOfMessagesInList = 0 //reset number of placed messages before filling list. //Display dummy "text list empty" message in slot 1 in lieu of any real texts overwriting. Removed as Eddie has a general solution #1351002 /* LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_DATA_SLOT", (TO_FLOAT(6)), (TO_FLOAT(0)), 12, 34, INVALID_SCALEFORM_PARAM, "CELL_230", "CELL_231") */ Get_Cellphone_Owner() BOOL message_in_chrono_order[MAX_TEXT_MESSAGES] INT slotIndex = 0 //, scaleform_SlotIndex = 0 WHILE slotIndex < (MAX_TEXT_MESSAGES - 1) //Tricky timing fix for Bug 110732 IF GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(HASH("cellphone_flashhand")) = 0 Cleanup_and_Terminate () ENDIF INT comparisonIndex = 0 INT top_time_comparison = (MAX_TEXT_MESSAGES - 1) //Dummy position //Create an impossibly earlier time and date as the top comparison in the last, "dummy position" of the text message array. g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgTimeSent.TxtMsgSecs = -1 g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgTimeSent.TxtMsgMins = 0 g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgTimeSent.TxtMsgHours = 0 g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgTimeSent.TxtMsgDay = 0 g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgTimeSent.TxtMsgYear = 0 WHILE comparisonIndex < (MAX_TEXT_MESSAGES) //Tricky timing fix for Bug 110732 IF GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(HASH("cellphone_flashhand")) = 0 Cleanup_and_Terminate () ENDIF //IF (INT_TO_ENUM (enumCharacterList, comparisonIndex )) <> g_Cellphone.PhoneOwner //Don't let the character include a contact to himself. IF message_in_chrono_order[comparisonIndex] = FALSE IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[comparisonIndex].TxtMsgLockStatus <> TXTMSG_EMPTY //make sure empty text messages aren't counted in this list. //As we're checking this, we don't have to specifically check the SP or MP portions. No SP messages should be resident in MP portion IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[comparisonIndex].PhonePresence[g_Cellphone.PhoneOwner] = TRUE //check filter for this player character IF IsFirstTimeNewerThanSecondTime (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[comparisonIndex].TxtMsgTimeSent, g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgTimeSent) top_time_comparison = comparisonIndex IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgReadStatus = UNREAD_TXTMSG MessageReadDecider = 33 //Unread messages use icon 34 - see badger wiki. ELSE MessageReadDecider = 34 //Read messages use icon 34 - see badger wiki. ENDIF //Comment back into to display results of sorting algorithm. /* #if IS_DEBUG_BUILD PRINTNL() PRINTSTRING("Text message details") PRINTNL() PRINTSTRING("SlotIndex ") PRINTINT(slotIndex) PRINTNL() PRINTSTRING(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgLabel) PRINTNL() PRINTSTRING("end") PRINTNL() #endif */ ENDIF ENDIF ENDIF ENDIF //ENDIF //ENDIF comparisonIndex ++ ENDWHILE MessageListSlot[slotIndex] = top_time_comparison message_in_chrono_order[top_time_comparison] = TRUE //Place the result of the sort in the scaleform slot. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgLockStatus <> TXTMSG_EMPTY //make sure empty text messages aren't counted in this list. //As we're checking this, we don't have to specifically check the SP or MP portions. No SP messages should be resident in MP portion IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].PhonePresence[g_Cellphone.PhoneOwner] = TRUE //check filter for this player character BEGIN_SCALEFORM_MOVIE_METHOD (SF_MovieIndex, "SET_DATA_SLOT") SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(6) SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(slotIndex) SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgTimeSent.TxtMsgHours) SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgTimeSent.TxtMsgMins) SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(MessageReadDecider) IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSender = NO_CHARACTER //SCALEFORM_MOVIE_METHOD_ADD_PARAM_STRING(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSenderStringComponent) BEGIN_TEXT_COMMAND_SCALEFORM_STRING ("CELL_CONDFNH")//("CELL_2000") //~a~ //Check in when Gareth has fixed this view state to support condensed fonts. ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSenderStringComponent) #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("Testing CELL_CONDFNH player name injection") cdPrintnl() #endif END_TEXT_COMMAND_SCALEFORM_STRING() ELSE SCALEFORM_MOVIE_METHOD_ADD_PARAM_STRING(g_sCharacterSheetAll[g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSender].label) ENDIF SWITCH g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSpecialComponents CASE NO_SPECIAL_COMPONENTS SCALEFORM_MOVIE_METHOD_ADD_PARAM_STRING (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgLabel) BREAK CASE STRING_COMPONENT BEGIN_TEXT_COMMAND_SCALEFORM_STRING (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgLabel) ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgStringComponent) //Check if any additional strings are required... IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgNumberOfAdditionalStrings = 1 AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent, "NULL")) ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent) ENDIF IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgNumberOfAdditionalStrings = 2 AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent, "NULL")) AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgThirdStringComponent, "NULL")) IF DOES_TEXT_LABEL_EXIST(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent) ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent) ELSE ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent) ENDIF IF DOES_TEXT_LABEL_EXIST(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgThirdStringComponent) ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgThirdStringComponent) ELSE ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgThirdStringComponent) ENDIF ENDIF END_TEXT_COMMAND_SCALEFORM_STRING() BREAK CASE NUMBER_COMPONENT BEGIN_TEXT_COMMAND_SCALEFORM_STRING (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgLabel) ADD_TEXT_COMPONENT_INTEGER (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgNumberComponent) END_TEXT_COMMAND_SCALEFORM_STRING() BREAK CASE STRING_AND_NUMBER_COMPONENT BEGIN_TEXT_COMMAND_SCALEFORM_STRING (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgLabel) ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgStringComponent) ADD_TEXT_COMPONENT_INTEGER (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgNumberComponent) //Check if any additional strings are required... IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgNumberOfAdditionalStrings = 1 AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent, "NULL")) ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent) ENDIF IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgNumberOfAdditionalStrings = 2 AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent, "NULL")) AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgThirdStringComponent, "NULL")) //ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent) //ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgThirdStringComponent) IF DOES_TEXT_LABEL_EXIST(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent) ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent) ELSE ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgSecondStringComponent) ENDIF IF DOES_TEXT_LABEL_EXIST(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgThirdStringComponent) ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgThirdStringComponent) ELSE ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[top_time_comparison].TxtMsgThirdStringComponent) ENDIF ENDIF END_TEXT_COMMAND_SCALEFORM_STRING() BREAK CASE CAR_LIST_COMPONENT Create_Car_List_String_For_Scaleform(top_time_comparison) BREAK CASE SUPERAUTOS_LIST_COMPONENT Create_Car_List_String_For_Scaleform(top_time_comparison) BREAK CASE LEGENDARY_LIST_COMPONENT Create_Car_List_String_For_Scaleform(top_time_comparison) BREAK CASE PEDALMETAL_LIST_COMPONENT Create_Car_List_String_For_Scaleform(top_time_comparison) BREAK CASE WARSTOCK_LIST_COMPONENT Create_Car_List_String_For_Scaleform(top_time_comparison) BREAK CASE ELITAS_LIST_COMPONENT Create_Car_List_String_For_Scaleform(top_time_comparison) BREAK CASE DOCKTEASE_LIST_COMPONENT Create_Car_List_String_For_Scaleform(top_time_comparison) BREAK CASE DAILYOBJ_LIST_COMPONENT Create_Car_List_String_For_Scaleform(top_time_comparison) BREAK CASE DAILY_CHALKBOARD_VEHICLE_LIST_COMPONENT Create_Calkboard_Car_List_String_For_Scaleform(top_time_comparison) BREAK ENDSWITCH END_SCALEFORM_MOVIE_METHOD () ENDIF ENDIF IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[slotIndex].TxtMsgLockStatus <> TXTMSG_EMPTY IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[slotIndex].PhonePresence[g_Cellphone.PhoneOwner] = TRUE //check filter for this player character NumberOfMessagesInList ++ ENDIF ENDIF slotIndex ++ ENDWHILE #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("appTextMessage - PlaceExistingMessages concluded.") cdPrintnl() #endif //Potential addition for scaleform value not returning. //b_RepeatButtonLimiter = FALSE //RepeatButtonLimiter_StartTime = GET_GAME_TIMER() ENDPROC #IF IS_DEBUG_BUILD PROC Draw_SingleMessageOptions_HelpText() format_medium_ostext (0, 128, 255, 255) //Light blue //CALL //DISPLAY_TEXT (0.750, 0.390, "CELL_201") DISPLAY_TEXT ((g_SF_PhonePosX - 0.05), (g_SF_PhonePosY + 0.16), "CELL_201") //Need to grey out any locked messages as these cannot be deleted by the player. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_LOCKED format_medium_ostext (255, 255, 255, 55) //Greyed out //DELETE ELSE format_medium_ostext (0, 255, 0, 255) //Green //DELETE ENDIF //DISPLAY_TEXT (0.790, 0.390, "CELL_216") DISPLAY_TEXT ((g_SF_PhonePosX - 0.02), (g_SF_PhonePosY + 0.16), "CELL_216") format_medium_ostext (255, 0, 0, 255) //Solid Red //BACK //DISPLAY_TEXT (0.847, 0.390, "CELL_206") DISPLAY_TEXT ((g_SF_PhonePosX + 0.02), (g_SF_PhonePosY + 0.16), "CELL_206") ENDPROC #endif PROC Display_Selected_Message() #IF IS_DEBUG_BUILD IF g_DoDebugTempDraw_Phone = TRUE drawItemX = ListOriginX drawItemY = ListOriginY format_medium_ostext (255, 255, 255, 205) //Semi transparent white highlight_Item() DISPLAY_TEXT (drawItemX, drawItemY, g_sCharacterSheetAll[g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSender].label) //draw the name of the contact by referring to the character's text label. drawItemX = drawItemX + 0.07 format_medium_ostext (255, 255, 255, 205) //Make sure we display a leading zero if the minutes are less than 10. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgTimeSent.TxtMsgMins < 10 DISPLAY_TEXT_WITH_2_NUMBERS (drawItemX, drawItemY, "CELL_506", g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgTimeSent.TxtMsgHours, g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgTimeSent.TxtMsgMins) ELSE DISPLAY_TEXT_WITH_2_NUMBERS (drawItemX, drawItemY, "CELL_503", g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgTimeSent.TxtMsgHours, g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgTimeSent.TxtMsgMins) ENDIF drawItemX = drawItemX + 0.07 format_medium_ostext (255, 255, 255, 205) //DISPLAY_TEXT_WITH_3_NUMBERS (drawItemX, drawItemY, "CELL_504", g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgDay, g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgMonth, g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgYear) DISPLAY_TEXT_WITH_2_NUMBERS (drawItemX, drawItemY, "CELL_505", g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgTimeSent.TxtMsgDay, g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgTimeSent.TxtMsgMonth) #IF IS_DEBUG_BUILD //Display the text label for debug purposes IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_LOCKED format_medium_ostext (255, 0, 0, 95) //Semi transparent red ELSE format_medium_ostext (0, 255, 0, 95) //Semi transparent green ENDIF DISPLAY_TEXT_WITH_LITERAL_STRING (drawItemX + 0.03, drawItemY, "STRING", g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel) #endif drawItemX = ListOriginX format_medium_ostext (255, 255, 255, 205) //Semi transparent white drawItemY = drawItemY + 0.02 highlight_Item() SET_TEXT_WRAP (0.0, 0.93) DISPLAY_TEXT (drawItemX, drawItemY, g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel) //the contexts of the text itself ENDIF #endif //Delete this text message if not locked... IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_UNLOCKED IF g_InputButtonJustPressed = FALSE IF IS_CONTROL_JUST_PRESSED (FRONTEND_CONTROL, INT_TO_ENUM (CONTROL_ACTION, PHONE_DELETE_OPTION_INPUT)) //Delete action - delete this single text message Play_Back_Beep() g_InputButtonJustPressed = TRUE Get_Cellphone_Owner() IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgDeletionMode = DELETE_FROM_ALL_CHARACTERS //If en masse deletion is tagged for this message then we want to remove the message from all SP player character filters... g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].PhonePresence[0] = FALSE g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].PhonePresence[1] = FALSE g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].PhonePresence[2] = FALSE ELSE //...otherwise just remove from the player character currently in use. g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].PhonePresence[g_Cellphone.PhoneOwner] = FALSE ENDIF IF IS_TEXTMSG_PRESENT_IN_ANY_FILTER (SingleMessageIndex) #if IS_DEBUG_BUILD PRINTSTRING ("Joypad removed message from current player filter only. Current player Int is ") PRINTINT (ENUM_TO_INT(g_Cellphone.PhoneOwner)) PRINTNL () #endif ELSE //We only want to mark the array index as empty if the message is not present in any character's text message filter. g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_EMPTY g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReadStatus = UNREAD_TXTMSG #IF IS_DEBUG_BUILD PRINTSTRING ("Joypad removed message no longer in any player filter. Deleted message from list at array position ") PRINTINT (SingleMessageIndex) PRINTNL () #endif ENDIF //If still on screen, we should remove the Feed Entry associated with this text message label now that it has been deleted. THEFEED_REMOVE_ITEM (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgFeedEntryId) LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER(SF_MovieIndex,"SET_DATA_SLOT_EMPTY", 6) Place_Existing_Messages_In_Slots() //Update the slot list to reflect removal of deleted message. //For any list navigation cursor positions greater than zero, i.e the top position, we need to jump one up the list //as deletion has occurred. This allows display_view in "Reinitialise_Text_Main_Screen" to restore last list position. IF ListCursorIndex > 0 ListCursorIndex -- ENDIF Reinitialise_Text_Main_Screen() IF g_CellPhone.PhoneDS > PDS_AWAY //make sure that the following state assignment cannot interfere with AWAY or DISABLED assignment. g_CellPhone.PhoneDS = PDS_RUNNINGAPP g_DoOptionsForSingleMessage= FALSE //Return to full display list. #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("STATE ASSIGNMENT 24. appTextMessage assigns PDS_RUNNINGAPP") cdPrintnl() #endif ENDIF ENDIF ENDIF ELSE //Hyperlinked messages should always be sent as LOCKED and DO_NOT_AUTO_UNLOCK IF g_InputButtonJustPressed = FALSE IF IS_CONTROL_PRESSED (FRONTEND_CONTROL, INT_TO_ENUM (CONTROL_ACTION, PHONE_SPECIAL_OPTION_INPUT)) IF ThisMessageContainsHyperlink = TRUE //If this message has a hyperlink attached to it, exit and signal that appInternet should launch. //Hyperlinked messages cannot be deleted by the user at this point as they share the same option button. IF g_CellPhone.PhoneDS > PDS_AWAY g_BrowserLinkToLaunch = GET_FILENAME_FOR_AUDIO_CONVERSATION(g_HyperLink_Buffered_Label) g_BrowserStartState = SBSS_Launch_Link SET_BIT (BitSet_CellphoneDisplay_Continued, g_BSC_LAUNCH_APPINTERNET_ON_RETURN_TO_PDS_MAXIMUM) //Force Check_For_App_Selection to trigger and launch appInternet automatically. g_CellPhone.PhoneDS = PDS_MAXIMUM ENDIF Cleanup_and_Terminate() //Make sure this script terminates immediately. ENDIF ENDIF ENDIF ENDIF IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgBarterStatus = BARTER_IS_REQUIRED IF g_InputButtonJustPressed = FALSE IF Is_Phone_Control_Just_Pressed (FRONTEND_CONTROL, INT_TO_ENUM (CONTROL_ACTION, PHONE_SPECIAL_OPTION_INPUT)) //Special option - square Play_Select_Beep() g_InputButtonJustPressed = TRUE g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReplyStatus = REPLIED_BARTER g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_UNLOCKED g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgBarterStatus = NO_BARTER_REQUIRED CLEAR_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) g_DoOptionsForSingleMessage= FALSE IF g_CellPhone.PhoneDS > PDS_AWAY //make sure that the following state assignment cannot interfere with AWAY or DISABLED assignment. g_Cellphone.PhoneDS = PDS_RUNNINGAPP #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("STATE ASSIGNMENT 25. appTextMessage assigns PDS_RUNNINGAPP") cdPrintnl() #endif ENDIF LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER(SF_MovieIndex,"SET_DATA_SLOT_EMPTY", 6) Place_Existing_Messages_In_Slots() //repopulate slots after possible deletion. Reinitialise_Text_Main_Screen() ENDIF ENDIF ENDIF //Call the sender of the message.... IF g_InputButtonJustPressed = FALSE AND b_RepeatButtonLimiter = TRUE IF Is_Phone_Control_Just_Pressed (FRONTEND_CONTROL, INT_TO_ENUM (CONTROL_ACTION, PHONE_POSITIVE_INPUT)) //Positive action - call the sender of the displayed single message. g_InputButtonJustPressed = TRUE //If a reply is required for this message, entering a positive input means a "yes" reply has been given. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReplyStatus > NO_REPLY_REQUIRED Play_Select_Beep() //#1591713 - Moved in here so it only beeps when an option is available. g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReplyStatus = REPLIED_YES g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_UNLOCKED //This should be done by flow - probably! g_DoOptionsForSingleMessage= FALSE IF g_CellPhone.PhoneDS > PDS_AWAY //make sure that the following state assignment cannot interfere with AWAY or DISABLED assignment. g_Cellphone.PhoneDS = PDS_RUNNINGAPP #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("STATE ASSIGNMENT 26. appTextMessage assigns PDS_RUNNINGAPP") cdPrintnl() #endif ENDIF LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER(SF_MovieIndex,"SET_DATA_SLOT_EMPTY", 6) Place_Existing_Messages_In_Slots() //repopulate slots after possible deletion. Reinitialise_Text_Main_Screen() /* LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER (SF_MovieIndex, "DISPLAY_VIEW", 6) //Set enum state and header to MESSAGE LIST LEGACY_SCALEFORM_MOVIE_METHOD_WITH_STRING (SF_MovieIndex, "SET_HEADER", "CELL_1") LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieButtonsIndex, "SET_SOFT_KEYS", 1, 1, -1, -1, -1, "CELL_214") //"Options" Positive LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieButtonsIndex, "SET_SOFT_KEYS", 2, 1, -1, -1, -1, "CELL_206") //"Back" - Negative //Make sure this is off in this particular display view - note that the second int method param is 0 for off. LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieButtonsIndex, "SET_SOFT_KEYS", 3, 0, -1, -1, -1, "CELL_250") //"Error!" - Other */ ELSE //"Call" option must have been picked. Only take action if this text message allows the sender call option to be visible and active... IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgCanCallSenderStatus = CAN_CALL_SENDER Play_Select_Beep() //#1591713 - Moved in here so it only beeps when an option is available. //This needs to be done before setting the phone state to make sure any residual contact does not return TRUE inadvertently - see bug 375586 //Can't assign directly to chosen name as IS_CALLING_CONTACT may grab before appContacts initialises. Needs to be done after appContacts has started. g_TheContactInvolvedinCall = CHAR_BLANK_ENTRY IF g_CellPhone.PhoneDS > PDS_AWAY //make sure that the following state assignment cannot interfere with AWAY or DISABLED assignment. g_CellPhone.PhoneDS = PDS_ATTEMPTING_TO_CALL_CONTACT //Setting this here will ensure the scaleform methods below take precedence above the creation of the contacts list itself. //when appContacts is launched. See that script for more info. IF ShouldFirstPersonPhoneHudMovementBeHidden() = FALSE //Added for 2038700, this delays first person mode from putting the phone to ear immediately. //It will go to ear on foot when the cellphone conversation starts from PlayCellphoneConversation() //First noted that this was missing for this specific text message routine in 2059725. Put_Cellphone_To_Ear() ENDIF #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("STATE ASSIGNMENT 27. appTextMessage assigns PDS_ATTEMPTING_TO_CALL_CONTACT") cdPrintnl() #endif ENDIF //appContacts handles all outgoing pro-active non-script calls by the player. We need to launch this. request_load_scriptstring ("appContacts") Application_Thread = START_NEW_SCRIPT ("appContacts", CONTACTS_APP_STACK_SIZE) #if IS_DEBUG_BUILD cdPrintstring("AppTEXTMESSAGE - Launching appCONTACTS with contacts stack size") cdPrintnl() #endif SET_SCRIPT_AS_NO_LONGER_NEEDED ("appContacts") //Tell the global used by appContacts the sender name of this message which can then be transposed to the character sheet. g_TheContactInvolvedinCall = (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSender) IF GLOBAL_CHARACTER_SHEET_GET_STATUS_AS_CALLER(g_TheContactInvolvedinCall, ENUM_TO_INT(g_Cellphone.PhoneOwner)) = UNKNOWN_CALLER LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_DATA_SLOT", (TO_FLOAT(4)), (TO_FLOAT(0)), (TO_FLOAT(3)), INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, g_CharacterSheetNonSaved[g_TheContactInvolvedinCall].phonebookNumberLabel, "CELL_300", "CELL_211", "CELL_195") ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_DATA_SLOT", (TO_FLOAT(4)), (TO_FLOAT(0)), (TO_FLOAT(3)), INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, g_sCharacterSheetAll[g_TheContactInvolvedinCall].label, g_sCharacterSheetAll[g_TheContactInvolvedinCall].picture, "CELL_211", //Replaced .role with .label as this is no longer displayed - Steve T. 14/11/12. Done in a effort to reduce global usage. g_sCharacterSheetAll[g_TheContactInvolvedinCall].label) ENDIF Update_Scaleform_VSE () #if IS_DEBUG_BUILD cdPrintstring ("appTextMessage - Attempting to call contact with label: ") cdPrintstring (g_sCharacterSheetAll[g_TheContactInvolvedinCall].label) cdPrintstring (" which is charsheet entry ") cdPrintint (ENUM_TO_INT(g_TheContactInvolvedInCall)) cdPrintnl() #endif //Experiment with ordering of this section if I can nail down that pesky text bug. Perhaps the change-over to appContacts which also uses the phone text slot interferes //with the contents of that slot when it is being used to show the text messages. Store the text messages in another text slot instead? Cleanup_and_Terminate() ENDIF ENDIF ENDIF ENDIF ENDPROC #IF IS_DEBUG_BUILD PROC Display_Message_List() INT drawIndex = 0 drawItemX = ListOriginX drawItemY = ListOriginY //DRAW_RECT (0.824, 0.650, 0.238, 0.60, 0, 0, 0, 155) MessagesToDraw = (NumberOfMessagesInList) //DRAW_RECT (0.86, 0.50, 0.1, 0.2, 0, 0, 0, 165) WHILE drawIndex < MessagesToDraw format_medium_ostext (255, 255, 255, 205) //Semi transparent white IF drawIndex = ListCursorIndex highlight_Item() ENDIF DISPLAY_TEXT (drawItemX, drawItemY, g_sCharacterSheetAll[g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgSender].label) //draw the name of the contact by referring to the character's text label. drawItemX = drawItemX + 0.07 format_medium_ostext (255, 255, 255, 205) //Make sure we display a leading zero if the minutes are less than 10. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgMins < 10 DISPLAY_TEXT_WITH_2_NUMBERS (drawItemX, drawItemY, "CELL_506", g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgHours, g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgMins) ELSE DISPLAY_TEXT_WITH_2_NUMBERS (drawItemX, drawItemY, "CELL_503", g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgHours, g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgMins) ENDIF drawItemX = drawItemX + 0.07 format_medium_ostext (255, 255, 255, 205) //DISPLAY_TEXT_WITH_3_NUMBERS (drawItemX, drawItemY, "CELL_504", g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgDay, g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgMonth, g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgYear) DISPLAY_TEXT_WITH_2_NUMBERS (drawItemX, drawItemY, "CELL_505", g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgDay, g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgTimeSent.TxtMsgMonth) #IF IS_DEBUG_BUILD //Display the text label for debug purposes IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgLockStatus = TXTMSG_LOCKED format_medium_ostext (255, 0, 0, 95) //Semi transparent red ELSE format_medium_ostext (0, 255, 0, 95) //Semi transparent green ENDIF DISPLAY_TEXT_WITH_LITERAL_STRING (drawItemX + 0.03, drawItemY, "STRING", g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgLabel) #endif drawItemX = ListOriginX format_medium_ostext (255, 255, 255, 205) //Semi transparent white IF drawIndex = ListCursorIndex highlight_Item() ENDIF drawItemY = drawItemY + 0.02 SET_TEXT_WRAP (0.0, 0.93) DISPLAY_TEXT (drawItemX, drawItemY, g_SavedGlobals.sTextMessageSavedData.g_TextMessage[MessageListSlot[drawIndex]].TxtMsgLabel) //the contexts of the text itself drawItemY = drawItemY + 0.07 //Draw the next name slightly down the y-axis drawIndex ++ ENDWHILE ENDPROC #endif PROC Check_for_List_Navigation() IF dpad_scroll_pause_cued IF TIMERA() > 50 dpad_scroll_pause_cued = FALSE ENDIF ENDIF IF dpad_scroll_pause_cued = FALSE IF Is_Phone_Control_Just_Pressed (FRONTEND_CONTROL, INT_TO_ENUM (CONTROL_ACTION, PHONE_NAV_UP_INPUT)) OR IS_CONTROL_JUST_PRESSED( FRONTEND_CONTROL, INPUT_CELLPHONE_SCROLL_BACKWARD) IF ListCursorIndex > 0 ListCursorIndex -- ENDIF Call_Scaleform_Input_Keypress_Up() dpad_scroll_pause_cued = TRUE SETTIMERA(0) ENDIF IF Is_Phone_Control_Just_Pressed (FRONTEND_CONTROL, INT_TO_ENUM (CONTROL_ACTION, PHONE_NAV_DOWN_INPUT)) OR IS_CONTROL_JUST_PRESSED( FRONTEND_CONTROL, INPUT_CELLPHONE_SCROLL_FORWARD) ListCursorIndex ++ IF ListCursorIndex = NumberOfMessagesInList ListCursorIndex = 0 ENDIF Call_Scaleform_Input_Keypress_Down() dpad_scroll_pause_cued = TRUE SETTIMERA(0) ENDIF ENDIF ENDPROC PROC Check_if_TXD_Load_is_Required() IF b_TXD_Load_Required //Get rid of any existing texture dictionaries so they don't stack up during repeated viewings. SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDED (TextMessageTXD) #if IS_DEBUG_BUILD PRINTNL() PRINTSTRING("AppTEXTMESSAGE - Check_if_TXD_Load_is_Required. Removing streamed texture dictionary...") PRINTNL() #endif ENDIF b_TXD_Load_Required = FALSE //Reset before checking if the text label of the chosen text message requires a texture dictionary to be streamed in. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus <> TXTMSG_EMPTY INT i_Count = 0 WHILE i_Count < c_NumberOfTXD_Messages IF NOT IS_STRING_NULL_OR_EMPTY(TextMessagesThatRequireTXDs_LABEL[i_Count]) AND ARE_STRINGS_EQUAL(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel, TextMessagesThatRequireTXDs_LABEL[i_Count]) if i_Count < c_LegacyLongTxdAmount //if the index is within 0 - 18 grab the txd name from the long txd name array. #if IS_DEBUG_BUILD cdPrintstring("Legacy long txd name detected. Grabbing txd name from TextMessagesThatRequireTXDs_WITH_LONG_STRING array.") cdPrintnl() #endif TextMessageTXD = TextMessagesThatRequireTXDs_WITH_LONG_STRING[i_Count] //If the labels match, get corresponding string from the partner array. ELSE #if IS_DEBUG_BUILD cdPrintstring("23 characters max txd name detected. Grabbing txd name from TextMessagesThatRequireTXDs_STRING array.") cdPrintnl() #endif TextMessageTXD = TextMessagesThatRequireTXDs_STRING[i_Count] //If the labels match, get corresponding string from the partner array. #if IS_DEBUG_BUILD cdPrintstring(TextMessageTXD) cdPrintnl() #endif ENDIF b_TXD_Load_Required = TRUE REQUEST_STREAMED_TEXTURE_DICT(TextMessageTXD) WHILE NOT HAS_STREAMED_TEXTURE_DICT_LOADED(TextMessageTXD) WAIT (100) PRINTSTRING("AppTextMessage - Waiting on TXD to load...") PRINTNL() ENDWHILE #if IS_DEBUG_BUILD PRINTSTRING ("Found Message that requires TXD at position ") PRINTINT (i_Count) PRINTNL() #endif ENDIF i_Count++ ENDWHILE ENDIF ENDPROC PROC Check_For_Message_Selection() //Again, could pass stuff in here for context checking depending on screen. Will check all flash stuff. IF g_InputButtonJustPressed = FALSE IF Is_Phone_Control_Just_Pressed (FRONTEND_CONTROL, INT_TO_ENUM (CONTROL_ACTION, PHONE_POSITIVE_INPUT)) //Positive action - user opted to display single message options. OR g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LastMessageSentMustBeRead = TRUE OR g_ShouldForceSelectionOfLatestAppItem = TRUE IF g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LastMessageSentMustBeRead = FALSE AND g_ShouldForceSelectionOfLatestAppItem = FALSE Play_Select_Beep() //therefore must have been a control press... avoid double beep. # 1593340 ENDIF g_InputButtonJustPressed = TRUE b_RepeatButtonLimiter = FALSE //This was the cause of 2193315. Moved inside the TXTMSG_EMPTY check. //1636892 Make sure to switch this off initially when moving to single message view to get rid of open contact option in MP. It can be replaced later by other soft keys. //LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 0, // 11, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"Error!" - Other //CLEAR_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) #if IS_DEBUG_BUILD IF ListCursorIndex < 0 SCRIPT_ASSERT ("ListCursorIndex less than zero error! Please bug Steve Taylor.") PRINTSTRING ("ListCursorIndex is less than zero! It is ") PRINTINT (ListCursorIndex) PRINTNL() ELSE PRINTSTRING ("Array Index occupying this slot ") PRINTINT (MessageListSlot[ListCursorIndex]) PRINTNL() ENDIF #endif SingleMessageIndex = MessageListSlot[ListCursorIndex] //Only proceed to single message display and options if the index points to a full slot. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus <> TXTMSG_EMPTY IF g_CellPhone.PhoneDS > PDS_AWAY //make sure that the following state assignment cannot interfere with AWAY or DISABLED assignment. //Moved here for 2193315 //1636892 Make sure to switch this off initially when moving to single message view to get rid of open contact option in MP. It can be replaced later by other soft keys. LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 0, 11, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"Error!" - Other CLEAR_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) g_Cellphone.PhoneDS = PDS_COMPLEXAPP #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("STATE ASSIGNMENT 29. appTextMessage assigns PDS_COMPLEXAPP") cdPrintnl() #endif ENDIF IF g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LastMessageSentMustBeRead = TRUE OR g_ShouldForceSelectionOfLatestAppItem = TRUE SingleMessageIndex = MessageListSlot[0] //make sure we pick the top slot for a critical message or the most recent force selection from elongated d-pad up press. i_FullListSlotToReturnTo = 0 IF g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LastMessageSentMustBeRead = TRUE #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("appTextMessage - Last message sent must be read was TRUE, so setting slot selection to zero.") cdPrintnl() #endif ELSE #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("appTextMessage - g_ShouldForceSelectionOfLatestAppItem was TRUE, so setting slot selection to zero.") cdPrintnl() #endif ENDIF g_ShouldForceSelectionOfLatestAppItem = FALSE //Critical! ELSE SETTIMERB(0) b_SafetyValveFired = FALSE BEGIN_SCALEFORM_MOVIE_METHOD (SF_MovieIndex, "GET_CURRENT_SELECTION") Choice_ReturnedSFIndex = END_SCALEFORM_MOVIE_METHOD_RETURN_VALUE() WHILE (NOT IS_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_READY (Choice_ReturnedSFIndex)) AND (b_SafetyValveFired = FALSE) WAIT (0) #if IS_DEBUG_BUILD cdPrintstring("appTextMessage - Waiting on return value from scaleform. ") cdPrintstring( "Choice_ReturnedSFIndex is: ") PRINTINT (NATIVE_TO_INT(Choice_ReturnedSFIndex)) cdPrintnl() IF NOT (IS_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_READY (Choice_ReturnedSFIndex)) cdPrintnl() cdPrintString("Return value still not ready...") cdPrintnl() ENDIF #endif IF TIMERB() > 2000 b_SafetyValveFired = TRUE #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("appTextMessage - Waiting on return value from scaleform SAFETY VALVE fired!") cdPrintnl() #endif ENDIF ENDWHILE IF b_SafetyValveFired = TRUE sf_TempInt = 0 #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("appTextMessage - Safety valve fired setting slot selection to zero.") cdPrintnl() #endif ELSE sf_TempInt = (GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_INT (Choice_ReturnedSFIndex)) #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("appTextMessage - sf_TempInt is ") cdPrintInt(sf_TempInt) cdPrintnl() #endif ENDIF IF sf_TempInt < 0 #if IS_DEBUG_BUILD cdPrintstring("appTextMessage - Choice_ReturnedSFIndex is less than zero for some reason! Setting to zero as safeguard.") cdPrintnl() #endif sf_TempInt = 0 ENDIF SingleMessageIndex = MessageListSlot[sf_TempInt] i_FullListSlotToReturnTo = sf_TempInt ENDIF //Was originally here, put scaleform not returning pish means I don't even check for a return value if the last message was critical... /* IF g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LastMessageSentMustBeRead = TRUE SingleMessageIndex = MessageListSlot[0] //make sure we pick the top slot for a critical message i_FullListSlotToReturnTo = 0 ENDIF */ //Read - Unread status. Alter unread status here for selected message. Any message that reaches single message display is marked as read. g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReadStatus = READ_TXTMSG //Reset hyperlink buffer and local bool to "empty" before testing for hyperlink availability. ThisMessageContainsHyperlink = FALSE g_HyperLink_Buffered_Label = "NO_HYPERLINK" TEXT_LABEL_63 HyperlinkCheck_Label = g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel HyperlinkCheck_Label += "_LINK" IF DOES_TEXT_LABEL_EXIST (HyperlinkCheck_Label) g_HyperLink_Buffered_Label = HyperlinkCheck_Label #if IS_DEBUG_BUILD cdPrintstring ("AppTEXTMESSAGE - Found valid hyperlink label for selected textmessage. Updating buffer and locking message!") cdPrintnl() cdPrintstring ("AppTEXTMESSAGE - Hyperlink label contents are ") cdPrintstring (GET_FILENAME_FOR_AUDIO_CONVERSATION(g_HyperLink_Buffered_Label)) cdPrintnl() #endif ThisMessageContainsHyperlink = TRUE //Update centre soft key with 16 - internet world icon. IF g_b_ToggleButtonLabels LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 1, 16, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_267") //"Link" - Other ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 1, 16, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) ENDIF SET_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgAutoUnlockStatus = TXTMSG_DO_NOT_AUTO_UNLOCK g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_LOCKED ENDIF IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgAutoUnlockStatus = TXTMSG_AUTO_UNLOCK_AFTER_READ //automatically unlock if set. g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_UNLOCKED ENDIF Check_if_TXD_Load_is_Required() BEGIN_SCALEFORM_MOVIE_METHOD (SF_MovieIndex, "SET_DATA_SLOT") SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(7) SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(0) IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSender = NO_CHARACTER //SCALEFORM_MOVIE_METHOD_ADD_PARAM_STRING(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSenderStringComponent) BEGIN_TEXT_COMMAND_SCALEFORM_STRING("CELL_2000") //~a~ ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSenderStringComponent) END_TEXT_COMMAND_SCALEFORM_STRING() ELSE SCALEFORM_MOVIE_METHOD_ADD_PARAM_STRING(g_sCharacterSheetAll[g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSender].label) ENDIF SWITCH g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSpecialComponents CASE NO_SPECIAL_COMPONENTS SCALEFORM_MOVIE_METHOD_ADD_PARAM_STRING(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel) BREAK CASE STRING_COMPONENT BEGIN_TEXT_COMMAND_SCALEFORM_STRING(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel) ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgStringComponent) //Check if any additional strings are required... IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgNumberOfAdditionalStrings = 1 AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent, "NULL")) ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) ENDIF IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgNumberOfAdditionalStrings = 2 AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent, "NULL")) AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent, "NULL")) // ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) // ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent) IF DOES_TEXT_LABEL_EXIST(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) ELSE ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) ENDIF IF DOES_TEXT_LABEL_EXIST(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent) ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent) ELSE ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent) ENDIF ENDIF END_TEXT_COMMAND_SCALEFORM_STRING() BREAK CASE NUMBER_COMPONENT BEGIN_TEXT_COMMAND_SCALEFORM_STRING(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel) ADD_TEXT_COMPONENT_INTEGER (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgNumberComponent) END_TEXT_COMMAND_SCALEFORM_STRING() BREAK CASE STRING_AND_NUMBER_COMPONENT BEGIN_TEXT_COMMAND_SCALEFORM_STRING(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel) ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgStringComponent) ADD_TEXT_COMPONENT_INTEGER (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgNumberComponent) //Check if any additional strings are required... IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgNumberOfAdditionalStrings = 1 AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent, "NULL")) ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) ENDIF IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgNumberOfAdditionalStrings = 2 AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent, "NULL")) AND NOT (ARE_STRINGS_EQUAL ( g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent, "NULL")) //ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) //ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent) IF DOES_TEXT_LABEL_EXIST(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) ELSE ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSecondStringComponent) ENDIF IF DOES_TEXT_LABEL_EXIST(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent) ADD_TEXT_COMPONENT_SUBSTRING_TEXT_LABEL(g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent) ELSE ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgThirdStringComponent) ENDIF ENDIF END_TEXT_COMMAND_SCALEFORM_STRING() BREAK CASE CAR_LIST_COMPONENT Create_Car_List_String_For_Scaleform (SingleMessageIndex) BREAK CASE SUPERAUTOS_LIST_COMPONENT Create_Car_List_String_For_Scaleform(SingleMessageIndex) BREAK CASE LEGENDARY_LIST_COMPONENT Create_Car_List_String_For_Scaleform(SingleMessageIndex) BREAK CASE PEDALMETAL_LIST_COMPONENT Create_Car_List_String_For_Scaleform(SingleMessageIndex) BREAK CASE WARSTOCK_LIST_COMPONENT Create_Car_List_String_For_Scaleform(SingleMessageIndex) BREAK CASE ELITAS_LIST_COMPONENT Create_Car_List_String_For_Scaleform(SingleMessageIndex) BREAK CASE DOCKTEASE_LIST_COMPONENT Create_Car_List_String_For_Scaleform(SingleMessageIndex) BREAK CASE DAILYOBJ_LIST_COMPONENT Create_Car_List_String_For_Scaleform(SingleMessageIndex) BREAK // url:bugstar:7188269 - Exotic Exports - As a QoL update, can we please add the ability to request a text message from Sessanta that lists the vehicles you still need to get that day? CASE DAILY_CHALKBOARD_VEHICLE_LIST_COMPONENT Create_Calkboard_Car_List_String_For_Scaleform(SingleMessageIndex) BREAK ENDSWITCH //Sender image. IF g_TxtMsgHeadshotID[SingleMessageIndex] = NULL //url:bugstar:5809076 IF (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSender = CHAR_COMIC_STORE) #if IS_DEBUG_BUILD cdPrintString("JUNE 2019 - Sender character was CHAR_COMIC_STORE. Overriding AppTextMessage headshot decision to CELL_COMIC_P") #ENDIF SCALEFORM_MOVIE_METHOD_ADD_PARAM_STRING("CELL_COMIC_P") ELSE SCALEFORM_MOVIE_METHOD_ADD_PARAM_STRING(g_sCharacterSheetAll[g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgSender].picture) #if IS_DEBUG_BUILD cdPrintnl() cdPrintString("AppTEXTMESSAGE - No headshot ID stored for this index. Using Character Sheet entry or default for sender pic.") cdPrintnl() #endif ENDIF ELSE //Use generated headshot txd as sender image if valid and ready... #if IS_DEBUG_BUILD cdPrintnl() cdPrintString("AppTEXTMESSAGE - Potential headshot stored for this sender. Attempting to use as sender pic.") cdPrintnl() #endif STRING s_Headshot_TXD IF (IS_PEDHEADSHOT_VALID (g_TxtMsgHeadshotID[SingleMessageIndex])) IF (IS_PEDHEADSHOT_READY (g_TxtMsgHeadshotID[SingleMessageIndex])) s_Headshot_TXD = GET_PEDHEADSHOT_TXD_STRING(g_TxtMsgHeadshotID[SingleMessageIndex]) #if IS_DEBUG_BUILD cdPrintnl() cdPrintString("AppTEXTMESSAGE - Headshot valid and ready. Grabbing texture to use as sender pic.") cdPrintnl() #endif ELSE s_Headshot_TXD = "CHAR_DEFAULT" //default to blank headshot if the headshot is not ready. ENDIF ELSE s_Headshot_TXD = "CHAR_DEFAULT" //default to blank headshot if the headshot is not valid. ENDIF //This might or might not work for bug 866787 BEGIN_TEXT_COMMAND_SCALEFORM_STRING("CELL_2000") //~a~ ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME (s_Headshot_TXD) END_TEXT_COMMAND_SCALEFORM_STRING() ENDIF END_SCALEFORM_MOVIE_METHOD () g_DoOptionsForSingleMessage= TRUE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER (SF_MovieIndex, "DISPLAY_VIEW", 7) //Set enum state and header to SINGLE MESSAGE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_STRING (SF_MovieIndex, "SET_HEADER", "CELL_1") //"Texts" //Viewed message in single message view. Ok to remove from feed. See bug 986286 THEFEED_REMOVE_ITEM (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgFeedEntryId) //Set up specific buttons for those text messages which require a reply... IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReplyStatus > NO_REPLY_REQUIRED //Monochrome /* LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieButtonsIndex, "SET_SOFT_KEYS", 1, 1, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_212") //"Yes" */ //Badger IF g_b_ToggleButtonLabels LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_POS, 1, 13, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_212") //"YES" - Positive ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_POS, 1, 13, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"YES" - Positive ENDIF ELSE //Monochrome /* LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieButtonsIndex, "SET_SOFT_KEYS", 1, 1, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_201") //"CALL" Positive */ //Badger //If this text message has been set up to allow the sender to be called, the default setting, then display the call button.. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgCanCallSenderStatus = CAN_CALL_SENDER IF g_b_ToggleButtonLabels LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_POS, 1, 5, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_201") //"CALL" - Positive ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_POS, 1, 5, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"CALL" - Positive ENDIF ELSE //Switch positive soft key off... LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_POS, 0, 1, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"Error!" - Other ENDIF ENDIF IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReplyStatus > NO_REPLY_REQUIRED //Monochrome /* LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieButtonsIndex, "SET_SOFT_KEYS", 2, 1, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_213") //"No" */ IF ARE_STRINGS_EQUAL (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel, "CELL_FINV") //Special mp race invite does not allow "no" response. //Badger IF g_b_ToggleButtonLabels LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_NEG, 0, 14, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_213") //"NO" - Negative ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_NEG, 0, 14, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"NO" - Negative ENDIF ELSE //Badger IF g_b_ToggleButtonLabels LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_NEG, 1, 14, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_213") //"NO" - Negative ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_NEG, 1, 14, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"NO" - Negative ENDIF ENDIF ELSE //Monochrome /* LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieButtonsIndex, "SET_SOFT_KEYS", 2, 1, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_206") //"BACK" - Negative */ //Badger IF g_b_ToggleButtonLabels LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_NEG, 1, 4, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_206") //"BACK" - Negative ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_NEG, 1, 4, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM)//"BACK" - Negative ENDIF ENDIF //Make sure that the delete option is only available if the text message concerned is in unlocked state. Check second int parameter after method name. //Hyperlinked messages must be locked due to button conflicts. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_LOCKED /* Trial move above - see 764336 //Reset hyperlink buffer and local bool to "empty" before testing for hyperlink availability. ThisMessageContainsHyperlink = FALSE g_HyperLink_Buffered_Label = "NO_HYPERLINK" TEXT_LABEL_63 HyperlinkCheck_Label = g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel HyperlinkCheck_Label += "_LINK" IF DOES_TEXT_LABEL_EXIST (HyperlinkCheck_Label) g_HyperLink_Buffered_Label = HyperlinkCheck_Label #if IS_DEBUG_BUILD cdPrintstring ("AppTEXTMESSAGE - Found valid hyperlink label for selected textmessage. Updating buffer.") cdPrintnl() cdPrintstring ("AppTEXTMESSAGE - Hyperlink label contents are ") cdPrintstring (GET_FILENAME_FOR_AUDIO_CONVERSATION(g_HyperLink_Buffered_Label)) cdPrintnl() #endif ThisMessageContainsHyperlink = TRUE //Update centre soft key with 16 - internet world icon. IF g_b_ToggleButtonLabels LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 1, 16, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_267") //"Link" - Other ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 1, 16, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) ENDIF SET_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) ENDIF */ //Check is this is a barter message. Hyperlinked messages should not be barter messages also. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgBarterStatus = BARTER_IS_REQUIRED ThisMessageContainsHyperlink = FALSE //failsafe to make sure barter takes precedence if text labels are screwy. //Update centre soft key with 11 - temp Barter icon. //Badger IF g_b_ToggleButtonLabels LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 1, 11, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_264") //"Barter" - Other ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 1, 11, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) ENDIF SET_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) ELSE IF ThisMessageContainsHyperlink = FALSE //make sure hyperlink soft key decision isn't reversed if this isn't a barter message. LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 0, 1, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM) //"Error!" - Other CLEAR_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) ENDIF ENDIF ELSE //Monochrome /* LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieButtonsIndex, "SET_SOFT_KEYS", 3, 1, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_216") //"DELETE" - Other */ //Badger IF g_b_ToggleButtonLabels LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 1, 12, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM, "CELL_216") //"DELETE" - Other SET_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) ELSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING (SF_MovieIndex, "SET_SOFT_KEYS", BADGER_OTHER, 1, 12, INVALID_SCALEFORM_PARAM, INVALID_SCALEFORM_PARAM)//"DELETE" - Other SET_BIT (BitSet_CellphoneDisplay, g_BS_OTHER_OPTION_IS_DISPLAYED) ENDIF ENDIF g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LaunchToTextMessageScreen = FALSE g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LastMessageSentMustBeRead = FALSE ELSE BOOL b_PerformEmergencyTextExit = FALSE //This bool routine added for 1919067. We don't want the select button to exit if we are only on the safe "No messages" screen. IF g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LastMessageSentMustBeRead = TRUE OR g_ShouldForceSelectionOfLatestAppItem = TRUE //If either of these are true, then it's highly likely we got here via those //checks at the beginning of Check_For_Message_Selection(), not the button press. #if IS_DEBUG_BUILD PRINTNL() PRINTSTRING("APPTEXTMESSAGE WARNING! - g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus was EMPTY") PRINTNL() PRINTSTRING("APPTEXTMESSAGE WARNING! - but g_LastMessageSentMustBeRead of ForceSelection was likely TRUE. Setting to false for safety. See bug 1557146") PRINTNL() cdPRINTNL() cdPRINTSTRING("APPTEXTMESSAGE WARNING! - g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus was EMPTY") cdPRINTNL() cdPRINTSTRING("APPTEXTMESSAGE WARNING! - but g_LastMessageSentMustBeRead of ForceSelection was likely TRUE. Setting to false for safety. See bug 1557146") cdPRINTNL() #endif IF g_ShouldForceSelectionOfLatestAppItem #if IS_DEBUG_BUILD PRINTSTRING("APPTEXTMESSAGE CRITICAL - g_ShouldForceSelectionOfLatestAppItem was set on an empty text message. Setting to false for safety. See bug 1919067") PRINTNL() g_ShouldForceSelectionOfLatestAppItem = FALSE //Added for 1919067 #endif ENDIF b_PerformEmergencyTextExit = TRUE //As it's most likely wasn't a button press, be safe and perform an emergency exit. ENDIF //These are important resets for all eventualities. g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LaunchToTextMessageScreen = FALSE //1557146 g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LastMessageSentMustBeRead = FALSE //1557146 IF b_PerformEmergencyTextExit = TRUE //Added for 1919067. b_PerformEmergencyTextExit = FALSE g_Cellphone.PhoneDS = PDS_AWAY //Originally added outwith emergency exit routine for 1557146 ENDIF ENDIF ENDIF IF g_LaunchContactsFromTextMessage = FALSE //1636892 IF g_bInMultiplayer //Trial for 1687668 SET_INPUT_EXCLUSIVE (PLAYER_CONTROL, (INT_TO_ENUM (CONTROL_ACTION, PHONE_SPECIAL_OPTION_INPUT))) IF Is_Phone_Control_Just_Pressed (FRONTEND_CONTROL, INT_TO_ENUM (CONTROL_ACTION, PHONE_SPECIAL_OPTION_INPUT)) //Call entered number... #if IS_DEBUG_BUILD cdPrintstring("AppTEXTMESSAGE - g_LaunchContactsFromTextMessage has been set to TRUE. Will cleanup text message script accordingly!") cdPrintnl() #endif g_InputButtonJustPressed = TRUE //This will let Cellphone_Flashhand know that we want to launch the contacts app immediately after exiting g_LaunchContactsFromTextMessage = TRUE //Cleanup_and_Terminate() //Don't need this as cellphone_flashhand's CHECK_FOR_APPLICATION_EXIT routines detect g_LaunchContactsFromTextMessage returning true. ENDIF ENDIF ENDIF ENDIF //End of g_InputButtonJustPressed = FALSE condition check ENDPROC PROC DisplaySingleMessage_and_Options() Display_Selected_Message() #IF IS_DEBUG_BUILD IF g_DoDebugTempDraw_Phone = TRUE Draw_SingleMessageOptions_HelpText() ENDIF #endif ENDPROC PROC Update_Message_List() g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LaunchToTextMessageScreen = FALSE Play_Back_Beep() g_InputButtonJustPressed = TRUE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER(SF_MovieIndex,"SET_DATA_SLOT_EMPTY", 6) Place_Existing_Messages_In_Slots() //Update the slot list to reflect removal of deleted message. Reinitialise_Text_Main_Screen() IF g_CellPhone.PhoneDS > PDS_AWAY //make sure that the following state assignment cannot interfere with AWAY or DISABLED assignment. g_CellPhone.PhoneDS = PDS_RUNNINGAPP g_DoOptionsForSingleMessage= FALSE //Return to full display list. #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("STATE ASSIGNMENT 30. appTextMessage assigns PDS_RUNNINGAPP") cdPrintnl() #endif ENDIF ENDPROC SCRIPT //Ensure this script persists during network game NETWORK_SET_SCRIPT_IS_SAFE_FOR_NETWORK_GAME() /* REQUEST_ADDITIONAL_TEXT ("TMSG", PHONE_TEXT_SLOT) //Load in additional text block that has been passed in by the requesting script and copied into WHILE NOT HAS_ADDITIONAL_TEXT_LOADED (PHONE_TEXT_SLOT) //the permanent global from the temporary holder. WAIT(0) ENDWHILE */ //Tricky timing fix for Bug 110732 IF GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(HASH("cellphone_flashhand")) = 0 Cleanup_and_Terminate () ENDIF Set_Up_Messages_TXD_Relationship() //Important! Make sure full display list is defaulted to on startup of this script. g_DoOptionsForSingleMessage= FALSE //Return to full display list. g_savedGlobals.sCellphoneSettingsData.This_Cellphone_Owner_Settings[g_Cellphone.PhoneOwner].g_LaunchToTextMessageScreen = FALSE g_DisplayNewSideTaskSignifier = FALSE LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER(SF_MovieIndex,"SET_DATA_SLOT_EMPTY", 6) Place_Existing_Messages_In_Slots() Reinitialise_Text_Main_Screen() IF g_CellPhone.PhoneDS > PDS_AWAY //make sure that the following state assignment cannot interfere with AWAY or DISABLED assignment. g_Cellphone.PhoneDS = PDS_RUNNINGAPP //Failsafe - makes sure that the cellphone is initialised into running state. #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("STATE ASSIGNMENT 31. appTextMessage assigns PDS_RUNNINGAPP") cdPrintnl() #endif ENDIF RepeatButtonLimiter_StartTime = GET_GAME_TIMER() Previous_SelectedAppCursorPos_pageOne = 1 //For bug 941391, artificially make sure that post text message, the cursor returns to the text message icon when the homescreen is re-estabished //on exit of this app. The text message app can auto launch by merely pressing d-pad up, rather than navigating to it. WHILE TRUE WAIT(0) IF b_RepeatButtonLimiter = FALSE RepeatButtonLimiter_CurrentTime = GET_GAME_TIMER() IF RepeatButtonLimiter_CurrentTime - RepeatButtonLimiter_StartTime > 500 b_RepeatButtonLimiter = TRUE ENDIF ENDIF IF g_Cellphone.PhoneDS <> PDS_ONGOING_CALL //i.e a phonecall is not attempting to get through to the player. SWITCH g_Cellphone.PhoneDS CASE PDS_RUNNINGAPP IF g_DoOptionsForSingleMessage= FALSE //shouldn't need to check this providing PDS_COMPLEXAPP state has been set. #IF IS_DEBUG_BUILD IF g_DoDebugTempDraw_Phone = TRUE Display_Message_List() ENDIF #endif IF g_LaunchContactsFromTextMessage = FALSE Check_for_List_Navigation() Check_For_Message_Selection() ENDIF ENDIF BREAK CASE PDS_COMPLEXAPP IF g_DoOptionsForSingleMessage = TRUE DisplaySingleMessage_and_Options() Check_for_List_Navigation() //Was removed at one time .See bug 956980. //Then, navigation not needed in single message view, now in because of long text messages. ENDIF BREAK DEFAULT #IF IS_DEBUG_BUILD PRINTSTRING ("AppTextMessage in default state. Should terminate if exit check in place.") PRINTNL() #endif BREAK ENDSWITCH //Only check for this if not in full list display mode IF g_DoOptionsForSingleMessage = FALSE IF CHECK_FOR_APPLICATION_EXIT() //will only terminate if this script is in PDS_RUNNINGAPP rather than PDS_COMPLEXAPP state. Cleanup_and_Terminate() ENDIF ELSE //IF g_InputButtonJustPressed = FALSE //nasty timing issue if this check is left in... IF Is_Phone_Control_Just_Pressed (FRONTEND_CONTROL, INT_TO_ENUM (CONTROL_ACTION, PHONE_GO_BACK_INPUT)) //Go back action - user opted to return to full text message list from single message display. OR IS_BIT_SET (BitSet_CellphoneDisplay_Continued, g_BSC_AUTO_BACK_TEXTS_SINGLEMESSAGE_VIEW) IF ARE_STRINGS_EQUAL (g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLabel, "CELL_FINV") //Special mp race invite. #if IS_DEBUG_BUILD cdPrintstring("AppTEXTMESSAGE - Not taking action on back button press as reply is forced for CELL_FINV text. See bug 923977") cdPrintnl() #endif ELSE WAIT(0) //Make sure the JUST_PRESSED check cannot return true to any subesquent checks until a second press is made. //See bug 892983. If MP wants to delete an invite text after a response window timeouts, setting this bit allows them to force the text message app to return //to the full message view. Provided they have deleted the text message before calling the public function to set this bit, the full list view will be updated to //reflect the removal of the text. CLEAR_BIT (BitSet_CellphoneDisplay_Continued, g_BSC_AUTO_BACK_TEXTS_SINGLEMESSAGE_VIEW) Play_Back_Beep() g_InputButtonJustPressed = TRUE g_DoOptionsForSingleMessage= FALSE //See bug 316474 IF g_CellPhone.PhoneDS > PDS_AWAY //make sure that the following state assignment cannot interfere with AWAY or DISABLED assignment. g_Cellphone.PhoneDS = PDS_RUNNINGAPP #if IS_DEBUG_BUILD cdPrintnl() cdPrintstring("STATE ASSIGNMENT 32. appTextMessage assigns PDS_RUNNINGAPP") cdPrintnl() #endif ENDIF //Fix for bug 110732 IF GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(HASH("cellphone_flashhand")) = 0 Cleanup_and_Terminate() ENDIF LEGACY_SCALEFORM_MOVIE_METHOD_WITH_NUMBER(SF_MovieIndex,"SET_DATA_SLOT_EMPTY", 6) Place_Existing_Messages_In_Slots() //repopulate slots after possible deletion. Reinitialise_Text_Main_Screen() //CRITICAL! //This section modifies what happens to the single message status after the back button has been pressed from single message view. IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReplyStatus > NO_REPLY_REQUIRED IF g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgBarterStatus = BARTER_IS_REQUIRED #if IS_DEBUG_BUILD cdPrintstring("AppTEXTMESSAGE - NO reply set for Barter text message") cdPrintnl() #endif //Currently the same behaviour as a standard replay message. A reply is forced, in this case "no". The message can then be deleted by the user //after unlocking the message. g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReplyStatus = REPLIED_NO g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_UNLOCKED ELSE g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgReplyStatus = REPLIED_NO g_SavedGlobals.sTextMessageSavedData.g_TextMessage[SingleMessageIndex].TxtMsgLockStatus = TXTMSG_UNLOCKED //This should be done by flow - probably! ENDIF ENDIF ENDIF ENDIF //End of phone control just pressed check. ENDIF ELSE //Reinstate the block below to make the phone terminate this script when a phonecall comes through so that the phone will //return to the main menu post-phonecall. //This is an important section! It tells this script what to do when a call, be it answerphone or other phonecall, comes through. //BeforeCallPhoneDS = PDS_MAXIMUM //After a call has finished the phone display state alters to whatever it was before the call came through. //We don't really want to go back to the "calling contact" screen after an answerphone message so we set it to PDS_MAXIMUM //here. We could just as easily put the phone completely away if need be. //NB - This also means that when browsing the contacts list, if a calls comes through and it terminates then we default //back to MAXIMUM mode not browsing the contacts list. //TERMINATE_THIS_THREAD() //Likewise, having this here will make sure this script is terminated should any call come through... ENDIF //Fix for bug 110732 IF GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(HASH("cellphone_flashhand")) = 0 Cleanup_and_Terminate() //Flashhand cannot exit if an application thread has launched but hasn't been cleaned up so this is a weird timing bug. ENDIF IF CHECK_FOR_ABNORMAL_EXIT() Cleanup_and_Terminate() ENDIF #if IS_DEBUG_BUILD //draw_debug_screen_grid() #endif ENDWHILE ENDSCRIPT