// sea_race_globals.sch // Enums ENUM SEA_RACE_INDEX SEA_RACE_NONE = -1, SEA_RACE_EAST= 0, SEA_RACE_NORTH, SEA_RACE_CANYON, SEA_RACE_CITY, NUM_SEA_RACES ENDENUM // Constants CONST_INT SEA_RACE_TIMEOUT 60000 // 1 minute timeout after interfering with initial scene // Unsaved BOOL g_bSeaRaceTimeout[NUM_SEA_RACES] INT g_iSeaRaceCooldown[NUM_SEA_RACES] // Saved STRUCT SeaRaceSaved BOOL bFirstBlip // Used to determine whether to flash the initial sea race blip INT iRaceWon // Bitset used to mark the blip as gold on completion INT iRaceLeaveArea // Bitset to check whether we need to leave the race area before it's available again ENDSTRUCT